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Voidwalker Dhomah

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Posts posted by Voidwalker Dhomah

  1. The Normandorian Chronicle: Chapter Two: Void Walker - The Sprout of Magic

    Written by Kyrenn, base ideas inspired by Isirack

    The deep abysmal lore of the depths of the Void was not told in the early chapters of the Normandorian Chronicle. Little was this place explained, as were not the heavens, of their allures, of their darkness. But this... This is not about the heavens. This is the tale of the Void beneath the Elder Tree; not of its origin, but of the way its consummate darkness and corruption sprouted the seed of magic, the guild of the arcane: the Collegium Arcanus of Normandor.

    These seeds were tainted by both light and dark magic and would yearn to be in the heavens, but also, in the Void.

    As told in The Beginning, the Elder Tree would sprout its roots and extend its shoots to the bowels of the infinite Void, and the reaches of the ever-longing heavens themselves. Morphing into a city itself, the tree grew to accommodate a multitude of races, from humans, to dark Elves, to high Elves to Dwarves. Only a few were wary of the depths that lurked beneath their home, as the Void was “hidden” to the knowledge of those who had no business with it.

    Nobody should have had business with it.

    Prior to the tree becoming the glorious city as it stands today, the High Council and leaders held a hearing among themselves. For the good of the city, and her people, the entrances to the Void were to be sealed for the rest of time, never allowing entrance, except to those who were... granted the gift of access. But this is another chronicle entirely.

    Deep in a southern root of the tree lay the blacksmith’s shop, housing a private office to a half-blood Elf-human named Kyrenn. He’d begun to become important around the city as a councilman, and was up to his pointy ears in parchments and ink, writing documents to officials, treaties to war clans, and every once in a while, a hopeful letter home to his parents. Warmly embraced by his work, Kyrenn was never one to stop halfway through. “I’ll sleep when it’s done,” he always said. Until one night. The night was surprisingly quieter than others, as the previous night was the grand opening of the city as the capital of Malinor. This meant more work for him, but at least it was peaceful work. Although, this was okay; he was happy to be able to accomplish what was impossible the night before, given all the ruckus of the parties.

    As he wrote, he began to notice that his heart was beating irregularly slow, and its beat had become much, much louder, and lower in pitch; like the slow drum of a massive creature. He clenched his chest in instinctual reaction, shocked and wide-eyed. Everyone had already turned in for the night, exhausted from the day and the days before, preparing to open the city. A thought ran rampant through his mind, that something was wrong with him, but he couldn’t bring himself to awake anyone for help, hoping it would pass.

    Slouched into his chair, he watched the dim flicker of a candle as he held his chest, breathing slowly, listening, as the beat got louder and louder. Soon, it filled the room and walls. He couldn’t even hear himself speak. He frantically shot around the room in attempts to find some sort of medicinal herb to calm him down; surely he was going insane.

    The sound muted. His heart beat subsided, returning to normal, though slightly raised due to his panic. He collapsed back into his chair, frightened, as to what he just experienced. Confused, he wondered if anyone else heard what was going on. Perhaps it wasn’t his heart, he thought. Perhaps it was a prank. He dismissed the thought of a prank; he would have heard if someone was in the shop. Kyrenn knew something greater was at work here. Who it was wasn’t the question in his mind, but what.

    After resting for a few moments, he attempted to bring himself back out of the chair, a bit rickety and in shock. Shortly after standing, it started again. Thump, after thump, after thump. The walls, he thought... No... The sound was much too deep to be coming from something like that. He clenched his chest again, realising.. It wasn’t his heart. The sound wasn’t even coming from the same room. It was coming from underneath him. Still in shock, and not thinking straight, he dashed out of his office and made his way into the underbelly of the city, below the base, and between the roots, to the birthplace of the tree and the ancient temple where Bravepaw cast the seed into the Void. As he slowly made his way down the stairs, the beat got louder and louder, guiding him to a small tunnel behind the temple, into a stripped and unused mine.

