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CalebTheCaveman

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Posts posted by CalebTheCaveman

  1. I believe Nagas are already apart of LOTC as an event creature D: I do like seeing posts like this though!

     

    EDIT: This concept was developed and used here -> https://www.lordofthecraft.net/forums/topic/89396-fantasy-creature-lore/?page=1

    Althouhg they are similar, they're not the same. I honestly believe this race will draw a lot of attraction. If its a concern of the main races losing popularity make a application system and a wait list. If not that then maybe just try and regulate it, encourage main races. It just seems stupid to limit if it could add cool Roleplay. Also, I can't see the link.

    @BrandNewKitten

  2. All feedback is greatly appreciated, I am willing to work on this regardless of being accepted or not. I don't feel it will take from the main races any more than the Kha do, and if it does that means the players enjoy it. That's just my opinion and I havent been here long so I could very much be wrong. If you think there is something I can change, add, or you think blows just pm me or say so. I am completely open and ready to make this race worthy of LOTC in the future.

  3. Cerecrop

    Half Snake - Half Human

     

    This would be a playable character much like the others, with three sub-races. As serpent beings they are not at their best in cold temperatures. Therefore cannot be within cold areas for extended periods of time without adverse effects on their health. Although not needing a lot of food, if anything but meat is consumed it can sicken them. These creatures are very intelligent and manipulative. They are know for their kindness but are often known to hold a grudge.

    Sub-Races

    Basakar - The Regal.

    The Basakar, the regal, are a rarity among the Cerecrop. They have magnificent colors, and are often upwards of seven feet tall. They are treated as a profit among the Cerecrop community. While they're not muscular or extremely deadly, they have enough political power to have someone exiled. Their fangs are not long, typically one or two inches long. They also are not very heavy, especially for their build.

     

    Mambus - The Nimble.

    The Mambus, a small but quick Cerecrop breed. They are not tall, muscular, or have much danger to their name. The one thing that should not be underestimated is their speed. A Mambus's speed makes up for any underpowering. Their fangs are very short, with an upwards of half an inch.

     

     

    Cobran - The Brute.

    The warrior of the race, they are the muscular and stocky breed of the race. They are trained for combat from the day they're born. They are not the tallest, but make up for it in pure strength. This breed has the longest fangs, ranging from one to three inches. This is also the most lethal breed, due to the toxicity of their poison.

     

    Viperious - The Educated

    The Viperious are known for their amazingly large brains, particularly their frontal lobe, hippocampus, and cerebellum. These enlarged areas promote high quality memory, decision making, and allows for heightened attention and coordination. These are the scholars of the Cerecrop community.

     

    Language/Accent

    The Cerecrops speak in a language that is very sacred and cryptic. The Cerecrops believe it to be an insult to speak their language unless you are a native or a very close friend, Heed this message for it is common to be captured and have your tongue removed for breaking this rule. It is often also is known to be near hypnotic when spoken clearly and precisely, but it is rarely spoke as such for it takes years of practice. The language is know as the Blass

    THE BLASS

     

    Pater - Father

    Matrem - Mother

    Fraser - Brother

    Soror - Sister

    Patres Frater - Uncle

    Sororis Patria - Aunt

    Eius - Son

    Filia - Daughter

    Amis - Child

    Eegs - Egg

    Bas - Baby

    Tenas - Teenager

    Ueser - Adult

    Eldus - Elder/Respected

    Amiser - Male Friend

    Amisia - Female Friend

    Amisuer - Child Friend

    Hostier - Male Enemy

    Hostia - Female Enemy

    Hosuer - Child Enemy

    Craser - Neutral Male

    Crasia - Neutral Female

    Crasuer - Neutral Child

     

    Jass - Yes or Indeed

    Nass - No

    Potest - Maybe or Possibly

    Potestea - Later

    Tempta - Soon

    Quesa - Why?

    Forsa - For

     

    Ego - I

    Tibia - You

    Iller - He

    Illeran - His

    Illia - She

    Illian - Her

    Illud - It

    Illudan - Its

    Noser - We

    Tiben - You All

    Illen - They

     

    Elis - Elf

    Dras - Dwarf

    Kas - Kharayr

    Ples - Human

    Oria - Orc

    Luces - Cerecrop

     

    Kinia - King/Leader

    Oyalia - Royalty/High Offical

    Rishe - Rich

    Peallian - Poor

    Exaultia - Priest

    Lucienta - God

    Nieh - Knight/Soldier/Guard

     

    Lifespan/Aging Cycle/Breeding

    Lifespan:

    A healthy male Cerecrop is estimated to live anywhere from 350-450 years old, and a healthy female will live anywhere 375-500 years old. These life spans vary depending on if their daily habits. One who eats well and treats their body well will live longer.

    Aging Cycle:

    "Egs" 0-8 weeks old: A Cerecrop remains in a slimy leather like shell for approximately eight weeks before hatching. During these six months the Cerecrop forms it's main body type (arms, legs, a tail, body, organs, head, scales, eyes, ect). During this age the Cerecrop can only slither around on its body for short periods of time before getting tired. The young being has also not developed its fangs yet so is not fatal. It cannot walk, talk, stand, speak, or feed itself.

     

    "Bas" 02-60 months(Five years) old: The Cerecrop during this time is able to slither around for long periods of time, it has also developed small fangs (1/2-3/4 inch), able to walk short distances, and pick up items with a weight about half of its own. Although still unable to speak the young snake being can make light and basic sounds.

     

    "Amis" 5-25 years old: The Cerecrop has now the ability to walk stably for the most part occasionally falling, still unable to run without falling often. The young beings fangs are now halfway grown (length varies on species). Now able to speak in basic sentences. The age is considered the learning age for this being as it absorbs most information. During this part of the Cerecrops life it is only half the height it's suppose to be and the full weight.

     

    "Tenas" 25-75 years old: The Cerecrop has now filled out and gained the ability to run, the Cerecrop's fangs hand fully come in and now is pushed out of the home if they haven't already.

     

    "Ueser" 75-225 years old: The Cerecrop now is view as a respectable entity of the Cerecrop community. They're expected to have a family and create a legacy, at this point they are also expected to serve their community in any way possible. This ranking within the community is a milestone for a Cerecrop.

