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Lomrun

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Posts posted by Lomrun

  1. MC Name: Lomrun

    Character's Name: Wang Wei

    Character's Age: 34

     

    Character's Original Race (N/A if not applicable):

             N/A

     

    Transformed form:

             Laobai-Zhu

     

    Creator's MC Name:

             N/A

     

    Creator's RP Name:

             N/A

     

    Briefly explain the lore behind this construct or creature:

             

    Religion

     

    The  Hou-Zi consist of three sub-races: Laobai-Zhu, Fei-Zhu and Hei-Zhu – with two primary relgions. Shen-jiao, which refers to the God King Hou-Shen, and the ancestral spirits (his children). The second being Hua-jiao, more commonly worshipped by the Loabai-Zhu as Hou-Shen abandoned his people and treated Laobai-Zhu as lesser. Hua-jiao refers to the prophet Hualian, whom taught to adhere to the eightfold path of enlightenment. 

     

    Laobai-Zhu

     

    Often the most common of the Hou-Zi sub races. They reach a lifespan of up to 150, being one of the most shortest lived sub races. They are believed to be the direct ascendents of the God King’s son, Hou-Wang. Their fur is often a shade of brown, although their bodies come in all shapes and sizes. 

     

    Fei-Zhu

     

    The Fei-Zhu are the more ‘extravagant’ version of the Laobai-Zhu, with colorful fur and patterns which can manifest itself in many different color hues, such as yellow, red and gold. Although the smallest sub race, they outlive the Laobai-Zhu by at least a hundred years as they can reach up to the age of 250. They are seen as the most nimble, and often resort to the more finer arts. 

     

    Hei-Zhu

     

    Often seen as the more combative sub race, as they closely resemble the gorilla species. They share a slightly higher life expectancy than the Fei-Zhu, experiencing an average lifespan of 250 to 300 years old. They are by far the strongest and tallest of the Hou-Zi race. 

     

    History, the beginning to modern times. 

     

    The Hou-Zi were forced by the daemon Metzli to serve as servants. Her choice fell upon Hou-Shen, whom was chosen as the leader to lead the new race that Metzli wished to create. Hou-Shen grew stronger and stronger, through the power granted to him by daemon Metzli, who gave him a crown with a jade, tasked with being the prophet for his people. It did not take long for the Hou-Zi to expand immensely and their territory grew larger by the week. This, in turn, caused many conflicts with primarily the elves of Axios and war was inevitable. During the war, the prophet Hou-Shen perished and his spirit taken by Metzli, only to return to a greater and far stronger form. The Elves proved to be a force too strong, even for Hou-Shen and daemon Metzli and the war was lost. Hou-Shen was forced to live in the jungles of Asul, which he remained in for five hundred years. 

     

    The Hou-Zi people fell into chaos as nobles fought among themselves, and no prophet to guide them as Hou-Shen had withdrawn to the jungle due to his defeat during the great Hou-Zi / Elven war. With no guidance or strong leadership, the Hou-Zi fell back to their primitive ways, although they are rebuilding the civilization that they once had. 

     

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             N/A

     

    Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?:

             Yes

     

    Are you aware that if this creature's lore is undergoing an activity trial and that trial fails, you will no longer be able to play this creature and will be forced to either revert the character back to its normal form (if it was a transformative type) or stop playing the character entirely (if it is an entirely new creature)?:

             Yes

     

    Do you consent to accepting what may happen to this character?:

             Yes

     

    Have you applied for this creature on this character before, and had it denied? If so, link the app:

             No

  2. MC Name: Lomrun

    Character's Name: Taeluir

    Character's Age: 76

     

    Character's Race:

             High Elf

     

    What magic(s) will you be learning?

             Water Evocation

     

    Teacher's MC Name:

             Seen1

     

    Teacher's RP Name:

             Balandir Induilie

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             N/A

     

    Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?:

             Yes

     

    Are you aware that if this magic is undergoing an activity trial and fails said trial, that you will lose the magic?:

             Yes

     

    Have you applied for this magic on this character before, and had it denied? If so, link the app:

             N/A

  3. [[OOC]]

    IGN: Lomrun

    Discord [Optional]: Lomrun#0400

     

    [[IC]]

    Name: Taeluir

    Race: High Elf

    Age: 76

    School(s) and Certifications applying to:  Master’s Certification of Magical Ability in the Arcane

    Magics known prior: None.

