Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
He hesitates at the entrance before stepping inside, the damp smell following him in. His eyes adjust to the candlelight, narrowing slightly at her words.
“Expecting me?” he says, a faint scoff under his breath. “I don’t even know where I am.”
He rubs the back of his neck, glancing once toward the tent flap before sitting down slowly.
“I’m not here for prophecy or riddles,” he adds, more tired than hostile. “I just got off the road, and this place looked like somewhere I could get information… or at least dry off. So if you’ve got something to say, just say it.”