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LordYuki

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Posts posted by LordYuki

  1. Karthus would set his glasses down on the table, massaging his nosebridge “Almost done, pass me the next paper...the moon blessed glade is about to see a brighter future under Luara’s guidance and with the void defeated” he’d ask to his assistant, as he finishes writing a treaty with an onyx moon drawn on it.

     

     

  2. Karthus would read the note while finishing the last Krugmas preparations. A letter would soon reach Utaria.

     

    “Utaria Grandaxe Helenson-Anarion, your apologies are welcome and appreciated.

     

    Maya, our citizen, have proven to be against the dark magical arts and regretting her past decisions. If any similar “rumors” of witches and dark mages arises in the future, please notify our guards first.

     

    No punishment will be applied upon you, as your paladins are already taking care of such.
    No grudge is held. We knew beforehand of Xavis’s possible actions.

    As for Xavis, he wasn’t a criminal till he decided to run his revenge upon Asimu’lei. We gave him exilement, instead of taking his life.

     

    This said, we invite you to visit our blessed moon glade as sign of peace.

     

    Kind regards                                                                                                     The Lunar Domain of Asimu’lei


    The letter would have the Asimilian flag drawn onto it. It is signed by the Lunar Sage, Karthus

     

     

  3.  

     The Lunar Domain of Asimu’lei

    A Settlement Guide

     

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    WATCH OUR TRAILER

    “A traveller gets lost in the forest of whispers; an unexpected helping hand is there to help and welcome them”

     

    Overview

    The Lunar Domain of Asimu’lei is the home of the Mali’ker, though it is open to the other descendants. Asimu’lei is a peaceful town focused on commerce, harmony and progress. This blooming town can be  found near the druidic grove, in the south-eastern region of Arcas (762 / 55 / -130), being a mere five minutes walk from Cloud Temple. To reach, just follow the signs for the southern road from Cloud Temple, follow for Sutica until you’ll see a sign on the left that will guide you to the blessed moon glade, Asimu’lei.

     

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    Points of interest


    The “Adont’Haelun clinic

    Spoiler

     

    TheAdont’Haelun clinic of Asimu’lei is a safe, comfortable structure where the sick or wounded can visit to receive treatments through practical and medicinal means. The clinic itself sports three floors for the benefit of saving lives, tending the sick and injured, and furthering the citizens. 

     


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    The “Twilight Trade Square”

    Spoiler

     

    The “Twilight Trade Square” of Asimu’lei  is proof of the town harmony and independence. While harboring trades with other towns and nations, this corner is filled with interesting and unusual goodies. 
    The upper floor hosts a magnificent terrace, allowing a better view of the town and its greenery scenery.

    If you wish to open a stall in the trade square, please contact a steward.

     


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    The “Dante’celia” Tavern

    Spoiler

     

    The “Dante'celia” Tavern or the “Shooting Star” is usually filled with bustling sounds of chattering and clacking of wine bottles. Rest your weary bones in the bar, with our fine selection of wines and other original beverages. Our meals are always fresh and prepared by our amazing bartenders and barmaids. The menu offers a wide selection of dishes, from appetizers to desserts. 

    Be sure to check the menu during our festivities, to get hold of seasonal treats and drinks.

    Take some time to relax and visit the second floor of the tavern, where bards and other artists usually perform and tell their latest song or epic tale. What to perform for our public? Feel like you want to tell your latest adventure? Just ask our lovely barmaid for a spot on the performer’s stage.

     


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    The “Ilum’indor” Library

    Spoiler

     

    The “Ilum’Indor” library or the “Shimmering Tome” stands as a candle light in the darkness of ignorance.
    Over the course of years, original and non books have been gathered and organized. Art is a dear form of expression for our ashen kin, so the library not only protects and holds ancient books but even paintings, sculptures and musical pieces.
    Knowledge is a blessing and we stand for its thriving. 
    If you wish to join the library, ask directly to our amazing librarian.

     


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    The housing district

    Spoiler

     

    The housing districts presents itself with elegance and architectural beauty. A set of six buildings, housing 3 apartments each.

    Cozy, breath-taking view and comfortability are the key features of our apartments.

    As we progress, more apartments and families mansion will be made, to accommodate our citizens the best way available.

    Our stewards will be more than pleased to help you choose your apartment. 

