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moondoggy

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Posts posted by moondoggy

  1. Well, I think it be cool if there was a potion black market. There would be non-shamans (like myself) who would be wanting to get there hands on them very quickly. I know how to make every single potion in SP by memory so I could run a kind of Brewery for the War Nation near the Blacksmith. The only problem would be, like I said, I am not a Shaman. However, I guess it doesn't have to be shamans only but it fits better if it was shamans only. Pok is probably going to die off not soon after 2.0 in an epic way I already have planned so maybe my next character can be a brewer. Idk.

    ((I wanna be involved in the potion black market too, i'm not ever going to be a shaman though but i think we can wait and see how potions add into the lore. considering they aren't going to be introduced until the new world and krug had nothing to do with it i don't think potions are a thing that mages, druids, shamans..etc. would have any more knowledge of than say a drug addicted goblin. in fact i would say a drug addicted goblin would have more knowledge of potions than anyone else:p I also love how i can finally rp a weakling but take a strength and speed potion and actually rp being a warrior for a short time and have it make sense. right now i just snort some gunpowder but it's just not the same.))

  2. This could open the way for a potion black market as well. Some potions could be addictive, opening up for things like drug raids in the slums and many other things.

    ((YES! me too i've been waiting since the idea of "naming" items came out for black market type things, then with the announcement of potions it's even better because they actually do something and the whole thing doesn't have to be as in depth rp'd. An idea i have is being yahgy's nephew in the new map. young and fast but also a drug addict just like his uncle:p i'll be a potion thief and transporter. of course you will get your cut to allow me to do my business:D))

  3. Maybe strength potions could be viewed as dishonorable in arena and 1v1 fights? Kinda like steroids.

    dishonorable yub but not as dishonorable as losing. so if lats win with strength potion all matter is lats win. if lats lose with strength potion lats be mocked twice as much. make sense, nub?

    ((i think what will be fun is putting in dispensers at parts of the battlefield with random potions in them, good with a large wargames size one. players will be going to high up easy to fire apon ones to get the strength potions, have speed potions with 4 block jumps that will go over to enemies area where the "flag capture" type thing would be. all kinds of fun things we can do with combining potions and klomps. especially if jarkarll get tricked into using a slow potion :P))

  4. everything should be given a weight and players can only carry a total of the weight carry able over. diamonds obviously would weigh the most and things like books would weigh the least. minas weigh something too, as they are coins and should be added into the total overall weight. If a player wanted to bring over a stack of diamond blocks, that would be his whole wieght but another player could bring an inventory of stacks of books weighing equal. something simple like this. another player could carry over 50k minas and nothing more. Something like this i feel would be a nice middle ground.

  5. my thinking of strongest orc from what i've witnessed in klomps and wars top 10.

    1. Dominus_Craotor'Lur (always kills his target, survived all the hardest times of da orcs and continues with the single track mind of a true orc warrior. Strikes fear into all he encounters from his reputation alone. special skill-pissing on skulls, no matter how many skulls.)

    2. Warlord Mogroka'Gorkil (he killed Tythus. nuff said. also quite intelligent for such a large orc and a born leader of even the strongest and most hard headed of orc. Destined to be the greatest Rex since Krug. special skill- potent cub-maker.)

    3. Targoth_Lud'Gorkil (always charges, never runs. follows orders but also knows when to take initiative. Is quite ugly.

    special skill-would make a bub'hosh husband to yahgy's sister.)

    4. Kheshig_Warboss Blawharag'Gorkil Big strong orc with a keen sense of finding out threats to the war nation. (special skills- drawing out the power of the desert in the form of the bub'hosh cactus)

    5. Bog'Gorkil (he's big. special skills-getting into trouble and transporting Yahgy on shoulders.)

    6. Lokria'Gorkil (strong and intelligent female orc. special skills-killing with chunks of sandstone. ((stealing yahgy's heart with her klomping skills))

    7. Thore'Gorkil (never turns down a good fight or fails to protect a brother or sister orc. special skills-finding out intel to help warnation. finding out yahgy on kings road)

    8. big boss Jarkarl'lur (good at training runts and stuff. special skill-being promoted to big boss quite quickly.) ((;P))

    9. Shaman Lex'Lur (hes tougher than he looks. special skills- potion making and also making up words that sound smart

    10. Warboss Aerog's corpse. Smell can kill (special skills-smelling worse than yahgy)

    ((edit * this isn't my list for strongest pvpers and i excluded former kheshigs Gragarn Blawharag and Urara because they left the warnation or i would have put them on my list. Also there are many other strong orc i've just not personally witnessed them in battles so this is just a mix of a joke/yahgy's perspective. luckily i can joke and be in character at the same time hehe))

    ((edit 2** I meant ta say dat Warlord Mogroka be strongest yub. ((in all honesty yahgy thinks craotor is the "strongest" but in a battle orc to orc mogroka could very well win out because of his throwing axe skills ;P In fact Yahgy long ago before he became Gorkil told Craotor he's the strongest orc, and Yahgy never goes back on his word.))

