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Glegorin.Snow
  • Rules: Yes
    Referral: Reddit
    Discord: kyxota
    In your own words, what is powergaming, and why should it be avoided in roleplay?: Powergaming is when a player forces their character to be overly powerful or invincible, often disregarding reasonable limitations or fair roleplay. It can involve controlling the outcomes of actions without allowing other players to react, or making their character unrealistically dominant. To avoid powergaming, I make sure to stay within the reasonable capabilities of my character and always give other players a chance to respond. For example, instead of saying, "I instantly kill you with my sword," I would allow the other character to react, whether that’s by dodging, blocking, or negotiating. This keeps the interaction fair and gives everyone a chance to influence the story.

    Additionally, I avoid placing my character in situations where they are unnaturally powerful or invincible. Even if my character is a skilled warrior, I roleplay them as being vulnerable and capable of making mistakes. This helps maintain balance and ensures that the game remains collaborative and immersive. By respecting these boundaries, I can contribute to an enjoyable and fair roleplaying experience where every player feels valued and their actions matter.
    In your own words, what is metagaming, and why should it be avoided in roleplay?: Metagaming directly disrupts fair roleplay by allowing players to use out-of-character knowledge to influence their in-game actions, which breaks the immersion and realism of the game. For instance, if I overhear information about a secret plot in an OOC chat and then have my character act on that knowledge, despite them having no way of knowing it in-character, that’s metagaming. It creates a disconnect between what my character would logically know and what I, as the player, know, undermining the authenticity of the roleplay and the decisions characters make based on their experiences in the world.

    This type of behaviour skews the balance of the game, giving certain players an unfair advantage. When metagaming occurs, it allows characters to make unrealistic or improbable choices that they wouldn’t normally have the opportunity to, disrupting the natural flow of the story. This can create an uneven playing field, leaving other players who are roleplaying within the boundaries of in-character knowledge feeling at a disadvantage. Avoiding metagaming ensures that everyone’s experience remains fair and immersive, where decisions and actions are shaped by the world and character interactions, not external, out-of-character knowledge.
    Status: Accepted

Character Name: Glegorin Snow
Character Race: Human
Character Gender: Male
Character Age: 19
Physical Description: Glegorin Snow is a lean 5'10", 187 lbs, wiry, with long dark hair. well groomed beard, grey eyes, and a quiet intensity.
Roleplay Scenario:

Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”

 

Glegorin's eyes narrow as he steps into the tent, the damp air clinging to his cloak. He shifts uncomfortably, his fingers brushing the hilt of his blade before he lowers his hand to his side. His grey eyes meet the hag’s gaze, assessing her with quiet suspicion.

“Mm, you’ve been expectin’ me, but that d'nt explain why I’m here.” He grunts as he sits, shifting the weight of his travel-worn gear. “I didn’t come for tales, only answers. I need to know what’s happened here, and I need to know now.”

He watches the old woman intently, waiting for her next move, but not without a sense of caution — in this place, nothing was as it seemed.

Glegorin’s gaze hardens, but for the first time, his voice carries the weight of something deeper—something personal. He shifts on the cushion, his eyes distant as he begins.

“I was born in the northern reaches of Norland, a land where the cold bites deeper than a blade, where men are forged in the fires of war. My name—Glegorin Snow—it’s a mark, not a blessing. A bastard’s name, one I’ve carried since the day I was born. My mother… she was of the northern clans, strong and proud. But my father? I never knew him. Some say he was a knight of the Kingdom of Haense, others say a mercenary from lands far beyond. But he was never there.”

His hand subconsciously finds the hilt of his blade, as if searching for some comfort in the motion.

“I grew up in a village where only the strong survive. I learned to fight before I could speak. The cold, the hunger—it’s what shapes you. And when I was old enough, I left. Wandered the lands of Aevos, searching for something I couldn’t name. Answers, perhaps. Or purpose. I joined a mercenary band—thought I could make something of myself. But in the world of blades and coin, all you find is betrayal. Loyalty’s a currency that doesn’t buy much. And then I saw something I didn’t expect.”

Glegorin’s hand clenches into a fist, his knuckles white.

