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Mabah

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Posts posted by Mabah

  1. MC Name: JDG617 (Previously Mabah)

    Character's Name: Aereis

    Character's Age: 894

     

    Character's Race:

             Mali'aheral

     

    Link to your accepted MA:

              https://www.lordofthecraft.net/forums/topic/144215-sensory-illusions-self-teaching-vxntageaereis-raemonn/?tab=comments#comment-1356792

     

    What magic(s) will you be teaching?

             Sensory Illusions

     

    Summarise the Lore of this magic(s):

             

    Sensory Illusions is the art of creating things that are not actually seen or felt and then causing them to be so. This means that they can make people perceive what is not happening or what is not real. An example of this is an illusionist creating a slice of cake that is not there and then once a person tastes it, making it taste just like that piece of cake. Sensory Illusions is usually divided by magical scholars into three categories: Glamours, Figments, and Phantasms. Each is different in its own way. Glamours are masking an object that already exists, changing the way it feels, looks, smells, etc. Figments are creating something completely different and new. Lastly, Phantasms are creating feelings and emotions in the mind of whoever is being deceived through Sensory Illusions. A Sensory Illusionist cannot create anything that is not believable to the subconscious. This means that they cannot create a flying purple orc with a dragon's head, as no one has seen this. A rule of thumb when creating any illusion is that the Illusionist must have witnessed, seen, and/or experienced this. This means that they must know how something looks, smells, feels, and sounds to create it effectively. If someone realizes that something isn't real, then it will shatter. This does not mean that if they are told it is an illusion or know the person is an Illusionist, they will immediately shatter the illusion. A mage who practices Sensory Illusions is incapable of tricking themselves through illusions as their subconscious will know that they are being tricked. An Illusionist also cannot cast an illusion that they cannot see. They are not capable of making a lion be seen inside a room they are not in as they would not be able to see it. With any illusion, the smaller and simpler it is, the easier it is to perform.

     

    Starting with the easiest category of Illusions is Glamours. Glamours are masking an object and changing how they look, feel, and are experienced. Examples of Glamours include changing elf ears to human ears, masking a face to look different, etc. This is the easiest category to cast as you already have something and you are just changing how it is. The smaller the Glamour is, the easier it is to cast. This is the due to the fact that you are not changing as much as you would with a larger glamour. As in the definition, an object is required to mask over. You must have some sort of imperfection when you cast a full-body Glamour.

     

    Secondly, there is the Figments. Figments are the casting of an illusion that is completely new. This means it does not require something to be masked over. Examples of Figments include making someone believe that you are casting a magic you do not know such as making it look like you have fire coming from your hand,  an animal running around a city square, etc. It is hard to keep a figment seeming realistic as someone can easily walk through it or put something through it to shatter the illusion. You can create figments that are not seen, such as a voice or a smell, but there must be some basis behind this, such as someone casting lightning evocation to cause immense roaring thunder.

     

    Last but not least are Phantasms. Phantasms can vary in difficulty but are usually pretty difficult to cast as they require to suggest an emotion or feeling into someone's mind. This is NOT Mental Magic. Mental Magic is entering someone's mind and forcing emotions and feelings. Phantasms are merely suggesting something. They are emotions or feelings that are simply thrown into the mind by an illusionist. They can be taken in and embraced or declined by the mind by more prevalent emotions. If these don't make sense, they will shatter and not exist anymore. You also cannot force emotions or feelings onto a person. An example of this, is forcing someone who doesn't like you to like you or forcing someone to fall in love. This is very much impossible to do as the mind would take the more prevalent emotions and put them over these feelings.

     

     

     

     

    Write up a lesson that your character would give to a student:

             

    (This is a mid-tier lesson in which the student learns of Phantasms.)

     

    Lesson:

    Aereis sits down in a seat by the roaring fire, placing his staff to rest up against his legs. "Today, you will learn of Phantasms." Aereis says this with a sense of sureness and finality.

    The student sits near Aereis and asks. "What is that, Aereis?"