     

    "Eldus" 225+ years old: The Cerecrop is now an Elder of the Cerecrop community. They have dominion over their lower counterparts. They are expected to act in a civilized and honorable manner, and set an example for the younger Cerecrops.

     

    Cerecrop Lore

    The legend of the Cerecrop is one sacred to the race, and only truly known by the Daemon known as Lucien. Lucien was fascinated with serpents, and had thought about creating a race of serpent beings since the beginning of the Aegis. Lucien spent day and night planning, working, and developing the perfect mix of Serpent and Man. Lucien knew when the races came over in their ships that is was time to show the race he had created, he had spent years testing and revising his creation. Every day Lucien would have flashbacks of his first attempt. He thought he would never forget how it screamed in pain thrashing and convulsing until he couldn't watch anymore. when Lucien could no longer stand to see his first disciple suffer he cut off its head hoping that it was a quick death, but upon the unveiling of his final creating Lucien could not be more pleased with himself. He smiled down upon his creation to see a small serpent child crawling before him. Lucien, afraid of how the other races would react if they found his child, took it to a cave where a homeless elf had once lived. Lucien began to immediately attempt to teach all that he knew to the child. Lucien spent every day for five years teaching, and training his child, he wanted to ensure that that the race that would develop from this child would be the most intelligent race that Aegis had ever seen. He often fantasized of the day the the Cerecrops were considered a superior race and all races saw the truth.

     

    Soon Lucien's child was capable of short term movement. Lucien would begin to take his child, now named Sibilus, outside to train and exercise. Lucien wanted to make sure his disciple was fit as well as intelligent. In his child years Sibilus was very active and sneaky, he had always wanted to see the other races that Lucien told him he would someday meet. It was on a warm evening that Lucien was exhausted from training with his young disciple that Sibilus managed to sneak out and began moving in a direction Lucien always regarded to as The Oria lands but while he was attempting to make his way there he fell down into a lake and was swept downstream. Sibilus didn't know how to swim so he was flailing and gasping until he fell unconscious. He has awoke washed outside of the oasis, just outside of a small Orc village. The young Sibilus was caught by Lucien, while slithering towards the village very slowly. Lucien warned the young Cerecrop of the Orcs, their viciousness and how they are too ignorant to reason with. He made sure that Sibilus would know to never to trust an Orc, or let them too close. The rest of Sibilus's childhood was being taught about the races, and the Cerecrop language.

     

    Once Sibilus had learned the language and about the history and future of their race, he finally was able to leave the cave and explore. He left, while under the watch of Lucien, he was told to see the world. Lucien gave him very few rules, but he stressed not to get seen until he said. Sibilus lurked in the forest, examining those in the cities and tribes. Sibilus was bewildered by the way the beings interacted, grasping paws and moving them up and down. Lucien would speak to him and explain everything, tell him all the greetings and what he needed to know. The daemon would consider letting his spawn into the world after making a population of them.

     

    Lucien spent an Eleven year exactly creating more of his Children. Lucien became ill, as he has put too much of himself into the spawns. His first, Sibilus sat by his side in his final hours. Lucien said he would speak to him from the seven skys, and that he would be in a better place soon. He spoke of a greater place he called Serpentina, where they would live forever without any ailments or problems. When he spoke of Serpentina, Lucien told his first born that he must pray twice a day, twice a day. The first must be while the sun begins to peak, and the other while the sun falls over the horizon. They must also pray before a battle or fight. Lucien’s final words that Sibilus must be the prophet and convey his word forever.

     

    Following Lucien’s passing, Sibilus did exactly what he wanted. The small tribe erected a temple and statue of their God. They prayed to it every sunrise and sunset, and they would pray silently before a battle or fight. Every Joma they Cerecrop would attend temple to pray over the death of Lucien and thank him for his gratefulness. Lucien would send messages to Sibilus in many forms, mainly in the form of nature. Sibilus spoke of one specific message during temple, he would speak of living a knowledgeable and honorable life. Sibilus told his people that being corrupt and evil would lead to an eternal life of suffering after death.

     

    It would take nearly 500 years for Sibilus to fall ill and pass. The Cerecrop would elect new religious officials based on birth marks. Red eyes specifically meant a connection to Lucien, but there are many signs. If they have black head markings or many colors are also very clear signs to Lucien. It is said that those signs are what enables them to speak directly through Lucien. The babies born this way would be treated well, and given only the best. A rumor spread throughout Cerecrop culture that if a holy child is born and not treated as a king, Lucien will smite that village and curse them all to a painful death. Then even worse they will be forced to roam the world and not be accepted into Serpentina.  

     

     

    Concept Pictures

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    49120.jpg

     

     

  4. Cerecrop
    Half Snake - Half Human
     
    This would be a playable character much like the others, with three sub-races. These serpent beings cannot be within cold areas for very long. Although not needing a lot of food, if meat isn't consumed it can sicken them. These creatures are very intelligent and manipulative. They often end up being evil, but some end up good.
     
    Basakin - The Warrior.
    Anywhere from 5-7 feet tall full grown
    Fang length 2-4 inch fangs
    Muscular build
    150-200 pounds
     
    Mamba - The Nimble.
    Anwhere from 4-6 feet tall full grown
    Fang Length 2-3 inch fangs
    Lighter build
    Diligent
     Quick
    100-135 pounds
     
    Boakin - The Brute.
    Anwhere from 5-6 feet tall full grown
    Fang length 1-3 inch fangs
    Thick scales for carrying and working.
    Stockier than normally
    Jobs typically: Carpenter, Lumberjack,and Miner
    150-225 pounds
     
    Language/Accent
    The Cerecrops speak in a language that is very sacred and encrypted. The Cerecrops do not take very kindly when a non-native speaks their language whom is not befriended, it is taken as an insult. The tone that is used from this people is often intimidating but calming all together. It is often also is known to be near hypnotic when spoken very clearly and precisely, but it is rarely spoke as such for it takes years of practice.
     
