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Gathius di Silvari

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Posts posted by Gathius di Silvari

  1. I think you raise a good point, healing magic has devolved into a thing where all injuries are healed pretty much with little effort and there are no repercussions. However, the answer is not to make it less powerful or flat out remove it. Healing roleplay has been a staple of the server for a long time and it suits the environment, an environment where people literally cannot die, they are resurrected, healing their injuries is a pretty insignificant thing. People also have to play these characters for fun and maybe they don’t care to have their character permanently maimed or care to rp being bedridden and healing. They should have the option instead of being forced into it. I think the problem here is with the players that have become complacent and lazy and thrown old customs out the window, and lore that has steered away from what it once was. Former clerical lore has been all but ignored in recent years.

     

    Healing someone, for a cleric, used to be a serious endeavor. It was painful for not only the patient but the cleric. The idea of having your nonlife threatening injury feel excruciating to heal as the light forcefully mended your body was discouraging to many whom might want to just ignore injury. Clerics had to balance pain relief with healing and often needed a second cleric acting as the pain reliever. At one point the cleric actually took on the pain of their patient. If they didn’t want to go through the process for every petty wound they lived with their wounds. This served the purpose of not making people deal with the maiming they experience on a day to day basis but making them nurture the lesser wounds they got, traditionally and mundanely. If they shrugged off the idea of the pain, well the process was problematic for the cleric. The immense aengulic power being channeled through clerics was dangerous and corrosive, their mortal shells could not sustain it effectively. It caused extreme exhaustion, major heals likely resulted in being comatose for a while and vulnerable and if pushed themselves too much and healed too many times, it was lethal. Now, it’s meant to cause you to feel exhaustion but there isn’t really anything suggesting it’s life threatening. Personally, I almost always told people with nonlife threatening wounds to heal on their own and mundanely treated their injuries, setting bones, suturing, etc. The wound will heal with time, it’s not worth rendering me ineffective and vulnerable to do, if it’s not serious. It was not farfetched for a cleric that healed every little wound to end up pking. One perfect example was a cleric I knew a long time ago that wanted to heal every little thing, because he believed he had this power, why should people suffer? He rped about half the time being cared for by other clerics as he was brought low by his dangerous overuse of healing magic and pked his character for just that reason. That’s the philosophy that needs to be instilled, not nowadays where every little thing is just a few emotes away from being healed and the end result is no greater than as if you just went through a heavy work out with no real cost.

     

    I believe a return to these old ways or a variation thereof is a ready option for solving the problems stated in the head post. It makes healing more scarce and creates a better identity for clerics, their life is hard and they take on a number of burdens for other people, instead of the path of clericism being all reward and no punishment, and healing being as common as can be. The answer however isn’t eliminating healing magic or rendering it not worth the trouble of learning.

  2. Mia sighs as the book is placed in front of her by a timid Aila , she rubs her temples flipping through the pages.

    “What an odd text. It presumes to be a guide when it tells little of the subjects in question. It suggests rumination when it is hardly thought provoking or profound. And what of this pairing, three subjects that have little correlation beyond existing under the same sun. Is this what you spend your time quivering over? Is this what you want me to review? I am glad they publically admitted that they hunt these undead. I’d love to see the shock of the undeath writhing in the gutters of their ‘Holy City’, unmolested; they must be hurt by such betrayal. They should be fortunate they have nothing to fear though, because if this is the extent of their knowledge on undead, Sutica is doomed. And what are these passages on voidal mages? Sure they can be a fickle bunch, but they have never been a priority, many are helpful. They have a right to be concerned, but we deal with those voidal mages that turn to dark arts as they come. And what blustering idiot thought that placing our allies, the druids, in the same tome as our enemies in undeath was a good idea. Shall we compare all our allies to the undead, paladins, ascended too? Please get this ridiculous text away from me, but pray tell don’t tell Karyssmov what I have said. He can throw a serious temper tantrum.”

  3. I don’t know how coherent this all is, but these are my thoughts.

     

    I’m not sure why this is that huge of an issue, disconnection isn’t exactly common to begin with. Was there an occurrence of disconnection that made you uncomfortable with the way it was performed? What is the precipitating event of this discussion beyond speculation about how disconnection could be used? I don’t know if a rule change should be considered when no fault of the status quo has been found. You show a severe lack of faith that people that roleplay in circles where deity magic is common would be guilty of simply removing someone because they don’t like them OOCly. As far as IC reasons, I hesitate to restrict anything that occurs in character and makes sense for a character. I think it’s important to leave OOC, such as in the form of an application, out of things as much as possible. Here are some suggestions and concerns in no particular order.  

     

    Yes it is not good that a practitioner of deity magic can disconnect a practitioner simply because they don’t like them. That’s a real concern, but that’s really subjective as any disconnection would be an in character affair and there is naturally going to be some degree of animosity between the conflicting parties. That’s the nature of human beings, normal practitioners aren’t creatures of perfection like the Itharel or Keepers were meant to be. Though hopefully someone disconnecting is unbiased and merely sticking with doctrine, part of life is that there is a mix of real reason and fabricated reason, and part of religion is that there are always differing and often conflicting interpretations of religious doctrine. The lore is written with fairly simple instructions on what the deity believes, at least in the case of Tahariae. There is little gray area about what Tahariae would accept, someone actually not following his tenants, would do it. However, there is a lot of gray area when deciding how a descendent would react to his tenants or what would be interpreted when it is less clear.

     

    Unfortunately, I don’t have an extreme amount of knowledge of all deity magic practitioners. However, I think it’s reasonable to assume that they all have different beliefs, different strictness to their beliefs, different ways the deity influences humanity and impacts the world, and different customs to handling disconnection. An all-encompassing, this applications must be filled out to disconnect someone, system is not a good idea when dealing with such matters and such variety. You have someone here that knows mostly about Tahariae suggesting decisions about every deity magic, this really should be dealt with on a deity by deity basis. I would hope that all practitioners of deity magics not just Tahariae ones would input on this discussion.

