Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
But he does not sit. Silent for a moment, not moving, but not completely still. He looks at her, showing no emotion. “I hail from far aways in a dangerous, exotic land. I come here in search of a more… quiet place to stay.” He says. “I am called by many names. Some good, some bad.” He says, and walks over to her. “You can call me Void.”

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