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Dork117

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Posts posted by Dork117

  1.  You can also fill out the format below if you’d like to be added in!]

    McName: Dork117

    Rp Name: Alfred

    Race: Human
    Hometown: Volgberg (Just a made up place. I am really lost in current events and places. No actual place that I have)

    Duties that interest you: Farmer

    Discord: Dork117 #2832

    How long have you been on LotC?: Couple of years now but I haven't been on much in recent times. Trying to get back into the swing of things.

  2. OOC:

    MC name: Dork117

    Active hours: Varies. 1-7 hours or so.

    How come you want to join?: Just need a place with active RP

    MCly good at? (Building, Archery, etc): Not exactly sure. Archery I guess.

     

    IC:

    RP name: Jon Wheat

    Gender: Male

    Strengths: Farmer and good with animals.

     

     

    Besides all this I have a few questions. First off, what exactly is the orders goal or is just some community like order. Secondly I want to know if there is some discord or skype.

  3. MC Name:

    Dork117

    Character Name:

    Thordak Ireheart

    Character Age:

    56

    Profession:

    Miner, Blacksmith

    Appearance:

    Young lad with a well kept black beard and long black hair which he holds in a small ponytail. 

    Bloodline - Feel free to contact Gror (MCPancakes)for help:

    I might need help with this...

    Define who you shall be related to inside the bloodline (E.g, Son of ___, grandson of ___ etc):

    None as of yet

    Do you agree to follow the Clan Tenets OOC’ly and IC’ly and face the consequences for their breaking?:

    Yes

    Do you have Teamspeak?:

    Yes

    Do you have Skype? (If yes put in your skype name or send it to me through a pm):

    Jordydek

    Image of the skin you intend to use:

    https://gyazo.com/d8b8f69bccce775582f8c9408815b0fa

  4. Minecraft Name:

    Dork117

    Age:

    20

    OOC Information:

    I like memes
    Do you have discord and teamspeak?:

    Yes

     

    Character Name:

    Oliver

    Race:  

    Human

    Profession:  

    Lumberjack (Main) / Fisher (Second)

    Is this character your primary character?:

    Sorta

    Past PvP/Military Experience:  

    PVP: Decent

    IC experience: None

    OOC leadership: a little

  5. MC Name: Dork117

     

    Name: Harrold

     

    Race: Human

     

    Militant skills:

    • Skills with two handed axe
    • Skills with one handed axe
    • Many years of battle experience as a mercenary

     

    Position applied for: Soldier

     

    Oath: “I Harrold do swear upon all that I hold dear to live to the tenets and doctrines of this order, I do solemnly swear to be true to my brethren and zealous in fighting those who would seek to harm this order. I promise to follow any and all that is asked of me from those in command.”

     

    Skype name (Can be PM'd if kept private): Jordydek

  6. 16 minutes ago, StokedOff said:

    Rped with him for months straight every single day last time he was GM. He was very unbiased and never abused his power. He'd be a great addition back onto the GM team. +1000 Oh and these anti Oren and anti pyro guys posting on here are biased against him. I guarded him almost every day as one of his Nauzican and he never even got close to being killed. That being said he would never have had to tp away from these dudes and abuse powers. These guys are making stuff up to try and slander pyro. Oh and Drfates excuse about him insulting friends on teamspeak is irrelevant. Who doesn't insult their friends on TS? I even recall when I first joined the server all the GMs and Admins were memeing and insulting eachother in a community meeting. 

    I am not some mindless anti oren/anti Pyro dude here to slander. I am simply stating what I have seen so far. Like I said, he has been a nice dude and I am sure he can RP well. I simply think he won't make a good GM because of the bias during the war he showed. 

  7. I know little about Pyro but I do not think he should be GM, not yet at least. He has been nice to me so far but during the great war he has shown great bias and salt. I think that is simply not GM behavior and have to say this. 

  8.  