    Are you interested in teaching, should you complete a degree?: Yes

    Do you accept the rules and regulations of the Eternal College and of Fi’halen?: Yes

  4. [!] A note & pamphlet is pinned to the Dunshire Noticeboard. 

     

    The Conservative Party of Dunshire

     

    1. General Information

    (usually shortened to the Conservative Party, or informally known as the Erpublicans) is a centre-right political party in Dunshire. 

    The party was founded on the 11th of Malin’s Welcome 1696 by Erling Newburrow, the party usually promotes conservative policies averse to change or innovation, to promote traditional values. 

     

    1. Proposed Policies & Beliefs

     

    Most “Erpublicans” believe in:

    • A halfling should be proper at all times, unless radical times call for radical measures. (e.g. wearing a shirt at ALL times!)
    • Every inhabitant of Dunshire has to contribute to Dunshire in one way or another. (Those without a job will lose their benefits.) 
    • A wall must be build around Dunshire to keep tall scary individuals out that wish to harm us. (No longer will Dunshire submit to raids and pillaging.) 
    • Burrow owners should not be punished for defending themselves against people who break into their homes. 
    • Dunshire must remain independent and never join another kingdom or lose its right of freedom.
    • There should be more support given to those who protect Dunshire and its traditions. 
    • A more conscious effort to preserve the flora and fauna.
    • Elections must be changed to be more democratic.
    • Pumpkin Lord Knox is our one and only true god. 
    • Marriage is encouraged. 

     

    1. Membership

    A halfling wishing to join the Conservative Party may contact:

    Erling Newburron (Lomrun#0400)

    4 Lake’s Root, Dunshire

    Atlas

     

     

    [!] An additional note is pinned directly underneath the pamphlet & the note. 

    “Those wishing to contribute to party policies and/or propose changes are welcome to speak to Erling Newburrow. Your voice shall be heard.” 

     

     

     

     

     

     

     

  5. Out-Of-Character Information

    Please fill out the following questions as accurately as possible, and ensure the essential details are accurate.

    Minecraft Account Name: Lomrun

    How old are you?: 16

    Time-Zone: GMT +1

    Have you read, understood and agreed to the rules?: Yes.

    What previous experience have you had in role-playing?:

    I started out my roleplay adventure with World of Warcraft, Gmod and GTA San Andreas Multiplayer. Even though I spent my time roleplaying a thug/criminal, I feel like it's time for a change. I stumbled upon the roleplaying community of minecraft and found it to be quite interesting.

    How did you hear about the the Lord of the Craft?:

    I heard Tales of Mel-Lenxia was a good roleplay server, however, it went down about a year ago apparently and someone in the comments mentioned this server.

    Link any applications that you have previously made for the server: /

    Have you posted this application on the Minecraft Forum? If not, then please do so (link above): Yes.

    Have you read the Human lore, and shall you ensure you make use of it and follow it in your biography?: Yes.

    Definitions

    In your own words define the following terms. Do not take any definitions from elsewhere!:

    Role-playing: Role-playing is where one acts like another person. Reacts as mentioned person and thinks like said person.

    Meta-gaming: Meta-gaming is using information which your character doesn't know in-characterly or where one would go out of character to obtain information which he could later on use in-characterly.

    Power-emoting: Power-emoting is where one predicts the actions of another player, and/or doesn't give one an option to fight or emote back. Example being, one sneaking up on another playing and stabbing him with a knife. Telling him he has died, thus, forcing the player to die and not giving him a chance to fight back as he might've heard the other player's footsteps.

    In-Character Information:

    Complete the following biography on your character:

    Full Name: Henry Cartwright

    Current Age: Thirty-four years old.

    Sub-race (if any): //

    Past / History (include childhood, major-events, etc. 2+ paragraphs long):

    Nothing ever happened in Henry's life. He grew up as an ordinary young boy in a nameless town along with his three older brothers. As a farmer, his family was moderately poor. Being taught no proper education, he worked at his father's farm along with his older brothers. His father was always worrying about money and how to gain more money. Henry grew up with the same worry. Money.

    One day when his two older brothers where buying farm supplies in town, said town was raided by bandits. Henry's oldest brother died that day, protecting his goods and little money he had, along with his second oldest brother, whom got injured in the raid.

    It had a major impact on Henry, as he started to get more and more afraid of the outside world.