     

    If someone incharacterly believes they are being hunted in character and might be disconnected soon, they should already be running and hiding if they are inclined to try to prevent it. It is so easy for someone to metagame knowledge and make up the most convincing in character reason to avoid such a fate and there be no reason anyone can call them out, because the question faced by any accusers isn’t why did your character do that, but why not? There is no way to know if a person is being OOCly or ICly motivated unless it is terribly obvious, and it often isn’t, one likes to give players the benefit of the doubt. I’d rather someone that is breaking tenants of faith to, if they are doing it intentionally, hide or someone who knows someone has threatened them to be wary or someone that is clueless to be clueless. Someone with intent to disconnect a practitioner for malpractice isn’t going to shoot a flare in the air for the wrongdoer to see and run for the hills, they’re just going to collect evidence and do it. It is argued that the application does not disconnect a person and would give them an ability to hide and avoid it, this is a clear explanation about what could happen if someone metagames this and does in fact hide with no reason other than this application. An application is a huge temptation to metagame that should be avoided.

     

    Illustrated above you have a folly, something I don’t think is being totally considered and could if exploited be detrimental. It is easy to become a practitioner of magic, technically. One must have a teacher willing to teach them, the student application being very simple, no explanation as to your ability to actually roleplay that magic is needed. Total trust is given to the teacher to teach the magic and make sure the student isn’t learning it wrong and breaking rules. The application suggested puts up a stonewall to someone being forcefully removed from the magic. I’d rather deity magic be able to self-regulate in natural order without going through bureaucratic processes that have been shown in the past to be tenuous. I’d rather trust roleplay than more bloody applications added to the collection and trust that if someone goes on a disconnection binge for lols that that can be spotted and dealt with. You have applications where there are hundreds of magic users on the server and misuse could really hurt roleplay, you have dozens of new applicants to be whitelisted weekly, if not more, you have applications for staff positions where a bad applicant could have serious server ramifications. Those are all reasonable. Having an application for something that occurs a couple of times every several months and no one has really complained about in the past is annoying as hell and unnecessary, and the risks listed I think outweigh the benefit.

  4. 18 hours ago, SquirtGun said:

    -First Point- As I explained in my responde to Delm, the timeline of its growth is based on a Tier 5 Holy Alteration Cleric. The light elemental will never be able to grow in strength higher than the clerics Holy Alteration level.

     

    -Second Point- An elemental is able to place their body/tendril/hand onto a wound and use their own light/life force to calm and stabilize a single wound. Many times, people have more than one wound. The elemental becomes immobile, vulnerable to attack, and is draining its own light/life force to keep a single wound stable for X amount of time, X being relevant to the elemental's Stage and Light inside of it. Meaning, if an elemental had just been through a fight and was already low on light, the time it could stabilize is lower than if it had not been actively participating in a fight.

     

    Not once do I state that the elemental can re-energize mana, in the way you are saying I did. The lore specifically states we can rejuvinated people that are tired from using magic:

     

    9d40b5a36ceaefb4772c89c1bdae5ea1.png

     

    And that is what is implied by my wording. People that are tired from combat. People that are tired from mana expenditure. And people that are tired from succumbing to wounds.

     

    Yes, the way the lore is written, the elemental does have an area spell of this as it's one ability if you take the Rejuvenation Elemental which clerics do not have. But in the example emotes, you can see that using the ability drains the elemental so quickly that it actually kills the elemental you've worked for nearly 90 days to obtain, just to buy some time for a cleric(s).

     

    The war elemental's ability is explained, with limits placed on it. The blinding effect lasts 3-5 seconds, the same as a Tier 1 War Cleric's Palm of Light. The arm guards are very durable, much like an actual shield but is able to be broken after X amount of swings. I could sit here and say 'after 15 Dagger Strikes, or 10 Broad Sword Swipes, or 5 Mace Hits, or 3 Fire Balls, etc' but that is a waste and defeats the purpose. Players in RP combat often communicate such things and I believe /some/ responsibility can be placed on the players to decide what is appropiate. Timers how to repair and rebuild the arm guards are given and it is explained that is an extremely draining process that the elemental cannot do on its own, requiring the cleric to assist them.

     

    -Point Three- The lore actually states that it cannot heal wounds with this light.

     

    66c25df3dbb36ca13b89f15cc7922eec.png

     

    And the lore states that the 'divine aura' does not harm dark creatures, but makes them uneasy and harder to focus. Think of the old vampire movies nearing a cross. It makes them uneasy. 

     

    The lore states that should the elemental exude its light (Which a Tier 1 Cleric is capable of doing with Holy Light) AND they make physical contact, they would feel pain. Once again, any action from an elemental in a combat situation drains its life/life force, especially exuding its light. For it's leaking out its life force in order to do some sort of damage.

     

    Tier 3-You're comparing Flames of Reckoning, where you invoke the Wrath of Tahariae to form a jet of flames that destroy darkness quickly and gets stronger/easier to cast when it makes contact, to a Whip like appendage striking a tainted being and causing pain as if striking a hot stove which continues for a few moments after contact is broken like a burn normally does (It even states it's the same as the previous stage/tier).  You're REALLY stretching the comparison there.

     

    Tier 4-Once again, comparing Flames of Reckoning to the holy fire/touching a hot stove affect described by the element, similar to that of a Tier 1 War Cleric's light touching a tainted creature.  The further away the opponent is, the weaker the attack. And, as stated in earlier responses, it isn't tireless. Any action made by an elemental in combat drains their light/life force. 

     

    The Third Stage/Tier of the element is the most fluid and changeable stage, for it's body is constantly shifting, the way the Light is ever burning. It makes sense that in this stage, the element attempts to 'reach out and attack' rather than 'headbutting' things and endangering itself. Because in this stage, the elemental is trying to become more like things it encounters which is people that have arms and it witnesses people fighting with their arms. Therefore, it attempts to recreate what it sees, and a rough arm/hand is a tentacle/tendril that it uses to smack things with.

     

    As seen in the emotes and the lore, the tentacle/tendril can only attack once before it demanifests and must reform again, requiring at least 2-3 emotes to prepare to attack again. Just because something was part of lore and removed long ago does not, and should not, prevent it from being reworked and used again in a different way, especially when it has been an extended period of time since its removal.

     

    -Point Four- Augurs can fight when protecting those they deem to be innocent and themselves. They even had/have the strongest PvP buffs being labeled the Specter race.  And there are 2 active Augurs left on the server currently.

     

    And those are Augurs, beings that want peace and harmony and give up their soul to do so, hoping to talk things out and bring good will to the realm. These are creations of Light gifted to clerics from Tahariae to purge evil and assist the cleric in their clerical duties to the denizens of the realm.