    IC

    Name:

    Patryk Belinsky

     

    Race:

    Human

     

    Service: (Nun, Monk, Priest, Holy Knight, Vicar Bannerman, Charity Worker, other) 

    Priest

     

    Why do you wish to assist the Church?: 

    To assists the church in spreading the faith as well as getting closer to God through the means of prayer and study. A single man can only go so far in his studies, perhaps with the backing of the church and its vast collection of books and holy scolls I may continue this all.

     

    Anything else?:

    Nothing but my Vow to serve God and the high pontiff himself.

     

    OOC

    Minecraft Name:

    Dork117

     

    Skype Name:

    Jordydek

  9. The Skullzplitter tribe

     

    8cjWisg.jpg

     

    Lu'thar was quite happy to find this new weapon. Certain orcs in the tribe even praised and hailed him, calling him the great saviour. With winter nearing it's end however, orcs packed their belongings. They took simple tents from this camp for their ever growing population. They also took any wagons if there even were any to take along their food. If there weren't any then any remaining slave would simply have to carry it along with some unfortunate orcs. Finally they got on the move again, orcs weren't meant to stay in one place for long anyway.

     

    Once they reached the new location Lu'thar decided to direct all his efforts to recruiting and training his horde, making sure they were ready for the battles to come. Hunting didn't need to be done with the amount of food they had stolen so this was the perfect time for it.

     

     

    Actions

     

    • Recruiting new warriors (3 points)
    • Training warriors (1 point)
    • Free movement

    4ns2GeN.jpg

     

     

    Military:

    Trained: 50

    Experienced: 50

     

    Technology:

    Stone weapons (+1 cool stolen axe)

    Archery

    thin leather/hide armour

     

    Race traits:

    - Superior strength 

    - High reproduction 

    - Natural body armour 

     

    - Magicly inept 

    - Stuborn 

    - Wanderers 

     

     

    Civil Feeling: Overjoyed

    Base Population: 760

    Military Population: 50 Trained, 50 Experienced.

    Food Supplies: FULL

    Faith: Content

    Diplomacy: Extremely Disliked

     

  10. The Skullzplitter tribe

     

    fP2oDeg.jpg

     

    Lu'thar and the orcs laughed and celebrated once they entered the camp, taking what the lizardmen used to own by right of conquest. The ones captured wwould be used and abused if any way shape or form an orc just wished for. However, with winter right around the corner the orcs decided to use this camp to stay for a little bit, knowing it would be stupid to travel during this harsh winter at all. There was enough food and cover for them to survive as well, so there was no issue there. The first thing the orcs did, upon receiving word that they were to stay during winter, was removing, destroying and defiling the stupid shrine these Lizardmen had. The other thing they did was reqruit and train more warriors, wishing to expand their ability to fight and raid.

     

     

    Actions

     

    • Remove the Lizardmen shrine (1 point)
    • Recruit new warriors (1 point)
    • Train all warriors (2 points)

     

     

    Military:

    Trained: 40

    Experienced: 30

     

    Technology:

    Stone weapons

    Archery

    thin leather/hide armour

     

    Race traits:

    - Superior strength 

    - High reproduction 

    - Natural body armour 

     

    - Magicly inept 

    - Stuborn 

    - Wanderers 

  11. Skullzplitter tribe

     

    r8KbhfT.jpg

     

    Lu'thar couldn't help but smile upon hearing that there were lizardmen ahead. This would surely get the orcs going, most of them loving a good fight. The sign which was seemingly sent by Gorsnik, himself only strengtend his conviction. It was nearly winter so this raid could also provide food and clothes for him and his tribe to survive. 

     

    It was during the night that they attacked, only the infants and a few orcs staying back while the rest of the population lined up for an attack on the camp. There were only a 100 warriors with actual weapons but this didn't bother Lu'thar all that much. The orcs were a strong race and made to fight. The normal population that stood with him were equiped with branches, clubs or just their fists at best. A few warriors however, were send ahead of time in order to sneakingly set fire at the corners of the camp. Lu'thar had seen many winters and thus knew mortals and animals alike fled from the danger. What he did here was no different, the fire would engulf their camp and cause them to flee through the only spot which had no fire. If this all worked out they were not ready nor had the space to fight back.

