Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
"Well, I suppose..." She sits down and lets out a little sigh. "I don't really have one. I grew up in Norland with a lovely family. Before that, I can't remember, no mother or father, brothers or sisters. Life was rough, and there was constant fighting. Thieves often stole from me, and it made me grow tougher and wiser. Now I just travel, hoping to find something different." She taps her foot, a bit anxious. " I don't like talking about my past it's of no importance anyway." She gets up and frowns. "There's my story, and now I'll be going."

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