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Royal_sheep

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Posts posted by Royal_sheep

  1. [!]Throughout the cities, where the Maehr resided, a missive was hung.

     

     

    ✦•······················•✦•······················•✦


    Brothers and sisters.
    Through our differences, we must be united. 

    The selfishness of our kind led to many tragedies -
    The fall of our city.
    The loss of our sanctuary.
    The deaths of our people.


    Now, with Bayde's death, our kin' must push forwards.

    In Vortice, the sanctuary is being rebuild.

    In Rosethorn, the refugees of Nor'velyth are gathering. 

    In these two cities, the nomad Maehr are joining their kin, settling down after years of wandering. 

    Together, we stand strong. Although our differences are many, we are still one people. With the threat of the Azulytes, seeking to break us apart, we must stand strong.

    Now, is the time for us to reclaim what we have lost, to form councils and raise once more.

     

    And so, I, Akari, a noone, swear:
    For as long as blood flows through my veins, I will fight for the Maehr. 
    Until my last breath, I will help all those, who ask for it.
    And of you, my brothers and sisters, I humbly ask:

    Seek to understand your kin', no matter how distant.
    In them, you will find your biggest allies and most loyal of friends. 

     

    ✦•······················•✦•······················•✦

    signature.png?ex=6667650c&is=6666138c&hm=913ba6f747193e537882330c25be26fc90e5c9025bbea403a32acd7a6db407e3&

  2. I'd say, buff the ranged weapons. Make them viable against both mages and knights.

    Bows should be 2 emotes instead of 3, so that they can make up their lack of penetration with firerate.
    Crossbows should be better at penetrating armour, so that a well positioned crossbowsman can kill a knight in shiny armour.

     

    Then, to make them not too op, ranged weapons could force the user to wear slightly lighter armour, so that there are no plates, which could get in their way as they try to attack. 

  3. The Isildrána

    History

     ───────── ౨ৎ ─────────

     

    At the dawn of time, the gods walked the lands.

    They themselves took care of gardens and of temples.

    The sun hid not in the skies - but grew in the middle of the world.

    The tree reached high - its golden leaves painted the world a golden hue.

     

    The most beautiful of all gardens belonged to the lady.

    She was the caretaker of the tree, which gave the gods light.

    She was the caretaker of the spring, which gave the gods life.

    She was the caretaker of the animals, which kept the gods company.

     

    One day - a coldness came over the world.

    The light of the tree dimmed, its leaves yellowed and fell.

    The springs were tainted, bringing upon the world plagues.

    The animals left the land, scared of the darkness -

    and alongside the animals left the gods, never to return.

     

    In all the emptiness of the world,

    from the cries of the wind,

    from the last light of the tree,

    the first Isildrána were born,

    to forever remember the beauty that was.

     

    Culture

     ───────── ౨ৎ ─────────

     

    The seed, the family, to the Isildrána there is nothing more beautiful than the bonds they share with their kin and their lady - Cerridwen. 

    Their respect for her gardens, the animals she fosters in her arms and the land that feeds them is deeply rooted within their tales and stories. They are by no means druii, as that is a task wholly separate from their mission. Some of them may wish to take up this mantle, but even then, they’ll still be a part of the Isildrána, the little sapling that plants warmth within the hearts of many.

    Similarly to various missions, they may uphold outside of the seed, one’s blood ties are most often reaching outside the community. Many of the Isildrána keep in touch with their families, for the ties made in blood are usually unbreakable. And yet sometimes they have to choose between the seed and their families. Often in these cases, they are asked to choose their family, for the seed’s mission and unity may be at stake if they choose to stay. Rarely, do the choices of their family break their heart so badly that they choose to remain within the seed and shed their old name.

     

    The gift of life, the birth of a child and the task of motherhood are an important part of the Isildrána’s lives. 

    Once a child is born, they’re tied with their blood to their parents, yet their hearts beat for the seed. They hear the stories of their various aunts and uncles and learn from them. From a very young age they are taught that no matter what happens, they have their whole family to lean on. 

    They are to be called an Isildrána since their very birth and once they reach the age of thirty they become a full-member. At that age, they receive their Ilmyumier and a blessing of the matriarch, so that they may take the stories into the wind and tell them wherever they wish. Some may choose to remain with the seed instead of taking up the mantle of a nomad, they’ll receive a place to call their own and live amongst whom they call their family

     

    Markings of one’s skin are an important part of the Isildrána culture. 

    Many of the members choose to wear their tales on their bodies. Arms are the most common. Onto them, new members etch the stories they are told by all those whom they’ve met. These Ilmyumier, represent being a part of the community and the willingness to sacrifice one’s body for the seed. Out of all the markings, the markings of the Matriarch are the most peculiar. Alongside having her arms tattooed, the leader of the Isildrána wears a mark on her back. This engraving etched in their skin always tells the tale which is most important to the seed at that time. For many generations, it was the tree of the sun and the garden of the lady, but this marking can take on any form as long as it represents the seed and not the one leading them. 