     

     

    Actions

    • Raid the lizardmen camp. Strategy, set fire to certain places at their camp during night and have they flee through a narrow spot where the Orcs would ambush them. The goal is to take anything useful, such as food, weapons, clothes and other goodies. Any surviving lizardmen would be enslaved and eaten if need be. Attacking force: around 800. (4 points)
    • Free movement

    s7PIod6.jpg

  12. Skullzplitter tribe

     

    hwoNda0.jpg

     

    Lu'thar looked up at the sky as he and his tribe moved north alongside the river. Yet the only thing on his mind was the vision he had gotten only a few days earlier. A man telling him to go north to fight whilst handing him the orc infant. He knew that this had to mean something and thus swiftly ordered his tribe north, shaking the confusion off of him. During their travel along the river Lu'thar made sure to have his tribe collect water and create a nice supply of it. During these travels some strong orcs were always send ahead to scout and make sure everything was safe. 

     

    Actions

    • Gather a supply of water from the river. (2 points)
    • Scout ahead of the tribe for any dangers, villages to raid or recources of interest (2 points)
    • Fee movement

     

    db6Jmja.jpg

  13. To the esteemed lords Var Ruthern of the workers guild,

     

    Recently I've noticed the posters of your guild and needless to say I am quite interested. I, myself, am a skilled lumerjack and often find myself running into trouble finding people whom will buy my wares or services. With this letter I request to talk to someone of the guild so we may learn more about eachother.

     

    Dane Lester

  14. Forum Name:

    Dork117

     

    Tribe Name/Leader:

    Lu'thar of clan Bloodsmasha

    Skulzplitter tribe

     

    Race:

    Orcs

    BU40eiw.jpg

     

    Religion:

    The Skulzplitter tribe has a single god named Gorsnik. This god is an orc and stands only for war and fertility. It is for this reason that the orcs are known only for war, raids and *******. The religion is very primitive and doesn't have many if any rules at all. Every orc serves Gorsnik in his own little way.

     

    Skype: (Optional)

    Already in the chat :P

     

    Backstory:

    Back in the day the Orcs are said to have been led by Gorsnik himself in a massive horde. With Goblins, trolls and sometimes even giants they ravaged the lands untill they could find nothing more to pillage. Since they could find nothing more to fight or raid they slowly turned impatient. Then overnight Gorsnik dissapeared causing a major fight to break out in the horde. After this others could sweep in and fight back against the orcs. 

     

    Today a large orc tribe led by Lu'thar are in search for war. They wish to please Gorsnik and make him find his way back to them ever since he lost his way in peace.

     

    -Tribal Traits-

    - Non Human (2)

    - Small tribal warband (1)

    - Small food supply (1)

    - Medium population boost (3)

    - Mystical visitor (2)

     

    - Hated (+2)

     

    -Racial Traits-

    - Superior strength (2)

    - High reproduction (2)

    - Natural body armour (2)

     

    - Magicly inept (+2)

    - Stuborn (+1)

    - Wanderers (+1)

     

     

  15. I really like this but I do have a few questions. Are single player robberies no longer a thing?

    Also, how would this work in practice? Will defenders get a notification that a heist is being performed on them? Will it turn pvp or is this complete RP?

  16. Colony of Oligia

     

    wvDES4h.jpg

     

    Gerard sat in a room with his business partners discussing what had happened so far. First they were pleased to hear the news of how the people shared their warmth with others yet this quickly turned into men complaining at how they lost slaves and thus money. Finally their was the problem of some giant creatures wandering about the town. Many lives had been lost and only one man had returned, terrified and without the will to seemingly share much more information. In the end he was nicknamed 'lucky frost' by some soldier, refrencing both how lucky he was to survive and the frostbite that has spread onto his limbs.

