You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Example: Alden takes a moment to annalyze the scene, wandering around before locking his eyes with the woman "Ah, well, you could say I hail from distant lands." he said, before knocking his boots together to remove the wet mud from them "I've wandered these roads for some time now, seeking adventure where I may find it." Finally, he drove himself to a seat, taking his time to release a brief, yet, heavy sigh. "But as for my story... Well perhaps some memories are better left undisturbed."
By Ferrei
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Rules: Yes
Referral: Other
Discord: leo-o.
How do you avoid powergaming in roleplay?: By creating a believable character, with flaws, strengths and weakness, etc and also by following the rules that are planned to engage and promote the best roleplay possible. I understand, from past experiences, that this way, usually, promotes the best roleplay scenarios and don't make disputes boring.
How does metagaming disrupt fair roleplay?: A character isn't supposed to know facts outside of the world of roleplay. Doing so simply creates scenarios that doesn't really enhance the story that you are trying to tell
Status: Accepted
Character Name: Alden Silverleaf
Character Race: Human
Character Gender: Male
Character Age: 25
Physical Description: A blonde and medium height human with a taste for finer and tasty things, reflected by his rather noticiable belly. He had green eyes and rough hands.
Screenshot of Skin:User Feedback
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