Out-Of-Character
Minecraft Account Name: tonre1
How old are you?: 14
Time-Zone/Country of Residence: US East Coast
Do you have a good grip on the English language/good grammar?: yes
Small 2-3 Sentence Description of yourself: I am witty, funny, and a bit of a smart alec. I can be very persuasive and imaginative, but can also be very serious.
How much time could you be on the server weekly?: Normally only weekends, but my schedule is very unstable and anything could happen.
What do you know about Roleplaying? Give a definition of what it means to you: It means creating a character and staying in that character, pretending to be him/her.
What experience have you had in Roleplaying, if any?: Almost nothing, I act occasionally and can do great impressions, but I've never really done roleplaying before.
In your own Words, define what the act of Meta-Gaming is: Doing something IC that was influenced by something you learned OOC.
In your own Words, define what the act of Power-Emoting is: Using an emote (ex. *Tonre scratches his stomach*) that someone else can't stop (ex. *Tonre scratches Bob's stomach*)
In your own Words, define what Out of Character (OOC) is: It is when one does not stay in his character's personality and leaves it, reverting to his/her real self.
In your own Words, define what In Character (IC) is: It is when one is in character and acts like that character.
What do you expect this server will be like?: Amazing, everybody will be roleplaying and have their own personality.
What other server(s) have you played on and why did you leave them?: I played on a survival server called inceptioncraft.net but I left because the owners demoted me for no good reason and refused to refund me 40$.
Have you read, understood, and agreed to the rules?: yes
Do you promise to abide by said rules, and laws? This includes the Server, Forum, and Teamspeak set Rules: yes
How did you hear about us?: via google
Have you previously made an Application? If so could you link us to your last Application?: yes, http://www.lordofthecraft.net/forum/index.php?/topic/65399-tonre1s-1st-app/
In-Character:
Character Name: Tonre1 (Tonre)
What Race are you? (You may only be Human, Orc, Elf or Dwarf!) : Human
What Sub-Race are you? (note, you aren’t required to have a sub-race): Northerner
Biography (Please make this at least 2 paragraphs long. This must include the history of your character and his life as well as age, appearance and personality, etc.): Tonre1 was born in a small village called Krindenburg. He and his family left when he and his twin brother, Tonre2, were 8 because of a mercenary army that wanted to use the village as their HQ. They settled in an unknown valley when the boys were 9. From 9-13 years old the boys learned to arts of smithing and mining. From 13-18 they learned how to handle a sword and a bow. They left home and started exploring and adventuring. They traveled together and whenever their names were revealed, the first question was always "Why Tonre1 and Tonre2?" The answer is because when they were named, their father was drunk and named one Tonre1 and the other Tonre2. When the men were 21, they were attacking a pack of wolves that had been preying on a small town. During the fight, Tonre2 was killed. Tonre1 eventually killed the wolves and recieved a large sum of money from the mayor. However, he was so shocked that he decided to stop adventuring and return to his parents. When he arrived at the valley, he found his home in ruins and his mother and father lying on the ground, lifeless. It was then that he swore to aid Humans in defence and conquest, no matter the cost, because he had found a multiple dead orcs on the ground with his parents. He was so depressed and shocked that he went back to Krindenburg to see how to inhabitants had fared. He found the town prospering and growing, for they had beaten back the mercenaries multiple times. He used the large sum of money to buy a house and he set up a smithy. He lived happily there from the ages of 22 to 25. However, when he was 25, the urge to go adventuring again came into him and he sold his smithy, said goodbye to his friends, and traveled to Asuron.
Tonre1 now prefers the name Tonre, for Tonre2 is no longer with him. He is talkative, funny, witty, and persuasive. He is chivalrous and polite, but is also clever and crafty. He does not dislike orcs, but finds it hard to trust and befriend them because of the murder of his parents. He is an excellent haggler and almost always gets the better deal. He is not religious, but is superstitious. He has a mild fear for God and worships occasionally. He wears a red and white outfit that covers his entire body, except his face. He wears a matching hood at all times. He has brown boots and brown and white gloves. He has a black beard and (presumably, since his hair is covered by the hood) black hair. His eyes are completly blue, no other color in them. The doctor blamed this on a birth defect, but it has not effected Tonre at all. There are 2 things which make Tonre extremely angry, someone mispronouncing his name ("It's pronounced TON-RAY, IS IT REALLY THAT HARD!?"), and people making fun of his family. His favorite holidays are the Great Hunt (so he can get revenge on wolves) and the Festival of Ale (the reason is in the name).