     

    Next was to decide how the colony was to move forward. All sorts of idea's were shared but in the end they had all decided on just a few. Even with winter's end in sight, none of them dared to send out another party into the wild during this cold period. Instead they send men to the shore in order to start ice fishing. Many most likely didn't know how but luckily there were a few fishers from the northen provinces that came along to these new lands whom could teach the rest. Second all of them agreed to start a project to create fireplaces around the town, surrounded by stone and well guarded as to keep the people warm in cold periods or to be used during festivals. In their minds however, they simply didn't want to loose anymore slaves and this was a somewhat cheap solution. 

     

     

     

    Actions

    • A project is started to make controlled fireplaces which will help during cold periods and festivals. These fires would be guarded as to prevent accidents or assaults from happening. Finally, these fires would also help to keep slaves alive. (2)
    • People are sent out to the shores in attempt to start ice fishing. (2)

     

     

    Spoiler

    Buildings:

    • Paved roads (1)
    • Gold mine (1)
    • port (2)
    • Grain storage (Unfinished 1)

     

    Military:

    • 1000 (trained)
    • Iron weapons
    • Iron armour

     

    Goverment:

    Oligia is still a small colonia nation that is currently run by Gerard Kajik and a few other merchants. Gerard leads this project as his business partners are still in the old world. They did however, send some of their own men with Gerard to make sure things went smoothly. It is Gerard's dream to one day crown himself king of Oligia.

     

    Religion:

    Velk, the father of gods is the highest being within their religion. He is represented by a high priest who in turn represents a large part of the religion. Tenir, the god of war, also has a high priest representing him but stands lower than Velka's priest. This branch of the church however, always gets a cut of all spoils of war. Finally, there is Elyianna, the god of fertility, whom has a priest of the same standing as Tenir's priest. This part of the church mostly deals with marriages and orphanages.

     

    Hot topics:

    • All high priests and business partners are still in the old world. Some men were send along though. Even some local priests.
    • A small portion of the population are slaves.
    • The few slaves that remain are unhappy but are afraid to act with so many soldiers around.
    • The survivor is nicknamed 'lucky frost'

     

  17. Colony of Oligia

    gt4Tf0j.jpg

     

    Gerard was surprised to hear of monsters and giants. At first he didn't belief it but the harsh winter and the endless howls and roars from the forrest quickly made him change his mind. He still didn't think it was as bad as they said and thus he made silent plans in his head to enslave the beast of possible. One can only imagine the price that would fetch if sold to the old world.

     

    Winter on the new world was a new extreme most people had never faced. Most people were inside with their fires lit, sharing stories and eating warm soup. It was only at times when there was little wind and no storm that children came outside to play. With a deep sigh Gerard watched the winter drag on. He clearly underestimated it as he wished to continue work in order to quickly have this colony going. With his options limited he decided to send out some hunters to the outskirts of town in hopes to capture some small and exotic beasts. Next he spoke with some of the priests he brought with him to declare that men and woman had to stay together and share their warmth. With this he hoped to keep his population happy as well as grow it in te future.

     

    Actions

    • Hunters are send to the outskirts of town to hunt small and exotic beasts of the new world. (2)
    • A call from the church to have men and woman share their warmth. (2)

     

     

    Spoiler

    Buildings:

    • Paved roads (1)
    • Gold mine (1)
    • port (2)

     

    Military:

    • 1000 (trained?)
    • Iron weapons
    • Iron armour

     

    Goverment:

    Oligia is still a small colonia nation that is currently run by Gerard Kajik and a few other merchants. Gerard leads this project as his business partners are still in the old world. They did however, send some of their own men with Gerard to make sure things went smoothly. It is Gerard's dream to one day crown himself king of Oligia.

     

    Religion:

    Velk, the father of gods is the highest being within their religion. He is represented by a high priest who in turn represents a large part of the religion. Tenir, the god of war, also has a high priest representing him but stands lower than Velka's priest. This branch of the church however, always gets a cut of all spoils of war. Finally, there is Elyianna, the god of fertility, whom has a priest of the same standing as Tenir's priest. This part of the church mostly deals with marriages and orphanages.

     

    Hot topics:

    • All high priests and business partners are still in the old world. Some men were send along though. Even some local priests.
    • A small portion of the population are slaves.