     

    -Point Five- I'm not sure if you read the emotes of Creation - Shell or Creation - Being. Creation - Shell has over 6,600 characters. Creation - Being has over 3,500 characters. That's without the connection prayers, connection emotes, lighting candles, a player requesting a shell, etc.

     

    That's approx. 11,000 characters, or nearly 25 Max Character emotes, without anything I said above. 

     

    That kind of role play is in-depth and takes time. That doesn't take into account that the cleric creating the shell succumbs to exhaustion afterwards, clearly showing that constant creation is not possible.

     

    With the above said, the limit of 1 Elemental per cleric, the emotional trauma that one gets when their elemental dies, I do not see how a player will be 'pumping' them out. And honestly, if they were used and popular, I'd be happy to see cleric's taking an active role and making clerical role play a daily thing for them.

     

    And as stated in the lore, especially in the earlier Tiers/Stages, attacks from the elemental endanger it's shell being damaged/destroyed, which leads to a potentially fatal wound or instant destruction. Such examples of these are shone in Tier/Stage 2's combat emote and Destruction - Shatter's emote. Comparing their body to golems is extremely, EXTREMELY, far from the truth. 

     

    -Point Six- It has been explained in responses and lore that the elemental is unable to venture far from the cleric, meaning the representation of it would be the cleric unless otherwise noted. This is no different than emoting your hawk 'flying in circles above you' or your ker'wolf 'leaning back on its haunches before springing forward to attempt to bite Bob!'. 

     

    The elemental revolves around the cleric's position, in both a relaxed and combative state. If the 'fear' of not being able to tell where the elemental is in combat, a redline can be created to limit the elemental's mobility during combat so that it must be within 3-5 blocks of the Cleric at all times. 'The elemental's mission of protecting their cleric in times of combat prevents it from leaving the cleric's side' can be used as an excuse.

     

    However, with the amount of companion animals and ways we describe out magic spells, or roots ripping through the ground, I believe we're fearfully underestimating the imaginative abilities of our players. Especially since Clerics tend to be some of the better role play describers due to having to explain, in detail, how our magic heals and hurts enemies. 

     

    -Point Seven- As stated above, this is a blessing but not simple, at all. It's extremely time consuming, taking nearly 75 days to achieve what is proposed. 

     

    They do not have their own personality, they are the cleric's personality.

     

    Once again, you've made some grand assumptions and stretched/misinterpreted wording. They are not powerful clerics, they are assistants that use their own life force/light to assist the cleric in their duties.

     

    I don't see how something that can potentially kill itself from exhaustion by acting does not affect the way it can role play

     

    One:  Fair. Though the elemental still scales faster than any cleric should and is capable of powerful things if not directly equivalent things.

    Two: Once a wound is ‘stable.' By definition it is unlikely to change, fail or decline. Your use of the word stable will be interpreted as such by the majority. You need to use wordage that suggests a more temporary solution. That once the elemental has used its energy the person will begin once more creeping towards death.

    You say you didn’t use wordage suggesting you were rejuvenating exhaustion from mana use. You used wordage suggesting you were rejuvenating mana. In quote, “re-energizing their stamina and mana slowly.” Again, people will pervert your lore if proper concessions are not made. Perhaps a red line?

    Here you admit to the elemental having ability above that of the cleric that made it. Time is an ineffective limiter of power. It is infinitely interpretable. Battles in LOTC often take a very small amount of actual rp time. You can emote an hour and finish a fight and that technically only having taken place for 10 seconds. It is very easy for a cleric without clearly defined guidelines to make up what they please. Especially since, they spent 90 days making this thing. It’s not unreasonable, unless it’s a gross amount of time, for someone to say ‘Eh, close enough.’

    Three: Perhaps the comparison is unwarranted. It is not the power level of the coveted uber cleric flames of reckoning. Attribute it to the orbs of light, which are very capable of cutting through tainted beings. It’s the cleric’s bread and butter. And these are whips of light, infinitely better. You can aim them better, it’s harder to dodge them. Also if you’ve ever been burned it doesn’t, in quote, “continue for a few moments after contact is broken.” It ******* hurts for a long time and if it’s “Holy flames” that dark being is having an extremely bad day. There are dark beings that ‘flames’ are an even greater weakness than holy magic. Flames aren’t something to say, ‘I’m adding effect’ they have extreme benefit in combat. They burn for a few seconds, causing more damage. There’s also nothing more detrimental to concentration than having a bunch of fire on you. Also you keep saying, slowly drains its life force. There’s not numbers here. I can guarantee you that the most acceptable answer to those guidelines is. “It’s good until the end of the fight unless the fight is grossly long.” Which again makes time weaknesses a moot point that don’t come up often. T3 elementals have to reform their whips over a few emotes. Ya this works as an effective counter. However, T4’s don’t. Their arms function just like whips. Don’t say otherwise. As described these are two permanently attached whips.

    Four: Fair.

    Five: I was not saying/meaning they would pump them out one after another in a single setting. I’m saying in a matter of a month or so every Sutican Cleric could be hanging out with a ball of joy. Effectively doubling or near doubling their attacking power.

    Six: Fair.

    Seven: But squirt. They AREN’T clerics. They ARE powerful. They ARE permanently connected to Tahariae. They ARE in permanent existence. And they ARE in no danger of dying except in nonstandard battles or if they are personally targeted. And it is an animalistic interpretation of the cleric’s personality, therefore its own personality.

    Eight: A new point was brought us by Tsu and ski_king3. Is this even something that Tahariae would allow/accept? The closest to an uncleric servant there has been is the Itharel. Itharel were what could by some be considered near mindless in their devotion. Near emotionless in their actions. These elementals in comparison have stunning personalities. They are playful and curious in bounds. They have no devotion to Tahariae but instead to their creator. If he thought the Itharel were flawed creations, these beings of light playfully nipping at their creator’s heels certainly are.

    Also, you make an interesting point. Yet as we’ve debated in the past about what you so adamantly believe, you still believe Tahariae to be the aengul of purity solely, not of purity AND justice. This is not an interpretation. Tahariae is factually the aengul of purity and justice, that is the lore. Impure unjust beings are targeted, not just impure beings. There is also the question. When we heal why do we return it to its previous uncut shape and not create the perfect human being slowly by slowly. Because the idea of purity is possibly limited to what naturally should exist there. If nature creates something with flaws, it is permitted, as long as it being there does not undo, can’t undo, or seek to undo other natural things.