    Aereis responds with, "A phantasm is an emotion or feeling that one plants inside of the mind of another. It is not invading their mind but simply throwing a feeling into the depths of their consciousness."

    The student nods as Aereis explains.

    Aereis: "To create one, you must have experienced the feeling. A good rule of thumb is that the emotion or feeling that you are relaying is usually easier to cast if the person likely feels it. A person who just lost a friend would be easy to succumb to a phantasm of sadness. An orc would be easy to enrage with a phantasm. An scholarly and mannered elf would be difficult to enrage enough for them to act out upon it."

    The student tilts his head as he listens before asking a question. "So a phantasm is a feeling I experienced and is given to the person?"

    Aereis nods back to the student, engaged in his own thoughts. "Explain back to me how phantasms work."

    The aspiring mage begins to explain. "Phantasms are emotions that forced into the brain and make a person feel something."

    Aereis shakes his head slightly. "You are close, but a phantasm is not forced upon someone and instead is just planted in the mind and cannot be invasive from my understandings. It is like you plant a seed in their mind and it can grow or it can die and stunt. Do you understand now?"

    The student: "I believe so." He nods.

     

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No.

     

    Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?:

             Yes.

     

    Have you applied to teach this magic on this character before, and had it denied? If so, link the app.

             No.

  2. Damn. I go on hiatus for a couple of months and come back to Elrith as a World Dev, ET, GM, and LM. I remember when Elrith was just a little white named boy. I'm joking with you. My mage is shaking in his boots from this.

  3. Swampgoth Bogush'Lak hears of this transgression to Laklul and his will. He idly sits on a swampy log before snarling and getting up. He definitely did not like the doings of this elf. Bogush swore to himself that he wouldn't accept these wrongdoings.

    "Preyze. Laklul."

  4. Here's the only thing I dislike. I'm not a fan of different languages for small cultures, but otherwise, I quite like this. Completely immersive languages are usually what makes me say, "No, I don't want to do this." This is due to the fact of the difficulty of having to alt+tab every time I wish to say say something until I learn the language. The only immersive language that has worked is Blah and Blah is basically just a jumble of a few new words and someone speaking like they have tusks because orcs have... Surprise! Tusks. Even Blah has turned many heads from becoming an orc and is why at a few points in the history, OOCly we orcs have allowed people to speak common until they grasp the language.

  5.  

    Image result for dead plant drawingBounty on All Bryophites for Laklul!

    Mi, the Lak Swampgoth has decided to pay for the flat of all Bryophites! Mi will pay 50 mina for a flat Bryophite, and 100 mina for an alive Bryophite. If lat flats a Bryophite, lat must bring it's entire body to mi to be sacrificed to Laklul. Bring the Bryophite to the goi in the Uzg. If mi am nub there, send mi a letter!

    Praise Laklul!

     

    -Swampgoth Bogush'Lak

  6. MC Name: Mabah

     

    Character's Name: Hsieh-Shu

     

    Character's Age: 23

     

    Character's Original Race (N/A if not applicable): N/A

     

    Transformed form: Hou-Zi (Laobai-Zhu)

     

    Creator's MC Name: N/A

     

    Creator's RP Name: Metztli

     

    Briefly explain the lore behind this construct or creature:

     

    Metztli created the Hou-Zi before she created the Kharajyr in an experiment of life, looking for someone to serve her. The deity blessed one Hou-Zi the knowledge and wisdom, his name being Hou-Shen. Currently, most Hou-Zi are loyal to him as their deity and pray for his return to this world. In the past the Hou-Zi were peaceful and isolate but they had one enemy, being Malin and his children. The Hou-Zi left the jungle quickly and invaded Asul, catching the elves by surprise, tearing through small towns and villages. The elves retreated to Asul'onn and so the Hou-Zi went there, and the elves denied the choice of surrender so the Hou-Zi fought with them there for seventy days, and then the walls fell, from the Hou-Zi's rocket contraptions, and they murdered the elves inside. The Hou-Zi continued to spread, heading for Ceru. At the northern part of Ceru, the Hou-Zi lost for the first time, never controlling the northern part of Ceru but keeping the southern area to themselves. After a while, both Kings met with a treaty to agree that all land conquered will be kept and no advances will be made. This was kept for more than a hundred years before this ceasefire ended. 

