Out-Of-Character
Minecraft Account Name: Coalmine
How old are you?: 15
Time-Zone/Country of Residence:England
Do you have a good grip on the English language/good grammar?:I'm English, so yes.
Small 2-3 Sentence Description of yourself:I'm a gamer, and I have played a lot of Minecraft, since Alpha. I also enjoy first person shooters and strategy games.
How much time could you be on the server weekly?:Perhaps, 2-3 hours a day? Possibly more, insisting it's summer and I have a lot of free time.
What do you know about Roleplaying? Give a definition of what it means to you:Roleplaying, is like having a separate life, if everyone else treats it like that. Roleplaying is different from every generic game, because instead of a strict story, it's your choice on what you want to do, and how you want to flip the page.
What experience have you had in Roleplaying, if any?:Forums. I've been on a large amount of different forums, and roleplaying has always been a factor in what I do on them, but there's always room to improve. I also played World of Warcraft for a time, if that helps.
In your own Words, define what the act of Meta-Gaming is:Meta-gaming is using knowledge you've acquired that your character wouldn't legitimately acquire, such as getting knowledge about the location of your enemy from out of character chat, or knowing something from a previously dead character. It's frowned upon by all but the people who do it.
In your own Words, define what the act of Power-Emoting is:Power-emoting is, basically, when you perform an action against another player without them being able to do anything, for example, you could have two people fighting. One of them says, "I kill you with my axe" without the other player actually having the ability to do anything.
In your own Words, define what Out of Character (OOC) is:Out of character chat is a way to communicate problems to your fellow users that aren't supposed to happen, like some wiring breaks and something doesn't work. Or, it could be a way to talk to someone about non-game related things or say how someone has broken rules by meta-gaming or cheating, but the former should probably be said in a personal messaging program, like Steam or Skype.
In your own Words, define what In Character (IC) is:In character is a way of communicating through your character, and shouldn't include modern/urban terms, such as, 'LOL.'
What do you expect this server will be like?:Hopefully, it will have intelligent people that Roleplay with skill
What other server(s) have you played on and why did you leave them?:Other servers aren't as harsh and unforgiving in entry, and thus have so much more griefing, swearing and moderators/admins that literally do nothing and stick to their own. I normally drift servers, because of this, but how difficult it seems to get into this one makes it seem promising.
Have you read, understood, and agreed to the rules?:I have indeed. If I am to fail to follow these rules, I accept full punishment.
Do you promise to abide by said rules, and laws? This includes the Server, Forum, and Teamspeak set Rules:Again, yes. I will, again, accept all punishment for not following these rules.
How did you hear about us?:Noppes' more player models mod. The website is linked from the page, and I recall one of my friends trying to get in.
Have you previously made an Application? If so could you link us to your last Application?:Alas, no. This is the first.
In-Character:
Character Name: Ironbark Axefoot
What Race are you? (You may only be Human, Orc, Elf or Dwarf!) : Dwarf
What Sub-Race are you? : Mountain dwarf
Biography (Please make this at least 2 paragraphs long. This must include the history of your character and his life as well as age, appearance and personality, etc.):
Age: Six seasons and a quarter.
Appearance: A murky brown, thick beard covers the bottom half of his face, and upper chest, split in two and dressed with silver bangles towards the ends of the beard. His hair is wild and short, and covered in flecks of dirt and snow. Two, rather large and angry eyebrows cover his dark green eyes. He is stout and muscular, with pale skin.
Personality: Ironbark is easy to anger, but is loyal and strong to allies. He has a sickened sense of humour, and a generally pessimistic outlook on life, but is fierce when it comes to protecting friends. He isn't too hard to befriend, as he normally drowns himself in mugs of ale and becomes quite cheerful when drunk.
History:
Ironbark was captured by Bandits for the early part of his life, after a raid on his home which ended in the slaughter of his father, mother, and most of his brothers. At the time, he was only a season old, and the bandits saw it a good time to take him captive, and raise him as their own. In time, he learned how to work a forge, how to hunt, and how to use an axe. At around the age of three seasons, he departed from the Bandits to start a new life, not of crime. Before he left, he was informed by the very man that spared him that he wasn't the only one they took from his home, that some of his brothers were still alive. With that in mind, he parted ways with the men who raised him with some basic provisions, and his father's axe.
A few days from the parting, he happened to come across a band of armed warriors. A large, bearded man, wearing animal furs and leather, stepped forward to speak with Ironbark. After briefly conversing, he agreed to join their party, into the north. Years later, blessed with experience from his travels, Ironbark gets ready to adventure once again, to fulfil his ambitions and find his brothers.
What are your Character's ambitions?:Give the Axefoot clan a name again, and become a successful blacksmith and warrior.
What is your character’s favorite tool? (sword, pickaxe, shovel, etc): The axe. As a dwarf, he also has some proficiencies with a pickaxe, and small experience with a bow from hunting with the bandit group.
What is one of your Character's most skilled talents? Blacksmithing. Before he was captured, his father taught him how to make his own blade, how to sharpen, and repair items. He can craft blades that could make you bleed to the touch, and cut through the hardest armour.
A screenshot of your skin (must be in proper format, if you do not know how to acquire one, copy and paste this link into your browser: ( http://tinyurl.com/Lotcscreenshot ):
Other Information about your Character:
Open-Response-Questions
Each and every question must be answered with a minimum of a single full paragraph and entirely in RP.
Whilst traveling from the Cloud Temple you see a small halfling, being harassed by two armed warriors. They appear to be trying to steal money from him, how does your character respond? My character would respond by approaching the armed warriors with caution, and asking them to stop. He wouldn't openly threaten them or attack them, and he would only strike at them if they attacked him first. If they continued to harass the halfling, my character would back away and hide somewhere nearby. After the warriors stopped harassing him, I would then proceed to approach the halfling, and take him to a nearby city or village, or give him some provisions if we were heading separate ways.
Your character wanders into Alras, and comes across a small stall, behind which a well dressed man is standing. He’s offering various wares, the merchant turns to you and says in a posh accent " 'ello there, what can I do you for today?" What is your character response? My character would respond with a greeting, and then browse his wares, looking for metals or tools. If the time came to leave, I would turn to him and say, "Good merchant, you have nothing that interests me. I hope your journeys lead you to riches, friend." and depart.
Whilst wandering in the wilds, your character comes across a small hut, which looks abandoned. Inside it you see a chest containing a few iron bars, and a golden sword. How would your character respond?: I would take the items, but leave something of my own that would not decay, and a note of apology if someone were to return and find their items missing.
Hungry and lost in the wilderness, you stumble across a small trading camp nestled among the forest, they greet you you in the common tongue, how do you respond? I would greet them, and sell some of my treasures I have acquired in my travels. I would then ask them where they were heading, and if they were travelling the same direction as myself. If they were, I would stick with their caravan, but if not, I would wish them luck and continue on my travels.
You hear word that bandits occupy the road outside the town in which you have been staying. The town guard have gathered, and are asking for assistance to help eliminate them. The leader of the party is offering a reward for any who offer their support. How does your character act on this information?: I would not take part in the actual combat. I would, instead, help repair their armour and weapons, as well as sell them some of my treasures I acquired from my adventures, or forge some new equipment for them. If the attack didn't go too well, and they needed more help, I would help them.
Anything else you would like to say?: Not really, other than the fact I should definitely get in first try.