    Though in humor. As for why we aren’t hunting nontainted impure beings. My answer is. All in due time my child. . . All in due time.

  5. MC Name: Gath_Stormer

     

    Character's Name: Mia de Silvarois

     

    Character's Age: Mid 100s

     

    Character's Race: Adunian

     

    Link to your accepted MA: https://www.lordofthecraft.net/forums/topic/127553-clerical-ma-gath_stormer/

     

    What magic(s) will you be teaching?: Tahariae Diety

     

    Summarise the Lore of this magic(s):

    Clerical Magic is magic channeled from the aengul of Justice and Purity, Tahariae after your being is connected to this aengul by a master cleric. This connection allows the cleric to use some of Tahariae’s divine power to heal, purge taint, and combat dark beings. With concentration and eventual exhaustion a cleric can heal bruising, cuts, and broken bones into a pristine state. Calm the angry. Older clerics can, purge descendants that have been tainted by dark magics, exorcise beings like shades from a descendent. Cure poisons and disease, mend organs, even reattach recently severed limbs though not regenerate them. Eventually, a cleric can change their path and learn how to wage war in Tahariae’s name. War Clerics touch into Tahariae’s raw desire to purge and purify all taint. Their palms can let loose blinding light to daze, they can summon spheres of light to penetrate their foes, shields to block dark magics, and flames that ravage and burn all signs of taint with an extraordinary fury. They can bless the weapons of their allies and ward locals from dark beings.

     

    Write up a lesson that your character would give to a student:

    The tap of wood on stone sounded in the desert as the form of Mia de Silvarois walked the path to the temple. The blazing sun beat down on her forming, a halo about her head. Her skin was pale, wrinkled, very unlike the sun kissed people surrounding her. Beside her walked a young acolyte dressed in similar robes. The sanctum was small and cozy, sunlight filtered in from the windows casting the chambers into a yellow glow. A white stone alter sat in the center. The lights of a small fire danced off the walls. They knelt before the alter without pausing, closing their eyes and bowing their heads. The voice of the old lady spoke commandingly, though humbly.

     

    “Tahariae, oh Blessed Aengul of my heart, lord of purity. I bow before you, basked in your glory, for I am but the dust of the earth, the tool for your will. It is an honor to sit in your house once more. To you I promise my life, to you I promise my soul. Use me. Let me purify in your name.” Mia gasps, her hands glowing with an olive gold light as she moves them over the smooth surface of the alter, the shine mixing with the glow over the fire and dancing off the walls. The light seems to overtake the fire, making it glow the same olive gold and the rest of the light in the room seems to be sucked to cinders, magnifying the glow of the fire and the alter.

     

    Mia turns towards the hooded student, sitting cross-legged. “What did I do there?

     

    The student looks to her. “You connected to Tahariae. You blessed the alter.”

     

    “I surrendered. I surrendered myself to him. We are but a conduit, a conduit for his will. Open yourself and let it come forth, force it and you find yourself drifting down a waterfall with nothing but sharp rocks below to break your fall.”

     

    Mia sighs, the light, glowing in her hands, vanishing suddenly casting the room into dimness. “Now it is your turn. Last time you failed.”

     

    The acolyte swallows and nods moving his hands to his side. His eyes close with concentration as he begins to state a prayer. “Tahariae, oh Blessed one, Aengul and Lord of Purity. I bow before your glory. You have chosen me to do you will and I am honored to fulfill it.” The student takes a few deep breathes, a few beads of sweat forming on his brow. He face bears a look of strain.

     

    Mia reaches over to grasp his shoulder. “You need to relax. Let it happen. Let it flow.”

     

    The student continues, taking a few calming breathes. “I Promise to you my life so that you may use it to bring you glory. I promise my loyalty, none is higher. I promise you my heart, make it just. I promise you my soul.” His hands begin to glow a calm silver. He opens his eyes letting out a few quick chuckles of a joy as he looks down at his hands.

     

    Mia gives him a smile. “You’ve done it at last.”

     

    The student smiles to Mia, his breathes becoming more and more ragged, sweat dripping down his face. Before long the light vanishes like a switch being turned off and he collapses into Mia’s arms, a smile still plastered on his face. Mia holds him, gently rubbing his back.

     

    Do you have a magic(s) you are dropping due to this app? If so, link it: No.

     

    Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?: Yes.

     

    Have you applied to teach this magic on this character before, and had it denied? If so, link the app: No.


  6. To begin with, I like it. I think it’s cool and the idea of having a little round ball full of personality following around is really neat. On that level, it makes me smile. It is also very well written, and defined like a proper piece of lore should. However, there are some serious problems with this lore.

     

    ONE: A skilled and knowledgeable Cleric (T5) is required to create a powerful ward in a sphere like shape. Sure. Why not. Then a lower can fill it with energy. Well I’d love to know how low to start with. Sounds like the elemental grows regardless of the person infusing it with energy, since it grows faster than a connected cleric does, each subtype supposed to take several months to master and a T5 elemental appears after 2 months + 15 days to full power? That means a non T5 cleric can create a permanently connected cleric equivalent faster than it takes a single individual to even learn one subtype of magic.

     

    TWO: Now, you might say “well gath they aren’t cleric equivalents, they are weaker.” This simply isn’t the case. It’s true restorative elementals seems to be able to only heal small wounds and stabilize patients. Though on a side note, auto stabilizing a patient isn’t as low powered as it seems by the way. That’s actually most of the work, once they are stabilize you have as much time as you need to fully heal them, all of a sudden high levelled clerics that are able to heal more than a couple at a time are obsolete. All wounds heal with time, the real danger of dying in in those crucial minutes or hours after injury. That’s your best case, a less powerful (kind of) healer than the cleric is. Wait though, there’s more, the elemental can do more. In quote,

    Those that the elemental deems to be the cleric’s allies will have the healing light seep into them, re-energizing their stamina and mana slowly. Useful to allies that may be tiring from combat, mana expenditure, or succumbing to wounds. This “area of effect Prayer of Rejuvenation” does slowly drain the elemental’s Light,

    Let me be clear. Clerics can heal a person’s exhaustion. However, Clerics cannot reenergize mana expenditure it is contrary to our lore. And we cannot do such healing in an area of effect at that. So their light elemental minion doing it is shocking.

