You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
His tired face can visible at sight, sit downs a chair and unwears his corsair hat then starts to drink water on his waterskin which stay in leather belt he carrying then breaths deeply and starts his speech.
"Heartlander by birth and sailor by trade, I had spent thirty years of my life aboard a ship named Bultdorf, a vessel bearing my family’s name. That ship had been my everything until it met its end in a brutal skirmish with pirates. I was the sole survivor of that wreckage.
Deeply takes breath before he continue his speech then he stroking his own hair while speaking also using his hands to support his speech
For the past four years, I had been wandering, seeking something—a sign, a path, anything. Now, it seemed that fate had brought me to this dreary, desolate town. I believed it was where I was meant to be, at least for the time being."
"I had a score to settle with the pirates responsible for my ship’s demise. My quest was to find Malcolm, a sailor and friend who might know the whereabouts of one of those pirates. My mission was clear: seek out Malcolm, get some answers, and then pursue justice and perhaps find the woman I had left behind."
"I was keen for any leads or whispers about Malcolm’s whereabouts,
He frowned and speaks angry and holds his rapier while continue speaking also he looks intimidating
and made it clear I would not linger in this forsaken place a moment longer than necessary."

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