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Aladeen

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Posts posted by Aladeen

  1.  

    Pembroke-Shire

     

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    House Suffolk

    Pembroke Castle, Pembroke City,  is the seat of house Suffolk. The House was founded by Athelstan Suffolk in Vailor. Edward, current head of and Pater Familias of the Family upon arriving to Atlas started serving under the Judaic Principality of Hanseti and established Pembroke-shire to further serve the cause. Following Edward Suffolk’s ennoblement as a Baron of Renatus-Marna, the House gained noble status

     

    Location

    Pembroke City is located across the hill, south from Keter (marked as Judah in most maps), the seat of the Judaic Principality of Hanseti and directly north of Daeland and Marna.

    Thou may travel tither via the road to the Dominion.

     

     

    Government

    The government of Pembroke is lacking in a few of the council members, such as a proper steward, sheriff, and an ambassador.Loyal residents with the skill to manage a position, will eventually be offered some form of responsibility.We hope to fill these positions quickly, the more intellectuals on the council the faster the city may progress.

     

    Establishment

    The ownership of the Lands of Pembroke-shire was ratified by the Prince of the Judaic Principality of Hanseti, Darius DeNurem in year 1661 and on the same year Pembroke Castle was built by House Suffolk. The Prince bestowed the title of Judaic Baron (Lentmeister) to Edward Suffolk in 1661 and allowed the usage of the title Judaic Earl in 1662 due to the development and success of Pembroke-shire. In year 1662 due to a great increase in the number of immigrants Pembroke Castle was decided to be expanded as Pembroke Town.  Whence Edward Suffolk was ennobled by the Crown of Renatus-Marna on 21st of Grand Harvest, 1663 as Baron, Pembroke-shire officially became the Barony of Pembroke and Pembroke Town was decided to be expanded as Pembroke City.

     

    Residents & Culture

    The culture of Pembroke-shire is Suffonian ((Pre-Union Medieval English Culture Based on Roman Roots, a detailed post will later be published)), a branch of Heartland culture.The population of Pembroke City is relatively small, since the settlement just recently acquired its city status and enlarging on a daily basis. Even if the core culture is Suffonian, people from all cultures is welcome in the city.

     

    Citizenship

    Pembroke City accepts newcomers with open arms, one who wishes to settle must get in touch with the Civil Servants (Municipal Staff or Privy Council Advisors) of the city in the City Hall. Until such a time the City is completed all citizens are provided with rented housing free of charge. Citizens may also get in touch with the Civil Servants concerning renting shops or market stalls. All citizens who are not able to provide for themselves will be provided with the basic necessities by the House of Suffolk.

     

    Guilds & Work

    Pembroke City especially welcomes merchants and traders and Pembroke Merchants Guild, under the Master of Commerce, actively regulates the market to ensure the continuity and surety of commerce. All are encouraged to engage in trade or establish centers for their specific crafts. The Suffolk Army also recruits young, vigilant and loyal citizens to its ever expanding ranks to ensure the protection of peace within Pembroke-shire. These recruits enjoys rent free occupation and a tax free life. Lawful exercisers of magic, scientists and artists will also be provided with opportunities in accordance with their craft and skills.

     

    Focus and Future Plans

    The current focus of Suffonian Government is completing the construction of Pembroke City as soon as possible. Following the construction in addition to the current commercial guilds and companies active in the City, educational and artistic crafts will be sponsored and a community of commerce and art will be established. In addition to peaceful crafts and construction the Military Command of Pembroke also actively seeks to fully men the three Regiments serving as the Suffolk Army.

     

    Architecture
    Suffonian architecture has it's own unique feel, it is generally very patriotic, comprising of large scale buildings, constructed of intricate designs of Dark colored wood and bricks of stone. 

     

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    Pembroke Town Square

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    Pembroke's Suffolk Abbey.

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    Crimson Fields,

  2. *Virkian throws his satchel across the room whilst running into his office, reaching for a paper and quill, writing on a small scroll "Give me your demands and I shall fulfill them, -Virkian Agnew" tying the parchment to the leg of a raven.

    • Wanted: The Thief "Scorn Black" (TheManJam)

     

    • Threat level: Very Easy, He is usually Unarmed and Unarmored

     

    • Suggested party number: 1+

     

    • Description of beast(s): Blue Eyes, One missing, Blue and Grey Garb

    •  

    • Location: Unknown, Likely among the trade cities of atlas

     

    • Rewards: I am willing to negotiate a reasonable sum of Minas, Items, and Real Estate. You may send me a bird to the Merchants Guild of Pembroke-Shire. 