    He struck a torch as the darkness enveloped him, and slowly moved toward the beat, which grew even louder, and heavier with every step. He wondered if anyone else could hear it, and why nobody was down in these caverns, doing the same thing. Was he losing himself, as he had feared? As he walked through the cavern, following the sound, he came across a wall of solid wood encased in stone. The tree’s mighty root had broken through the mud and stone here, patching a Void hole as it descended itself into the infinity. The sound muted yet again. Kyrenn sighed, turning around, dismissing the entire situation as insanity, shaking his head at himself.

    A loud, screeching crunch startled him into a corner of the cavern has he walked away, forcing him to drop his torch, which swiftly extinguished its flame and rolled away. The light leading out of the cavern was gone. Kyrenn looked about the darkness, fearing the worst, until he saw a glimmer in the cavern, far off, as the beat encumbered his mind yet again, stronger and louder than it was any previous time. It called for him. He was drawn to it.

    Using his hands to feel his way, he slowly navigated to the damp cavern, being careful not to trip or get cut on any of the sharp stones. He knew he’d never make it out if he was injured and alone in this place, but somehow he felt safe as he stumbled toward the glow. As he got closer, he noticed that the root blocking the path before had displaced itself, forming a ramp into the Void itself. But the Void was glimmering.

    He began inching himself down the huge branch, for some reason, not worried about the thick black depth below him, only going toward the glow. It began to move, slowly. He noticed the light was moving, and began moving faster, attempting to keep up with it. Through twists and turns, it lead him, lighting his way, challenging him ever faster to keep up, without falling to his doom. Unfortunately, he got too complacent, and tripped over a small dip in the root, plummeting into the depths of blackness. But he awoke.

    To his surprise and gratitude, he landed on another branch. Feeling the same dip in the wood, he realized he had landed on the same branch he tripped on, only deeper in the blackness. It was so dark, he only knew he was on a branch because of the bark texture underneath his feet. He was in dismay, knowing he had reached his doom. But why did the tree move again to catch him?

    The roots began to move again, unveiling a bright, warm, inviting aura of magic before him. Whips of vines and twists of branches formed beautiful helical designs around this massive, beating heart of light. As it pulsed, Kyrenn realised what he was looking at. What he was hearing. It wasn’t his own heart, nor a beast of the caverns. He was staring directly into the heart of the Elder Tree itself. The beat of the heart was in sync with his. With every beat of the heart of the tree, his heart pounded with it. Had it always been this way, or was the tree in line with his spirit just this occasion? Whatever it was, he couldn’t believe what he was seeing. The coils of wood and bark retracted and extended like a large spinning gyro around this emanating core of light, which was so bright, he could see all the roots and branches for miles until they faded into the blackness. The root he stood on slowly wrapped and coiled under his feet, extending a pathway to the heart as the gyro of roots slowly came to a smooth halt, forming an arch over the heart. The light pulsed slower and slower, dimming to let Kyrenn see its pure white stone-like flesh. He reached forward, the pulse stopped.

    Kyrenn snapped his hand back, wondering if he should do what he was about to do. The heart had lead him all this way, what did it want? It pulsed with light again, briefly, as if inviting him again. He slowly released tension from his body, reaching forward as his fingers unwrapped and extended to touch the heart, becoming warmer as they began to glow. The heart flared brightly as he felt the loving touch of the stony heart, and his vision became pure white.

    Flexing his fingers, feeling the warmth of the sand on his skin, he awoke from a deep slumber as he stretched and yawned as the early morning sun beat on his face. He snapped to attention, instantly awake, peering at the miles of sand and hot desert sun before him. Now he was worried. Fearing being drugged and robbed, he patted himself down, wondering what was going on and where exactly he was. As he went over himself, looking about, he noticed a peculiar white stone half-buried in the sand a few feet from him as he flashed back to his experience from the night before. “Was it a dream?” He wondered to himself. The stone in the sand was unlike anything else near him, or anything else he’d ever seen in a desert in his life. It was as pure white as the heart of the tree he saw the previous night.

    He woke up in the middle of a desert, after falling into the Void, feeling invigorated and in perfect health. As he stood up, he noticed something in the shadow of his figure; his sand-speckled hands were glowing as lifted his body. He stood erect and put them to the sun, not seeing the same glow. It was too faint, but it grew brighter in the shadows. Something happened that night, and he knew the stone had something to do with it.

