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Cerberusrex18


Cerberusrex18
  • Rules: Yes
    Referral: minecraftservers.org
    In your own words, what is powergaming, and why should it be avoided in roleplay?: is basically performing or applying traits that dont match the characters personality or actions, and knowledge. By example, my dwarven character may not be used to submarine living,but i metagame by asuming the character knows all about the dangers and i
    In your own words, what is metagaming, and why should it be avoided in roleplay?: Basically disregarding roleplaying and storytelling for the sake of a goal, an in game item or gear.
    Status: Accepted

Hadmul Silvervein, born in one of the outer settlements of Kaz'Ulrah called: Kal'Thry, a small town just outside of Garrond's vale. It was built by the Silvervein clan and served as their housing town.

Son of the infamous merchant and murderer Uzmoir “Redhand” Silvervein decendant of Zokhamli Silvervein.

His father was known for the alleged murder of his own brother and an infant eye-witness of said murder.

Hadmul came to life on a cold winter evening, birthed by Vabani Cottonwood, she was an escapee of the Cottonwood clans in an early age, known for her exceptional woodcraft, Hadmul was born in an unconventional household with a heavy burden of his father’s reputation and a son of a Cottonwood deserter, yet still he was able to grow a regular dwarven life as a child with his mother in Kal’thry.

By the age of 9 he was taught woodcraft and basic sciences, Hadmul Silvervein was constantly under verbal attack by other children and adults on the settlement, due to his father a known killer that brought dishonor and dread to the Silvervein name, constantly being blamed and disregarded as an illegitimate Silvervein.

Hadmul grew up under these condition until his teenage years, by 18 years of age; Hadmul was known to be kind of heart, and genuinely open to help the townsfolk in an attempt to clean his name, slowly he obtained respect and appreciation in the settlement.

After applying his knowledge in wood-crafting to make a living for him and his mother for most of his teenage years, he came of age to start the trials of his house-name.

As it is known the first trial is based on obtaining a remarkable weapon of any kind, in any considerable way possible , Hadmul with his years of experience and courage travelled to the mountain forests, to visit his mother’s birth place within the high woods of the Cottonwood clans, after many challenges he was able to craft a long bow out of non-other than Bjor 'Sugar ****' Cottonwood‘s

own house throne woods. Surely was not an easy task to obtain such remarkable and historic hardware,he managed to pass his first trial successfully.

Shortly after days of celebration in his homestead and settlement, the Cottonwood clan members raided his household, not in an act of violence but to provide him with materials and enough wood for a month, of the highest quality he had seen, this action by the Cottonwoods was a “thank you” sign,for making an honorable item out of an already honorable material, creating a bond between Silverveins and Cottonwoods for a small period.

By the age of 25 he was well known as the wielder of the “Sugar Bow”, weapon that fed the settlers for years, and the representation of an attempt of unity between houses, haunted still by his father’s actions, he had been forgiven and left to live freely as a Silvervein in his humble household. No riches or chants were made, but freedom of name was enough for Hadmul.

By the age of 36 he already had shifted from former woodcraft to the scientific approach of his craft, investigative process and more in depth analysis of nature and its use in weapon crafting, meaning that Hadmul became a decent Scientist in Woodcraft, title he made out himself of course, as there was no paper or legal naming of such career. Soon after he ended a long day of work and investigation, he was visited by the elder of his settlement with grim news, his mother Vabani Cottonwood, had been murdered in her sleep, and the only thing that was left as a clue, was a Red Hand on a piece of cloth.

All he had known as peace was gone, his only family, was gone, a mission and a promise he made, to find his once father and end once and for all his deadly path.

 

Ferthgil.png (Hadmul Silvervein 36 of age)

 

 


Character Name: Hadmul Silvervein
Character Race: Dwarf
Character Gender: Male
Character Age: 36
Physical Description: Young Dwarven Male, Healthy build of muscle from daily weapon crafting, green of eyes, orange braided beard and mane, regular Dwarven height. Armored
Roleplay Scenario: The traveller has just arrived in a small town. As they look around, their gaze is met with run down houses and shops. They duck into one of the shacks, illuminated by a series of candles suspended in the air. At the back of the small room, an old hag raises her head, “What brings you to this dingy town?" She begins, then pauses to study their face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a chair, “Where do you come from? What do you hope to make of yourself?”

((How does your character respond? Please ensure your response is at least six sentences long, and uses at least two actions.))

Example: (delete this when you add your own)

"Oh, I just, uh…" The traveler stutters, tensing up. They eye the crone, then back outside the shack. For a moment, the air thickens with anticipation, until…
Screenshot of Skin:



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