     

  18. Colony of Oligia

     

    Ship.jpg

     

    Gerard sat on a tree stump, playing with a coin in his hand. Sounds of hammers and people surrounded the place. They had finally arrived in this supposed new world many spoke of. Weeks had passed since they got here and already a colony had started to take shape with him as leader. It had taken a lot of work to get all these people here as he had to pay for the ships, supplies and soldiers all by himself. Not only that but he needed to convince many people to travel with him to these new lands. This took a bribe of the high priest of Velka, declaring the land they settled on holy.

     

    Back home he was a wealthy merchant who worked his way up to gain the title of lord yet when wars broke out that all meant nothing. Many wished to have him on their side but Gerard didn't feel like fighting for an old rusty crown like everybody else. No, He would forge himself a new one. For this reason he traveld to these lands. To make himself king, to explore, to become even richer. Who knew, he might even get better slaves than his currentl elven concubine. 

     

     

    0WzgERs.jpg

     

    One of the first things Gerard ordered was for a small group of soldiers to scout more inland, wishing to know what kind of strange things this land had to offer. Next he started working on the docks with a large group of people. For gerard this was very important as he could sustain his wealth by trading with the old world. At the same time a smaller group of workers were building a grain storage, making sure that the exces food the farms supplied them with wouldn't go to waste. 

     

     

    Actions:

     

    • Scout more inland with a small groupd of soldiers. Orders are for them to be careful and not to engage in combat if possible. They are to find new species, recources and more. (1)
    • Building a port (2)
    • building a grain storage (1)

     

    Spoiler

    Buildings:

    • Paved roads (1)
    • Gold mine (1)

     

    Military:

    • 1000 (trained?)
    • Iron weapons
    • Iron armour

     

    Goverment:

    Oligia is still a small colonia nation that is currently run by Gerard Kajik and a few other merchants. Gerard leads this project as his business partners are still in the old world. They did however, send some of their own men with Gerard to make sure things went smoothly. It is Gerard's dream to one day crown himself king of Oligia.

     

    Religion:

    Velk, the father of gods is the highest being within their religion. He is represented by a high priest who in turn represents a large part of the religion. Tenir, the god of war, also has a high priest representing him but stands lower than Velka's priest. This branch of the church however, always gets a cut of all spoils of war. Finally, there is Elyianna, the god of fertility, whom has a priest of the same standing as Tenir's priest. This part of the church mostly deals with marriages and orphanages.

     

    Hot topics:

    • All high priests and business partners are still in the old world. Some men were send along though. Even some local priests.
    • A small portion of the population are slaves of different races.

     

  19. Flag(Optional):

      PAGY14M.png

     

    Name of Civilization:

    Colony of Oligia 

    (Will eventually change)

     

    Type of Government w/ Ruler:

    Colony ruled by Gerard Kajik 

    (Will eventually grow and change)

     

    Race(Limited amount of racial bonuses(nothing serious):

    Human

     

    Religion:

    Velka

     

    This religion knows only of three gods. Tenir, the god of war, Elyiana, the god of fertility and Velka, the father of gods. Each of of these gods has a high priest yet the priet of Velka stands the highest and thus holds most power within this religion. 

     

    Location w/ Picture:

    5Ye1ATT.jpg

     

    Skype (For Updates):

    You know it :D

     

    Short Backstory:

    Gerard was an extremely wealthy merchant. At age 18 he was given the title of lord and at age 23 he became the richest man of his kingdom. Unfortunately for him, this all had little meaning as civil war erupted and an outside invading force took advantage of this weakness. Instead of using his wealth to save what little could be saved he decided to depart for the new world. At great speed he bought large ships and promised farmers and local merchants of a bright future on this new land. He even bribed the high priest of Velka to declare the place where he would settle holy.

     

    [Traits]

    Advanced civilisation (2)

    Paved roads (1)

    Common trade route (1)

    Gold mine (3)

    Small village warband (1)

    Holy ground (1)

    Xenophobic (+2)

     

     

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