    Feeling hopeless, he searched around himself in every direction to see if he could find out even remotely where he was. He peered at the stone, sighing, beginning to tear a piece of his tunic. Fashioning a make-shift sling out of his tunic, he wrapped it around the large, heavy stone, and slung it over his shoulder. He saw a small brown dot at the edge of the horizon, which he began to walk toward, hoping it would lead him to someone that could tell him where he had awoken. And so he walked.

    Eventually, he arrived at the small wooden building, finding it empty and barren as the rest of the sandy wasteland he’d woken up in that morning. Let down and in disarray, he slumped onto a log and sighed, looking around, noticing something that may have just saved his life. The sand in the area had been dug out in massive quantities, leaving a barren scar of stone beneath it. This was great news for him; he made that scar. During the early days of the city, an expedition was embarked on a mission to gather sand for the city’s building project. Due directly south was home, and he was happy and proud of his massive scar in the land, as it had saved his life.

    Many days passed as Kyrenn lugged this massive, heavy stone to his home in Normandor. He had to take frequent breaks, severely increasing his travel and camping time, having to conserve energy to hunt to keep alive. Finally, as he stride through Elandriel and push through the brush of the border, he had the bridge in sight. Home at last, he thought. He shouted at the gate for a guardsman’s assistance. Sentinel Isirack jumped at the sound of the councilman’s voice, immediately throwing the gates open and dashing to the end of the bridge, to help the man the city thought they’d lost forever.

    The Sentinel shouted at the councilman, happy to see him. Isirack offered to carry the sack for Kyrenn, but was stopped, as he explained that it was not to be touched, wary of its effect on any other members of the city. He heaved it into a room and locked it in a chest in the back of his office, as he explained to High Commander Ithil of what events had transpired. Ithil explained to Kyrenn that he was indeed gone much longer than just one night. Months longer. Kyrenn had been gone for over a year. Arrangements were made by the high council and leaders to re-seat him in his power after months of investigations, assuring the councilman’s honesty. The stone went unknown to everyone but Kyrenn himself, and the High Commander.

    It sat dormant in this chest for months, until an event similar to the initial finding of the heart took place. The stone began to glow in the dead of night, in the chest in Kyrenn’s office, and began to beat softly, waking him from slumber in his home. This time, experienced, he knew exactly where to go. Or, so he thought. He used the back entrance to his office to get into the city faster, but as he opened the door exiting the office, he noticed beams of light pouring from the chest the stone was placed in all those months ago. It had awoken. The lock on the chest was shattered, and the chest sprang open as Kyrenn neared it, bursting the chest into splinters around the room, whizzing around him as he approached it. He knelt down to a knee, and placed both of his hands on the stone, this time, keeping conscious as the power flowed through him like electricity. A bright yellow-white aura took him over as he lift the stone. His body and eyes glowed brightly, his rough grey hair stood on end, glowing golden as the rest of his body.

    Swirls like that of the roots guarding the heart spun him into a cocoon of energy, fluctuating in colour, slowly fading from a bright golden aura, to a deep, black and purple mist of power. The aura exploded, flexing the walls and splintering the floors. The aura faded with the stone, as Kyrenn returned to normal, dropping the yet heavier stone into the wooden floor, causing a large thump and a rather unsightly dent to compliment the rest of the shattered room.

    As he stood there aloof, unsure of what had transpired, he felt a level of satisfaction deep within himself as a message left by the stone ran through his mind. It was to share. Share not his possessions, but his experience, his wisdom, and the heart of the tree itself, and the knowledge it holds.

    But the stone did not grant him new knowledge, or new abilities. It instead augmented the power he already possessed in himself, and a brought his consciousness into an ascended state of reason, allowing him to master his own spirit. His only mission now was to teach what he had learned through his life.

    He knew that this had to stay separate from his job as a councilman, thus donning the unknown identity of the hidden Magus by the name of Dhomah, master of the school.

