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  1. Today
  2. Idlesoul

    -=Da Kirkja Dverga=- The Dwarven Clergy

    Name: Thorin Treebeard Race: Forest Dwarf Clan: Treebeard Reason for joining: Thorin wants to spread the word on Anbella's teachings he wishes to be the link between Herfrumm and their lady Anbella. MC name: SoulReapingWolf Discord: WolfKnux (IdleSoul)#1674
  3. 723ctttt

    The Death of the King of Mynebor

    Urgock would wait to meet his acquaintance in the afterlife, Wearing his signature banner so the dwarf would recognize him.
  4. I am no necromancy expert but this rewrite is nicely done. Supporting the submission, +1!
  5. 723ctttt

    Player Report - Sheczar

    Person/s Involved: Sheczar, 723ctttt, And anyone with the pemsbrook discord Person/s with permission to post within the report: Sheczar, 723ctttt Rules Broken: OOC Targeting and Meta-Gaming Relevant Evidence: A lack of a forum post even though they put me as wanted for treason. Basically no irp proof. Proof you attempted to resolve the issue with person/s involved:
  6. Minecraft Name (s): (Include any alts) Dragonayr Blacklist Reason: Targeting How has your blacklist helped you improve your overall/villain RP?: The blacklist has taught me to not target any groups as it can have a negative effect on the community. The blacklist has influenced my behaviour and I have changed my attitude towards the group. Are you aware receiving another blacklist after this one, will be more severe?: Yes Why should you be un-blacklisted? Throughout my blacklist I have refrained from entering any offensive conflicts, I have become friends with the group I was originally seen to be targeting, I have no ooc hatred or spite towards any player on lotc and look forward to joining and working with the server to create a more diverse and balanced rp experience. The vb was justified and I have learnt from it.
  7. Abyssus

    On the Topic of Shitty Map Names

    thanks, love you baby
  8. Doggedwasupxxx

    ROYAL DUMA CANDIDATE REGISTRATION

    Application Name/(OOC Name): Audemar the Ginger Age: 17 Race: Highlander Residence: The streets of Reza
  9. This doesn’t adhere to the list of LT Necromancy rewrite adjustments.
  10. Its_Just_Leap