    In war, its better, more balanced. Blinding and shield abilities sure. Though it is not clear on their limits and power. It is left up in interpretation, which is a danger.

     

    THREE: Let’s take a step back. A T2 elemental can exude light, have a divine aura, auras are a permanent effect. This light can both heal and cause dark beings discomfort. Dark beings feel shearing pain whereas all wounds a descendent has is negated until a further point where a cleric can heal them. Clerics can’t do this? Clerics can’t even come close to this. They don’t walk around with a divine aura. If a divine elemental can burn and heal even just two people at once at a range it surpasses its clerical counterpart. Now, a redline addresses this, it doesn’t hurt dark beings unless physical contact takes place. This isn’t as bad, but it is still a permanently connected cleric causing damage to whatever it can touch as a whim. No redline states that they don’t heal with this light, and that still surpasses its clerical counterpart.

    A T3 can create TENDRILS? Now, these are weaker than what we are accustomed to, just one. However, tendrils are a super high level ability that Keepers and Itharel once utilized, maybe just keepers, much to the dismay of shades. Keepers and Itharel being the demigod uber powerful avatars of Tahariae and Xan respectfully and they don’t even exist anymore. And they are the shade’s bread and butter. Seems a bit odd to exist on this T3 light elemental. The same aura problem persists. T4. Holy ****, more tendrils. However, these are cleverly disguised as arms and mark my words are powerful. They light taint on fire and cause immense pain. The clerical counterpart make light projectiles, orbs of light, similar in power perhaps, but a lot more difficult to control and limited in number. Though orbs of light don’t cause flames to break out. As these are extensions of the elemental using them is assumingly like using our own arms and legs, tireless. Aura continues. This is just one month, mind me. And these abilities are a part of their nature; they don’t have to be taught these. Also, a note to make the T5 uber clerical ability is flames of reckoning, extremely tiring to use and devastating to dark beings. Holy flames burn their opponents on both T3 and T4 elementals. This is shockingly close to this coveted ability.

     

    FOUR:  Don’t light elementals sound familiar? Yeu Rthulu, the kindhearted, compassion filled, content lesser aengul that just wants everyone to get along, has these. Descendents have to give up their body and arguably their free will to become this. And they certainly don’t fight.

     

    FIVE: I don’t know much about nonholy magics but I’ll attempt to argue the point. Conjuration creates beasts like this. But those are temporary. Doesn’t it feel like once more we are entering into another magic’s forte and making it infinitely better? Atronachs exists, these are permanent I think, but mages seem to have to go through hell and back to get them, knowing 3 types of magic, elemental evocation, conjuration, and transfiguration. Golems exist, lord know those are a pain to create. There’s a reason you don’t see these things wandering around willy nilly. These light elementals seem far too easy to get and the nature of clerical magic is once you are a cleric you can kind of branch off into other subtypes without much regulation as long as you have a teacher. I can imagine these popping up everywhere. Every cleric suddenly becomes two, and their buddy is no push over. The roleplay is surely appealing and satisfying, but we can’t ignore the balance and mechanical implications of such a lore. You need one T5 pumping out elemental shells and then passing them to ‘lesser’ clerics training in blessing like candy.

     

    SIX: These are powerful beings, like golems, like atronachs. Their position in combat would matter a lot as well as timely intelligent emotes. Why is the cleric playing them and not another player? I agree, that the nature of the lore would mean little if another player, played them. They are a part of the cleric, and only that cleric would know how to play them right. If you want a cleric to play them, they should be delegated to more of a pet role instead of a fragment of your soul taking on the guise of a dark being wrecking elemental being. For example, once you get past the second tier they become too complex for a single player. Pets use simple emotes that can be done in battle. My hawk dives down and pecks at the dudes eyes.

     

    SEVEN: This is not a simple blessing. This is a sword that cleaves through dark beings more effectively. This is another being, being created by a cleric. It has its own personality and abilities making it on par with powerful clerics. It exists permanently with the only difference being they need to be ‘recharged’ that is something that has little implementation on how they play.

     

  7.  

      MC Name: Gath_Stormer

     

    Character's Name: Anastasia

     

    Character's Age: 27

     

    Character's Race: Adunian

     

    What magic(s) will you be learning?: Xan - Diety - Wymstalker

     

    Teacher's MC Name: Ianril Waveharp

     

    Teacher's RP Name: AstartesTemplar

     

    Do you have a magic(s) you are dropping due to this app? If so, link it: No.

     

    Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?: Yes.

     

    Have you applied for this magic on this character before, and had it denied? If so, link the app: No.

  8. Sorry, she had a long path and a lot of little things that came together to make the clerical path, one that made sense. I will try to convey it in a shorter and simpler way.  I have included a TL;DR version at the very bottom. Feel free to ask questions.

     

    Mia de Silvarois began as quite a rotten human being.  Though born to a family which would of raised her as a rather kind individual, the death of her mother, the misinterpretation of her father’s wisdom, and isolation created someone whom took on an anarchist view of the world. She grew to be a manipulator of great ability and used such to go forward with her plans. She would hide behind layer upon layer of masks, crafted personalities, so much so that even she began to believe them at times. However, this path ultimately would not be for her. Her mindset, built up over her early years, would slowly be dissolved by a few key people in her life. Her father’s death weakened her resolve, softened her. Upon meeting and getting to know a young woman known as Lenia Ith’ael, she grew to learn from her innocence and purity and doubt the path she was on, though only slightly. Lenia would eventually leave her side for the pursuits of clericalism. Later she would meet one William Vekon, a cleric, whom fell in love with her, she humored him but kept her distance. Such things did not interest her. One day, she found her body broken upon meeting one of the dark ones she sought power from. Her careful planning was nothing compared to the shear ruthlessness of them. Almost miraculously, William came to her aid healing her broken body. Mia was affected more than physically by this. Her carefully constructed masks, her plans all unraveled and she and William discovered that she was weaker than she put on. She longed to change. William worked with her for many years, slowly breaking down the person that was there before, down to the young, innocent, and defenseless girl that existed in the beginning. Mia truly changed and grew a new outlook on life. They would grow to love each other equally and get married. Mia never planned to become a cleric, but upon the early death of William she came to the conclusion that she owed him and Tahariae more. She owed them her everything and William’s legacy should continue. She sought out the order and through the guidance of the now Lenia Avern and Lyuin Avern completed the trials and tribulations necessary. Lyuin connected her and would go on to become an Itharel. Mia would slowly grow in her faith and ability.

