Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
derkolm is hesitant a first to accept the seat but he does slowly sit down on this warn out cushion. derkolm says with a stern but gentle voice “My story’s not the kind people tell for free, but I feel as though i could trust someone as lonesome as you"
derkolm thinks back to what his life has become. " well, where do I begin. maybe i should tell you about the story behind the scar. well i was attacked years ago by violent beast with claws and i was lucky. . .my brother not so much."
derkolm gets back up from the warn cushion and sighs "well i think that's enough i must continue my journey"

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