    A Walk In The Woods; A Revelation

    The forest was dark, cold, and yet it still had a feeling of safety to Ethel. The small mage wrapped a black cloak around her as she continued to walk the trail. A shiver went down her spine as the cold seemed to bear down harder. She hadn’t a clue why she was there. Peace of mind? She told herself that was what it was, but she didn’t think a walk alone could give her the peace she wants. She found a small creek beside the trail and took a seat down onto the grass. Ethel took in a huff of fresh air as she loosened her hold on a small black cat that had been nuzzled into her chest as she carried it. The feline glanced up to her, seeming confused as to why she stopped moving along the trail. It hopped down, not going far from Ethel, but wandering around the creek bed. “Stay close Shadow!” She called out, hoping she wouldn’t lose her companion to the dark forest. Ethel looked down into the water, finally admitting to herself why she had taken the time out of her day to walk a dark trail in the middle of the night. She huffed at the admittance. Her mind was scattered, she felt lost. No direction or motivation in sight. She needed to take the time to try and find what she was looking for. She didn’t even know what that something was. The small elven woman looked down into the water, staring at her reflection closely.“Who are you. . ?” She said it audibly as if she wasn’t talking to herself. For a moment she felt like a mad woman, talking to her own reflection. Before she knew it she had even started answering her own question. “Ethel Mournstone.” An angry look came over her face, though a hint of sadness as well. “A failure as both a Mournstone, a Serene, whatever I want to call myself.” She gripped onto her dress as she continued. “A terrible daughter that couldn’t do a damned thing her family told her to do. They knew better than you, and you spat in their face like the useless brat you are!.” Her voice rose at that, seeming to startle the small cat as it hopped along the rocks in the creek. It was almost impossible the see the cat’s fur, the only thing distinguishing it from the rest of the dark of night was the moonlight casting down. The cat strolled towards Ethel as it noticed her start to sob. Her tears beginning to flow uncontrollably. The elven woman reached into her bag and took out a painting, large in size. It showed a castle, smaller in size than most. She looked over it fondly, memories of happier days rushing through her mind. It had been so many years since she had set foot onto the grounds of that castle. She had honestly lost count. The cat nuzzled itself against her, sensing her distress. Seemingly trying to calm her down. She took in another deep breath as she spoke. “Why couldn’t you have just been a druid like the rest of them. . ? It would have been so much easier for you. You could have stopped the fighting. All the petty fighting, over what? Someone that turned you into a monster? Someone who lied to you?!” the tears didn’t stop flowing. All of her regret, all of her mistakes, every wrong doing. It all rushed through her, it overwhelmed her. In her mind she tried to calm herself, she shut her eyes. A recent memory came to her. A conversation she had with her mother before they all left Atlas. Her thoughts cleared up, she could finally think. Her gaze went to her golden hair. She shook her head. “I think its time I stop dressing like someone I’m not.” She looked over to her satchel and saw the wand she had crafted decades ago sticking out of its pocket. She reached over and took it, holding it for a good few moments. “And this?” She pondered over her conversation with her mother for a bit longer. Her old stubbornness showing, though this time she overcame that feeling. “I don’t need this. I wasn’t born for what I’ve obtained. Its not for me, someone else can find the dead end that the void brings them.” With that the young elven woman snapped it in two, tossing it into the river. “From this day forth I will no longer touch the void or bring forth it’s creations! I will be what I was supposed to be from the beginning. I will follow in my Uncle, and Mother’s footsteps, all of them! All of those who wanted this!” She stared down at her satchel and poured its contents out. Books scattered around the ground, books on different magics. Studies of the void, books on magic progression, and even her own journals. Ethel went at it, ripping out page after page from the books until she was satisfied. She let out a huff after the deed was done, and glanced over to her cat. She whistled for him “Come here Shadow. We need to leave the trail.” The cat eagerly hopped into her arms and made himself comfortable. She looked back on the ripped pages. She thought to herself, pondering her choices. She spoke again with conviction “I’m leaving my old name behind, I believe its time I started going by what my birth name was instead of Ethel.” She looked at Shadow with a smile “How does Auruma sound? I think it suits me far better than Ethel ever did.” As she said that the cat began to purr. Ethel let out a chuckle before wandering down the road. “We have a visit to make at the druid’s home.”
  11. Its_Just_Leap

    The Huntsmen

    Application Roleplay Name: Auruma Serene Race: Elf Age: 115 Desired role: Contractor Reason for enlistment: Great knowledge of magic and alchemy. I’d be able to help the different ranks be sure that they’re armored and ready for the threats they’re against. I’ve crafted many tools through magic that would make even the weakest of Arcas a force to be reckoned with. You probably wouldn’t find anyone with the experience and craftsmanship I have in tow. OOC Username: Its_Just_Leap Discord Tag (Example#3333): Its Just Leap#5153 (put in the spaces) Timezone: EST
  12. Malgonious

    Oh boy

    Good to see u lemon. Malgonious#9566
  13. chaosgamer

    [REQ] Edit Skin

    Hello there I could do Some skin editing for you if you’re interested? But is your character a high elf and what is its gender?
  14. :OOC: MC Name: Illiran MC name of those living with you: uwuusowarm, jacobcraft04, periklis02, dill_manYT, and possibly a few more depending on whether or not they will be active. :RP: Head of household: Illiran Drennan Family/individuals staying: Valerica Drennan, Anarion Drennan, Elirion Drennan, Virion Drennan, another child coming soon Number of Children: 3 Side note: “A sizable home would indeed be preferable as to reflect the titles bestowed upon myself and my family by the Maheral and Okarir’tir. Do send a bird at your most convenient time. ~Illiran Drennan”
  15. Emenzi

    Reaffirmation of Vassalage

    Leopold pens down his signature on the document.
  16. Fnik

    THE WEDDING OF WINDSOR AND D'ORLEANS

    “Ave d’Orleans” *the man states as he oversees construction of his new Family Estate.
  17. Legoboy7984

    A Game of Thrones [RP]

