You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
Ostromir nods cautiously while he sits on the soft cushion. Looks around a little bit, amazed by all the candles and figures that is scattered all around the tent. Turns his eyes back onto old hag, "I-I... am Ostromir." gulps a little with a tension but continues more fluently afterwards, "6 years old and I am son of Dame Viktoriya..." his 6 year old little lungs couldn't take more air, so he inhales slowly and continues with a growing disinterest, "we are living in Lurin as a family even though we are humans..." turns his head to side and scratches softly. "Isn't that weird to you too?" After a brief pause, he continues with his eyes locked on one of the candles' fire, "The joy, the happiness, how someone can be so interested in those fake emotions when you can have the true power... over everything. They think they have the control, the power. Iblees control them all..." Candles' fires' flickers can be seen inside Ostromir's little eyes' little black dot...
"Oh, I just, uh…" you stutter, tensing up. You eye the crone, then back outside the tent. For a moment, the air thickens with anticipation, until… Ostromir's mother Vik, walks by and calls out his name. Ostromir finally blinks his eyes and realizes he was just sitting in dirt, looking to one of the street lamps fire. Tent and the old hag was gone. Vik continues with pantings "Come here my boy, it's time to go home..."
By Baykush
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Rules: Yes
Referral: minecraft-server.net
Discord: Uygar#3059
How do you avoid powergaming in roleplay?: We can easily avoid powergaming by knowing our character and act like we are in that character like if we were in real life. For example, a young character cannot swing a sword like a sword-master, we should know that and roleplay accordingly. But a fairly middle-aged man can swing a sword perfectly, but still can fail. This is where we have to avoid powergaming. We cannot roleplay like we succesfully swinged a sword and damaged the opposite character, we have to roleplay like we are attempting to swing a sword. With that, the opposite character will have the option to block, parry or dodge our swing. If we roleplay like we succesfully damaged the other side, without letting the other side to defend themself, that would be called powergaming.
How does metagaming disrupt fair roleplay?: Like in real life, nobody born with an already known knowledge. Everyone have to go to school to learn mathematics etc. This also applies to our character, they need to learn through living and experiencing the world around them. It would be unfair if we roleplay our character like they know everything, which is also unrealistic. Our characters can only know, what they learnt throughout their lifetime. They don't have wiki like we do. We have to remember and know that.
Status: Accepted
Character Name: Ostromir
Character Race: High Elf
Character Gender: Male
Character Age: 6
Physical Description: White hair, little braid on the left side. Silver gray eyes. A garb made out of gray wolf fur and elk skin. 125 cm, 20 kg.
Screenshot of Skin:User Feedback
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