    The Collegium Arcanus of Normandor

    The College of the Arcane Arts

    Not a guild of magic, as some may think, the Collegium Arcanus of Normandor is dedicated to sharing the knowledge and wisdom of the tree with its most dedicated inhabitants and most experienced spellweavers, along with those who wish to learn from the beginning. All of the college’s magicks are derived from the heart of the Elder Tree itself, separating it from other schools and guilds of magic. Only those with the divine gift of the tree may learn from it, but it is not we who control who it will choose.

    All citizens of Normandor may attend the college. All may share in the bask of knowledge that is the Elder Tree, and all may learn

    from its glory and wisdom.

    But those who wish to learn its secrets of the Void,

    must be true to themselves,

    as well as the City and her people.

  2. For those wondering about NPCs, there was apparently some exploit that was discovered that could have dramatically affected the in-game economy (for the worse, unfortunately) and they're being disabled until they're "fixed."

    There were a lot of things wrong with NPCs as they were released, and disabling them while all the kinks are worked out is a lot better a decision than letting the players use the exploits while they're there.

    That said, magic is coming. It's a big pugin and it'll cause a lot of balance issues if it's not worked out perfectly. It's also creating tons of controversy within the RP community, so give it time.

    I like the shops, and the price is fair. The way Showcase works is that you pay a flat price to set up a shop for a particular item, and you can restock it indefinitely without paying again. I'd hold off on making them though, as they're still very buggy. A guy in my town set up a shop with a few hundred bread and it vanished the next time he logged in, and lost all of it.

    Keep an eye on the forums and news and I'm sure it'll all get straightened out.

  3. Monk's name?

    Aerlam Manus

    Their personality?

    Aerlam, as a boy, was always the kid wanting to help everybody. Since the day he could walk, he made it his job every day to help the people around where he lived, never staying in one place too long. A bit of a nomad, he roams from place to place, helping who he can, when he can, lending the caring hand that's always needed.

    Becoming old, he's preparing to settle down in this new land, Asulon, hoping he can spend his final days as a Monk of the Wilven Sanctuary, helping those who, like him, have experienced what it is to be weary and tired from travel, and afraid of new surroundings.

    Aerlam is always very calm, and relaxed. Never biased toward anything, as a proper monk, he is good at offering a middle-ground solution to problems and always happy to help with them, if he can. He enjoys cooking for guests and having company during cold nights to speak with him about the new land that he lives in.

    Who were the Celestial Triumvirate?:

    The three deities of warship discovered by Wilven upon his arrival at the ruins.

    Lord Tariel of the Stars, Lord Keldrith, of the Sun, and Lady Rellenia of the Moon.

    A lost traveler comes to the sanctuary and asks,

    "Monk, where am I? and how might I find my way?"

    Aerlam, speaking to another of the monks of the sanctuary, wiggles his ears a bit. "One moment, if you will. It seems we have another traveler." He turns around, facing the traveler, smiling brightly through his fluffy grey beard.

    "This is the Wilven Sanctuary of Asulon." he says proudly. "From here, you can reach any of the four kingdoms by following the signs posted on the pillars."

    Aerlam smiles, "But you seem a bit tired," he says, looking at the travelers slouched posture. "Perhaps you might come have a rest in my home? I can provide you will food as well, if you please. We can speak about the land and we can swap stories, and I can provide you with information of the lands that you travel. Always nice to have someone to talk to."

    Skin:

    ftg7ew.jpg

  4. I posted this on Facebook. Kinda threw it together in a few minutes while waiting for a soulstone. Guy in my city wanted me to post it on the forums, so here it is!

    Now this is tale all about how

    My life got flip-turned and just about failed,

    and I'd like to take a moment,

    just sit right there,

    I'll tell you how I became the prnice of a town called Elandriel.

    In south Elven Normandor, born and raised

    On a tree branch is where I spent most of my days

    Chillin' out, taxing, relaxing all cool and all

    Taxing some citizens at the arcane school

    When a couple of orcs who were up to no good,

    Started making trouble with my kin of wood,

    I got in one little battle and the Elders got flared

    And said "You're banished from the island, you're off to live alone and scared."