What are your Character's ambitions?: He wants to settle down and set up a smithy somewhere. However, he can't stay down for long and will take any odd job availiable, from assassin to mercenary to soldier to innkeeper. He hopes to settle down in Arethor and create weapons as well as fight for the Holy Oren Empire.
What is your character’s favorite tool? (sword, pickaxe, shovel, etc): sword
What is one of your Character's most skilled talents? sword-fighting
A screenshot of your skin (must be in proper format, if you do not know how to acquire one, copy and paste this link into your browser: ( http://tinyurl.com/Lotcscreenshot ):
Other Information about your Character:
Open-Response-Questions
Each and every question must be answered with a minimum of a single full paragraph and entirely in RP.
Whilst traveling from the Cloud Temple you see a small halfling, being harassed by two armed warriors. They appear to be trying to steal money from him, how does your character respond? I would tap one on the shoulder and say to 'im "Are you attacking this 'alfling?". If they say yes, I would proceed to stabbing one to near death, and use this a warning. If the brute attacks me 'fore I can sock 'im one, I'll draw whatever weapon I have on me and start fighting, hopefully giving the boy time to run. If the boy does not run, then I yell at him to run. If I die, then at least I died for a (seemingly) noble cause. If it actually wasn't a noble cause, like for example if the 'alfling had killed one of the men, and the men had tracked the little 'un to this spot to avenge their mate, I would've apologized immediatly to the men and killed the 'alfling on the spot. I even would've let the men take the 'alfling's money (which is very unlike me).
Your character wanders into Alras, and comes across a small stall, behind which a well dressed man is standing. He’s offering various wares, the merchant turns to you and says in a posh accent " 'ello there, what can I do you for today?" What is your character response? I would see if there is anything I would want from the stall, if not I would wander on. If there was, I would ask him the price for it (Say its a diamond pick for example). If its a reasonable price, then I would buy it. If it were cheap I would buy it. However, as is the case too often these days, if its overpriced then I would haggle until I get it down to something decent. If he doesn't comply then I go for the next best thing: challenge him to a duel of honor. If the coward refused, I would inform 'im I was going to spread the news that he was a sleazy coward with no sense of honor! That should've put 'im in his place, but I would still use every chance and method to get the pick, even if it meant staying in front of his shop and warding away his customers.
Whilst wandering in the wilds, your character comes across a small hut, which looks abandoned. Inside it you see a chest containing a few iron bars, and a golden sword. How would your character respond?: I would enter cautiously and inspect the hut before taking things from the chest. I would also light up the hut and keep my sword equipped the entire time. If anything were to suprise me or attack me, it would be dead in a second. After I take the items, I would probably continue to explore, but at the same time, slowly backtrack back to my cabin. Anything that ain't friendly that gets in my way, dies.
Hungry and lost in the wilderness, you stumble across a small trading camp nestled among the forest, they greet you you in the common tongue, how do you respond? "Where can I get food 'round 'ere?" If they asked me what I was doing in the woods I would reply that I was fighting monsters for trading posts just like this one, for large sums of money. I would also say that I promised the trading post that gave me the most money I would split the money with (of course that would be a lie, you really think I'm that stupid?) I would see if they had anything that needs doing. If not, I get food and move on, If they do, I do it and get an even LARGER sum of money. I would then move on and keep wandering until I get to another outpost, using the same trick. Eventually I would start to head back to my house.
You hear word that bandits occupy the road outside the town in which you have been staying. The town guard have gathered, and are asking for assistance to help eliminate them. The leader of the party is offering a reward for any who offer their support. How does your character act on this information?:Well, it depends, how bad are the bandits and how much money is in it? If its a decent amount I'll do it, if its a small amount I'll probably loot the bandits as well as kill 'em. If the guards stop me from looting, then the "bandits" will have caused more casualties than predicted, if you know what I mean. If the guard beat me though, then I will have to flee and add that town to my list of elimination suggestions to the first mercenary army I see.
Anything else you would like to say?: no