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Wiwen
  • Rules: Yes
    Referral: planetminecraft.com
    Discord: wrywren #8987
    How do you avoid powergaming in roleplay?: In order to avoid powergaming, and subsequently ruin the experience of other players, we must be mindful of our emotes and consider the weight of its impact on participating parties. Emotes that have a 'high-level' impact on the other party may inhibit their ability to respond or restrict their own input into the roleplay. This can cause the roleplay to become unfair, which is the hallmark of dissatisfying roleplay. Not only does powergaming remove the other party's autonomy in roleplay, it prevents us from developing our own roleplay skills and creativity if we rely on powergaming to 'win' encounters.

    One way to avoid powergaming is to ensure emotes do not dictate the other player's actions. If your emote roleplays the emotions, thoughts, actions and reactions of any character other than your own, this is potentially powergaming and should be avoided. Furthermore, emotes should lie within the skillset and experience of your character in order to keep a sense of realism and believability. For example, a wood elf trained primarily with the bow would not possess the swordsmanship required to challenge a blademaster. Another method of preventing accidental powergaming is to break down your intended action into pieces, such as the 'buildup', the 'attempt' and the 'result.'

    Intended action:
    Eg. Inansha grit his teeth, hand darting to his belt to unsheathe his dagger and swipes blindly, dislodging his attacker.

    Breaking it up:
    The 'buildup' - Inansha grit his teeth, hand darting to his belt to unsheathe his dagger.
    (This gives the other player a cue to anticipate an attack)
    The 'attempt' - His blade swings free and he swipes blindly, attempting to dislodge his attacker.
    (This allows the other player a chance to react. Note how the action is an attempt and not an immediate success)
    The 'result' - *To be determined*
    (Depending on the other player's responding action, the attempt may or may not succeed)

    How does metagaming disrupt fair roleplay?: Metagaming fundamentally shatters immersion, and by introducing ideas, thoughts and concepts unknown to our characters we risk creating unfair advantages that significantly shifts the power dynamics in favour of yourself to the detriment of other players. In severe cases, metagaming can stack to produce a truly nightmare experience.

    On the mild side, metagaming causes your character to act out of character which can result in a confusing roleplay experience for other roleplayers due to sudden changes/developments made without justification.

    Eg. If a wood elf who suddenly understands how to navigate uruk societal customs and culture, it would break immersion and give the wood elf player an inherent advantage that has not been fairly earned through trials and experience. It also takes away from the potential role play you would gain from personally speaking to uruk players and learning about uruk traditions firsthand.

    As the metagaming infraction becomes more serious, it can potentially ruin established stories and prematurely remove opportunities for engaging roleplay.

    Eg. A wood elf player looking to become a dedicant to the Druidic Order immediately knows how to complete the trials required to advance through the ranks. This would be an example of egregious metagaming that severly disrupts fair roleplay, and breaks the server's rules of 'no prior knowledge of magic.' Furthermore, you would be disrespecting the time and effort a magic teacher dedicated to creating an intriguing set of trials for applicants to roleplay.
    Status: Accepted

You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”

"I'm grateful for your hospitality," Inansha nodded in thanks, placing his satchel by the tent's entrace and drew the flaps shut - as much as the tattered cloth would allow - to shield from the biting wind. "I hope I did not keep you waiting."

 

He stepped further into the tent surrounded by the flickering candle light that cast a golden glow upon the elder's humble abode. The flames were strong, untouched by the wind and he wondered if the woman was similarly immune. The ground beneath his feet was inexplicably warm despite the frigid wetness that blanketed the earth outside. Somehow the tent was isolated from the harsh weather and Inansha had an inkling that extraordinary forces were at play, though he said nothing.

 

His knees sank into the plush cushion. It reminded him of the winters he sat with his mother on the earthen floors of home, soaking dried honeysuckle vines in clay pots, and spending hours weaving them into baskets to use for foraging in spring. "I assume you wanted to know why an 'ame - wood elf - like myself lacks the markings of his seed." Inansha's voice trailed off, "I, too, have wondered why at times."

 

Inansha rubbed his forearms in thought, ever more conscious of his unmarked skin - plain, without ink, without proud scars. Without history. 

 

"I don't blame my mother," he said, "She was not born into the Wild Faith, nor the nomadic life my late father led. It must have been difficult to raise me alone in the forests and I know she had her reasons for not wanting to bring me into the more ... rigid ... society she was used to." Inansha glanced at the elder. She may not be mali, but wisdom is familiar with age and with it comes potent understanding.

 

"My mother always encouraged my curiosities and when it came time, she urged me to seek the answers to my questions of the world, the truths, the people," he said, voice tinged with youthful wonder. "Though..."

 

"...Though she also told me that answers cannot be unveiled within the confines of one's home." He fiddled with the hem of his mother's cloak, its frayed edges a comforting touch beneath his fingers and the threads of white ink that spread from the tips to form the roots and branches of Cerridwyn's tree that patterened the grey fabric.

 

Inansha's eyes shone, the dancing flames of candlelight captured within violet pools. "So I surrendered myself to the world and left home with the blessings of my mother." 


Character Name: Inansha
Character Race: Wood Elf
Character Gender: Male
Character Age: 20
Physical Description: Inansha is an elven youth with a mousy brown head of hair, lanky limbs bereft of scars, and purple eyes that betray his mother's mixed heritage.
Screenshot of Skin:



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Hi there, as you can see, you have been accepted onto the server! Well done on your application, you’re doing great! Welcome to the wonderful community of LotC!

To get started, The server IP is mc.lotc.co The server is 1.18.2 - 1.19.3

I suggest going to tutorial island or do; /creq Can a Wilven come assist me?

 

Here are some links to help you start out! x3

Settlement Guides

Nations & Major Settlements

 If you need help, Feel free to contact me via the forums @SaviourMeme or my discord [SaviourMeme#9634]. I’m often online, so you can message me with /msg SaviourMeme to find me in game. If I’m not around You can always do /creq with your questions or you can also use the LotC Discord which is right here! : Discord 

I recommend going to the New player’s category, going to help chat. Pining @Community team saying “I’m new and would like a run down on the server!” If I or another team member can not be reached. 

Lastly, here is the new player hub, I recommend you look over it!

New player hub

Another New Player Guide 

Have fun role playing! :D

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