    House Tully of Riverun Lord: Ser Edmure Tully Heir: Ser Brynden ‘The Blackfish’ Tully Seat: Riverrun Words: Family, Duty, Honor Riverun The army of the Riverlands began to prepare for a long march by the orders of Ser Edmure Tully. Lord Blackfish would prepare the men while also chatting up with Randyll Tarly before the news would be told towards Ser Edmure of his fathers’ passing leaving him officially being the Lord of Riverun. Ser Edmure began to order his Castellan to prepare for a quick funeral for his father before they moved out. At the funeral, Hoster’s body is put in a boat by Ser Edmure Tully along with a few of his vassals in the Riverlands. Later Hoster’s armor, shield, sword, hunting horn, and a wooden sword are added to the boat. Edmure would later continue the custom ceremony liting an arrow to light the sails as the boat traveled down the river. Though Edmure would miss three shots in grief before his uncle, the Blackfish, took the bow who would then light the sails for his brother. After the Funeral, Ser Edmure would become a bit surly due to his fathers’ death though would keep to his duties as Lord. As the army prepared to move out he’d send two different ravens up towards the North. Actions: - The preparing for the Winter would still continue until it is completed. - Ser Desmond Grell is reappointed as Castellon of Riverrun again supported by Lady Catelyn Tully-Stark while away. - A garrison would be left in Riverrun [Mod] - Ravens sent up North. [Mod] - The Tully host made its march to King’s Landing [Mod]
  18. NoZaku

    Da Nazty Zkulkaz

    ‘the orcs are at it again better stay off the roads” says hannibal
  19. UnderRealmsofUrguan