    The act of marking one’s body bears with it an ancient ceremony. 

    During a full moon, the Isildrána take to the forests and mountains. Within them, they find a spring so pure and clean that the eyes of an elf, human or dwarf can barely see the water. Under the light of stars, they gather together and tell stories of the person, who’s to receive the mark. Once the moon reaches its highest point, they are to be brought into the river. Using the water of the spring their skin is cleansed by the artist willing to etch tales into their skin. During their work, the seed keeps telling stories to bring calmness and comfort to the person receiving the mark. Once the sun rises, it shines upon the marked skin of a tale-teller, an Isildrána.

    Trials

     ───────── ౨ৎ ─────────

     

    Trials, although a part of the Isildrána culture deserve to be spoken of separately. No matter if these tests become one’s fondest memories or time of storm within their soul, they are some of the most important moments within their life. These trials are put in place not only for one to prove themselves to the seed, but also to look within their own soul. Through them, a person is able to see and overcome their weaknesses. To signify that a task is happening, a symbol will be placed on their forehead with henna, to open their mind.

     

    The most common of all is the night of many tales. Before being allowed to partake in this ritual, a future seed member first meets all of the Isildrána and is accepted by them. Once they have the blessings of their future kin they partake in the ceremony. As the sun is setting, the seed gathers in a place of nature, be it within the walls of a city or atop a tall mountain. There, an aspirant of the Isildrána takes a place amongst the family to allow them all to gaze at the person speaking. Once their attention is gathered, they are to tell the tale which best describes their life. Through their voice, they are to pour their soul into those around them. As the seed listens, they value the life of the newcomer and deem if they need and deserve a place amongst them. After the newcomer speaks the matriarch. Were they to pass the test. the matriarch will say “At the dawn of time, the gods walked the lands” Then, she’d be joined by the seed to tell their story. Beginning from the garden of Cerridwen to the tales of those who no longer walk amongst the seed and ending with the stories of those present.

     

    The most important to the seed is the great hunt. This Trial often takes many days of preparations and marks the whole life of whoever wishes to partake in it. It’s in this trial that the young daughter of the first Isildrána is to become a matriarch. 

    Before the test, the seed is sleepless, telling stories from the life of the future matriarch, both those her favourite and those first told with her voice. During this night, the mother of the child renounces her position, to pass it upon the youth the very next day. 

    As the sun rises above the horizon, the seed leaves their halls amongst merry songs and with weapons in hand. They are led by their future leader and with her walking at the front, they follow into a hunting ground. There, they take a step back, allowing the young woman and her mother to walk far in front of everyone else. Together, they find a beast as beautiful as those Cerridwen held in her garden. The seed mustn’t speak, not only to prevent the animal from running off into the trees but also to pay respects to the great being. 

    With swiftness, precision and mercy, the elfess kills the majestic being. As the beast is giving its last breath, the matriarch may whisper a few words of comfort to it, but that’s all that can be said within the forest. As the seed retreats, they are to remain completely silent to pay their respects to the lady and her child whom they’ve slain. 

    Once back in their halls, they take care of the carcass. With its skin, they warm themselves, with its meat, they feed themselves and its bones they lay within nature, careful not to break a single one so as not to hinder the animal's travels in the afterlife. As they feast, they sing into the sun and wind, celebrating the newly appointed Matriarch.

    Leadership

     ───────── ౨ৎ ─────────

     

    From the first Isildrána descends a line of elves with eyes the colour of a summer sun and hair the colour of winter now. It’s around them, that the seed gathers and it’s them who lead the seed towards the task given to them in the forgotten garden of Cerridwen. 

    The most important within their culture is the matriarch. She’s the one who leads the seed at all times. Her voice is the most important within the Isildrána and she is to be heard by all. However, she isn’t the sole member able to decide. All those who bear the markings of the Isildrána may voice their opinions and decide on a common path.

     

    Spoiler

    OOC:

    It’s a long piece of lore so I’ll be short.

    I’d like to thank Tigergiri for her help in writing this, I don’t think I’d have had the determination to get this through if it wasn’t for her.

    I’d also like to thank Frisket who helped me with the finishing touches. The changes they’ve proposed really helped me out.

     

  4. Xan learned  about the death of his teacher from Netseth. 

    At first he didn't understand.

    At second he didn't accept.

    At third, he imbued his flesh with a mark that'd remind him of death and of his teacher.

    "I wish I knew you better" The elf said as he stood under the dark sky of Nor'asath.

