Idea 1#
Allow criminals to break/picklock chests w/o being in some 4+ group of 'Bring your weapons, full suit of armor, bow, staff, and food to break into this one house to steal one thing!' First of all, I do believe the common criminal is like this:
-Approaches a locked chest in a house he broke into-
- Pulls out his pick-locking set and the lock picks, slowly pushing them into the lock -
- Realizes there are skygod restrictions, suddenly a magical force stops him from even turning his pick in there and he must remove it -
When this rule changed, the new rule destroyed normal villains and to me it feels like replaced with more cultists. Also, the result of just normal thieves having to form raid parties means more PvP default on innocent people to get items. I am not against it, however would you enjoy having to deal with pure 4+ man groups instead of single criminals? Groups which may suddenly go rampage killing everyone in the because suddenly they are bored before going towards their original objective?
Idea 2#
Physical Currency. Maybe it is just me, but shouldn't you be trying to keep your wealth safe? Stuffing it in the walls, the floorboards, placing it in vaults, ect...? Instead you have this untouchable bag that is like the void in which it can never fill. Use Gold again for money? Or change emeralds used in staffs to Emerald blocks so that single emeralds can be used as $$$ again.