    Dungrimm's Legion - The Dwarven Military

    Dungrimm’s Legion <=-<>-=> Dungrimm’s Legion, protectors of the Urguani Nation, guardians of the people and bastions of light. The mission of Dungrimm’s Legion is to protect and serve the Council of Rikkin. It is the main military force within the Underrealms, and also descends from the most prestigious and oldest military guilds to date. It is currently led by Grand Marshal Gimli Grandaxe. The Legion is known for its admirable order and discipline, and precise execution. Perks of Joining the Legion <=-<>-=> Equipment; Gear for combat and traversing the land is available to the forces of the Legion who have passed training (Grunt Rank) and can be obtained from the Grand Marshal or Commander, a Dwarf may only receive one off duty kit per Stone week and will by default receive a combat kit during times of war. Free housing; A new recruit may gain free housing within the barracks, the recruit that partakes in this bonus will lose their lodging after purchasing a home of any type within the capital or in the kingdom’s surrounding lands. Military Ranks The main body of the Legion consists of her Legionnaires. Dwedmar from Kal’Varoth with an extra urge to protect their home. Having the choice between Light, Medium and Heavy armour is left up to the individual but the ranks stay the same for each Dwed. -=<>=- Senior Offices xxxxxxx Grand Marshall <=-<>-=> First in Command. Leading the Legion in the name of King and Council. The utmost respect is paid to the Leading dwed and his voice ranks so high that it he even allowed to be seated on the council of Rikkin. xxxxxx Commander <=-<>-=> Second in command. These Dwed work as the Right and Left hand of the Grand Marshall and should be treated for they managed to obtain the rank. This legionnaire must be treated as the Thruum'Kazak, should he be absent or if he has chosen the Velerakian to give orders. Only two Dwarves may have this position at a time. Junior Officers xxxx Lieutenant <=-<>-=> Highly respected among the Legionnaires. Veterans and skilled fighters, the Barel'Rikkin are trusted the most. They may be chosen to lead squads or lead the army, should both the Velerakian and Thruum'Kazak prove absent. These Dwed often show exceptional fighting prowess or combat-leading capabilities. Only three may have this position at a time. Enlisted xxx Ironbreaker <=-<>-=> The Ironbreaker is the highest achievable Legionnaires rank. Often veterans within the Legion. They are some of the finest soldiers found on the field compared to any Nation. xx Ironguard <=-<>-=> The Ironguards are the Stoneguards who had proven their expertise. Either a display of discipline, bravery or fighting prowess has earned this Legionnaire a distinguished rank above the common soldiery. x Stoneguard <=-<>-=> A Stoneguard is the base rank for most Legionnaires. The backbone of the whole order. These are your average well-trained Dwed who know how the to fight. - Grunt <=-<>-=> A Grunt is the beginning Rank within the Legion. All Dwarves can sign up at any time to start their progress within the legion as a Grunt. These beginning soldiers will be taught all the basics they need within their military career. Auxiliaries <=-<>-=> Thorns of Hefrumm ϏIV The Thorns of Hefrumm is a unique group within the Legion for only the Forest Dwarves of Hefrumm can join them. These brave warriors of surface-dwelling kin are expected to guard their own town but fall under the direct influence of the Legion’s chain-of-command. The Obsidian Guard ΩVΣI The Obsidian Guard. The guards of King and Council. The strongest, the best of fighters and nothing but the best. These are the Legionaries that will protect the High King, the Rikkin and all of those who need extra protection. They are one of the few that may be armed around the High King and Rikkin. As the Most elite Warriors, the Obsidian Guards enjoy a respected status within the Legion and Nation. When not personally shielding the High King or Rikkin, they are tasked with guarding the key elements such as the Throne Room, Council Room and Upper Gates. Training <=-<>-=> Practice or Training one’s combat skills and labor talents is an important factor within the Dwarven Kingdom as well as the Legion. Formations and discipline are often the most stressed subjects as the Dwarven Legion is well known for its organization and discipline. Combat Training Military practice is often done once or twice every Stone Week to hone the skills of both recruits and veteran soldiers. It is also to ensure that siege weaponry is in working order. Practice also allows the legion to plan for their battles, and also to give newer recruits a chance to gain experience. Group Training Drilling (Training one’s fighting prowess.) Combat Practice (Fighting in Formations in Combat Scenarios.) Discipline and Order (Training soldiery) Personal practice Demonstration of Competency to be excluded from, or put in a educating role, in one of the fields of Group Practice. Guard Duty <=-<>-=> The Duty of Guarding is a crucial role within the capital, Militants within the Legion are expected to serve for one stone hour to protect the Hold, duties of guarding include: Gate Management Is the duty in which a Legionnaire is to protect the mighty stone gate way of the capital. In order to promote camaraderie it is recommended that more than one guard is on duty during shifts. During shifts legionnaires are expected to keep the gate open for Dwarves to pass freely in between, but be alert enough to shut the gates for outsiders so that the following questions may be asked (Name, Race, Reason for Visiting, and their home, weaponry/magic). Patrol Patrolling is vital to the Kingdom’s well being be it either; tunnel clearances (when a guard goes into the deep mines and disposes of creeps and critters who may harm the miners) or doing surface checks (where the militant will do tasks similar to the tunnel clearance but on the surface. This is usually the job of a ranger.) Any peculiar sightings are to be reported to the Legion Officers for further inspection. Surface Checks The Guard is to wander about the perimeter of the capitol where he or she will be charged with examining the wall that protects the Hold’s border as well as slay and critters who threaten travelers, any peculiar sightings such as wall breaks, mysterious structures, or brigand presence, is to be reported. Formations <=-<>-=> Vel <=-<>-=> - Vertical line. - Formation always has the leader in front - Line must not pass leader or break form during march - Not default stance when inactive Dree Vel <=-<>-=> - Multiple vertical lines. - Formation always has the leader in front - Line must not pass leader or break form during march - May be default stance when inactive if numbers exceed 8 soldiers - Continues going down in rows to accompany all soldiers Aemiz <=-<>-=> - Horizontal line - Formation always has the leader in front - Row will not be used during march - Default stance when inactive if number is less than 8 soldiers Tekom <=-<>-=> - Box - Formation has leader in the center - Important individuals will be hosted on the inside - Line must not pass leader or break form during march - Rarely used during march due to difficulty to maintain - Not default stance when inactive Uniforms & Rank <=-<>-=> Tailor Supplied Uniforms Enlistment Form
  20. Attempted to use my previous auctioned drugs in cloud temple in a hookah, it wouldn’t light. So I tried to use my old produced ice-kiss that I didn’t auction, worked fine, same thing with manufactured eternal leaf and cactus green.
  21. Yesterday
  22. AgentMemory

    The First Sutican Fight Night!

