Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Torin steps forward slowly, lowering himself onto the cushion. He keeps his tone steady, but guarded.
“I’ve come from the northern highlands,” he says. “My clan is gone. War, sickness… call it what you will. I’m here to find a place to start again. If you truly expected me—then tell me why.”
Torin was born in the northern highlands, in a small hill fort village. His father was a hunter and taught him how to track and survive in the cold forests, and his mother worked as a healer for the clan. The wars that swept the region tore the highlands apart — his village starved and sickness spread after the raids. Torin lost both of his parents in that time and swore to get revenge for them.