  9. MC name: Gath_Stormer

    Character's name and age: Mia de Silvarois

     

    Character’s Race: Human - Northerner

    What magic/s did you learn?: Clerical via Tahariae - Master (T5)

     

    Who/how did you learn magic/s?:

     

    Mia’s introduction into clerical magic was a slow and unorthodox one, wrought with difficulties and an ever evolving perception on life and herself. In fact, the evolution is dependent on a lifetime, a lifetime I will attempt to summarize. Below is taken word for word from her villainy application. It describes a younger Mia, one hidden behind a mask of her own design, one wishing for such a painful world to merely burn. One that schemed and manipulated towards a singular goal. Though she carried on pretending, pretending to be a naive, innocent young girl that merely wanted to have fun, merely wanted to meet a young, strapping man and serve him and give him babies the rest of her life, for that was the smart thing to do. Someone cannot defend against what they do not see coming. For when she repeated her father’s story about his first battle as the rain fell much as her father did in her youth, she did not mean what her father meant. She meant that one day the entire world would be a great battlefield littered with all manner of corpses and destruction, all life snuffed out. Then, only then, as the rain cleansed the odor from the air, the blood from the ground, pouring over a world devoid of all things could she lie dying and feel absolute peace, feel content to pass. Beyond the spoiler, continues her story.

     

     

    The fire crackled and popped as the pinecone exploded into an orange flame. The pine needles and twigs quickly took to the flame that would consume the log in a few hours. The heartwood would last all night, casting heat on an otherwise cold house. Clouds cast a shadow on the lone cabin and thunder shaked it to its foundations. A torrent of rain had moved in, pelting the cabin with an unrelenting shower of freezing droplets. Despite the cloud cover a full moon shined distinctly through, casting a ray of light that ended at the intense light of the fire, a fire whose flames licked at the floor below moving the shadows about the room. As if in a spotlight, two figures were illuminated in the night.

     

    The man seemed tall and broad shouldered with arms abnormally large, not from intense training or an obsession with working out but from labor, hours of swinging a pick, hours of swinging a hammer and other back breaking labor, a lifetime. He was not foreign to war either. He sat there looking more like a bear standing on two feet and puffing his shoulders to make himself look bigger than a man. His beard was long and gray covering his chest and reaching towards the floor as if it were a carpet. He stared ahead with tired green eyes not flinching the heat of the fire burning near not bothering him, nothing compared to the heat of a forge. His eyes bore a look of kindness and intelligence despite his wild appearance. The same eyes stared back at him except this time they were open and lively, sunken into a delicate face underneath a long, smooth head of blonde hair. This girl had her father’s height, standing eye to eye with most men with arms that were larger than you might expect, more like a farm hand’s arms though they were still draped by the most exquisite of skin, delicate and smooth, the skin of a woman. She shrunk away from the powerful heat but still met her father’s gaze.

     

    The man smiled looking out the window at the rain drenching the forest outside. “Have I ever told you the story of my first battle?” He had. In fact, he had told her during every rain shower, thunder storm, and even at the hint of a rain shower or the smell of rain. She nodded still though, leaning forward to listen with her green eyes boring into the face of her father.

     

    Her father began with a sigh, “It was a grim day. I fought with the Dwarves as I did for some time. A great company of orcs were attacking. We had a few more, but never underestimate an Orc. They came on us, a wall of steel and muscle. We clashed in those fields, bled in those meadows.  I can’t remember how many I killed, but no one won that battle. The last Dwarf killed the last Orc with his dying breath. I lay there and the battlefield was calm, a carpet of twisted armor and weapons. The fields had to of soaked up an ocean of blood that day. I lay there unmoving. It was funny, no pain only numbness. The dying did not moan, everything was silent. I lay there for hours bleeding out. Clouds rolled in and I heard a single crack of thunder before the rain fell. It came down in sheets. I stared up at it, still unmoving. What I felt that day I have never felt again, complete peace. It was as if the rain cleansed my body and my mind, released my soul.”

     

    The nights and days went a lot like this, thousands of stories, poems, parables, and the mind of someone three times her age, a lifetime, laid out before her. What could a girl think? Such strong emotion, both good and bad thrust upon a vessel that was a mere girl, a raging river narrowed into a stream. How would it twist her mind? What would it teach her and at the end of it all how would she come out?

     

    Mia di Silvari was conceived not necessarily of love, though love soon followed, but of a crime of passion, a bed of pine needles and a roof of leaves. Her father, Gathius di Silvari, rarely talked about her mother though it is safe to assume she was tall and strong of a more hearty folk with a hair of gold, perhaps an Adunian. The life that followed could only be described as complex. Her mother was stripped from her by a band of bandits in the woods when she was only two, soon after her mother weaned her. Mia’s father was devastated and blamed himself over and over for the loss, what could he have done differently? In truth, Mia blamed herself as well, but how could this be? A babe of two remembering and blaming herself for her mother’s death? Mia did remember and she remembered it vividly as if the events were replaying in front of her mind that very second. What had she done? Only she knew, and she became unstable every time the thoughts entered her mind, hysterical. Her intelligence could not be hidden. Her father lived with her and watched her for years and years. She learned faster than he, faster than anyone he knew, could accomplish what others could not and do so faster.  A gift he always thought a prodigy. Mia thought differently. . .

     

    Mia grew up with Gathius, an interesting man himself, in a cabin set deep in the forests of Malinor. Not a soul was in sight for miles upon miles. It was there her father taught her what he knew. She could survive in the wilds as good as any, contained the knowledge to feed herself, fend off the amateur cutthroat, and even blacksmith as her father before her. However, one thing she lacked was the strength and ability to carry out all that she had knowledge of. On top of that, she had to deal with her father. Her father was not a bad man, indeed when compared to the rest of human kind, he rose above the middle line. What he was, was partially mad, just a smidgen when his feelings got the best of him. In actuality, Gathius could display any emotion to a high degree, sadness became sorrowful, anger became rage, and happiness became pure joy. On top of that, he was fiercely blunt and had a seemingly endless plethora of stories and tales and life lessons from all of his decades of life, and he could tell those stories with the utmost attention to detail, pouring out his heart and cramming in a lifetime of tales into the mind of a small girl barely able to walk yet alone handle such emotion.