    Pater - Father 
    Matrem - Mother
    Fraser - Brother
    Soror - Sister
    Patres Frater - Uncle
    Sororis Patria - Aunt
    Eius - Son
    Filia - Daughter
    Amis - Child
    Eegs - Egg
    Bas - Baby
    Tenas - Teenager
    Ueser - Adult
    Eldus - Elder/Respected 
    Amiser - Male Friend
    Amisia - Female Friend
    Amisuer - Child Friend
    Hostier - Male Enemy
    Hostia - Female Enemy
    Hosuer - Child Enemy
    Craser - Neutral Male
    Crasia - Neutral Female
    Crasuer - Neutral Child
     
    Jass - Yes or Indeed
    Nass - No
    Potest - Maybe or Possibly
    Potestea - Later
    Tempta - Soon
    Quesa - Why?
    Forsa - For
     
    Ego - I
    Tibia - You
    Iller - He
    Illeran - His
    Illia - She
    Illian - Her
    Illud - It
    Illudan - Its
    Noser - We
    Tiben - You All
    Illen - They
     
    Elis - Elf
    Dras - Dwarf
    Kas - Kharayr
    Ples - Human
    Oria - Orc
    Luces - Cerecrop
     
    Kinia - King/Leader
    Oyalia - Royalty/High Offical
    Rishe - Rich
    Peallian - Poor
    Exaultia - Priest
    Lucienta - God
    Nieh - Knight/Soldier/Guard
     
    Lifespan/Aging Cycle/Breeding
    Lifespan:
    A healthy male Cerecrop is estimated to live anywhere from 350-450 years old, and a healthy female will live anywhere 375-500 years old. These life spans vary depending on if they eat correctly, environment, wounding, birth defects, and diseases.
     
    Aging Cycle:
    "Egs" 0-8 weeks old: A Cerecrop remains in a slimy leather like shell for approximately eight weeks before hatching. During these six months the Cerepcrop forms it's main body type (arms, legs, a tail, body, organs, head, scales, eyes, ect). During this age the Cerecrop can only slither around on its body for short periods of time before getting tired. The young being has also not developed it's fangs yet so is not fatal. It cannot walk, talk, stand, speak, or feed itself. The Cerecrop is roughly one foot tall and 25-45 pounds.
     
    "Bas" 02-60 months(Five years) old: The Cerecrop during this time is able to slither around for long periods of time, it has also developed small fangs (1/2-3/4 inch), able to walk short distances, and pick up items with a weight about half of its own. Although still unable to speak the young snake being can make light and basic sounds. The Cerepcrop now is 1.5 feet tall and 75-100 pounds.
     
    "Amis" 5-15 years old: The Cerecrop has now the ability to walk stably for the most part occasionally falling, still unable to run without falling often. The young beings fangs are now halfway grown (length varies on species). Now able to speak in basic sentences. The age is considered the learning age for this being as it absorbs most information. During this part of the Cerecrops life it is only half the height it's suppose to be and the full weight.
     
    "Tenas" 15-25 years old: The Cerecrop has now filled out and gained the ability to run, the Cerecrop's fangs hand fully come in and now is pushed out of the home if they haven't already. 
     
    "Ueser" 25+ years old: The Cerecrop now is view as a respectable entity of the Cerecrop community. They're expected to have a family and create a legacy.
     
    Cerecrop Lore
    The legend of the Cerecrop is one sacred to the race, and only truly known by the Daemon known as Lucien. Lucien was fascinated with serpents, and had thought about creating a race of serpent beings since the beginning of the Aegis. Lucien spent day and night planning, working, and developing the perfect mix of Serpent and Man. Lucien knew when the races came over in their ships that is was time to show the race he had created, he had spent years testing and revising his creation. Every day Lucien would have flash backs of his first attempt. He thought he would never for get how it screamed in pain thrashing and convulsing until he couldn't watch anymore. when Lucien could no longer stand to see his first disciple suffer he cut off its head hoping that it was a quick death, but upon the unveiling of his final creating Lucien could not be more pleased with himself. He smiled down upon his creating to see a small serpent child crawling before him. Lucien, afraid of how the other races would react if they found his child, took it to a cave where a homeless elf had once to live. Lucien began to immediately attempt to teach all that he knew to the child. Lucien spent every day for 5 years teaching, and training his child, he wanted to ensure that that the race that would develop from this child would be the most intelligent race that Aegis had ever seen. He often fantasized of the day the the Cerecrops were considered a superior race and all races saw the truth.
     
    Soon Lucien's child was capable of short term movement. Lucien would begin to take his child, now named Sibilus, out side to train and exercise. Lucien wanted to make sure his disciple was fit as well as intelligent. In his child years Sibilus was very active an sneaky, he had all ways wanted to see the other races that Lucien told him he would someday meet. It was on a warm evening that Lucien was exhausted from training with his young disciple that Sibilus managed to sneak out and began moving in a direction Lucien all ways regarded to as The Oria lands but while he was attempting to make his way there he fell down into a lake and was swept down stream. Sibilus didn't know how to swim so he was flailing and gasping until he fell unconscious. He has awoke washed outside of the oasis, just outside of a small Orc village. The young Sibilus was caught by Lucien, while slithering towards the village very slowly. Lucien warned the young Cerecrop of the Orcs, their viciousness and how they are too ignorant to reason with. He made sure that Sibilus would know to never to trust an Orc, or let them too close. The rest of Sibilus's childhood was being taught about the races, and the Cerecrop language.
     
    Once Sibilus had learned the language and about the lore, he finally was able to leave the cave and explore. When he left it was under Lucien's watch and he was unable to communicate with those who would spread the word of his discovery. He practiced blending in with his surroundings to watch the beings around him. Once Sibilus was healthy Lucien began teaching him how to communicate to races, but forbade him from starting trouble.
     
    Religious Beliefs
    The Cerecrop praise Lucien and his __ commands of virtue. This commands are enforced throughout the Cerecrop community and if one is broken they are treated as an enemy of the culture. The commands are as following.
    • Keep thy emotions controlled.
    • Attack only he who violates good.
    • Protect thyself and thy brethren.
    • He who needs shall be helped.
    • He who violates another is violated himself spiritually and requests cleansing .

     

    Praying is not a frequent occurrence, as Lucien sees everything they do, and will forgive if they truly are forgivable. If the Cerecrop feels no resent towards Evil actions then Lucien will not forgive and they will not rise to 'The Great Life'.

     

    Why 'Cerecrop' isn't going to be another failed race

    The Cerecrop offers a great new roleplay perspective. A race much like the Kha, but not opposed to war. The idea of snake people often sparks interest within the community, and the community is right. This also offers a group that can work with the passive groups that communicate with animals and plants.

