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Eternis

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Posts posted by Eternis

  1. Given (RP) Name: Eternis Ame'onn

     

    ((Skype name:  ChaseSimba))

     

    True (MC) Name: luckmor

     

    Race: Wood Elf

     

    Authentic Magic User: No, though I seek to learn hydromancy.

     

    Do ye seek adventure, knowledge, and companionship?:

     

    Adventure is my lifeblood, knowledge is my soul, and companionship is my reason to live.

     

    Chosen Profession: If I may, then as an acolyte, else a Pathfinder, Hand, or Ward.

     

    Combat Skills: Competent with the blade, Skilled with the bow, moderate unarmed combat training.

     

     

     

    Short Response:

     

     

     

    1.) You come across a massive ruin of ancient design; strange sounds and lights emanate from within.

     

     

     

    While out on his wanderings, the soft whispering of the wind brings an unusual set of noises, sounds that Eternis is unfamiliar with.  Walking towards the source of this noise, Eternis comes across a ruin lit with eldritch lights.

     

    Intensely curious, Eternis searches for as many entrances and/or exits as he can, then marks them.  Entering within five paces of each, checking for traps and marking points of interest, Eternis then returns immediately to his nearest superior, marking his trail if required.

     

     

    2.) While at a local bar you see two dark hooded figures in the corner discussing in a whispered conversation.  You can't quite make out what they're saying but you clearly hear the word "artefact".

     

     

     

    Eternis walks up to the two men, a mug of the most expensive drink at the bar in each hand.  Plonking the alcohol down on the table, one in front of each.

     

    Eternis begins to speak:

     

    "Hello there.  i couldn't help but overhear part of your conversation.  Now, I represent an organisation interested in the study of ancient artefacts and magic, and we would pay handsomely for the opportunity to do so on particularly powerful examples of such.  Now,  don't despair, we can arrange for only a temporary study of the artefact, although there's less money in it for you in that case, but before we go any further, I must warn you that we'll need evidence that the object firstly, contains magical properties, and secondly, behaves as you describe it to.

     

    Your thoughts?"

     

    Eternis sits back, waiting for a reply from the men.

     

     

     

    3.) Walking along the Anthos highway, you come across a masked man with a sword threatening a hooded figure, claiming he is a necromancer.

     

     

     

    Eternis runs swiftly to the masked man's side, his hands forming a placating gesture as he does so.

     

    "Sir, while I understand the urgency required in rooting out evil wherever possible, I must insist that you listen to me first!"

     

    Confused, the masked man turns on Eternis, "What do you mean a proper court?!"  Eternis' response bursts forth, "First, what if he is using this power for good? I know that there is a long history of people going against that, but how can you guarantee that this man is as evil as his predecessors? Otherwise, you're removing an asset to the forces of benevolence from this world!" Forestalling the masked man's next comment, Eternis continues. "Second, if he is indeed an evil necromancer, and you kill him now, what's to stop him from reviving from the magic he or perhaps an associate of his might use?  Third, and to some extent most importantly, what evidence have you that he's a necromancer at all, let alone one of malevolent nature?! Should he in fact be innocent, then you would have killed a simple traveller for nothing!"

    Eternis waits expectantly, and nervously, for the masked man's response.

  2. Full Name: Eternis Ame'Onn

    ((MCname)): luckmor

    Age: 662

    Race/Subrace: Elf/Woodelf

    Combat Training: Archery/Swordsmanship with the Wardens of Aegis.

    ((Amount of time available)): Mean; 30min-1hr/day weekdays, 2hr weekends.

    Other information: I live in Australia, so I'm on at unusual times for you US blokes.

  3. The Drug Trade:

    Sugar:

    In it's pure form, sugar is an addictive drug for elves, dulling the senses and giving an intriguing sense of intense calm. Once the sugar wears off, the returned senses feel abnormal (light too bright, sounds too loud, smells too strong) enough that prolonged use can lead to madness.