     

    How could a young girl handle such rawness as that? The truth is, she didn’t, not completely. She spent her days working beside her father. Her father was always silent, content in his work and in his own thoughts. Unfortunately, Mia was also left to her thoughts, hours and hours of solace to collect on her thoughts, and not a one could be forgotten, not a one could be ignored. Her thoughts were more of a dungeon, a torture. How could such sorrow exist in her father, such sorrow exist in the entire world? Her father had experienced a lifetime of pain and had a lifetime to reflect on the rotten nature of society. With that lifetime of experience her father could coup with the things around him. Mia had not the experience. She began to grow twisted inside. She brooded over all the things she considered wrong.  How rotten is this world? How many people deserve death and do not receive it? Had she the power things could change. Had she the power she could make a change. Wrong could be right and if right was trampled so be it, and if the world burned so be it. Manipulation could bring power to those that could not grasp it by other means. If the strong ruled, then the world needed to discover how strong the mind was.  Manipulation could do the work in one year what it took diplomacy or war ten.

     

    Mia began to build barriers, barriers between herself and the outside and barriers within her mind. She put on the mask of a new Mia. Gathius had at one point said she was a good actor, he had not the slightly clue how good of an actor she would become. She was proper to herself, becoming what she was ideally to become, a kind woman loyal to her father and to the family with a hint of an unrefined nature on her father’s side and a certain lack of common sense that could only brand her with a certain cuteness and innocence. She was raised in those woods on hard labor, her father’s teachings, and the fruit of the land. She would stay this way for 16 years. Eventually, she would find her way out of the woods and into civilization, finding Abresi and the rest of her family. After that, she would find Wallport and the Kingdom Herendul. All the while, wearing a mask so thick it did well to hide the darkness that had manifested over her life. Like an actor engrossed in his performance or an undercover officer who loses himself to his fictional life, Mia had lost herself in the act.

     

    And then she heard of her father’s death. . .

     

     

    Yes, until she heard of her father’s death . . . Upon hearing of it, something snapped within her. Her carefully calculated movements and actions and webs of deception and manipulation fell through. She grew more and more reckless, more and more prone to outbursts of emotion. It was difficult for her to coup having such an anchor in her life, as her father was to her, torn away. She was left with the burden of a people she would now have to rule and look out for. She was forced to look after these people, make sure they survived, her father would not approve otherwise. It was a task she would of eventually failed in, emotions raged within her and her psychosis became more and more prominent. However, it was not to be as she met, and got to know better, a few individuals that would transform herself. Without these few, Mia would not be.

     

    Lenia Ithael, or as Mia knew her at the time Charlotte, was quite young when she and Mia first met. She was a weak, needy girl, one that Mia would have overlooked had things been different. They were not different however. Charlotte was accepted into the family as the half elvish daughter of a member of the family and Mia’s father was quick to adopt a member of his family and Mia, brainwashed into thinking of family above all else, did as well. It was that belief that was a ***** in Mia’s armor. When Charlotte entered into a period of her life, a period of depression, a period that threatened derail her and drive her into the abyss. Mia simply could not stand by, as much as every ounce of her being screamed to let the weak elf die for what little her comfort was worth, comfort was almost foreign to her, she tried. As Mia opened herself up, she found the innocence, the purity of heart and mind that Charlotte was began to seep in, eroding at the armor she had on, eroding at the masks she wore. In the end, Mia found that she loved Charlotte, loved her a great deal, and her efforts to soothe and build up the weak elf grew more and more heart felt. So much so, that in the end when Charlotte left with what was found to be her true family and took up her true name of Lenia Ithael. . . Mia actually ached.

     

    It was in this period of weakness, when Charlotte still rested in Mia’s halls that Mia would meet a man she could not of prepared for. A man that would crush her once and for all and rebuild her. A man she would come to know as husband.

     

    William Vekon struck an imposing enough figure, especially when he carried the large greatsword with a wolf on its hilt given to him by his family. However, Mia knew immediately he was no warrior truly, no killer. She had fought in battles, in wars, she knew the type. He would fool even the most perceptive of eyes by his battle dress, but it was not so. What a curious man . . . In those days, the relations between Mia’s house and the House Vekon were not the best. William was constantly at work repairing them. Mia slowly learned more about him. He was a cleric, a cleric of Tahariae. Ha . . . Magic was the most distrustful of things, her father didn’t like it one bit and neither did she. Not to mention, she had spent a lifetime believing in the creator, and the Tahariae clerics revered their aengul almost like a God, blasphemy in her eyes. Though she did not hold religion to the highest regard it still mention something to her ancestors and thus to herself. She could respect his healing talent. She had too devoted her life to such things . . . though almost as a way to understand the body and where to damage it than anything else. Nonetheless, Charlotte was in love, she was quick to beg William to teach her and William was quick to agree. Mia let them be, let them to their parlor tricks . . . their strangely capable parlor tricks . . . How did he do that? No matter . . . Mia had other things on her mind she didn’t even notice the smile William sent her way at every opportunity. This continued for some time until Charlotte was connected and Lenia left for her true home.

     

    William continued to come by to visit, and Mia continued to pay him little heed. If she did not notice his smiles she certainly didn’t notice the brief look of concern on his face afterwards or his eyes lingering on her for some time, watching her. William was an artist, a good one, and he first showed his interest in a portrait of Mia. Mia was flattered and afterwards quick to pick up on what was perhaps obsession with her. Eventually, she may need an heir, he was for that purpose and nothing more. She played along and William quickly noticed her mind was perhaps somewhere else and as he grew closer to her, her instability was hard to hide. Something was going on in her mind, something dark was there, something brooding. Mia was often not there to meet William on his visits. She travelled far and wide seeking out any of the manner of dark people that wandered the lands, anyone that could further her goals. William grew concerned and one day went after her.

     

    He was almost too late. The man, no creature, she stood in front of was so deep in whatever abyssal magics he controlled that the ground died under him at each step. William found himself paralyzed at the glance, Mia certainly was. It was only a few seconds glimpse before he heard her proposal . . . she wanted to be his student! Before he could even take a step, tendrils of shadow leapt forth and Mia succumbed like she was nothing, her body looking almost broken, her breathing ceased. The man left with a vile chuckle and quickly vanished. William was paralyzed for only a moments before he moved to her side, few times before had he summoned up Tahariae’s grace so quickly, it was that touch that saved her from certain death. William collapsed beside her, comatose. Her father’s death rocked her, knowing Lenia bent her, this shattered her, and she would never be the same.