     

    Why not at least give it a try? If players don't play on it often enough it would be possible to just kill it off next world. Who knows maybe it'll be a big hit and people will play it more than one of the four main races.

     

    "Well there are too many races now!!!1!" There will still be a majority of people playing the main races, and if this becomes a big race then what's the big deal? I have a hard time seeing a problem with diversity, what's the worst thing that can happen, honestly?

     

     

    Please give it chance, ask questions, make suggestions, I poured so much work into this.

  5. gruesome and could work...but wouldn't it be easier to just have it as ghosts or a sub-type of spooks? Some condensed energy driven by emotion specifically, or powered by it? A lot could come of it and if you go that route pm me for help ;)

     

    but in all honesty, it would be better as an event with ghosts

     

    I honestly have no intentions to bring it any further than I wrote, one because I have no idea what I'm doing, and two because I'm not really 'well-rounded' in this kind of stuff. If you want to make an event or something containing this idea go right ahead, I encourage people to use this idea for their own.

  6. Deep in a forest a hidden book bound in human skin lies under a rock, waiting to be read. The writing is scribbled in blood with a nervous and shaky hand. The cover has "The Forgotten" etched into it.

     

    Once the cover is turned over, an awful smell fills the air for miles, the animals flee the area sensing the danger, the plants wilt, and the fog sets in. The book begins to call the readers name, luring them into it.

     

    The top of the first page reads 

    "THEI OUGHT NOT BE FORGOTTEN"

    It continues onto the page saying "He sent us into the forest to play, he told us we did nothing but ruin his work. We were very sad, we decided to wait for him to be done say our apologies. We waited off in the distance, till he finished his work after three hours. We gathered fruit and made our way back to the cottage where we put it at his feet and begged for forgiveness. He banished us from ever returning home, we begged and he returned with 'over his dead body' we moved to the forest. We starved that first night, we grew weak in a short time. On the rise of the second day we returned home to apologize to him again, he grabbed our youngest of kin, and broke his neck. The sound of the shattered little boys neck echoed across our land. He then screeched at us to leave him alone and never come back. We took our brother and returned to the forest. We were forced to eat our fallen kin, tears were shed as we ate the flesh. We fell ill from the meat, not much rest was given that night. We spent the night regurgitating him. Eventually we fainted from the pain and sadness come over us. When I woke my brother had lost his mind, he began pacing and speaking to himself loudly saying 'Brother is gone, Sister is safe. Brother is gone, Sister is safe. Brother is gone, Sister is safe.' I assured him I was indeed safe. He looked at me, his eyes empty, and ran. I tried to chase him, but I had no strength and fell. I was unable to get up and he returned hours later with two small children, one in each hand. He screamed at them repeatedly asking them why they forgot about us. When they stopped answering and just started crying, he tied them to a tree and began eating into their chest. Telling them to feel our pain. I tried to push him away, but he struck me and told me that father sent them for us. It leads on to smudges and crossed out writing until the next page where only some of the title is legible.

     

    WE WILL BE SAFE NOW WE ARE TOGETHER  

    I knew brother was right, but the town did not listen to him. He was hanged, how dare they hang a god like him. I will see them all ravaged by feral wolves for their misdeeds against a true king. I shouted at them and attacked the guards told them they would die soon. Their feeble minds said I was a witch, I was tied to the stake and set ablaze. The flames only felt better as my true being was set free. Now we returned home and lure them to us and take them one by one. They will repay us in the blood we lost.

     

    The rest of the page has random writings of eternal torment and killings among smudges and illegible writing

     

    How it works: Three players, two male skins and one female, roam the forests and when a player either comes close to their 'home' or picks up the book they're a target. The animals flea, plants wilt, fog sets in, and the smell of death rises. How ever they want to rp it is up to them. 

     

    ((Idk sorry if it sucks, I'm tired and was feeling a little dark :P))

  7. OOC:

     

    MC Name: CalebTheCaveman

    Skype Name: spastic.caveman
    Do you have or are willing to get TS?:I already have it.

     

    IC:

     

    Name: Cedric Barnsley
    Race:Human

    Are you of a noble birthline?: Nay.
    Why do you wish to serve the Knights Lorraine?:
    I wish to lead in the way of the one and only lord.  I wish purge our God's green world of those who bring corruption, heresy, and blasphemy. Among those other wishes I wish to officially pledge allegiance to the human race and serve the cause. 

  8. *A big black bird drops a peice of parchment with a red wax stamp on it*

    *upon opening you'd see a thick black ink with the following written*

    "I, Elias Gringred, wish to work as your farmer or miner. I can produce what is needed if I recieve living basics.

    ~Sincerely E. Gringred."

  9. Cerecrop

    Half Snake - Half Human

     

    This would be a playable character much like the others, with three sub-races. These serpent beings cannot be within cold areas for very long. Although not needing a lot of food, if meat isn't consumed it can sicken them. These creatures are very intelligent and manipulative. They often end up being evil, but some end up good.

     

    1. Basakin -Warrior
    • Anywhere from 5-7 feet tall full grown
    • Fang length 2-4 inch fangs
    • Muscular build
    • 150-200 pounds
    1. Mamba - Speed
    • Anwhere from 4-6 feet tall full grown
    • Fang Length 2-3 inch fangs
    • Lighter build
    • Diligent
    •  Quick
    • 100-135 pounds
    1. Boakin - Work
    • Anwhere from 5-6 feet tall full grown
    • Fang length 1-3 inch fangs
    • Thick scales for carrying and working.
    • Stockier than normally
    • Jobs typically: Carpenter, Lumberjack,and Miner
    • 150-225 pounds

     

    Language/Accent

    The Cerecrops speak in a language that is very sacred and encrypted. The Cerecrops do not take very kindly when a non-native speaks their language whom is not befriended, it is taken as an insult. The tone that is used from this people is often intimidating but calming all together. It is often also is known to be near hypnotic when spoken very clearly and precisely, but it is rarely spoke as such for it takes years of practice. (To become plural for a male object (ends in R/S turn it into en) for female objects (ends in "a" turn it into an "an")

     

    Pater - Father 

    Matrem - Mother

    Fraser - Brother

    Soror - Sister

    patres frater - Uncle

    sororis patria - Aunt

    Eius - Son

    Filia - Daughter

    Amis - Child

    Eegs - Egg

    Bas - Baby

    Tenas - Teenager

    Ueser - Adult

    Amiser - Male Friend

    Amisia - Female Friend

    Amisuer - Child Friend

    Hostier - Male Enemy

    Hostia - Female Enemy

    Hosuer - Child Enemy

    Craser - Neutral Male

    Crasia - Neutral Female

    Crasuer - Neutral Child

     

    Jass - Yes or Indeed

    Nass - No

    Potest - Maybe or Possibly

    Potestea - Later

    Tempta - Soon

    Quesa - Why?