“So now I’m here. Wandering, searching. I don’t know what for—answers, fate, or just a way to make sense of it all. But I’ll find out, one way or another. And if there’s something in this forsaken town that can help me, I’m listening.”

Glegorin leans back, his gaze shifting toward the flickering candles as he gathers his thoughts. The weight of what he’s about to speak lingers in the air.

“After everything I’ve seen—bloodshed, betrayal, war… I’ve come to a conclusion,” he begins, his voice steady. “The world’s full of factions, clans, kingdoms, all pulling at one another, hungry for power, land, influence. And the North… the North’s always been the last line of defense against the wilds, the beasts, the storms. But it’s also been forgotten, left to rot, consumed by petty conflicts.”

He shifts, his voice gaining strength.

“I’m forming something different—a faction, not bound to the politics of the south, not swayed by the ambitions of kings or lords. I’m calling it ‘The Watchers.’ A neutral force, born out of necessity, not desire. We’ll stand as guardians of the northern reaches, from the coldest winds to the darkest forests. We’ll keep the peace, yes—but not for power, not for glory. For survival.”

He looks at the hag, his eyes unwavering.

“The North doesn’t have time for games, for the feuds that poison the rest of the world. The Watchers will be a clan forged in neutrality. We’ll defend those in need, regardless of their banners, and we’ll keep the wilds in check, before they swallow everything whole. The people who join us—mercenaries, outcasts, soldiers, even the lost—they’ll know what it means to protect, not to conquer.”

He stands then, his tall frame casting a long shadow in the dim light.

“I’ve seen what happens when ambition runs unchecked. When men and women fight for their own gain, they forget the world around them. They forget what’s truly important. The Watchers will be the last line of defense for those who can’t defend themselves, the ones caught in the middle of it all. We’ll hold the North, keep it standing, no matter the cost.”

He pauses, his gaze darkening with resolve.

“I don’t know where this road leads, but I’m walking it. And if I have to carve a place for The Watchers in this broken world, I will. For the North, for those who still remember what it means to protect, not just take.”

His voice drops to a near whisper, the weight of his words clear.

 
 
 
 
 

 

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Hi there! As you can see, your app is almost ready! Just a few changes you need to make, but don’t worry - you are doing great!

  • Please include your understanding of the term Powergaming and Metagaming, your current reply shows lack of understanding. If you need help, please refer to our wiki for definitions and examples: https://wiki.lordofthecraft.net/index.php?title=Metagaming_%26_Powergaming 
  • Up until your application's been accepted, you've been a background character, this means you cannot be someone well-known, wealthy, royal, knows magic, etc. You've mentioned that your character is special and has some power within in, this is not allowed. Please make changes to any required area.

 

You’ll be given 48 hours to correct the changes above. Once you are done correcting, please contact me!

My discord is KaptainScarlet! If you don’t have discord, please message me on the forums!

If you need to contact me, or need help,  you can join the LotC Discord here :Discord

I recommend going to the New player’s category, going to help chat. Pining @Community team saying “I’m new and would like some help with my application. I got put on pending!” If I or another team member can not be reached. 

If you still need help, make sure to check the wiki! WIKI

Lastly  is a link to the new player hub! : New Player Hub

 

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Hi there, as you can see, you have been accepted onto the server! Well done on your application, you’re doing great! Welcome to the wonderful community of LotC!

To get started, The server IP is mc.lotc.co The server is 1.21.1+

I suggest going to tutorial island or do; /creq Can a Wilven come assist me?

 

Here are some links to help you start out!

Settlement Guides

Nations & Major Settlements

 If you need help, Feel free to contact me via the forums or my discord [KaptainScarlet]. I’m often online, so you can message me with /msg KaptainScarlet to find me in game. If I’m not around You can always do /creq with your questions or you can also use the LotC Discord which is right here! : Discord

I recommend going to the New player’s category, going to help chat. Pining @Community team saying “I’m new and would like a run down on the server!” If I or another team member can not be reached. 

Lastly, here is the new player hub, I recommend you look over it!

New player hub

Another New Player Guide 

Have fun role playing!

 

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