Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
"Thank you, it was no easy journey." you explain, sitting down. You take a loser look at the old codger realizing you should avoid the unpleasant portions for fear of her groveling. "I come from a blacksmith father and loving mother who lived withdrawn from most of society. From a young age I continued my father's craft of the sword and took a liking to how both the hilt and hammer felt in my hands. Eventually after my father had passed I left my mother to find my own path, and that is where you come in."