    I begged and pleaded with them day after day,

    But they packed my chest up and sent me on my way,

    They gave me a boat and they gave some pickets,

    I put my armor on and said "I might as well kick it."

    Wild lands, yo this is bad,

    Eating watermelons and smashed up glass,

    Is this what the people of Elandriel livin' like?

    Man, this is not alright.

    But wait I hear the prissy elves and all that,

    Is that the type of place they're gonna send this tree rat?

    I don't think so,

    I'll see when I get there

    I hope they're prepared,

    For the stench in the air!

    Well, the boat smashed up and when I swam up,

    There was a dude who looked like a guard standing there with my name up

    I ain't tryin to get jailed I just got here,

    I sprang like Shrouded, like a shadow and disappeared.

    I whistled for a bard and when he came near,

    His tunic was green and he stank of his beer!

    If anything I could say that this bard had gin,

    But I thought "Nah, forget it, yo bard, to the inn!"

    I. Walked. Up to the door around noon or nighttime

    And I yelled to the bard, "Hey bard, let's get hammered!"

    I looked the kingdom, even though I had failed

    I was here to sit on my throne in the land of Elandriel.

  5. 1. Minecraft name:

    AphoxCV

    2. Character name:

    Kyrenn

    3. Race:

    Elf/Human Halfblood

    4. Character age:

    189

    5. Short bio of your character (about a paragraph):

    Kyrenn is a swordsman also skilled in the arcane arts who left home to travel and find a new life away from the teasing and rudeness of the land he hailed. He does not come from Aegis or Asulon, and thus has no involvement in any land politics. New to the land, he has taken residence with the kind people in the Elder Tree of Normandor.

    6. Why you want to be a member of The Shrouded:

    From my first day as a member of the city, I've beyond proven myself (according to the city leaders) as a fine swordsman and have been promoted to the member of the council. The Shrouded has only seldom been mentioned a few times, but I was offered a possible place if my skills met the need. I aim to help those who were kind enough to take me in in my time of need in any way I can. Serving in the Shrouded would be more of an honor than being selected as a member of the High Council.

    ---Below, answer each scenario question in character. Keep in mind that as long as you are roleplaying, you can do whatever necessary to fulfil your contract:

    1. You have been given a death contract for a man named Corlier Fromin. He is part of a band of ten or so villains and rarely ventures away from their camp. You may be required to spend a fair amount of time spying on the man, gathering information, or falsely be a part of their band of villains. What tactics would you use to take him out?

    Infiltration is always a valid tactic, although incredibly dangerous if one is not quick on the tongue and quick to act things they'd normally not do. Not my favorite approach. Given necessary numbers, I would arrange a tactical strike from a known vantage point (easily discoverable if a spy is worth his salt) or place normally unchecked by any guards. Silently take out who I can with what I can, while making my way to the target. Assuming everything goes as planned, I would eliminate the target with no competition.

    2. If you were given a spy contract on a female wood elf who’s husband suspects her of cheating and you accidentally are discovered by the man she is cheating with while outside of his window, what actions do you take to get away (Fighting, Lying, Running, etc.)?

    My contract is to spy. Not to fight. I would keep myself hidden, get what information I can, and report back to the council and continue from decided action from there.

    3. There is suddenly the death of a Mayor of a nearby town. Your guild leaders are approached by a concerned citizen who thinks there has been some foul play by the newly appointed Mayor of the town. The suspicion is that the new Mayor slayed the other with a diamond sword and is now hiding it in his locked chest in his study. You have been given a contract to gather information from the man and try to get him to confess if at all possible. You also must persuade him to take the sword out of the chest and once you know whether he committed the crime or not, you must then take action. If you are sure he did it, kill him and take the sword and return to a leader. If you truly believe he did not do it, you leave and make note of it to a leader to end your contract. State how you would go about getting the information out of the man and get him to remove the sword from the chest.

    That's a tough one and there's no guarantee of a confession in either direction. I would probably arrange a political meeting with the man to discuss, well, politics, and smoothly bring the mayor in question into the conversation, going over his death with details and facts of the murder. If the man would show signs of guilt, I'd begin more harsh interrogation. If he manages to keep straight, I would smoothly bring more and more facts until he broke or I was convinced he wasn't a criminal. Occasionally I could use a quick tongue to curve his thinking a little saying witnesses saw him attempting to stash a bloodied blade (less blatant of course) and see how he would react to things like that.