    Within the housing district there are areas to express your own religious belief. The main cult of the town is the ancestors but every citizen is free to worship their own belief  in private areas.

     


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    “Diraar’ker” : the guardians

    Spoiler

     

    Diraar’ker is our military and guarding organization. With the goal of protecting our haven from external threats, they will act as internal guards to ensure safety and justice within our walls. Lead by the Minister of Ocrar, they are the defenders of peace and rightfulness. Any crime and infraction of laws should be reported to the nearest Diraar’ker guard immediately.

    If you wish to enlist and protect our kin, find the nearest Diraar’ker guard and they will help you through the enlistment process.

     


    x--TfnEJT6KnqoVsn80edFUZ001Iq2Ycj5zY5kfGUjF5O-MD3OCGwSni8Fq7cU9ry-ZGCU6s_0Y_4bG4MbeLZaM3L2S5LAQHSbpwIVJBqkcYhResTwO_1Nw8sdeaMuud0zEyD9so

     


    The “Vallel’ame” forest

    Spoiler

     

    The “Vallel’ame” or the “Azure Forest is peculiar forest located near the town borders. The arboreal crown of these trees is of cerulean color, quite mesmerizing to the view. The more you look at it, the more the leafs appear to be made of glass. A true wonder of nature, a sacred place for some...

     


    sI4lfhv04KrVm5jUgCf7OkR0FCwAZZleCBo7fdaO2qrG8A82Zk9IJGwEch0UtMefcHRSMzLrsphGyhYp-ZwKXLOixPUBVjAN7kAj9fDuZj09gjVTEDYlE5iJRTi1Djllmzwea0Kb

     


    The “Vihai’ame” forest

    Spoiler

     

    The “Vihai’ame” or the “Whispering Forest” is the huge woodland before Asimulei. Its name comes from tales of travellers that says to have heard lot of whispering coming from inside the woods. Some say fairies, other ghosts, other justify this phenomenon as the wind passing through these peculiar woods.
    The forest has been checked and deemed safe, yet this mystery remains.

     


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    Asimilian Government

    The Asimilian government is composed of many organs. First of all, the Lunar Sage, a guidance for the settlement. Then we have the “Council of many arts” with the ministers regulating their own ministries and fields of competence. And last but not least, the Lye debaters, the lifeline of the town, the citizens. Through debating sessions, they are be able to vote and express their desires and decisions, for a better future. Everyone  is subject to the Ker’tir or the “Night Law” , a constitution-like document that regulates the everyday life and justice within the asimilian borders.

     


    Activity

    Need some guidance? Ask our stewards!

    Tigergiri#0744 / Mr.LordVoop#3803 / LordYuki#3274 / Josey#5073

    Peak time: 3 Pm EST / 9 PM Gmt+1
    US – EU timezones


    A huge thanks to everyone that helped and continues to help with this project.

  4. rOAN_RiHLkrN-7nhs5zYT61qjE3sMaKcVSP_gs0p67P0xYJ8FTmqMB34riE4A_GcwCAJusym3ODW2ZYqvHO2lvc6jYDOiHHKyv6pTTHRzTQDzPBuF-MJ9QzKFkzUZChD6b0EdMh7

     

     

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    Music theme: Where the Shadows Cannot Reach

     

     

    Introduction

    We are the Reg’Wirs, patrons of the Arts.

    Armed with cunningness and knowledge, we will enlighten the darkness surrounding our beings, so that others may walk the path we have lit for them. 

     

    “We are the elegance, the beauty and the harmful thorns of the rose”
     

    Brief history

    The Reg’Wir is an ancient noble family of scholars that originated near Ker’nor. The founder of the Reg’Wir Bloodline, Gaelrac Reg’Wir, was an outstanding, knowledgeable mali’ker. He seems to exude so much wisdom that, some thought Luara herself blessed him. After the many persecutions against their kin, the Reg’Wir were left to the wind and spreading to places far beyond their land. For the first time in years, the Reg'wirs have been gathering, now thriving like never before. 

     

    “But he who dares not grasp the thorn should never crave the rose.” -Gaelrac Reg’Wir

     

     Physical appearance and culture

    Reg’Wirs are easily recognized in the mali’ker community for their corvine locks and emerald eyes. Their bodies are usually well-framed built, since they follow a rigorous way of living.