     

    The Hou-Zi attacked the island of Malin and heading for the city of Malinor. This battle was long and bloody, destroying the entire island. No one really knows how it happened but all people conclude that Hou-Shen died in battle. This gave all of his army a huge blow to their moral. The entire army retreated, some being murdered while attempting this retreat, or taken prisoner. The elves began to massacre all the Hou-Zi they could find. They took all their land and destroyed all the Hou-Zi villages they could possibly find. They decided to hide in Asul in a single city.

     

    Metztli decided that the Hou-Zi should be able to try again at a life as a race, creating a new body for him which he inhabited. The Hou-Zi were living like their previous ancestors, like monkeys, eating bugs and fruit. Hou-Shen's children, Hou-Da, Hou-Wang, and Hou-Xiao, were delighted to see their father once more. The God King decided to rebuild the city they had lived in, in Asul, Jing-Taiyun. They worked very hard to repair the city, but finished with it absolutely beautiful. They made wonderful gear for themselves. This was made up of jade crafts, and gunpowder rockets like before.

     

    Hou-Zi decided to attack the High Elven people first, taking out their small outposts and villages first like they had before. They quickly took over most of their territory and headed for the Wood Elven area, but were met with strong resistance, but managed to take their land around them, and the same happened with the Dark Elves, but they retreated to their capital almost immediately. The High Elves started the turn of this war, using their strong magic to push the Hou-Zi back. The Hou-Zi grew impatient with the Dark Elves and headed for their cave, but were met with near immediate destruction. Druids and archers from the Wood Elves quickly forced the Hou-Zi to be pushed back into a retreat. The elves united and defeated the Hou-Zi but gave them a deal, which was that he would stay in Jing-Taiyun and never leave, so Hou-Shen agreed shamefully.

     

    After a long time of internal conflict, the Hou-Zi were met with crumbling buildings, weared by time, and sickness and plague. Hou-Shen, having had enough, simply walked into the jungle and was never seen again. This caused all the conflict to stop and over time, they spread throughout the jungle into small villages, Jing-Taiyun being sunk into the ground by the old god, Poison. The people believed that Hou-Shen would return to avenge them with the elves but he never returned. The Golden Palace, known as Jing-Taiyun, was sunk into the ground with only a little bit of ruins visible.

     

    Hou-Shen, the blessed Hou-Zi, is shown as a God King. He is the very center of Hou-Zi worship. People pray to him, praying and hoping for his return to this world.

     

    Hou-Zi, in general, are bipedal monkey-like people. They have a full body of fur, excluding the immediate area around their face. Their nose and mouth protrude their face and their ears are rounded and larger. They also have tails that are very long, with feet that look similar to hands. Their eyes are void of a pupil and sclera, leaving only an iris on their eye.  One of the sub-races of Hou-Zi, specifically, Laobai-Zhu, the one I am applying for, were and are the most common Hou-Zi. Their fur is all shades of brown, and are found in all shapes and sizes. They are the most adaptable of all the sub-races and come from Hou-Wang, the first son born to Hou-Shen. This one lives the shortest, at a mere lifespan of 80-100 years old.

     

    Do you have a magic(s) you are dropping due to this app? If so, link it: No

     

    Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?: Yes

     

    Do you consent to accepting what may happen to this character?: Yes

     

    Have you applied for this creature on this character before, and had it denied? If so, link the app: No

  7. 1 hour ago, A Moongazer said:

    "Its pretty sad you put up a spirit shrine in enemy lands, not for dedication, but for a casus beli. You know they'll remove the shrine because you built it illegally and they don't worship the spirits, so you'll use this as your fishing hook to try bait the wood elves so you have your casus beli." says Felix Fitch.

    In response to Felix, Aiza said. "Well, the 'ker could be pleased by the shrine. I mean, they are near the wood elves after all and worship the ancestors and some of the immortals."

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