    Of course, prior to the interview, I would try to find as much evidence leaning in one direction or the other before I made a full-on accusation of his crimes or passed him off as innocent.

  6. Out-Of-Character:

    Minecraft Account Name:

    AphoxCV

    Did you attend minecon and sign up at the LOTC booth?:

    Negative. Not enough money to fly to Vegas. Watched on Livestream though!

    How old are you?:

    20, nearing 21 soon.

    Time-Zone/Country of Residence:

    GMT -8/PST/USA

    Do you have a good grip on the English language/good grammar?:

    Better than anyone I know other than my English teachers.

    Small 2-3 Sentence Description of yourself:

    I'm a prospective astrophysics and astronomy student, doing some preemptive self-teaching before-hand to get myself attuned. I’m 6’3”, slim/athletic, blonde, green eyes... Don’t know if you actually want physical descriptions or not. I’m also very lazy and spend a lot of my time gaming, but I get my work done to earn it.

    How much time could you be on the server weekly?:

    Well, as I said, I’m pretty lazy and game a lot. Probably at least a couple hours a day every day of the week until my brain says “Stop playing Minecraft before I nuke you.”

    What do you know about Roleplaying? Give a definition of what it means to you.:

    Ho ho ho. What a question. I’ve been RPing since I first got an internet connection. Lots and lots of MUDs (text adventure), forums, and browser games like Cybernations (yes there was RP involved). RPing, to me, is great, because it lets me really live a life I never could vicariously through self-written fiction of imagination. With the right people and mental “painting”, the RP adventures I’ve had are unlike things most people have dreams about. Don’t even get me started on my dreams.

    As for a real definition of role-playing, I have to think it's pretty self-explanatory. You are playing an in-character role of a particular character, which can even include yourself. Fiction or non-fiction as it be, either can be 'role-played'.

    In your own Words, describe what Metagaming and Powergaming are.

    As a scientist, I have to deal with the term “Meta” a lot, as in “Metaphysics.” Meta is Greek for “after” and “beyond”; based on this knowledge, I can say that it’s working with things outside of what the game hands to me, such as OOC chats between players in a VoIP server, and using elements of that information to your advantage, despite your character having no or little involvement with said players at all.

    Powergaming can have a lot of different meanings from different people. For this server, from what I understand, it’s a bit like just blatantly breaking the rules. Instead of waiting for a dice roll (did I mention I’m also a fan of DnD?) and settling a dispute fairly, a ‘powergaming’ player likes to think that they’re, well, powerful, and disregard fair sport of the game and do what they please.

    These terms seem to be the cause of a lot of denied applications, from what I've been reading, or at least a helping hand. But that's as best I can describe them and how they make sense to me.

    What do you expect this server will be like?:

    Square.

    I kid. I expect the server to have the massive community I’ve already seen first-hand watching my friend play. It seems warm and fuzzy in some areas with a bit of the community, and, according to him, it really has some great players.

    What other server(s) have you played on and why did you leave them?:

    I’ve hosted a few of my own servers with 5-10 friends, and gone to their self-hosted ones, but never been anywhere big... Well, I did log into one once. Pretty cool stuff, but I walked through a door somewhere and got kicked/banned/something. I like a server that explains it’s rules before kicking people and reasons for doing do.

    Have you read, understood, and agreed to the rules?:

    Indeed I have.

    How did you hear about us?:

    One of your own! Goes by the name of KirikoIzmuki on the forums.

    Have you voted for the Lord of the Craft on Minestatus? Which vote number were you?

    I believe I did, but I wasn’t paying attention to the numbers. I’ve read a bit about the server and figured I’d just toss it a free +1 for being so huge alone.

    What is your The Lord Of Craft forum account name?:

    AphoxCV

    In-Character:

    Character Name:

    Kyrenn Almasy

    What is your Race?:

    Elf/Human half-breed.

