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LobsterLarry

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Posts posted by LobsterLarry

  1. MC Name:

             Lobsterkhov

     

    Character's Name:

             Emkarioth

     

    Character's Age:

             20

     

    Character's Original Race (N/A if not applicable):

             N/A

     

    Transformed form:

             Brutus Golem

     

    Creator's MC Name:

             FlemishSupremacy

     

    Creator's RP Name:

             Elathion

     

    Briefly explain the lore behind this construct or creature:

             

    Golem's are stone/rock like creatures that live through a core that is placed inside them. They have runes and sigils etched into them, giving them life and power. There are many types of Golems. One of these Golems, the Brawn Golems, are typically stronger and larger than regular. They are very heavy and wide, capable of being within 7ft up to 10ft in height. They are slow in both reaction time and speed, but make up for it with immense strength equivalent to an Olog. They can easily become confused, and have a very low mental capacity. They are only able to house up to two auxiliary sigils. Golems are, for the majority of the time, made completely of stone, or stone-like materials. They cannot be made out of gemstones or metal. Golems must be made in a humanoid form, and have only two arms and legs. Anything more, and the core will not power it, and will result in problems. The core must always be stored in the chest of the golem, as it cannot power the body from limbs. Each core is 6 sided, and is said to represent the "mind" of the golem. This Brawn golem is fitted with an auxiliary sigil, and is made to lift and carry heavy weaponry onto the battlefield. Golems can not learn complicated magic.

     

    If this construct or creature has some form of aesthetic choice, can you describe how they look? 

    Large Rocks, almost seemingly melted together. Red, glowing eyes, depicting molten rock, as well as its chest having that same aesthetic.
     

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep Story writers updated on the status of your magic app?:

             Yes

     

    Are you aware that if this creature is shelved, your character may be given the option to revert or be indefinitely shelved?

             Yes

     

    Memey RP or using this CA for subpar villain/bandit RP can lead to your app being denied, even after acceptance. Please put "I understand" as your response once you have read this part and understand the consequences.

             I understand

     

    Have you applied for this creature on this character before, and had it denied? If so, link the app:

             No

  2. Blood was coming out of Klog's badly beaten eye, as he wrestles his Vizier to the ground before putting him into a headlock. He rips the missive out of his hands and clonks him on the head with his fist before saying "Deez pinkiez ahm zho dumb... lookz like we got another wagh on our handz"

  3. MC Name:

             Lobsterkhov

     

    Character's Name:

             Klog'Akaal

     

    Character's Age:

             45

     

    What feat(s) will you be learning?

             Golemancy

     

    Teacher's MC Name:

             Laeonathan

     

    Teacher's RP Name:

             Raziel Amethil

     

    Do you agree to keep Story updated on the status of your feat app?:

             Yes

     

    Have you applied for this feat on this character before, and had it denied? If so, link the app:

             No

     

    Are you aware that if this feat is shelved, it will be unavailable to use?

             Yes

     

  4. MC Name:

             Lobsterkhov

     

    Character's Name:

             Eladriel Vinovia

     

    Character's Age:

             19

     

    Character's Race:

             High Elf

     

    What magic(s) will you be learning?

             Sensory Illusion

     

    Teacher's MC Name:

             Bak3d_Potato

     

    Teacher's RP Name:

             LIllith

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep Story updated on the status of your magic app?:

             Yes

     

    Are you aware that if this magic is shelved, it will be unavailable to use?

             Yes

  5. MC Name:

             Lobsterkhov

     

    Character's Name:

             Eladriel Vinovia

     

    Character's Age:

             19

     

    Character's Race:

             High Elf

     

    What magic(s) will you be learning?

             Translocation

     

    Teacher's MC Name:

             RedResult

     

    Teacher's RP Name:

             Thalien Wynasul

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep Story updated on the status of your magic app?:

             Yes

     

    Are you aware that if this magic is shelved, it will be unavailable to use?

             Yes

  6. MC Name:

             Lobsterkhov

     

    Character's Name:

             Eladriel Vinovia

     

    Character's Age:

             19

     

    Character's Race:

             High Elf

     

    What magic(s) will you be learning?

             Air Evocation

     

    Teacher's MC Name:

             RedResult

     

    Teacher's RP Name:

             Thalien Wynasul

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep Story updated on the status of your magic app?:

             Yes

     

    Are you aware that if this magic is shelved, it will be unavailable to use?

             Yes

  7. Klog sits on the Rex Rock in Krugmar, reading the missive. He bursts out laughing, "Whub do theze twiggiez gruk dey ahm... Dey all flat zho zoon... Mi can nub believe dey ahm talking down on Lanre agh Yera, dey ahm hozh twiggiez, da only hozh twiggiez.... How dare dey talk buurz about Lanre... Mi will have zome gobboz curze hiz grave..."

  8. MC Name:

             Lobsterkhov

     

    Character's Name:

             Eladriel Vinovia

     

    Character's Age:

             19

     

    Character's Race:

             High Elf

     

    What magic(s) will you be learning?