  3. 3 hours ago, Bismar7 said:

    Well... I am a smith and wished to perhaps hold classes as part of the THE BALEK SCHOOL OF FORMS AND STRUCTURES. It is unfortunate that the one who was running the academy is no more.

    I'm not sure that idea would work with the mages or celestial order.

    Well Balek is still around, you could or course try and contact the other members of the school, as well as Holms renowned runesmith. Although I'm unaware if he is capable of teaching his arts. Kalviin of the mages guild is skilled in runesmithing as well. It is up to you where you go i wish you luck

  4. 11 minutes ago, Bismar7 said:

    I'm having problems reaching @Kardel#6445 on discord?

    Is there another place to submit an application?

    Kardel recently killed his character and may be inactive. Travel to holm if you'd like to talk to the remaining instructors. You can also come to the dominion mages guild. Or possibly the celestial order in Haelun'or

  5. Username Vulmon

     

    Age 17

     

    Time Zone EST

     

    Discord: Aladeen#5828

     

    Have you been previously banned (be it a forum or server ban) and under what circumstances did you receive this ban?:

    Nope


    Have you ever received warning points and what did you do to receive those points?:

    Not that i'm aware of


    Moderating the forums is a very time dependent staff position. How much time, on average, would you be able to dedicate to moderating?:

    1-3 hours a day, I'm very fast when i'm typing and browsing the forums


    Have you ever held a staff position here on LoTC? Do you currently hold any other staff positions? If so, list them and highlight something about the team that you enjoyed/enjoy:

    No but i have recently gone through a GM interview and Fireheart suggested i seek a position either here in the FM team or in the AT, as it would better represent what i want to do for the server.


    Why should you be a FM? What can you bring to our team in regards to moderating and enforcing the rules on the forums?

    I believe i have a very good understanding of the rules, and i think it is the duty of the forums, to push players to remove toxicity from the forums. I see tons of discussions and posts, that end up devolving into some toxic arguments. That make the forums aggravating to people. I believe childish unwanted posts shouldn't be allowed. Recently in the 'Remove free build post" There was one side who wanted to keep it and proposed amazing critical views of it. And the others who all simply typed the same "Your ugly free-build settlements ruin our RP F#ck off" I don't think acting like that is appropriate, although it definitely doesn't warrant a ban or anything of the sort FM's should be attempting to improve the experience and pushing players to act better, a simple PM with a polite request from a Forum Moderator i think could go a long way, It still should be fun for everybody. The forum shouldn't be a super serious platform, But it should be mature when its asked to be.


    What traits do you have that make you stand out from any other applicant?:

    I'm very good at presenting my strong opinions in adult formats, its very difficult to actually anger me. I like doing grunt work as well. I have a very diverse family, with a multitude of cultures, Italian Puerto Rican, Native american. I believe i have a good understanding of different individuals, as well as being good at adapting to how a player is talking to me to give them a more appeasing response. I'm good at working with teams as well.


    Are you familiar with ModeratorCP?

    No i am not, but given a resource i am a quick study.

     

    How long do you plan to stay on the team?:

    As long as i am active and believe i'm doing good work

  6. Just now, Jentos said:

    I dislike the magic as well. It's some shiny pew-pew thing, it gives no consequences to death whatsoever. No drawbacks either. You're just a glowing immortal guy that sucks off disgusting aegudemons. 

     

    Most magics need to go. 

    Nor do you need magic to be "holy"

     

    I must sound like a careless *** right now, simply frustrated about a block game.

    I just enjoy the work that was put into their lore, Although i'm an outsider looking into the potentially abusive mechanics. 

  7. 3 minutes ago, Jentos said:

    While some may be alright, many and most are literally anime characters that are simply unkillable. The characters they play are bland, they do not carry the weight of their characters, playing living excuses to white-knight. I'm sick of being shown logs of literal OOC conflict being brought irp by them.

    Dont get me started on the roleplay combat I've had with them. Some have been fair and I've had genuine fun with those, others (most) include people dodging near point blank crossbow bolts, dodging lightning bolts while being wounded, resisting any form of damage done to them, or simply dodging any and all attacks before being saved near-death by a paralyzed person on a horse in a single emote. (Note that these people believed that an arrow at the horse's neck and a sword sawing at the rear legs isn't enough to make it fall, or halt.)

    I think instead of removing ascended magics we should just be reporting these power gaming players, there's already been talk of increasing the penalty on repeated Power Gaming and Meta Gaming. I just don't wanna see this magic go because a few bad players ruined it. I wouldn't want to see any mechanic go for a few people abusing it

  8. 34 minutes ago, zaezae said:

    I am being sarcastic. I'm tired of scapegoating lore for individual behaviors, as if these magic players are somehow uniquely toxic. They're not. There is toxicity literally everywhere but only one group has lore retconned over it. It just seems that 'dynamic rp' and 'let rp dice fall where they may' only applies to certain kinds of players. 