    A typical Reg’Wir member is knowledgeable, calm, resolute and thoughtful. The members are known to be quite cautious. Rarely you would see a Reg’wir getting overwhelmed by fear. Even in the direst situations, they would seem to be thinking straight and efficiently. They are known to be very protective about their identity and loved ones, showing a strong will to defend everything they care about.

    The bloodline isn’t affiliated with any religion or nation in specific. On this topic, the Reg’wirs are quite open and respectful about other beliefs. Their main values are Family, Honor, Improvement and Respect.

     

     “Elevates your mind and cast away the darkness around you”

     

    Proficiencies and specialties 

    Reg’Wirs are known to be excellent artists, mages, scholars, and artisans.

    They have a particular interest in all sorts of arts, from music to literature — the ever-growing thirst for knowledge and inspiration  is in their blood.

    Like said, Reg’Wirs are quite the patrons of Arts within the communities they resides in. The world is their muse and resource.

     

    Style of Combat

    Their favourite weapons are bows, crossbows, swords and polearms. Heavy weaponry is not uncommon, in any case just unusual.  Unarmed combat is taught at a young age by the elders of the family. Reg’Wirs are trained to be effective, aiming to neutralize most targets with few precise strikes. The best fencers in the family are known to have quite an artistic form in their combat style, almost hypnotic in their movements and form.

     

    Traditions and festivities

    Blessing of the Iensuloem (Newborn ceremony) – The birth of a Reg’Wir is considered a huge blessing, often celebrated with a grand banquet. The Reg’Wir ladies often gather to commemorate the elven fertility and to help the new mother in her new life. Gifts are commonly given to the new parents, usually anything helpful to raise a child.

    Orrar trial (Coming of age ceremony) – When a Reg’Wir becomes mature, the patriarch or matriarch asks them to prove themselves through a trial. They are asked to put their mind and body to the test, in the merciless wilderness.  If the youngling succeeds in their task, a grand banquet is held to celebrate them as a new Rose to the “bouquet” of the family.

    Traditional food – Reg’Wirs seems to have a liking for teas of any kind, wines, spiced bread and sweet pastries. Some Reg’wirs are known for their insatiable sweet-tooth.

    Falconry – Pride of the Reg’Wir bloodline is their ability in falconry. They have learnt, over the many centuries, how to tame various species of birds easily. Used as messengers, scouts or pets, these birds are the passe-partout to everyday life needs of every Reg’Wir. Love for animals is, in fact, uncommon within the bloodline.

    Ritual of Sirame – Usually, when a Reg’Wir dies, their body gets buried under a rose bush during a funeral ceremony. It is said that their life continues in the roses, as the flower grows.

     

    “Once you'll take away the petals from us, only the thorns will remain in your hands”

    -Emac Reg’Wir

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    Please contact LordYuki#3274 or Tigergiri#0744 through Discord if you wish to join or interact with the bloodline

  5. Another wholesome roleplayer that “leaves” for PvP drama and Bullsh*ts.
    When people will undestand that? Probably when it will be too late. 
    Anyhow...Thank you Funky for the wonderful roleplays and fun, wish you best of luck.

     

    See you again, battle buddy.
     

  6. MC Name: LordYuki

    Character's Name: Emac Reg'Wir

    Character's Age: 154

     

    Character's Race:

    Dark Elf

     

    Link to your accepted MA:

    https://www.lordofthecraft.net/forums/topic/178983-communion-and-control-druidismmalordyuki/?tab=comments#comment-1683159

     

    What magic(s) will you be teaching?

    Communion and Control [Druidism]

     

    Summarise the Lore of this magic(s):

     

    Communion is the druidic gift that allows druids to create a connection with the natural life around them. Through the ritual of attunement, dedicants receive the gift of communion.

    Newly attuned druids (T1) would have to spend lot of energy and concentration to even create this connection and feel the "voices" of nature. Mantaining this ability active will quickly lead to exhaustion, for an inexperienced druid.

    Through extensive meditation and training, they will be able to hear better and more distinctively the various voices around them. At T5, animals and ancient trees will easily feel the druid presence and comply to their demands most of the times.

     

     

    Control is the action of interacting with the natural world through communion.