    Forsa - For

     

    Ego - I

    Tibia - You

    Iller - He ||| Illeran - His

    Illia - She ||| Illian - Her

    Illud - It ||| Illudan - Its

    Noser - We

    Tiben - You All

    Illen - They

     

    Elis - Elve

    Dras - Dwarve

    Kas - Kharayr

    Ples - Human

    Oria - Orc

    Luces - Cerecrop

     

    Lifespan/Aging Cycle/Breeding

    Lifespan:

    A healthy male Cerecrop is estimated to live anywhere from 350-450 years old, and a healthy female will live anywhere 375-500 years old. These life spans vary depending on if they eat correctly, environment, wounding, birth defects, and diseases.

    Aging Cycle:

    "Egs" 0-8 weeks old: A Cerecrop remains in a slimy leather like shell for approximately eight weeks before hatching. During these six months the Cerepcrop forms it's main body type (arms, legs, a tail, body, organs, head, scales, eyes, ect). During this age the Cerecrop can only slither around on its body for short periods of time before getting tired. The young being has also not developed it's fangs yet so is not fatal. It cannot walk, talk, stand, speak, or feed itself. The Cerecrop is roughly one foot tall and 25-45 pounds.

     

    "Bas" 02-60 months(Five years) old: The Cerecrop during this time is able to slither around for long periods of time, it has also developed small fangs (1/2-3/4 inch), able to walk short distances, and pick up items with a weight about half of its own. Although still unable to speak the young snake being can make light and basic sounds. The Cerepcrop now is 1.5 feet tall and 75-100 pounds.

     

    "Amis" 5-15 years old: The Cerecrop has now the ability to walk stably for the most part occasionally falling, still unable to run without falling often. The young beings fangs are now halfway grown (length varies on species). Now able to speak in basic sentences. The age is considered the learning age for this being as it absorbs most information. During this part of the Cerecrops life it is only half the height it's suppose to be and the full weight.

     

    "Tenas" 15-25 years old: The Cerecrop has now filled out and gained the ability to run, the Cerecrop's fangs hand fully come in and now is pushed out of the home if they haven't already. 

     

    "Ueser" 25+ years old: The Cerecrop now is view as a respectable entity of the Cerecrop community. They're expected to have a family within 25 years and create a legacy.

    Breeding:

    Breeding in the Cerecrop race is much like that of Humans, a sexual intercourse ritual must be performed. Breeding has a reserved set of rules that if broken is considered a crime of the highest extent. The rules are as stated;

    1. One shall never attempt to procreate with another of the same sex.
    2. Procreating is for one female and one male.
    3. One shall never procreate in a public domain.
    4. One shall never procreate with that of another race.
    5. One shall not procreate for amusement, only to generate a legacy.
    6. One shall never exchanges goods or services to procreate.
    7. One shall never force intercourse upon another.

    When breeding the creation of the offspring is random (I.E. A male Basakin and female Boakin can breed and have any of the three sub-species).

    Lore

    The creation of the Cerecrop is a tale in told to child when they're young, but those who know best are those have a great level of intelligence and a knowledge of history. It is foretold a Daemon known only as Lucien, he loved the idea of a serpent race. He believed in a superior race that had potential to control the world.

     

    One dark night Lucien's desire had overtaken him, he pulled a serpent from the ground and the offspring from the strongest male and the smartest female combination. He bound the serpent to the baby boy, infusing the two under one body and soul. The being was put to sleep for seven days, for the process to finalize. When the being arose from it's slumber he it looked around to see Lucien who had taken the form of a Basilisk. Lucien initiated a telepathic conversation with the new being;

     

    "My Amis, welcome to this world, I have blessed you with a new body and soul."

     

    "Why, wha- what has happened, why am I here?"

     

    "Ego, have created you as how I see the perfect race, you are to spread the word of me."

     

    "How am I to do so?"

     

    "I will look after you till you reach a time where you can live on your own, then you find your mate a create a legacy under me."

     

    "By what name do I address you? How will others call me?"

     

    "Ahhhh Jass, I am the Serpent Lord Lucien, as for you- hmmm- You shall be called Plesher."

     

    "Now come with me and I will inform you on how you are expected to live."

     

    Plesher crawled to Lucien and was swept onto the Serpent Lord's back and they moved into a cave in a mountain far away. While together Lucien has explained that he was to be proud, but keep his pride controlled. If insulted plan how to get back before striking, watch everyone before enacting your thoughts. He was educated in the language of the Cerecrop and thought to be proper when among others, especially while with other races. 

     

    The new formed race was not strong, Plesher fell ill and unable to continue learning from Lucien. Lucien searched far and wide, concocting a mix of potions and medicines but none prevailed. Eventually Lucien preformed a ritual that would go on to be the most sacred to the Cerecrop people. Lucien cut off his legs, now being more serpent than man, and boiled them into a health potion. He

    gave the potion to the sickly being. Plesher began to glow a bright white light as he became spiritually bonded to Lucien. Now he was as healthy as The Serpent Lord, and was forever bound to him. Lucien then forbade Plesher from ever hurting himself for it would hurt him as well, and that would be cause for Lucien to remove Plesher from his bloodline returning him to his ill state. 

     

     

    After being healed and reborn under the light of Lucien, Plesher returned to his studies. Lucien was determined to make his young as smart and strong as they could possibly be. Lucien had taken Plesher to a village to watch him draw people into the darkness and overtake them as he had done many times before. The man Lucien attempted to overtake was a strong warlock, and cast a spell that would kill Lucien's mortal form and forever banish him from the moral world. The now tainted Serpent Lord fled with young Plesher to their cave, and informed him on what the spell meant;

     

    "Arrrrgh, my young, that magically abomination has cursed me!"