    Biography(This should include the history of your character and his life as well as age, appearance and personality, etc.):

    He was a strange one, that boy. With an Elven father and human mother, Kyrenn was teased quite a bit during his education where he lived, as a small boy. He was a little too smart for his own good sometimes, taking after his father, who was a rather successful businessman in the large town, despite the ingrown hatred of the Elves in the area.

    As any child would, Kyrenn, got sick of being teased, and pleaded to his parents, who, as rich, busy people they were, ignored their braniac child. But mysticism, Runes, and magick weren’t this boy’s dream. The more intelligent children were always placed in the magick schools for their exemplary demonstration of knowledge and skills in the arcane arts; Kyrenn was practically a master at the age of nine. But this wasn’t his dream, this was NOT his asperation.

    Kyrenn likes swords. A boy with a dream to fight! Swords, armor, battleaxes... A brute’s life. Nothing for a bullied smart kid. He wanted to be like the other boys who aspired to join the Royal Guard and lay their lives for what they believed in instead of throwing weak fire at old men holding lesser wards. Oh no. Muscle and blades were the life for him.

    As Kyrenn aged, he asserted his dominance as the alpha male using his knowledge of the Runic and arcane arts, as well has his mastery in hand-to-hand combat. By the age of twenty, he was well known in both the college of magick as well as the Royal Guard captains as an incredibly skilled young fighter. The time came, as he was of age, to join the Royal Guard itself, as so many before him had dreamed of and failed. One day, there was a knock at his door, the captain of the Royal Guard, was it. His mother, mourning, answered the door. The captain knew something was wrong.

    Being ignored and picked on by everyone drove Kyrenn out of the city as soon as he had the chance. Young children and those of age were not allowed out of the gates without their guardian, but it was time. He set out, with winnings in hand saved from hundreds of tournaments, on horseback, into the great wild, with a dream of only one thing--- Being a freelance swordsman. Self-reliance, self-preservation, magick, and swordsmanship were his specialty, and he intended to make a point of it. Not to prove it to anyone else, but to prove to himself that he can do exactly what he wants.

    After many years of traveling alone, Kyrenn has arrived here, at the young age of twenty-seven, in this lush landscape. Lack of recent work has drawn his wallet dry, and he wishes, just like any poor swordsman would, to begin again, so that his journey of self-discovery may continue until he has reached satisfaction. Ready to do whatever he needs to, be that a carpenter, bookwriter, musician, or just a watch guard, Kyrenn sits amidst the great kingdom in sight...

    (Physical description) Kyrenn is about 6'4", black, messy hair, usually wears chainmail and a tunic while out and about. Ordinary complexion, rigid jawline, slight facial hair. Skin color is average Caucasian, slightly tan. Certainly not a master of everything in the world, as no man can make that claim, he's able to learn!

    Your characters ambitions:

    Oops. Read above.

    TL;DR version: He wants to stop travelling for a while and restart his life so he can live happily.

    Out in the Wilds, your character comes across a small cottage. Outside, there appears to be an elf struggling combat with two bandits. What does your character do?

    If I’m so sure those are bandits, I’d attempt to help the Elf using as many non-lethal submission tactics as possible before having to draw a sword. If overpowered, fight for my life however I can. Good with a sword, I'm ready to do what it takes, given I have the skill over my enemy, but I prefer to use non-lethal tactics when possible.

    Afterward, I'd talk to the victim and question the motives of the bandits (assuming I lived, of course!), and try to get ahold of why he/she was being attacked and what I can do about it, if anything.

    Your character walks up to a shop in the middle of Al'Khazar. "Hello, my good sir!" says the shop owner. "What may I help you with today?" How does your character answer?

    “Mind if I look around a bit?”

    Nonchalant and informal, I like to be quick and easy around shopkeepers to give them an easy experience and gain one myself.

    A screenshot of your skin:

    wb2vzq.jpg

    (This does not need to be permanent and can be changed easily if unacceptable.)

    Other Information:

    Personality wise, Kyrenn’s very friendly and fun to be around, but can be intrusive and vulgar when angry or when it’s needed. He also seems to have recently developed an affinity for pigs.

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