    Redstone:

    In it's powdered form, Redstone dulls the pain receptors in an orc's body, meaning he both feels less pain, and increased endurance for the duration. Once the redstone wears off, the injuries the orc inflicted upon himself causes aches and pains enough to slow and distract the orc. These effects last for one month, the redstone dust extending the time the internal injuries take to heal. If usage of the dust continues, then the user damages their muscles enough that they are permanently crippled in at least 1 limb.

    Glowstone dust:

    This strange dust, when introduced to the human nervous system via the nasal pasages, induces the feeling of weightlessness and speed, as well as enhancing the senses. Once the dust wears off, the senses feel abnormally dull. Prolonged usage of the dust causes a sensory overload that temporarily impaires or blocks one of the senses. If the addict continues in his or her usage, even in extreme moderation, the effect becomes permanent, and cannot be removed or improved by magic without damaging the brain.

    Gunpowder:

    Gunpowder, while lethal to the other races, contains minerals required for the dwarven immune system. Under normal circumstances, the food the dwarves ate, made from mountain plants that naturally absorbed these minerals, would be more than adequate for their needs. However, due to the lack of these minerals in plains-, moor-, and forest-grown plants have made it a nessecity for dwarves to import this powder. One dwarf discovered that over-dosing themselves with these nutrients causes an improvement in the reflexes, which led to a sudden onrush in purchases. A few months later, the dwarf started having intense couging fits. Three days later, he was pronounced dead due to an auto-immune disease. Overdoses in these minerals are now known to cause the immune system to overwork, and overreact to all perceived threats, leading to medical problems, while strengthening the ligaments which increases reflex speed. Overdoses are generally either self-induced by excitement-seeking dwarves, or induced by others as an attempt to poison. Even in doses below this limit, the poweder has been known to cause liver and kidney trouble, meaning that the dwarf is more susceptible to poisons and alcohol. If any dwarf feels a pain directly above the groinal region, they should consult a doctor immediately for a full check-up.

    This was fun to write, and if anyone wants to actually use this, please check with the lore-keepers before you do. Also, I invite discussion on this! :P

  4. ... By the way, I don't really don't know how the guild creation system works. I know that the lore has to be reviewed and accepted, but I don't know quite what that means. Who has the authority to accept this lore, and where does it go from there?

  5. My name is Eternis. I am a 227 year old elf, and I used to be a Warden back on Aegis. I have apprehended a few criminals, but have never been a criminal myself, nor have I been a witness to a crime. I am an expert excavator (>70), an acceptable farmer (20-ish), and an average lumberjack (35-ish). I own my own home, but it's still in construction. A Partus Puer at the Normandor dock would be my preferred occupation, as my home is most easily reached by sea. I'd be a capable worker, and I'll give notice before ending my term.

    Out-of-Character

    Skin: You've seen it.

    Lord of the craft application: Can't find it anymore

    Mincraft character name: Eternis

    Ban history: None.

    Character place of birth Aegis or Asulon: Small village somewhere in the elven territories.

    How many hours a week and what days: It varies.

    I live in Australia, so arranging times may be problematic, and if something I'm hoping for happens, I'll be leaving your employment. However, I will be giving you three IRL days notice should it come to pass.

  6. The Brothers of Niobe

    *On the journey across the sea, an elf was swept overboard during a storm. He sank metres below the surface, bubbles of air fleeing before his eyes. And then, the water spirit Lady Niobe came.*

    The Brotherhood was formed by that elf. Told that something was coming, and that it would crush the entire world beneath it's heel, he tried to convince people of their plight, but like all doomsayers, he was rejected, and called a fool. Reasoning that this would be the only reaction to him, should he continue on his current path, he decided to create the Brotherhood.

    ((OOC: This would be a guild open to everyone, devoted to helping people. The Spoiler text is what would be the post for the guild. If I've gone about this the wrong way, but you think it's a good idea, or you think it's a horrible idea, then please delete this thread. Either way, or if you think the idea needs tweaking, please message me.))