     

    "M-my lord, how do I cure this?!"

     

    "I fear for it is not stoppable, I shall never return to the mortal world once I have perished in this body."

     

    Before Plesher can speak a word, he is hushed by the hiss of Lucien. Unable to speak Lucien carves into the cave wall

    "My Seven Commands to the Lucesen"

    1. One shall NEVER disgrace The Serpent Lord Lucien by praising another or not praising Lucien.
    2. One shall NEVER slay another serpent.
    3. One must defend ones self or family at all times.
    4. NEVER slay amisen of any race.
    5. If a abandoned amisen is found it is their duty to raise it at least until it is able to ask for another's care.
    6. When attacking one must be fatal.
    7. Create a legacy under the name of Lucien."

    Then Lucien shed his skin, and as the skin shed Lucien's body turned into a glowing light and faded into the air.

     

    (Revised because I love this idea and I got some positive feed back, PLEASE PM me with ideas on how to improve this!)

  10. Cerecrop

    Half Snake - Half Human

     

    This would be a playable character much like the others, with three sub-races. These serpent beings cannot be within cold areas for very long. Although not needing a lot of food, if meat isn't consumed it can sicken them. These creatures are very intelligent and manipulative. They often end up being evil, but some end up good.

     

    1. Basakin -Warrior
    • Anywhere from 5-7 feet tall full grown
    • Fang length 2-4 inch fangs
    • Muscular build
    1. Mamba - Speed
    • Anwhere from 4-6 feet tall full grown
    • Fang Length 2-3 inch fangs
    • Lighter build
    • Diligent
    •  Quick
    1. Boakin - Work
    • Anwhere from 5-6 feet tall full grown
    • Fang length 1-3 inch fangs
    • Thick scales for carrying and working.
    • Stockier than normally
    • Jobs typically: Carpenter, Lumberjack,and Miner

     

    Language/Accent

    The Cerecrops speak in a soothing yet disturbing tone. When speaking they may refer to the other person as "Dear" "Young Man" or "Young Woman". They speak in a soft tone and drag out their s's (I.E. "Come withhh me dear, I know where you can find sssome food". The following vocabulary would be useful when roleplaying as a Cerecrop

     

    When indirectly addressing someone the Cerecrop will use this list of vocabulary (I.E. "Thhhat iss my Fassa." or "He iss just a Manassa". (Almost like unacquainted person)).

     

    Fassa - Father 

    Massa - Mother

    bassa - Brother

    Sassa - Sister

    Nassa - Uncle

    Assa - Aunt

    Gassa - Son

    Hassa - Daughter

    Frassa - Friend

    Enassa - Enemy

    Neutral Male - Manssa

    Neutral Female - Femassa

     

    When directly addressing someone a Cerecrop will use this list of vocabulary (I.E. "Wass Fassa, I willll take care of the Enassa." or "Welcss Dwassa and Essa to my hommme!"

    Fassa - Father 

    Massa - Mother

    bassa - Brother

    Sassa - Sister

    Nassa - Uncle

    Assa - Aunt

    Gassa - Son

    Hassa - Daughter

    Dwarf(Dwarves) - Dwassa(Dwassen)

    Elf(Elves) - Essa(Essen)

    Kharajyr(Kharajyrs) - Khassa(Khassen)

    Human(Humans) - Hassa(Hassen)

    Orc(orcs) - Orassa(Orassen)

    Cerecrop - (Cerecrops) - Snassa(Snassen)

     

    Yes - Wass

    No - Nass

    Maybe - Mawss

    Later - Lawss

    Hello - Hellss

    Welcome - Welcss

    Leave - Lanss

    Goodbye - Gooss

    Now - Nowss

  11. Out-Of-Character Information
    Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication!
     
    What’s your Minecraft Account Name?: CalebTheCaveman
    How old are you?: 16
    Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes.
    Have you applied to this server before? (Please link all past applications): Yes, https://www.lordofth...ns-application/ https://www.lordofthecraft.net/topic/120720-calebthecavemans-second-application/
    Have you read and agreed to the rules?: Yes.
    What’s the rule you agree with the most?: Both sides have to agree to pvp.
    Are there any rule(s) that confuse you or don’t make sense?(If so we can help clear it up! You will not be denied for having a question on the rules): No.
    How did you find out about Lord of the Craft? fournier5 told me about it.
     
    Definitions
    Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person!
     
    What is roleplaying?: Acting out as an entity and acting how they would in their life. Speaking, moving, thinking, ect how they would realistically.
    What is metagaming?: Using out of character information such as names over the players head or viewing threads on the forums for knowledge in game. (I.E. /me looks above Deruu's head instantly knowing his name and culture.)
    What is powergaming?: Forcing actions upon another player or doing unrealistic actions in character (I.E. /me dodges all your hits and claws your throat killing you instantly.)
     
    In-Character Information
     
    Character’s name: Ringuu
    Character’s gender: Male
    Character’s race: Kha'Tigrasi
    Character’s age: 28
    Biography  (Please make it a decent two paragraphs long. Remember to add server lore, and events that happened to your character so that they don’t contradict history.):
    Kitten Years
    Ringuu was birthed as a Kha'Tigrasi during a year of prosper for the Kharajyr people.The mainland of Va'Khajra was rich in resources and made everyone joyful and careless. This feeling transferred to the new kitten Ringuu, and his parents Draw his supposedly Kha'Tigrasi patta and my Kha'Pantera munna Luuna. The first year of Ringuu's life was easy going and had no worries or cares besides fresh fish and milk. He spent most of his time whining for more food and milk, and if he wasn't he was most likely sleeping. Occasionally Ringuu would crawl around and take miscellaneous objects from the ground around him. When Ringuu's family celebrated his second year of birth his muuna explain he would be having a new per'ta or mau'na. While Ringuu didn't understand he would soon would as his per'ta was born soon after the one sided conversation. Arguus, a young pantera like his muuna was born on a dark stromy night and spent the night with his per'ta and muuna. It was when Tla'Xerdun deceased when violent racial acts happened from the Kharajyr towards all others. The orcs decided to strike out after a deal failed that was started by Tla'Xerdun, they seized the city and forced the Kharajyr out. This war marked the date of the death of Ringuu's patta and the fall of the Va'Khajra and Karakatuan empire.
     