    Theodora posts some final changes to the bracket “Apologies All! Some people can’t make it so a few changes are being made!” https://challonge.com/tournaments/bracket_generator?ref=NnJQqfmYGr
  23. StokedOff

    BLOODIED BEACHES

    Prince Avurak Syllar would later be informed of the battle with the sea folk. Valen spoke to him with exceptional confidence and pride, explaining it in graphic detail. Avuraks response would be simple - a large white grin on his face and a short response "Handled as expected brother." followed by a firm nod of his head and a twitch of his wrist
  24. Elennanore

    [Feat] Dark Shamanism

    Hmmmmmmm
  25. GrimBeard

    From Ruination [FRP]

    Galaharian League The sails are first spotted by the Duchess, who had taken to waiting most days. Waiting for her husband to return. To see his son who has grown so much. The put a reign on the Revarii, and Guilds. She and Sforza had been fully capable. But with no Barbaro ruling in Batista’s Landing, the League was restless. This all changes in an instant. It would seem after his adventurous voyage in the East, Giovinco Babraro was back. Thousands of bells ring merry tunes, and people begin to cheer. Sforza as always throws an immediate party to celebrate. Batista’s Landing is in an uproar. Then the clouds swarm in, and a thunderous rain and lighting storm ensues. Right as the Duke steps foot on League land again. Scattering the mob, this storm is regardless seen as a good omen. Quickly the Duke let’s his ships be searched. For any contraband, invasive plants/animals, stow aways, or any other of a hundred things on a dock clerks checklist. Here Duke’s had no sway. Arguably no where did they. It was the pen pushers and copper counters who ruled. At long last the Duke and his retinue are allowed to leave the ships. The Bourdlaic Knights accompanying the Duke as his new honor guard are largely given gold and leave to party in the millions strong population in the capital of the League. The Duke and a small band race to the Palace. There a party, and the nobility, guildsmen, governors, and wives of those returning awaited. They all cheer, and a thousand pigeons are released into the rafters. The Duke with a face set in a smile make a courteous round. He embraces his wife, meets his three year old son, and others. As the party continues, he calls his small council and senators and guildsmen and capital clerks and admirals and generals for a private meeting. Practically three quarters of the room move into a more formal meeting hall. The Duke walks down the purple carpet, to his throne. Sighing, he sits down for the first time in years on his proper chair. Deadly silent, the council looks at him. He still looked as roguish and healthy as ever. But his eyes, they told another tale. As always, Sforza broke the silence. “Wh-what happened” he stammers, “What did you see?”. Usually a man of quick wit and word, even he was daunted. As usual the two locked eyes. The Duke’s were burning. He simply says one word. “Humans” – As Duke Barbaro returns, so does order to the League. He had left behind orders and vague ideas. Sforza had excelled, and gone beyond that. But it was no substitute for the true Ruler. And Barbaro had seen and heard things from the east he remains silent on. But it can be gleaned from rumors heard off merchants. War in the east, death everywhere. And greedy Emperors. Order is restored to the Realm, as new orders trickle out. *The first was The Duke yet again setting sail. This time for a much closer land. He travels to the Passanese city to the south. Curious as to why swamp people had produced such a renown unit and name. He also for more practical reasons sought out trade, and offers the Bank of Galahar’s services. The League’s military also begins a complete overhaul. Her cities and forts garrisons are growing into dedicated units, not loose mercenary bands. **Work also begins into expanding the creative armory of the League. Bows were not exactly preferred in naval warfare. Instead a dedicated unit will be formed, the “Leagues-Men”. They will operate new weapons soon to be produced, Crossbows. Alongside this the League recognizes it’s need for appropriate landing craft. They begin to look into small raft like ships. They must be able to be deployed from Cogs, or war ships. The ships will serve to get infantry from their ships onto a hostile coast or coastal city. It is announced Ormanno Sforza and his Bourdlaic wife have had twins this year. One male, the other female. They are named Ori, and Ora. Ora was found to have the qualities of any true Galahar humagi. But Ori from the start was pronounced of the Bourdlaic genealogy. – Financial Actions Income; 76k Researching Crossbows -10k Research into better amphibious landing vessels -11k Recruiting 2 units of Leagues-Men -14k Recruiting 1 Medium Horse, 2 Light Horse. 3 Medium Infantry, 4 Light Infantry, 2 Medium Archers. -27k [T1] Constructing 2 galleys (5k), 6 Cogs, (9k) Mod Actions Duke embarks to Passanese city for talks, and trade.* **Research into better amphibious landing vessels -11k
  26. GodMarsh

    Curonia Prints, Fourth Edition

    “These prints a very inaccurate and filled with lies. That woman in the Print with me was my wife!” Gavin says slowly tapping his desk as he reads the print. Shame filling his face as he reads the Prints made of lies.
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