You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
"Uh well I..." Aero pauses, telling a random person his story? Is he even safe with her? Aero looks up at the lady. He sighs and decides telling his story could be therapeutic, "I grew up with just my mom who is a dark elf. I don't know who my dad is or his race, it's either human, dark elf, or high elf? All I know is that I definitely did not look like my mother," Aero looked to the side, not knowing where to look, "Anyways, she pasted away recently so I decided to travel from my home. I don't know much but I can learn. I dyed my hair and set off. I came across this town after a bit of traveling. Seems a bit, uh- how do I say this? A Bit old? Dilapidated?"
By Eswagen
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Rules: Yes
Referral: Google
Discord: pandaeli17
How do you avoid powergaming in roleplay?: I will try to be attuned with my character. I'll remember his limits and his personality. I want to try my best to roleplay and keep the character in actually character.
How does metagaming disrupt fair roleplay?: Metagaming is disruptive and unfair to the roleplay because it is unrealistic. One cannot just get information from nowhere in real life. It would ruin the events someone may have planned because a person just decided to attack because they heard that the other was planning that.
Status: Accepted
Character Name: Aero Cerulean
Character Race: Elf
Character Gender: Male
Character Age: 19
Physical Description: Hair: Beige yellow, mid length. Eye: Ocean blue. Skin: Gray, vitiligo (white). 160 lbs, 5'11. Light blue jacket with white shirt, gray pants
Screenshot of Skin:User Feedback
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