    Following the war Luuna became very depressed and barely had to motivation to feed her kittens. Ringuu and Arguus barely understood was was going on and quite often asked where there father was in there newly developed language. They didn't have much but their tattered hide clothing and a small tent on the island of Val'Korsa. Luuna soon lost her faith in any form of God, and no longer taught the kittens about religious or brought them to religious gatherings. The kittens now learned about how evil the world was and how you can lose everything so fast. Ringuu didn't quite understand his mothers anguish and found himself isolating himself from her depressing state of mind. He learned to walk on his own and speak from the yelling of the neighbors. He learned to cuss at a very young age. His brother on the other hand clung to Luuna and acted as if he needed her help.
    Cub Years
    Finally getting a hang of walking and talking Ringuu began doing small house hold chores to ease his mothers workload and pain. Now with a peaceful culture between most races the Karakatuan began rebuilding their empire. Ringuu began bonding with his brother Arguus and playing tag and hit rocks with sticks propelling them into the air. Although the two were very close they strayed apart to persue seperate passions. Ringuu looked towards furthering his people and their new found land, as for Arguus he just told Ringuu to be safe. Ringuu took his per'tas word as a blessing for his future, and began learning the arts of war and fighting. Ringuu practiced sword fighting on a tree behind his home where he tested speed and strength mostly. He also took out his anger on this tree, he complained to this tree, he cried to this tree, and through this he became one with nature. Most of his strength came when he had to build his family home with Arguus to pretect more against the elements, the once close brothers rarely spoke about what they had gone on to do with their cubhood. It was too late, the harsh elements had go to Luuna and she had come down with serve sickness. The two young Kharajyr visited separately, when Ringuu arrived at his mothers bedside, he was riddled with guilt and pain as he felt like he hadn't been with her enough. They bonded with her last few hours and she told Ringuu how much he looked like his patta and how he had grown into the young kharajyr he would have wanted. She said that he had left him a black armband that was a symbol of peace and strength, she pointed him to a box under the bed and he got the cloth tying it around his arm and in the time it took him to do that his mother passed. 
    Adulthood
    Ringuu now had a new feeling towards his mother, she had given him closure towards his patta. He now wanted to help the Kharajyr grown and show they could be strong and peaceful. He decided to train harded and with a wider variety of attack and defense strategies. He moved from his mothers house to pursue making a new hold for Kharajyr who wanted to be part of a growing cause. He invited his per'ta to command by his side and awaits an offer. Awaiting an owl from his per'ta Ringuu began his search for a new safe haven. He began his journey looking for a land where there may be many ocelots. His journey started as he used the funds his munna put away to sail from the island of Val'Korsa to the heartland. The sail was a long one from Val'Korsa to a lush jungle known as the Luminaire. He set up a small makeshift home on the outskirts of the town where he fished and got ready for his next trip. Once he had enough food, he realized he needed to return home to his Val'Korsa and help his struggling people. He moved into his munna's old home and began planning ideas to fix his homeland and strengthen them. Most of the Kharajyr moved from the island he would attempt to create a solid government.
    Personality Traits: Intellectual, strategist, manipulative, good liar, quick to anger, brooding, hypocritical often, smug, sly, and not trusting.
    Ambitions: To create a safe haven for his kind and others seeking refuge.
    Strengths/Talents: Learns quickly, manipulative, good liar, physically gifted.
    Weaknesses/Inabilities: Quick to anger, doesn't allows know when to stop, blood rage, and boastful
    Appearance (List the extra details of your characters appearance, IE; height & weight): 5'8" 158 pounds
    Appearance, please provide us a screenshot of your character’s skin (If you need help, see our screenshot guide here):
    KHAHA_zps1a18407b.png
     
  12. Out-Of-Character Information
    Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication!
     
    What’s your Minecraft Account Name?: CalebTheCaveman
    How old are you?: 16
    Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes.
    Have you applied to this server before? (Please link all past applications): Yes, https://www.lordofthecraft.net/topic/120655-calebthecavemans-application/
    Have you read and agreed to the rules?: Yes.
    What’s the rule you agree with the most?: Both sides have to agree to pvp.
    Are there any rule(s) that confuse you or don’t make sense?(If so we can help clear it up! You will not be denied for having a question on the rules): No.
    How did you find out about Lord of the Craft? fournier5 told me about it.
     
    Definitions
    Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person!
     
    What is roleplaying?: Acting out as an entity and acting how they would in their life. Speaking, moving, thinking, ect how they would realistically.
    What is metagaming?: Using out of character information such as names over the players head or viewing threads on the forums for knowledge in game. (I.E. /me looks above Deruu's head instantly knowing his name and culture.)
    What is powergaming?: Forcing actions upon another player or doing unrealistic actions in character (I.E. /me dodges all your hits and claws your throat killing you instantly.)
     
    In-Character Information
     
    Character’s name: Ringuu
    Character’s gender: Male
    Character’s race: Kha'Tigrasi
    Character’s age: 28
    Biography  (Please make it a decent two paragraphs long. Remember to add server lore, and events that happened to your character so that they don’t contradict history.):
    Kitten Years
    Ringuu was birthed as a Kha'Tigrasi during a year of prosper for the Kharajyr people.The mainland of Va'Khajra was rich in resources and made everyone joyful and careless. This feeling transferred to the new kitten Ringuu, and his parents Draw his supposedly Kha'Tigrasi patta and my Kha'Pantera munna Luuna. The first year of Ringuu's life was easy going and had no worries or cares besides fresh fish and milk. He spent most of his time whining for more food and milk, and if he wasn't he was most likely sleeping. Occasionally Ringuu would crawl around and take miscellaneous objects from the ground around him. When Ringuu's family celebrated his second year of birth his muuna explain he would be having a new per'ta or mau'na. While Ringuu didn't understand he would soon would as his per'ta was born soon after the one sided conversation. Arguus, a young pantera like his muuna was born on a dark stromy night and spent the night with his per'ta and muuna. It was when Tla'Xerdun deceased when violent racial acts happened from the Kharajyr towards all others. The orcs decided to strike out after a deal failed that was started by Tla'Xerdun, they seized the city and forced the Kharajyr out. This war marked the date of the death of Ringuu's patta and the fall of the Va'Khajra and Karakatuan empire.
     