  5. Both kiddos were adopted when they were very little, so for a while they most likely wouldn't know they are adopted. 

    There's a girl and a boy to be adopted, they'd have two dads. The personality is mostly up to the player (Just don't make them into a villain or something). The kiddos would have an easy way of becoming a shaman or a fighter. 

    The female has black hair, blue eyes and ashy skin (The first two can be changed)
     

    The male has silver hair, pale skin and icy blue eyes (Again, hair and eye colours can be changed.)

    screenshot-1687685226983_1.png

    screenshot-1687688909557_1.png

  6. Helious Summer Festival 

    YD5M0nfg55mhD4iStr7bFkqNTJRNXu5O9ZgzN26yw4qGwSWiuOB8GJrONq-wjhqjg9N1d1GQwH1JgVLKjPaP23qtskyjSlLcenmByXEqLff1-FpDY44liS6z2pnBCJxcETZYL2GIYCHkTsBGZp10Cp0

     


     

    The days grow warmer and warmer. As the ears of wheat ripen, covering the fields with a layer of gorgeous gold, the nights grow shorter and the sun elves find themselves closer to Solaris.

    Summer is a time of plentiful harvest and for many, well-deserved rest. 

    Alongside wheat ripen also the grapes which cover the vines in Helious. From these grapes, the wine will be made. To begin the harvests, a Festival will be hosted, allowing anyone who wishes to do so to help create the first batch of wine that year as they enjoy plenty of food and drinks.

    The Festival will be hosted under the sun, near a small river, where all the grapes grow. Anyone is invited, for it’s a time of peace and happiness.

     

     


     

    Special Invitations

    His serene highness, Prince of Helious, Jarad Munnel and his kin.

    The Heliousani house of Aelrothi.

    The Hope Family

    The Bishop Family

    The house of Roa

    The Franzen Family

    The Augusten-Kervallen Family

    The house of Calavénon

    The Citizens of Helious

    The Citizens of Amathine

    The Citizens of Nor’asath

    The Citizens of Lurin

    The Citizens of Balian

    Clan Loa'Chil

    Clan Jusmia

    Clan Maiheiuh

    Clan Kervallen 

     


     

     

    Signed

     

    The high speaker of Helious. Patriarch of house Aelrothi.

    Drvtq-VfI1HUiWjgp-KC_PQYa9Hbea0f05-TTcVA4LofZmQvd6iZMzVPNuf8jh4yy22Fsbe-Xr3AhMVFzqA1E3kRg52X8sLod0a089kLd4x9bScCIEZUfxa5hhkzz5UgqgGCWK9q34gKoj-yABTwiig

     

    OOC:

    Spoiler

    What: Wine Festival

    Where: Helious 

    When: Friday 23rd of June 3pm EST

    If you have any additional questions contact thepolishhussar on discord.

     

  7. MC Name:

             Royal_Sheep

     

    Character's Name:

             Xancraes Maiheiuh

     

    Character's Age:

             41

     

    Character's Race:

             High/wood elf

     

    What magic(s) will you be learning?

             Shamanism - Farseer

     

    Teacher's MC Name:

             ColonelSoberFunk

     

    Teacher's RP Name:

             Qudlia Jusmia

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep Story updated on the status of your magic app?:

             Yes

     

    Are you aware that if this magic is shelved, it will be unavailable to use?

             Yes

  8. MC Name:

             Royal_Sheep

     

    Character's Name:

             Xancraes Maiheiuh

     

    Character's Age:

             31

     

    Character's Race:

             High/wood elf

     

    What magic(s) will you be learning?

             Fire evo

     

    Teacher's MC Name:

             KaptainScarlet

     

    Teacher's RP Name:

             Scarlet

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep Story updated on the status of your magic app?:

             Yes

     

    Are you aware that if this magic is shelved, it will be unavailable to use?

             Yes

  9. MC Name:

             Royal_Sheep

     

    Character's Name:

             Asul'ii

     

    Character's Age:

             29

     

    Character's Race:

             High elf

     

    What magic(s) will you be learning?

             Bardmancy

    Aesthetics Movement Sound Word 

     

    Teacher's MC Name:

             HandsomeFloppa

     

    Teacher's RP Name:

             Talinn Tordove

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep Story updated on the status of your magic app?:

             Yes

     

    Are you aware that if this magic is shelved, it will be unavailable to use?

             Yes

  10. MC Name:

             Royal_Sheep

     

    Character's Name:

             Asul'ii

     

    Character's Age:

             29

     

    Character's Race:

             High elf

     

    What magic(s) will you be learning?

             Bardmancy

     

    Teacher's MC Name:

             HandsomeFloppa

     

    Teacher's RP Name:

             Talinn Tordove

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep Story updated on the status of your magic app?:

             Yes

     

    Are you aware that if this magic is shelved, it will be unavailable to use?