             Fire Evocation

     

    Teacher's MC Name:

             Bak3d_Potato

     

    Teacher's RP Name:

             LIllith

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep Story updated on the status of your magic app?:

             Yes

     

    Are you aware that if this magic is shelved, it will be unavailable to use?

             Yes

  9. Untitled.png.97f7651f33b8964bcefdf3b883ec215d.png
    Persecution and Pardons

     

    The halfling known as Minto’lur is hereby banished from Krugmar, having his honorary status revoked, and his citizenship in Krugmar nullified. He will be now considered a whitewash in Krugmar, and will no longer have rights in Krugmar. He is being exiled for the following reasons:
    1) He has abandoned his responsibilities in Krugmar
    2) He has fled Krugmar to escape punishment
    3) He has forsaken the spirits by practicing Druidism

    His practice of Druidism, whether it be no longer, was not pardoned, and shall result in his hunt until his death. His vows as an honorary have been broken by these tricks he has played against our people, and hereby shall be named whitewashed. No orc, honorary, or vassal, are exempt to the laws in which they have agreed to, and shall be punished harshly for breaking them.  

     

    The Alurian vassal state is hereby removed from Krugmar and their government is officially declared non-existent in the realm of the Iron Horde. They will no longer have a home in Krugmar, and their lands shall be sold to the next group of wary people who decide to settle in it. Aluria has not paid taxes in multiple years, and has stolen from Krugmar, and in doing so, results in them being evicted. These members of their leadership, known to many as Ember, and Jakob Calavénon, will also be given exiled status, and shall no longer be allowed in Horde lands, as they owe the Iron Horde one thousand and forty mina. Eight hundred of which is from a loan they have not paid back. Until they pay this back in full, they will no longer be allowed in Horde lands, and shall be executed on sight until they pay it off.


     

    While these few are no longer allowed in the Horde lands, we are welcoming back another Horde member, and revoking their exiled status. This person is Gundanat’Vukh, wargoth of Vukh, and shall hereby be forgiven, and given a pardon for all past convictions. He is hereby given his rights back in Krugmar, and shall be respected by his fellow Uruk. He also will be given the exclusive right to live in places other than Krugmar, which is a rare thing to have, as a reward for his honor and hard work within Krugmar prior to his exile.



  10.  

    Charter of the Confederation of  Southern Defence

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    “The Sun rises, the tides ebb, mortals die, and humans invade”

    _Vkq6LWEGBs-XLwi66EHfAeVylpogtlzwzt74ohrxe2YXoKqtnjSpVD-ZgttfRsxRikWnJnIN9K1ArBFdg_AMYc8SZTFICgkAQbTD46UNUZTMyvU22vNF_fHIm0VJ3MJQYRtkaDDN5LJzdv7HM-G7GA

    THE PROLOGUE


    The nations of the south, aware of their precarious position, have resolved to come together for the purpose of mutual fortification and defence. This Confederation takes for itself the fundamental purpose of preserving the peoples, the cultures, and the faiths of the South from external violation of any kind. 

     

    _Vkq6LWEGBs-XLwi66EHfAeVylpogtlzwzt74ohrxe2YXoKqtnjSpVD-ZgttfRsxRikWnJnIN9K1ArBFdg_AMYc8SZTFICgkAQbTD46UNUZTMyvU22vNF_fHIm0VJ3MJQYRtkaDDN5LJzdv7HM-G7GA

     

     

     

    THE TABLES

    1. STRUCTURE OF THE CONFEDERATION

     

    1. PURPOSE OF THE CONFEDERATION

     

    1. OBLIGATION OF MEMBERS

     

    1. MILITARY OPERATIONS

     

    _Vkq6LWEGBs-XLwi66EHfAeVylpogtlzwzt74ohrxe2YXoKqtnjSpVD-ZgttfRsxRikWnJnIN9K1ArBFdg_AMYc8SZTFICgkAQbTD46UNUZTMyvU22vNF_fHIm0VJ3MJQYRtkaDDN5LJzdv7HM-G7GA

     

    STRUCTURE OF THE CONFEDERATION


    The confederation as a body shall be understood to be, in the fundamental sense, a collection of nations with the interest of mutual defence in all circumstances. The Confederation shall be governed as follows.

     

    The Confederation shall assume a unified foreign policy, internal logistical policy, and a unified military policy for the purposes of fortification and general defence. This policy will be dictated by the will of the Confederation Council. The Confederation Council will determine policy by way of a majority vote. The council shall meet as necessary, otherwise once every four years.

     

    Nations seeking admission to the confederation must be admitted by the Confederation Council.

     

    The Council shall be structured as follows

     

    1. Each member nation shall be afforded a ‘Seat’ upon the council, presumably occupied by their respective leader, but able to be filled by an appointed proxy if necessary.