    Brothers of Niobe

    *On the journey across the sea, an elf was swept overboard during a storm. He sank metres below the surface, bubbles of air fleeing before his eyes. And then, the water spirit Lady Niobe came.*

    This guild was formed by that elf. Told that something was coming, and that it would crush the entire world beneath it's heel, he tried to convince people of their plight, but like all doomsayers, he was rejected, and called a fool. Reasoning that this would be the only reaction to him, should he continue on his current path, he decided to create the Brotherhood.

    Not knowing what is coming, or how it can be stopped, he waits for a message or a sign and prepares as best he can.

    Rules of the Brotherhood

    1: Anyone in need must be helped immediately, no matter what race, political opinion, or general creed.

    2: You cannot harm any sentient race, in any way, shape, or form, except in self defence.

    3: Any being with a greivance will be heard, and decisions will be made fairly.

    4: While in a region, efforts must be made to uphold the laws of said region, unless the laws cause undue strain, fear, or pain to the populace.

    5: When Niobe's call to arms is called, all guild members able to bear arms must defend any citizen unable to defend themselves.

    Any member who breaks these rules will be called for trial. If found guilty without sufficient reason, they will be given to those they have wronged for punishment.

    Ranks and Structure

    There are five levels of authority.

    Rank 1, Highest Authority: Fior Elder

    Current Fior Elder: Eternis.

    Obtained by: Popular vote from all members, coming from the ranks of the Trom Elders. Vote can only be held after death or abdication by the previous Fior Elder.

    Privileges: All, but can be forced out of position by popular vote from all members.

    Numbers: Only ever 1 Fior Elder.

    Rank 2: Trom Elder

    Current Trom Elders: -

    Obtained by: Appointment by the Fior Elder, or by popular vote after a new Fior Elder is chosen.

    Privileges: Full access to resources and treasury. Can pull authority on any of lower rank.

    Numbers: ~1 Trom Elder per 50 Brothers.

    Rank 3: Fior Brother

    Current Fior Brothers: -

    Privileges: Access to weapons, all building resources, and treasury if given full permission after notification to an elder. Can negotiate with full authority of the Brotherhood. This applies to all elders as well. Can pull authority on any of lower rank.

    Rank obtained by: Appointment by any Elder.

    Numbers: ~1 Fior Brother per 20 of lower rank.

    Rank 4: Trom Brother

    Current Trom Brothers: -

    Privileges: Access to weapons and basic building resources (wood, stone, dirt, etc.). Can order Fuair Brothers, and can initiate new members.

    Rank obtained by: Appointment by any of higher rank.

    Numbers: ~1 Trom Brother per 10 Fuair Brothers.

    Rank 5, Lowest Authority: Fuair Brother

    Newly joined members of the guild, after initiation.

    Current Fuair Brothers: -

    Rank obtained by: Joining. See “How to Join” for details.

    Privileges: Can apply for all privileges based upon situation. This applies to all members.

    Numbers: Any

    How to Join

    To join the Brotherhood, all you need do is talk to one of the Elders or any brother of higher rank than a Fuair Brother, and ask to join the guild. Then, you will be put through the initiation ceremony, and leave a message telling the guild who you are, and what your skills are, for the other members to see and recognize.

    ((OOC Guide for forum post))

    Minecraft Name:

    Name that Appears above your Head:

    Skill or Skills that You’re Focusing on (can be jack of all trades):

    Other information

    The Brotherhood does not discriminate, even to members of other orders or guilds. Any person, who is willing to join, can join.

  7. I like Denari, as posted above by Florisher. It has a great ring to it, and some great lore could be brought up around it (say, the largest goldmine in this area was originally the den of an ancient being named Ariel or something). Also, while I loved the name "Minas", I do believe that there should be a representative change in the currency to go with the traveling to the new land.

