Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Ratibor slightly bows in respect and says, “Eja, I am simply passing through elder.”
A faint note of somberness enters his voice “There is not much to tell. I come from the Woods of Norland in search of any family I have left.”
A smile begins to form “Rumors have been circulating about the Aldor family resurfacing in the city of St. Godwinsburg so I am headed there to seek them out.”

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