Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—” Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
Well, uh, I sniffle, I um, I stutter to talk, but I get my words out. I was here to save someone, and I was walking to see if I could see him, then I saw this hut, then you popped out, and that's how we are here now, uh- yeah
"Oh, I just, uh…" You stutter, tensing up. You eye the crone, then back outside the tent. For a moment, the air thickens with anticipation, until…