Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
I hesitate at the entrance before stepping fully inside, the candlelight flickering across my face. At her words, I narrow my eyes slightly but take the offered seat.
“Then you already know I didn’t come here by accident,” I say quietly, resting my hands on my knees. “Something led me to this place… and I have a feeling it has something to do with you.”

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