Still taken aback by the sheer size and magnificence of the city Felix stammers for a moment before replying in a dazed tone, "Errm.. well adventure I guess, I'm from a small town you see, I've come looking to experience the wider world." He snaps out of his daze wondering why he's sharing this with a stranger "If you don't mind me asking who are you exactly? Do we know each other?" but before the gentlemen can give any response Felix's old ways come into play, realising that he does not particularly want or care to talk to the man, "You know what it doesn't matter, have a good day sir." Felix then briskly walks off ignoring all signs from the man that he may want to contact him once again becoming entranced by the vast size and wonderous culture of the city that lays before him.
By Cameroni VI
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Rules: Yes
Referral: Google
Discord: Cameroni#6206
How do you avoid powergaming in roleplay?: Metagaming is when a player purposely uses information they have acquired OOC and use it to benefit their in game character such as reading WIKI articles about aspects of the world and then using this information in character when their in game persona would not have this knowledge, another example would be if another player messages someone OOC about events the other player would otherwise not know about and then this information is used to benefit either player in game that would be metagaming.
How does metagaming disrupt fair roleplay?: Powergaming would be when a player gives themselves a un-law friendly advantage or an advantage that does not fit their in game character over other players usually through combat and actions such as using unrealistic powers or doing unrealistic actions that do not fit within the roleplay world.
Status: Accepted
Character Name: Felix Whiterock
Character Race: Heartlander
Character Gender: Male
Character Age: 22
Physical Description: He is quite tall standing at 6ft with fair skin and long brown hair reaching his shoulders. Green eyes and he weighs 181lb/82kg, Toned build.
Screenshot of Skin:User Feedback
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