      1. Nations and their vote weight;

        1. Nation without Vassal: 1 Vote

        2. Nation + Vassal: 2 Vote

        3. Nation + Vassal + Vassal: 3 Vote (Max 2 vassals)

      2. Members:

        1. Haelun’or - 1 Vote

          1. Kaethul - 1 Vote

          2. Caelia - 1 Vote

        2. Krugmar - 1 Vote

          1. Akaal - 1 Vote

          2. Gorkil - 1 Vote

        3. Dunfarthing - 1 Vote
          1. Currently no holder - 1 Vote
          2. Currently no holder - 1 Vote

        4. Vikela - 1 Vote
          1. Unbuntu - 1 Vote
          2. Maeh’nor - 1 Vote

    2. 2.

    Quorum for the council to pass binding decisions shall be 51% of total membership votes. 

     

    The Confederation Council shall be hosted by a different member nation with each meeting. Alternatively meetings are to occur on neutral ground at Stonetalon Peak in the centre of the South.

     

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    PURPOSE OF CONFEDERATION


    The purpose of this Confederation is, as aforementioned, mutual defence of the nations, cultures, and religions of the South from external invasion or oppression. For the purpose of mutual confidence, member states agree to the following binding clauses.

     

    1. DURING WARTIME NO MEMBER STATE MAY DEPART THE CONFEDERATION.

      1. Wartime shall be understood as persistent hostilities not necessarily involving invasion or siege but also including threats or frequent raids.

     

    1. NO MEMBER STATE MAY DEPART THE CONFEDERATION WITHOUT GIVING THE CONFEDERATION COUNCIL NOTICE IN PERSON AT A COUNCIL MEETING

     

    1. TO BREAK THESE CLAUSES IS ACKNOWLEDGED TO BE THE BREAKING OF A FORMAL OATH.

     

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    OBLIGATIONS OF MEMBERS


    Member states of the Confederation agree to and are therefore bound by the following obligations. 

     

    1. MEMBER STATES SHALL EXERCISE JOINT MILITARY COMMAND

      1. The Confederation Council shall at its discretion appoint a High Marshal of the Confederation for the purpose of centralizing command and directing military action during war time.

     

    1. MEMBER STATES SHALL JOINTLY FORTIFY

      1. The Confederation Council shall determine necessary location and design for fortifications. All member states shall contribute to the material and manpower requirements of said fortifications.

     

    1.  MEMBER STATES SHALL PURSUE THE LOGISTICAL POLICY OF THE CONFEDERATION COUNCIL

      1. The Confederation Council shall determine the necessary intensity and type of materials, arms, armour, engines of siege, and ammunition of siege and bow that must be acquired by the Confederation.

      2. The Confederation Council shall at its discretion appoint a Quartermaster General of the Confederation for the purpose of centralising logistics. Specifically the gathering of resources, the production of war goods, and the distribution of war goods according to need.


     

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    MILITARY OPERATIONS


    The Confederation shall endeavour to conduct its war fighting with a unified vision. During times of war the Confederation Council shall appoint a High Marshal to conduct the affairs of war. The High Marshal shall be empowered to appoint Marshals at his discretion, who may lead raids, lead units within the war effort, lead scouting parties, or any other innumerable war related functions that the High Marshal may deem necessary for the conducting of the affairs of war.

     

    The authority of the High Marshal is to be limited to matters of war. Matters of Logistics pursuant to matters of war shall remain the jurisdiction of the Quartermaster General who shall also be appointed by the Confederation Council during times of war.

     

    The High Marshal can be voted out of power and changed by the council pending a successful vote. The High Marshal must be chosen from a pool of candidates that hold a high ranking position, and are thus trusted, in a Nation's military.

     

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    Theveus Sythaerin

    Sohaer of Haelun’or

     

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    Praefectvs of Caelia

     

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    Yera Silveira,

    Overlord of Kaethul, Matriarch of the Silveira Clan, Okarir’san of Haelun’or

     

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    Emperor King Cyris Collingwood I II

    Thain of Dúnwen and her Vassals, Lord of Barnsley, Barbant, Dúnkeld, Valenza, The Wyrtmark and Casa De Lur. Emperor of Oren, Father of Foxes, Protector of the WeeFolk.

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    SOVRÈN MAJESTÈ, Reine Medea Amaranta Viola De Astrea, The Queen of Vikela, La Violetta

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    KLOG’AKAAL, Rex of Krugmar, Ruler of the Desert

  11. Tears up reading this, going into Blood Rage and breaking his entire office, smashing his boomsteel hammer against all sorts of rocks and walls, making the room look like a war had just ran through it "HOW CAN DIZ HAPPEN! WHO HURT MEIRA! MI ZIZTAH CAN NUB GO OUT LIKE DIZ.... REVENGE.... MI WILL FLAT DEM ALL! MI WILL BRING LEGIONZ OF URUK TO DER DOORZTEP AGH FLAT DEM FOR DIZ! MI WILL BRING FIRE TO DA NORTH!"

  12. *Would grab the letter from one of his goblins, sitting in his throne surrounded by skulls of his enemies* "Mi wonder whub diz ahm... Dey want mi to work wit da otherz? Mi could do dat... UG! GOBBO! WHO WROTE DIZ LETTUR AGH HOW DO MI REZPOND TO DEM?"

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