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HexteriotReaper


HexteriotReaper
  • Rules: Yes
    Referral: minecraftforum.net
    In your own words, what is powergaming, and why should it be avoided in roleplay?: Metagaming is getting information from outside sources where your charachter would generally not be able to acheive the information. Ex. Asking a friend who also plays via a chat app to help you out with finding something or beating something.
    In your own words, what is metagaming, and why should it be avoided in roleplay?: Powergaming is when your charachter is given an ability that because of race or other issues, they would be unable to actually preform or use. Ex. If you are caught in a battle as a mountain dwarf, and attempt to use a sword rather than an axe, then you s
    Status: Accepted

Drogar Morsten, despite his hardened features from years of rigorous training and learning, is a kind, and gentle dwarven man. He was born in the mountains, and is a mountain dwarf. He has spent years living in the mountains, fighting away creatures to keep his kind safe, and building up his reputation with others, to the point that when he was forced to go out and start his own work, he was not sent out alone, but with an army of supporters. On his 18th birthday his parents were killed in battle, and he was left to his own, but as he approaches his 19th birthday, he slowly grows stronger, waiting for the long and slow years to pass, so he can finally reach 100 years of age, and become a real dwarven leader. His race of dwarves is raised to work more on tree chopping and leatherworking, and because of that, his hands are worn down but tough. He is from Holm, where he was raised by his parents in a semi-happy household.


Character Name: Drogar Morsten
Character Race: Dwarf
Character Gender: Male
Character Age: 18
Physical Description: Rough features, long beard, and the appearance of a cold older man.
Roleplay Scenario: The traveller has just arrived in a small town. As they look around, their gaze is met with run down houses and shops. They duck into one of the shacks, illuminated by a series of candles suspended in the air. At the back of the small room, an old hag raises her head, “What brings you to this dingy town?" She begins, then pauses to study their face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a chair, “Where do you come from? What do you hope to make of yourself?”

((How does your character respond? Please ensure your response is at least six sentences long, and uses at least two actions.))

Example: (delete this when you add your own)

"Oh, I just, uh…" The traveler stutters, tensing up. They eye the crone, then back outside the shack. For a moment, the air thickens with anticipation, until…
Screenshot of Skin:



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