             Yes

  11. MC Name:

             Royal_Sheep

     

    Character's Name:

             Agis

     

    Character's Age:

             Agis Livarai

     

    What feat(s) will you be learning?

             Alchemy

     

    Teacher's MC Name:

             Maplesunflower

     

    Teacher's RP Name:

             Anne Catherick

     

    Do you agree to keep Story updated on the status of your feat app?:

             yes

     

    Have you applied for this feat on this character before, and had it denied? If so, link the app:

             no

     

    Are you aware that if this feat is shelved, it will be unavailable to use?

             yes

     

  12. The Barbu’velulaei Threat

    [!]Around the lands of Celia’nor a missive was hung. Letters of the same content were sent out to the more important nobles and figures, which may aid the effort.


    dlW4NktJ9t5hL0xdNQIoeqIrQzsrt9d_HMvu2A9qZ2tw-ZFjnAHfpr4Z_vfz4Iwv5ZB8s8UK9DwWvfJMa4mp2E48T5ksOUdKKowuymO642Adrb8OL-gMwLnHAJaoGm-4B2LVluLD_FZBXGr03_3S4GmTwzxJh2DK4z_tUiZt1LV9tGmxMtFJ0c3kgw

    The Road Attacks

     

    The roads of Celia’nor grew increasingly dangerous before an unknown, enemy force started attacking travellers. They set up camps alongside the main paths and attack unsuspecting citizens, travellers and traders. The attacks, most of the time, weren’t a means to rob the victims but an attack on the economy of Celia’nor. This hints toward a war effort, instead of the work of bandits.

     

    The Enemy
     

    Some of the enemies have been captured, once they’ve moved too close to the capital. In the battle against an insignificant group, the Celiadiraar had lost many men, before finally scoring a victory. All of the enemy soldiers had either lost their lives in the battle itself or took it themselves before they were captured. They wore armour of unknown origin, kite shields, daggers supposedly of cultural meaning, and either a war hammer or crossbow. All were of the Malii’ker race.

    xu92JdKHDEQZutt5itxm5OQ3fihHpZaZp2sA4I5r7yisuT5tVOYPaKVOld_i7A7oFHiWl9wzi4ivPGLT2_-OANH6m4hzMZ4DHjlWOa4RKltZ-9ZjiUQ_AjgJUzoTMLJXZNrLuGtVw4XjHiUGtmkyu5PivFHS_wuFyEOJ4lHvn_NR8bBn3IsJVleMWg
    [!]A drawing of one of the enemy

     

    A call to arms

     

    This group is a serious threat to the citizens of Celia’nor. They’re cruel and their goals are unknown.
    Thus I call you, mal’onnan ehya lari’onnan, to take up your weapons and fight for the good of the nation. Join the Celiadiraar and let them aid you on your path towards greatness.


    Signatures

    Valyris Ibarellan, Princess of Celia’nor and the Silver Princedom

    gL36MuyHKcyFfTzMMTeL3bpYiVZ3PQDlcucZgcxIXs0lignQvJ6SX_TaZiHw0NyQCQAV4ZS5zlULeZVh0oukOT8ShjuORypr2JZmUrRsD-x2VgJ6sOSHxL6h9hhdfnrmLpYyooioHmkU77GNry8ElsSVgLiK8gaczpNnMImRc3QsoSnviwqeRizAUw

    Mordu’Lar of the Celiadiraar Atheleon Py’lrie
    Z_dOG_CS_r1drzsGpWu3WbHlMgc7oIjTK5UN3M2gA371CgLaqyBGqt9Q7xn3JDHqJzlu3ODbNqABU5obD6H1FzRomUWYhHIkjwEmGLezSrQ7kJSyeBBo68mmnPVKl2n68Ma2QvsgM2Jp_P7C_PdILMwaXpjsmg45TJUv7R4wqvE76sjjc6Zz10SBfQ
    Diraar of the Celiadiraar Agis Livarai de Melphestaus

    Half-Elven Condensed Condensed

    [[OOC]]
    This is a start to a CRP event line led by Royal_Sheep (The polish hussar#6991).

    The first event will happen on 07.10.2022(Eu date scheme) at 3 pm est.
    To participate you must be a part of the Celiadiraar. Contact Moping#0674 to join.

    If you wish to make an event or forum post based on this event line please contact me on discord.


     

  13. MC Name:

             Royal_Sheep

     

    Character's Name:

             Agis Livarai

     

    Character's Age:

             75

     

    Character's Race:

             Dark elf

     

    What magic(s) will you be learning?

             Life evocation ( conjuration )

     

    Teacher's MC Name:

             Space_Gene

     

    Teacher's RP Name:

             Amara Ortaure'na

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep Story updated on the status of your magic app?:

             Yes

     

    Are you aware that if this magic is shelved, that you may no longer use it in character?

             Yes

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