    Do you have an opinion on what other players have been saying? Because i've never encountered specifically toxic ascended players. but alot of people seem to have.

  9. 2 hours ago, drfate786 said:

     

    No, we should remove an entire magic because people have been toxic and used it wrong. The entire problem isn't even the magic itself, it's the people using it. There are entire groups on this server dedicated to circlejerking magic between friends, they will literally make fun of people like you in their OOC clique chats over the smallest mistake with no forgiveness ever being given out which essentially blacklists you. If they dislike someone OOC'ly, they will refuse to even interact with them in RP or will just resolve this by killing them on sight. 

     

    They usually have personal issues in real life and take it out on members of the community because of their self inflated egos and inability to cope with their qualms in a positive social setting. There are people like this all over the server and holy groups are certainly no exception (in fact, they're the least toxic believe it or not). You want to fix the problem? Get rid of magic entirely. Force them to go and do normal mundane RP like everyone else.

    I don't think that's really fair, we should be removing the mechanics they're using and try to add more, fair replacements. And we should have some penalty for players if they're being so ridiculously toxic in this fashion anyway, and that should go for anyone and any magic.

    8 minutes ago, zaezae said:

    Dynamic and free roleplay! Unless your RP isn't quite to our liking. Then we'll remove the whole thing wholesale.

    Are you an ascended player? or is that just sarcasm?

  10. 1 minute ago, GrimReaper98 said:

     

    Go to my post and read a rundown of how the ascended leadership acts.

    Current Ascended magic is flawed in itself as it's propped up to be this magic which is used for encouraging undynamic, whiteknight roleplay. It destroys any sort of potential consequence of roleplay and are held by the majority of people who are otherwise disgusting in attitude/behaviour. Stuff that even rivals mine and that's difficult to do.

    Cbf talking about actual criticisms on the magic since I've repeated it time and time again, it's just not a great magic that contributes to roleplay.

     I think in the right hands it could be a very good role play tool. But ill read that post, it seems that everyone agrees the community is extremely toxic with the magic

     

    3 minutes ago, Unwillingly said:

    The entire ascended order itself has split apart. I believe a lot of their leaders either quit or disconnected or something. In my opinion, a total re-write of the lore is necessary if the magic isn't shelved.

    That's what I think should happen personally, id like to see it removed and rewritten in a different fashion, perhaps in a way that disables players from abusing it an acting how they've been with their power

  11. 3 minutes ago, Sky said:

     

    Rules lawyering is the act of stretching rules to the fullest extent as to abuse them for personal (or group) gain. The example I can give is a very large case of land ownership and what constitutes a raid, a small group of people were given permission by the region owner (primary region owner infact) to raid a home- Meaning it shouldn't constitute as a raid, as it is brought on by the PRO- During the conflict, the ascended within the house demanded that everyone leave due to the raid time being breached, and everyone was forced to vacate the house, even the primary region owner- The PRO was forced off of his own region... Small example.

    Interesting, I'd like to see ascended at least get another chance at a proper change/nerf before it just gets shelved, Although i respect the decision. Especially if things like that became the norm, I went and put a question about i in the community meeting

    54 minutes ago, Arhbi said:

    The main clique of Ascended are toxic and have ruined the experience of being an Ascended for anyone who is not apart or that clique. Nothing is wront with the magic as it stands other than the main cliques ability to monopolise the magic and alienate anyone who they OOCly dislike. 

    I've only talked to Z3mos in the ascended community, He's been extremely polite to everyone i've seen him interact with. How many ascended players have you seen be toxic? I wont ask for names of course

     

    36 minutes ago, Jentos said:

    Just get rid of this garbage ****. 

    Please

    Could you elaborate on what you don't like?

    54 minutes ago, GrimReaper98 said:

    kill it

     

    kill ascended magic

     

    please

    Could you elaborate on what you don't like?

  12. 4 minutes ago, 1784 said:

    Oh, your skin's head is completely missing apart from the bottom. Not sure how'd you fix it but I think that's the problem.

    Is it? The file seemed totally fine besides the white glitching, I was just trying to combine the head of one skin onto the body of another, Guess a shitty youtube guide wasnt sufficient

  13. Ive heard from a GM that the shelving of ascension magic is around the corner, id like to hear some thoughts from people on the mechanics of the magic. As I never really for a chance to use it myself, I'm told it had many holes and problems as well. Anyone care to comment? I'd prefer mature thought out responses, rather than "******* kill this magic i don't like it, I want a discussion here.

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