You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Faramir promptly sat down, folding his hands into his sleeves neatly as his legs crossed over each other. His nose scrunched up at the smell wafting into his nostrils, slowly but surely getting used to the tent's musk. "Of course," The Elf dipped his head towards the hag before straightening his posture to a picture perfect standard. From then on, he began to explain the ancient woman. "My old town was far too familiar, horrible run ins with my family which I cannot let happen again." - "I hope to seek refuge here, and I pray you'll let me stay without tattling." His brows tucked into a worried expression mixed with sadness. "Oh, how I can imagine their rage if they find me.."
By sirmeows
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Rules: Yes
Referral: Through a Friend
Discord: .sircat
How do you avoid powergaming in roleplay?: Firstly to make things fair, before I even try and roleplay I think of my characters strengths and weaknesses; no one is a god without anything to take them down. Whenever faced with a tricky situation I take a few seconds to thoroughly think it through, sometimes even going back to my character bibles that I have to keep my character strict with the goal of what I'm trying to achieve.
Powergaming is no fun, and I like seeing my characters be beaten down a bit.
Powergaming is no fun, and I like seeing my characters be beaten down a bit.
How does metagaming disrupt fair roleplay?: It can ruin a situation by simply ending it or causing things to go completely south. Sometimes there are character events that haven been planned out through OOCly (Out-Of-Character) messages and conversations to friends who aren't really involved in the situation, but they take it upon themselves to force them into it which can ruin lore created by the players who are acting the scene out.
Status: Accepted
Character Name: Faramir Larkspur
Character Race: High Elf
Character Gender: Male
Character Age: 20
Physical Description: A 176lb's male with fair, white skin and beige eyes. He stood at 6'3 with a elegant clothing, sticking to his slim figure with silky strands of hair.
Screenshot of Skin:User Feedback
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