Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
I grew up as a rogue. Became a raider after. I burnt villages, I killed many men. Men of the road must find a way to survive. I have no home, I have no country, I have no friends... But now I think the time has come. I'm getting old and I won't be able to work soon... I must earn coin, to secure my future the only thing I need is money. As an experienced fighter, I would like to earn money and find myself a place to call "home". And that is how I find myself here.