    Growing and moving a plant or calming down an animal are both feats of nature control. Based on the tier, the druid will be able to ask and perform various effects. The tiers of communion and control grow at the same rate, categorizing them under one single denomination (C&C).

    A T1 druid would hold little relevance within the natural world, most requests will be denied; while with a T5 druid, even the ancient trees and bigger animals will respond to the druii call. (Within reason and redlines).

     

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

    Nope

     

    Do you agree to keep the ST updated on the status of your magic app?:

    Yep

     

    Have you applied to teach this magic on this character before, and had it denied? If so, link the app.

    No

  7.  Music Theme: Merry-Go-Round of Life

     

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    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

     

    [!] Several animals are dispatched to deliver enveloped invitations across the isle of arcas, to friends, families, and allies.

    Each letter seems to be elegantly handwritten and sealed with a waxy crimson rose crest. [!]

     

     mXVssEw03RexYWobGeW3Hp87kMLFC4a7aupfumikdiORSFtR8jSwOCwJXcbZOoyZ5xpxdIbFeZWDktuGv-oH4EktA_00svRY4bk8L9AUlS69evv39xIKk1MLieMx6uvpF8Fyfrn2 

    Behind the letter, a paragraph written in raffinate calligraphy:

    “The sun shines lightly through the majestic arboreal crown of Elanwéya, the elder tree.

    A gentle breeze sweeping through the branches, carrying out words of proposal.

    The bonding of two souls, deeply intertwined in love”.

     

     Sir Emac Reg’Wir and his beloved Elpis Desponnia invite their friends, families and allies

    to join them in the druidic celebration of union.

     

    The following nation citizen and leaders are invited to the event:

    To the dutiful servants of the Aspects, The Druids

    To the hardworking men and women of the Llyrian Concord

    To the Moon-blessed habitants of Vira’ker

    To the Kharadeen Family from the Kadarsi state

    After the ceremony, all the guests are invited to join the banquet,

    where tasty dishes and fine drinks will be offered. Everything served with musical entertainment.

     

    Signed

    Sir Emac Reg’Wir, the Obsidian druid

    Miss Elpis Desponnia, Tamer of the wild

    Maehr'sae hiylun'ehya

     

    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

     

    [OOC]
    Detailed invitations have been sent privately to nations leaders and individuals.

     

     

     

     

  8. MC Name: LordYuki

    Character's Name: Emac Reg'Wir

    Character's Age: 150

     

    Character's Race:

             Dark Elf

     

    What magic(s) will you be learning?

             Herblore (Druidism)

     

    Teacher's MC Name:

             OhDeerLord

     

    Teacher's RP Name:

             Dwyn

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?:

             Yes

     

    Are you aware that if this magic is undergoing an activity trial and fails said trial, that you will lose the magic?:

             Yes

     

    Have you applied for this magic on this character before, and had it denied? If so, link the app:

             No

  9. MC Name: LordYuki

    Character's Name: Emac Reg'Wir

    Character's Age: 148

     

    Character's Race:

             Dark Elf

     

    What magic(s) will you be learning?

             Blight Healing

     

    Teacher's MC Name:

             Archipelego

     

    Teacher's RP Name:

             Trout Druid Kasfer

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?:

             Yes

     

    Are you aware that if this magic is undergoing an activity trial and fails said trial, that you will lose the magic?:

             Yes

     

    Have you applied for this magic on this character before, and had it denied? If so, link the app:

             No

  10. Emac would lazily sit on a tree stump, sculpturing a chunk of spruce wood.

    “An oasis within the desert...a safe place within a dangerous world”

    He’d continue to carve, the chunk soon taking form, resembling a noble elven woman.
     

    (+1 / Interesting project / hopefully it will grow in the right direction)

     

  11. MC Name: LordYuki

    Character's Name: Emac Reg'Wir

    Character's Age: Around 130-140

     

    Character's Race:

             Dark Elf

     

    What magic(s) will you be learning?

             Communion and Control (Druidism)

     

    Teacher's MC Name:

             Nivndil

     

    Teacher's RP Name:

             Nivndil

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?:

             Yes

     

    Are you aware that if this magic is undergoing an activity trial and fails said trial, that you will lose the magic?:

             Yes

     

    Have you applied for this magic on this character before, and had it denied? If so, link the app:

             No

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