     

    When they both recovered Mia had nothing more to hide behind, she seemed to devolve into madness. What had been constructed following her mother’s death, what had hidden behind a web of lies, masks, and manipulation hid no longer. Mia almost seemed to take on a split personality as she struggled to coup. Such a shattered form would of eventually led to her demise, but William was there and he would piece her together, bring out whatever he could that resembled normality. He would do it if it took a lifetime and regardless of if it killed him. 

     

    They lived this relationship for many years, the details being laborious. William would delve into uncharted territory and in doing so formulate the basis for this so called mental healing or more accurately Tahariae assisted therapy something that would be mostly lost with him as well. It felt like he spent more time asleep from exhaustion than he did awake. Faithfully she sat by his side, caring for him, slowly transforming into what he believed to be possible for her. Never before had she felt such feelings for anyone, known someone so selfless as William, someone that cared for her more. Mia seemed to the broken down, layer after layer that had been building her entire life. Perhaps, she was broken straight down to the young girl she was before she knew any horrors. That child grew up once more, this time under the tutelage of her love. They married, she would bear his children. She would come to know a care for this world, and for its inhabitants like no other and though she stumbled along the way, that always won out.

     

    She never had a desire to become a cleric, and had her husband not died prematurely before he could fulfill all he wanted, in her view, she might never of become one. However, upon his death and after the years of pain and depression that followed she made a vow to herself. She must carry on his legacy, continue where he left off, and she felt she owed something to the Aengul that gave her new life. The world had a hole in it without him, and she was determined to fill it. Therefore, she sought the order. She found Lyuin, a cleric whom shared her love for Lenia. She found one Jakir, though his actions would eventually get him disconnected at the time he joined Lyuin in directing her to the light. She would even reunite with Lenia whom briefly, before she died in childbirth, directed her as well. Having fulfilled the tribulations and the trails laid before her Lyuin, in the busy Itharel Ivanus’ steed, helped complete the link with Tahariae and she was connected.

     

    The rest is . . . history . . .

     

    TL;DR -

    Mia de Silvarois began as quite a rotten human being.  Though born to a family which would of raised her as a rather kind individual, the death of her mother, the misinterpretation of her father’s wisdom, and isolation created someone whom took on an anarchist view of the world. She grew to be a manipulator of great ability and used such to go forward with her plans. She would hide behind layer upon layer of masks, crafted personalities, so much so that even she began to believe them at times. However, this path ultimately would not be for her. Her mindset, built up over her early years, would slowly be dissolved by a few key people in her life. Her father’s death weakened her resolve, softened her. Upon meeting and getting to know a young woman known as Lenia Ith’ael, she grew to learn from her innocence and purity and doubt the path she was on, though only slightly. Lenia would eventually leave her side for the pursuits of clericalism. Later she would meet one William Vekon, a cleric, whom fell in love with her, she humored him but kept her distance. Such things did not interest her. One day, she found her body broken upon meeting one of the dark ones she sought power from. Her careful planning was nothing compared to the shear ruthlessness of them. Almost miraculously, William came to her aid healing her broken body. Mia was affected more physically by this. Her carefully constructed masks, her plans all unraveled and she and William discovered that she was weaker than she put on. She longed to change. William worked with her for many years, slowly breaking down the person that was there before, down to the young, innocent, and defenseless girl that existed in the beginning. Mia truly changed and grew a new outlook on life. They would grow to love each other equally and get married. Mia never planned to become a cleric, but upon the early death of William she came to the conclusion that she owed him and Tahariae more. She owed them her everything and William’s legacy should continue. She sought out the order and through the guidance of the now Lenia Avern and Lyuin Avern completed the trials and tribulations necessary. Lyuin connected her and would go on to become an Itharel. Mia would slowly grow in her faith and ability.

     

     

    Offer an explanation of said magic/s you learned:

     

    A Cleric of Tahariae becomes a conduit for the power of an aengul patron known as Tahariae and wields such in his name. This manifests itself in a nonblinding light that, given time and know how on the part of the Cleric, can heal a great number of wounds and aliments of varying complexity. These range in severity from small cuts or bruises to damaged tissues, damaged organs, sword slashes and stabs, and broken bones. A cleric with exceptional training and specialization might hope to repair damaged eyes or reattach distal parts of extremities like fingers or hands, toes and feet. Though they find it incredibly difficult if not inconceivable on more proximal parts of extremities and rejuvenation and brain damage is beyond them. Fatigue comes with every level of healing, sometimes resulting in their unconsciousness if far too much is drawn in far too short of time. Imagine the cleric as a hose and Tahariae as an ocean, force that much power, that much force, through such a small opening and there is bound to be damage, and indeed only so much can be transferred. Another important note is, the healing returns the injury to its natural state and is best used on fresh ones. Any aliment from birth cannot be healed and a decomposed hand is not easily reattached. The magic has also been known to impact emotions and feelings. It’s been known to negate pain even has a soothing and calming effect.

  10. Mia glances at Daniel and then Lyuin before looking to the necromancer, staring at either his eyes or where his eyes would be under a hood with a stern expression. "Should one dark spot survive a bit longer to extinguish a night of darkness I would be accepting of that. However, that dark spot must understand that before this is over we will not give out pardons for any necromancer. And us brothers and sisters must understand that as well." She looks over the clerics in the room.

  11. Mia turns back to the newcomers. She stands moving closer to Lyuin as she speaks. "For an individual christened 'the quiet one' you have spoken quite a few words. I urge you to stop suggesting you are about to say something profound in as cryptic and two-faced way as you can and actually state it in plain speech. And as you speak perhaps you can remove those robes that so clearly do not belong to you, they do not do wonders for your complexion or eyes."

  12. Mia seems to shrug off the confusion. "Bonjour mes amis, I am Mia. . .Mia de Silvarois second of my name, daughter of Gathius de Silvarois et Mia de Silvarois, widow of the late Saint William of this order. I joined so that I may carry on his legacy that he did not live long enough to see the end of. As for your recommendation of my endeavoring of the trials of a war cleric. . . A woman I once named sister." She smiles, absentmindedly looking over to the seat that was next to Lyuin. "She told me. . ." Mia takes a pause. "Perhaps, you and I could discuss it later."

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