  8. OOC: Actually, if the mods could create (tele)ports near ships, it would give a really good feel, with different ships transporting you to different port locations, and seedy-looking ships transporting you a little while away.

  9. In my humble opinion, they should have a parliament made from those trained for leadership. In the elven council, one gains their place by dint of effort to the elven nation, and have proven themselves capable for such a task. As the humans have not nearly as much time, I say we train some families for leadership, so that there are capable leaders, but give the people a choice in their government.

    I do not care if my suggestion is shouted down, or even ignored. I just hope someone has a better one.

  10. Minecraft Name: luckmor

    RP Name: Eternis

    Your time zone: Australian Eastern Daylight Time

    Sword Skill Level: 0 (just started)

    Archery Skill Level: 0 (just started)

    Why do you want to join?

    I want to join so I can protect those in need, and to guide Malinor to a peaceful and cohesive future with the other races. I want to aid as much as I can in the fight against the undead and those who would invade.

    Which guard applied for: Archery Guard.

  11. Out-Of-Character:

    -Minecraft Account Name:

    Luckmor

    -How old are you?:

    14

    -Time-Zone/Country of Residence:

    Australia

    -Do you have a good grip on the English language/good grammar?:

    Yes

    -Small 2-3 Sentence Description of yourself:

    Erratically obsessive, adventurous, extremely into

    -How much time could you be on the server weekly?:

    More than ten hours, easily.

    -How long have you played minecraft?:

    3 months

    -What do you know about roleplaying?:

    I know how to stay in character, and I've done improv drama for three years. I know that what matters is how you react to the situation, and to react as the character would.

    -What do you expect this server will be like?:

    Fun, concerned mainly with the general feel of each race competing against one another, while still including the addictive enjoyment of the original game.

    -What other server(s) have you played on and why did you leave them?:

    I can't remember the two in particular, but there were too many

    -Have you read, understood, and agreed to the rules?:

    Yes.

    -Name the 4 races on this server:

    Orc, Elf, Undead, Dwarf, Human. (does undead count?)

    -How did you hear about us?:

    xtremetop100.com

    -What is your The Lord Of Craft forum account name?:

    luckyMoor

    In-Character:

    -Character Name:

    Eternis Ormison

    -What is your Race?:

    Elf.

    -Biography:

    Eternis was born in Laurelin, capital city of the elves. His parents were but humble shopkeepers, earning a living through his mother, Galadrin's baking and through his father, Oromis's carpentry. On Eternis' thirteenth birthday, there was an Undead raid on the Sister City, so Oromis grabbed his wooden sword, put on his leather armour, and ran off to help. A war party of orcs then arrived. They massacred the group sent to the city. Mad with grief, Galadrin Took her bow in hand and went off to fight the orcs. Eternis never saw her again. He vowed a hatred against all orcs from then on. He tried his hand at swordsmanship, but was only mediocre. He was a good bowman, but was nothing to the great archers of the kingdom. So he scouted out orc camps, selling all information he saw on the orcs to the dwarves. A month after he started this, he came across a small orcish village. He saw a war party leave and was about to run to the dwarves when he saw them. Starving women and children, farming what little they cound out of their paltry crops. He realised that the orcs were only doing what they could, what they knew to survive. When he thought on his rage, that sickened him. He started bringing food parcels to the village, not showing his face, for he could not bear the shame of being called a hero when he had guided the dwarves to massacre other orc villages. Soon, with hidden aid of Eternis, the orcish village thrived. The orcs no longer raided and instead farmed and built.

    On his twenty-third birthday, Eternis left the village to it's own devices and began a new project. To join the army and to hurt those who would hurt others simply for their own gain, but to protect those who had no other way of getting the resources they needed. To join together the separate races into a thriving whole, so that the undead could be vanquished quickly and efficiently, and to bring prosperity and happiness to all. Eternis, even these four years later, still cares for the orcs and will protect them fiercely in any debate, argument, or even inappropriate joke.