    Following the war Luuna became very depressed and barely had to motivation to feed her kittens. Ringuu and Arguus barely understood was was going on and quite often asked where there father was in there newly developed language. They didn't have much but their tattered hide clothing and a small tent on the island of Val'Korsa. Luuna soon lost her faith in any form of God, and no longer taught the kittens about religious or brought them to religious gatherings. The kittens now learned about how evil the world was and how you can lose everything so fast. Ringuu didn't quite understand his mothers anguish and found himself isolating himself from her depressing state of mind. He learned to walk on his own and speak from the yelling of the neighbors. He learned to cuss at a very young age. His brother on the other hand clung to Luuna and acted as if he needed her help.
    Cub Years
    Finally getting a hang of walking and talking Ringuu began doing small house hold chores to ease his mothers workload and pain. Now with a peaceful culture between most races the Karakatuan began rebuilding their empire. Ringuu began bonding with his brother Arguus and playing tag and hit rocks with sticks propelling them into the air. Although the two were very close they strayed apart to persue seperate passions. Ringuu looked towards furthering his people and their new found land, as for Arguus he just told Ringuu to be safe. Ringuu took his per'tas word as a blessing for his future, and began learning the arts of war and fighting. Ringuu practiced sword fighting on a tree behind his home where he tested speed and strength mostly. He also took out his anger on this tree, he complained to this tree, he cried to this tree, and through this he became one with nature. Most of his strength came when he had to build his family home with Arguus to pretect more against the elements, the once close brothers rarely spoke about what they had gone on to do with their cubhood. It was too late, the harsh elements had go to Luuna and she had come down with serve sickness. The two young Kharajyr visited separately, when Ringuu arrived at his mothers bedside, he was riddled with guilt and pain as he felt like he hadn't been with her enough. They bonded with her last few hours and she told Ringuu how much he looked like his patta and how he had grown into the young kharajyr he would have wanted. She said that he had left him a black armband that was a symbol of peace and strength, she pointed him to a box under the bed and he got the cloth tying it around his arm and in the time it took him to do that his mother passed. 
    Adulthood
    Ringuu now had a new feeling towards his mother, she had given him closure towards his patta. He now wanted to help the Kharajyr grown and show they could be strong and peaceful. He decided to train harded and with a wider variety of attack and defense strategies. He moved from his mothers house to pursue making a new hold for Kharajyr who wanted to be part of a growing cause. He invited his per'ta to command by his side and awaits an offer. 
    Personality Traits: Intellectual, strategist, manipulative, good liar, quick to anger, brooding, hypocritical often, smug, sly, and not trusting.
    Ambitions: To return to pain the orcs caused on his people.
    Strengths/Talents: Learns quickly, manipulative, good liar, physically gifted.
    Weaknesses/Inabilities: Quick to anger, doesn't allows know when to stop, blood rage, and boastful
    Appearance (List the extra details of your characters appearance, IE; height & weight): 5'8" 158 pounds
    Appearance, please provide us a screenshot of your character’s skin (If you need help, see our screenshot guide here):
  13. Out-Of-Character Information

    Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication!

     

    What’s your Minecraft Account Name?: CalebTheCaveman

    How old are you?: 16

    Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes.

    Have you applied to this server before? (Please link all past applications): No.

    Have you read and agreed to the rules?:  Yes.

    What’s the rule you agree with the most?: Once the choice of combat has been decided both parties must agree to stop.

    Are there any rule(s) that confuse you or don’t make sense?(If so we can help clear it up! You will not be denied for having a question on the rules): Your rules say no cybersex but you say if they're over 18 it's okay, is that IC or OOC?

    How did you find out about Lord of the Craft?: fournier5 told me about it.

     

    Definitions

    Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person!

     

    What is roleplaying?: Taking on a false persona and acting how the entity would.

    What is metagaming?: Using out of character information in character.

    What is powergaming?: Forcing roleplay actions on another player.

     

    In-Character Information

     

    Character’s name: Klorg

    Character’s gender: Male

    Character’s race: Orc (sub-race Uruk)

    Character’s age: 23

    Biography  (Please make it a decent two paragraphs long. Remember to add server lore, and events that happened to your character so that they don’t contradict history.): Klorg was birthed during the war between the High Elves and Orcs in the Silver City. His father a low-ranking military Orc, but proud to serve for his race. Klorg's mother was a house wife and cared for the young orc and raised him to believe in his race's superiority. Although born in the arms of his parents they were not there to see him reach adulthood, Klorgs father died during the war of the Silver City and his mother left the city and never returned, Klorg was raised his uncle. The death of his parents made Klorg a bitter and anger child, and he often spent his time alone. Although his was meant to be a leather working, Klorg wanted to used his anger to slay those who spoke against an Orc over-rule. The uncle of Klorg did not believe in him, he told him that he would never make anything of himself and often told him that he will never be that of a wargoth, and this only strengthened the anger in the young Orc. Klorg began hating his uncle and resenting all other beings, including himself for not being the best he could.

     

    When Klorg matured into adulthood he spent his time blacksmithing instruments of war such as axes, swords, and sometimes daggers. When he wasn't crafting war arms he was either drinking or being a free agent assassin. Klorg began pushing the idea to the community that he was worthy of being a militant. He would travel spreading the message and doing small raids for money and short temporary shelter. He often was denied jobs for he was quick to anger and would lash out verbally at his customers. When he was accepted for hire his room was locked as most feared if he decided to kill there was no stopping him. Due to his dangerous missions Klorg vowed to train so he could not fail. Now he roams the lands looking for a kingdom to settle and grow stronger.

    Personality Traits: Short-Tempered, dull-witted, brooding, cruel, unforgiving, hateful,and manipulative.

    Ambitions: He wishes to become a Wargoth.

    Strengths/Talents: Military actions, skilled blacksmith, manipulative, and combat 

    Weaknesses/Inabilities: dull-witted, loud when moving, , quick to anger.

    Appearance (List the extra details of your characters appearance, IE; height & weight): 7'3", 319 pounds, dark-red skin, dark-red eyes, four tusks, blood stained hide tunic and loin cloth.

    Appearance, please provide us a screenshot of your character’s skin (If you need help, see our screenshot guide here):

    a6553aef-4933-4dba-804f-3cd2fc2369be_zps

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