  6. ((I will certainly be involved in all aspects of potions and potion making. It's my favorite part of minecraft 1.0. Similar to how yahgy survived long in aiding the orc nation my new character would be equally generous in keeping orcs fighting strong with potions although sometimes a slow potion or a poison one might get into the mix by accident :P))

  7. ((maybe on new map will be the nephew of yahgy. Yahgy's mother survived after her husbands death to find other mates and have other children. all of which become addicted to lapis. mom why you so drugged out? i can start the map by being Yahgy's sister he never knew and i'll mate with an orc making my new character. much important scientific research on goblin-orc child rearing can be learned :P))

  8. dwarfies be best for klompin wit they know how to hold axe and show honor in battle. Aumies nub show nuffin but shadows when they try stab lats in back. Best we git rid of Aumies, they gunna die anyways then we use spoils to have proper war with stouts. Elfies can watch it all from trees "gya gya gya"

  9. *hears the commotion and hears war, orcs, and dwarves and also something like "dwarves are better than orcs". *think to self that would be a gud idea, most orcs feel same way. toopid politic hold us back. *swiftly hobbles away to tell the orcs.

    edit* ((i think it would be great to have a dwarf/orc war over something small like dwarves and orcs both hear each other saying they are better :P))

  10. ((I like to think Orcs are like Klingons from Star Trek. Quite intelligent and wise but when it's a matter of honor or tradition they may seem foolish or stupid to outside races. One example would be the obvious fighting when the odds are highly against the orc but another less obvious example would be an orc rubbing raw meat on body to clean or setting self on fire to get dry. :P))

  11. Awesome story! Makes me want to resurrect the Dom clan even if our first order of business would be a war with the Lurs. To help restore the honor that Dom founded the clan with. Urara you should become a writer you certainly have the talent and skill.

  12. OOC: Greetings Orcs and Goblins this is a discussion about impossibles that will arise from the new skill points being 70 to start(allocated where they will be) with unknown ways to level up afterwards.

    If a player can only choose a total of 70 skill points with no other ways to level higher without donating, i feel this is going to limit the rp of many people. I'm not saying this is a bad thing at all in fact it may turn out to be a grand thing as there will be more believable characters with set specialties. I have, however been thinking that some players who have been rping a certain character for a long time might want to take this opportunity to switch characters and thus putting the skills to a place they want to rp in the future. Personally i have been thinking of being a fighter maybe resurrecting the Rax or Dom clan adding some RP and conflict in Krugmar, however i'm torn being greatly attached to Yahgy and being one of the only if not the only active Goblin in Krugmar. I don't really want to be a weakling character just because i love to hunt and if i can only hold a wooden sword i don't see much of that happening. Although if i couldn't find meats through hunting i guess i could always trade services as a blacksmith or miner for meats my bruddahs bring me. That would make me happy, being able to repair someones armor if they give me meat. Any ideas? The donating for skill points still is not even understood completely so i guess this is all just ideas spur-of-the-moment like. What do Ya'll think of the skill being 70 with no way to go higher without donating?

  13. ((well if descendants of the dom or rax came back it might mix things up quite a bit. the lurs are still kinda pissed at gorkils for supporting the dom clan with or'ta and the clan wars also the rax are still pissed about losing to the gorkils, lurs, and misc. others so...who knows:D "and then they all found out, Yahgy was long lost descendant of Rax. can't you tell?" "the world will tremble between my heavy boots! *slams foot down...*breaks leg again... "ssss...aaaahhhh...ssss...aaaahhhh"))

  14. Yahgy thought da Kaxils or da kogash wud try klomp for power but they nub have wut it takes! Gya gya gya. Lurs be small clan but such honorable and strong warriors wud be gud klomp. Aerog flatted body still stronger dan some new runts!

    ((Being friends ooc makes it more fun to be enemies ic i think as there won't be as much butt'hurtness. When i joined Gorkils their was only 3 or 4 other members but to be honest if Mogroka would have asked me when they had 10+ members i would have turned him down even though i like him ooc and ic i would have wanted to spread the wealth. I hope to see more clans. If Baisha and Monkey were still on we would have started a Goblin clan. They would have been a good catalyst for conflict for instance we are working on things for the Lurs and the Gorkils want our services...and thus...they fight for us:D I always wanted a bunch of big strong orcs fighting over me.))

  15. I like the idea of simple and violent games without much to be built. We have the grand arena we should use it. I've yet to see a single event in there. I think wargames would be good for it. three on three...one person gets a wooden sword, one gets a bow w/ arrows and the last fights with mitts but gets a set of armor. something like that. some small structures and cactus could be put in the middle it could be like a wargames thing and then just fight til there is a clear winning team. the winning team then does a ffa for the first second and third place. kinda orcy i feel hehe.

    sorry for atrocious grammer but i'm sure yall get the idea. We could also do a hunt. players would get thirty minutes to kill as much game and creatures as possible but unfortunately it would require not only players to keep tally themselves but also be honest so i could only think of a handful of orcs i would trust for this...not the honesty part but for counting gya gya gya. Monster spawning was always fun back in sanhar when bein would spawn wave after wave for us to kill. I feel Mogroka should be given this so we could do spawn battles in the arenas. that i think would be the best and easiest way to exert our energy on daily basis. it's tough to get a couple dozen orcs organized for tournaments but just running around krugmar shouting "monster killing time in colliseum" and a couple dozen will be there ready to fight.

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