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Bethinwonderland


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  • Rules: Yes
    Referral: Through a Friend
    In your own words, what is powergaming, and why should it be avoided in roleplay?: Info from out of rp put into rp
    In your own words, what is metagaming, and why should it be avoided in roleplay?: Doing something your oc can't do
    Status: Accepted

When Jasmine was an infant, she lived in an isolated village with a group of mercenaries. She never met her parents, because she was separated from them through a fire, which she narrowly escaped. She was raised as a mercenary, at the age 14 is when she killed a man. He was wanted dead for a crime that she was not informed of. The look of fear in his eyes still haunts her to this day. She was paid the minas, for the mans death, and that pleased the mercenary's she was raised by. However, even with the encounter meant she got from her guardian figures to join the gild, she did not know what she truly wanted to be. She was in that part of her life where she felt she had no idea what to be. Despite her past, with the flaming beast (also known as fire), she always liked it, she'd always been drawn to it. She'd begin to read how to tame the beast. She'd read that she'd have to look for a teacher, that could teach her how to tame fire. She left guild of mercenaries at age 26 She'd wander Atlas looking for a teacher, finally giving up and settling down in Rivia at the age of 37.


Character Name: Jasmine de Fleur
Character Race: Highlander
Character Gender: Female
Character Age: 18
Physical Description: Brown Hair, Light skin, blue eyes, Height 5.10, weight 114,
Hair is mostly up
Roleplay Scenario: The traveller has just arrived in a small town. As they look around, their gaze is met with run down houses and shops. They duck into one of the shacks, illuminated by a series of candles suspended in the air. At the back of the small room, an old hag raises her head, “What brings you to this dingy town?" She begins, then pauses to study their face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a chair, “Where do you come from? What do you hope to make of yourself?”

((How does your character respond? Please ensure your response is at least six sentences long, and uses at least two actions.))

Example: (delete this when you add your own)

"Oh, I just, uh…" The traveler stutters, tensing up. They eye the crone, then back outside the shack. For a moment, the air thickens with anticipation, until…
Screenshot of Skin:



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