    -Character Age:

    27 (or whatever is correct for a young-adult elf)

    -Character Appearance:

    Blond with green highlight, wears loose-filling green clothing w/green hat.

    -Character Personality:

    Nice, friendly, open, but serious when necessary. Is open to peace, but will fight when threatened or to protect those that need help. Eternis is still ashamed of his past, and will react to any jokes or insults to orcs harshly, protecting their honour with his own. Eternis will take orders, but he won't accept an order to kill innocents. He'd rather die than harm those in need of help.

    -Your ambitions:

    To create an inter-species village somewhere so that others can see this example and stop fighting one another.

    -Can your character read or write?:

    Yes, both.

    -Can your character mine?:

    Yes, but badly

    -Can your character build?:

    Yes, but needs others for projects larger than a simple hut.

    -Can you wield a sword?:

    Not well, but if necessary I can hold my own

    -Enjoy Farming?:

    I don't particularly enjoy farming. I mean, seeding is fine, but I prefer to wander around than to stick in one particular spot.

    -Does your character have any special skills?:

    I can survive well, I can hold my own in a debate, and I'm a good archer.

    -Other Information:

  12. First off, one would need a spy/scout to watch over the base for a few days. Then, use a sapper (i.e: One who undermines the opposing base and (if possible) cracks it open with explosives (if possible on this server) or by hand, targeting the weakest point. Once that happens, they'll be wide open to attack from the centre of their base. Minimum effort/loss for maximum effect. IC will fall.

    Hopefully.

  13. Out-Of-Character:

    -Minecraft Account Name:

    Luckmor

    -How old are you?:

    14

    -Time-Zone/Country of Residence:

    Australia

    -Do you have a good grip on the English language/good grammar?:

    Yes

    -Small 2-3 Sentence Description of yourself:

    Erratically obsessive, adventurous, extremely into

    -How much time could you be on the server weekly?:

    Anywhere between 1 and 10hrs total

    -How long have you played minecraft?:

    3 months

    -What do you know about roleplaying?:

    I know how to stay in character, and I've done improv drama for three years.

    -What do you expect this server will be like?:

    Fun, concerned mainly with the general feel of each race competing against one another, while still including the addictive enjoyment of the original game.

    -What other server(s) have you played on and why did you leave them?:

    I can't remember the two in particular, but there were too many

    -Have you read, understood, and agreed to the rules?:

    Yes.

    -Name the 4 races on this server:

    Orc, Elf, Undead, Dwarf, Human. (does undead count?)

    -How did you hear about us?:

    xtremetop100.com

    -What is your The Lord Of Craft forum account name?:

    luckyMoor

    In-Character:

    -Character Name:

    Eternis

    -What is your Race?:

    Don't particularly mind. I guess Elf.

    -Biography:

    From an early age, Eternis had wanted to change the world. He tried his hand at swordsmanship, but was only mediocre. He was a good bowman, but was nothing to the great archers of the kingdom. So, he decided to join the army as a survival expert or to explore the land.

    -Character Age:

    Young adult (If elves are long-lived, or orcs are short-lived, I don't want to tie myself down to a number.)

    -Character Appearance:

    Don't care

    -Character Personality:

    Nice, friendly, open, but serious when necessary. Is open to peace, but will fight when threatened.

    -Your ambitions:

    To make an inter-species village somewhere without war.

    -Can your character read or write?:

    Yes, both.

    -Can your character mine?:

    Yes, though I prefer to make mines into permanent dwellings.

    -Can your character build?:

    I'm a relatively capable builder, but survival is my

    -Can you wield a sword?:

    Not well, but if necessary I can hold my own

    -Enjoy Farming?:

    I don't particularly enjoy farming. I mean, seeding is fine, but I prefer to wander around than to stick in one particular spot.

    -Does your character have any special skills?:

    Survival. (see other info)

    -Other Information:

    I'm good at creating caches of weapons, armour and tools in various locations and marking them. I'm also O.K with the bow.

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