    To this day, Henry still lives at his father's farm - taking care of his father and taking care of the wheat. He hasn't really been outside the ten mile radius of his house, due to his fear for bandits and thieves, caused by the death of his brother.

    Ambitions for the Future: Henry doesn't have much ambitions for the future. He wishes to live a peaceful live on the farm, hoping to one day expand the hay shed and his precious wheat farm.

    Personality: Henry is somewhat socially akward. He doesn't enjoy a drink with friends, or talking to people in general. He does hum as he plows his land, or whilst doing any other activity. He surely enjoys music, as it calms him down and makes him more concentrated on his work.

    Skills: Henry is particulary good at farming, and he enjoys doing so.

    Appearance (this must include an in-game screenshot of your skin): lU0NHUl.png

    Henry appears to wear a grey-ish cheap fabric shirt, along with brown, cheap-fabric pants and a regular brown hat.

    Any other details you wish to share about your character:

    //

    Open-Response-Questions

    Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.

    ____

    1. Whilst in the mighty human capital you notice a dark-clothed figure stealthily making his way towards the Emperor’s palace - he is clearly up to no good. There are guards within shouting distance - what do you do?

    Answer: Henry frowns upon noticing the individual, wondering what he is going to do.

    Henry decides that it is best to leave the individual alone, as he'd like to remain out of trouble and not cause a scene.

    As the invidividual sneaks his way towards the Emperor's Palace, out of Henry's eyesight; he starts to feel somewhat guilty but relieved as the alarm bells start to rang.

    As Henry later visited the capital again for several farming supplies, he hears that the shady-looking person had been caught, and even though he only injured a guard, was executed two days later.

    2. Whilst wandering in the deep oak forest you come across a large clearing, in which sits a small cobbled cottage. Outside it stands an unstable old man armed with a small iron blade, surrounded by two heavily armed bandits - they appear to be threatening him. You are armed with leather armour and an iron longsword, how do you react?

    Answer: Henry gulps before making his way toward the bandits, drawing his blade as he points it toward the bandits; dropping it on the floor, and taking his leather armor off quickly after; offering it to the bandits, asking them to leave the man alone and take his belongings instead.

    One of the bandits walks up and picks up Henry's belongings instead, as the other proceeds to keep a close eye on the old man; still having his blade drawn.

    As the bandit collects Henry's belongings, the old man charges at the other bandit. A battle commences between the bandit and the old man in which the old man got injured.

    As the fight commenced, Henry got struck with guilt. He should've helped the man out in a different way, if only he would'nt have been such an idiot. Bandits are never to be trusted. Henry bites his lower lip, unsure what to do whilst the old man gets the bandit's blade swung at him.

    The bandit's blade leaves a nasty cut in the old man's chest, whom is unable to dodge the attack, causing the old man to drop to his knees.

    The bandit rushes inside the cobbled cottage; collecting the coins found inside and leaving along with his friend, leaving the old man for dead.

    3. You are standing within the mighty human capital when you notice a small man standing behind a colourful stall. You approach the stall and notice that the man is selling a variety of general goods - he says that he is selling just about anything and that he has no set prices. He is willing to allow you to haggle and choose prices. What do you do? (Explain: your haggling, items of choice and the discussion that happens).

    Answer: "Good day to you, dear sir."

    The man nods at Henry, smiling at him. Henry approaches the man, inspecting the goods and what not. Henry lays his eyes upon a fine blacksmithing hammer, his eyes widen.

    The small man notices Henry has some interest for the blacksmith hammer.

    "It's made out of the best material out there!"

    "Really now? That is..- Amazing."

    "Mhm, yes... It sure is amazing. Only thirty-four silver coins!"

    Henry reaches around his waist to grasp his coin purse, opening it and browsing through the contents and counting forty silver coins.

    "Well, sir. It seems like I've only brought thirty-five silver coins, and I'd like to keep some as I need some bread as well."

    The small man frowns, before smirking and clapping in his hands.

    "I almost forgot, it's a national holiday! Today, for only thirty silver coins, it is yours!"

    "Well, you see. Let's make it twenty-five silver coins."

    The small man sighs as he puts both hands on his hips; gazing at Henry for a second before continuing the conversation.

    "Fine, fine..- Twenty five. God damn it."

    The small man picks up the hammer from the table as he passes it onto Henry; taking the coins from Henry. Quickly tucking the coins into his pockets. Henry bids the man farewell and heads on his way.

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