You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Marigold sits at the table and wrings her hands in aprehension, ""Ah yes, I have gathered much knowledge in my drifting travels and have heard of you. I've come a long way since my days playing as a child in the Mooshroom fields, and have honed my survival skills as an outcast. Ever since I was a little halfling I have been gathering trinkets from the forest" Marigold draws a key from one of her many pouches and clutches it to her chest, "I have been keeping this key safe, I found it buried underground." She takes the key and sets it on the table in front of the crone, Marigold's cold blue eyes rise to meet her. "I may not know if this is the final stop on my journey, but I do know it's an important one. Let's sit together and brew some mushroom tea. If you can help me with safe passage, I will trade you for this key." Marigold stands and presses the key into the table with a "clunk" and withdraws two cakes wrapped in paper and sets them on the table between them.
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Rules: Yes
Referral: Through a Friend
Discord: miel.official
How do you avoid powergaming in roleplay?: I take each interaction as it comes and don't get attached to my specific goal. I enjoy roleplaying so I like to "yes, and" other players and enjoy the environment. I'm generally an easygoing person and don't hold grudges or anything. If I get too upset I'd rather walk away from the game for a bit than treat others or situations unfairly.
How does metagaming disrupt fair roleplay?: Metagaming undermines fair roleplay by allowing players to exploit out-of-character knowledge, creating an unfair advantage and diminishing immersion. To maintain fairness, I try to establish clear boundaries and always use in-character decision-making.
Status: Accepted
Character Name: marigold janelle
Character Race: Halfling
Character Gender: Female
Character Age: 21
Physical Description: Long auburn hair in ringlets with striking blue eyes. 2'6" mossy green wool outfit blends in with the surrounding area with brown leather shoes.
Screenshot of Skin:User Feedback
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