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Quackers

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Posts posted by Quackers

  1. Tales of The Mud City

     

    QduRyzTV42gteD-2J_10OHoN940WCOlJyixLP_sG5WqaLi0a61CLchONDL4FZO2NRv5GH5dtIQL5kSKw6gQWIazkq3im6sTddUWHysl44MVL1_SWobl-WlwaIIwIVejvysz3dys8

     

    Spoiler

     

     

     

    Chicago, a city nicknamed America’s Heart for it’s bolstering transport system that effectively linked the entire nation together from land, sea, and air. By the mid 21st century, the mob had more control over the city than the mayor’s office. The final straw occurred in 2061 when the mayor of Chicago bankrupted the city by constructing “The Illinois”, a massive mile-high skyscraper, in a misguided attempt to earn his city some recognition. The leader of the Chicago Outfit (Rumored to be descended from the infamous Al Capone) won the mayoral election in a landslide, effectively turning the entire windy city into mob territory. While the energy crisis of the 2060s ravaged the rest of the world, Chicago managed to stay relatively stable and the Mob reigned supreme until that fateful day; October 23, 2077.

     

    What remains of Chicago lives up to the original namesake upon being founded in the early 19th century, The Mud City. For nearly one hundred years a volatile and turbulent storm imbued with radioactive waste had ransacked the city in total reign. The large doses of radiation made it a perfect breeding ground for all breeds of unnatural wildlife and mutated creatures descended from humans that occupied the streets nearly a century ago. Entire city blocks were ravaged by nuclear bombs, buckling the supports of dozens of skyscrapers throughout the entirety of downtown causing a maze-like ‘over-city’ hundreds of feet above the streets. The underground sewers and canals seemingly spew forth new creatures each day, a rapidly increasing number of species from crossbreeds to mutated creatures embedded with radioactive DNA. Nearly a full century, with no end to this vicious cycle.

     

    But at long last, sunlight showered the city in its golden glow. 

     

    In the mid-2160s, the city was rediscovered by several expeditions of various parties; The NCR, The Legion, both the Western and Eastern Brotherhood of Steel, various Commonwealth factions, and dozens of raider cliques that have roamed the midwest for years on end. 

     

    Now, in 2170, the Tales of The Mud City shall be forged in blood, steel, and greed for all across the midwest to hear.

     

    The Rules: https://docs.google.com/spreadsheets/d/1xsls9GpXae4NBNRcVhT6B_1JW4w_sTAe7VRMFmWT1aM/edit?usp=sharing

     

  2. 13 hours ago, Krefarus said:

    Faction Name: Army of the Northwest

    Civilization Type: Civilized

    Faction Backstory:
    In the late 2060s, the first rumors of Chicago had begun to filter into the Confederacy. Tales of an ancient, pre-war city, full of treasure and tech. A wondrous prize, rediscovered! Of course, Confederate pioneers were clearly not the first to hear of this prize, and would certainly not be the first to arrive. No doubt, the Mud City would be crawling with scum, tribals, mutants, and worse... But such an opportunity could not go unexploited.

    By 2067, the first expedition to The Mud City had been dispatched. The mission had not been long, a quick scouting operation. The only route to the city was long, and perilous, but worth it! Expedition 001 had been beyond successful, retrieving many small yet significant pieces of tech, they had even reported the metropolis to be emptier than anticipated.

    With such astounding success of the first expedition, The Confederacy’s Senate was eager to claim this jewel for themselves. A proper colonization mission, several thousand strong, equipped with all the necessary supplies, and accompanied by the newly formed Confederate Army of the Northwest under the Command of General Frederic Whitefield set off to their destination.

     

    Their journey was harsh. Unforeseen clashes with bandits and raiders, disease, and lack of experience caused extreme casualties and loss of equipment. By the time the expedition and the accompanying army had managed to reach the fabled city, they were nothing more than a skeleton crew of the original expedition, most of the survivors being military personnel. 

     

    Now, with the Army of the Northwest arrived at its destination, it falls under General Whitefield to carry out the mission. The Mud City, it’s secrets, and it’s treasures must be secured for the Confederacy, one way or another…

     

    Character 1 (Leader): General Frederic Whitefield

    Overall commander of the Chicago Expedition and The Army of the Northwest. Whitefield is an ambitious and experienced General. The death of his immediate family en route to the Mud City has only made him more determined to claim it for the confederacy.

     

    Character 2: Colonel James Kingston 

    One of Whitefield’s most capable subordinates. Colonel James Kingston commands the strongest of the Army of the Northwest’s units, usually from the thick of the fighting. He is an opportunistic commander

     

    Character 3: Lieutenant-Colonel Joseph Halleck 

    The Army of the Northwest’s chief Combat Pioneer. Halleck is a well read and brave character. Knowing his way around a variety of machinery, he was one of the sole reasons the Army of the Northwest’s expedition even arrived within the Mud City.

     

    10 hours ago, Vilebranch said:

    Application:

     

    Faction Name:

    The Stone-Faces

     

    Civilization Type:

    Tribals

     

    Faction Backstory:

    The Stone-Faces trace their origins back to a group of tribal raiders from the Ozarks, who hunted and stalked their native lands for centuries before angering their forest and being forced North by bark-skinned demons, according to oral tradition. The journey was long and arduous, and many of their traditions were lost in the process, but when they finally arrived in Chicago their tribal identity underwent a drastic transformation.

     

    In the Ozarks, the Stone-Faces were often mistaken for vengeful spirits by their rival tribes due to their bark-colored camouflage, and the tribe would often use this to their advantage in combat. So, when they discovered Chicago and it was decided that the massive spires of cement would become their new hunting grounds, the tribe’s Headman symbolically caked his face in ash and dust. The tribe would abandon the spirits of the trees and instead pay respect to the spirits of the city.

     

    For the following years, the Stone-Faces scoured the crumbling town for food and prey, mercilessly and efficiently striking down most scavengers and expeditionary forces they faced. The tribe eventually settled in the old ruins of Dearborn Park, with many fearful scavengers learning to avoid the area out of fear for their lives. The ruthless guerrilla tactics of the tribe proved more than useful, yet it was clear as the years winded by that larger and more powerful tribes were being drawn to their new lands. Only time will tell if the Stone-Faces’ faith in their stone trees will be enough to repel the foreign devils.

     

    Characters

     

    Character 1 (Leader): Headman Feenix

     

    Character 2: Stone-Father Red-Eagle, the Spiritual Leader of the Tribe

     

    Character 3: Blood-Mother Sapodilla, the Matriarch of the Headman’s Family

     

    Discord: Vilebranches#8810

     

    Both accepted. Added on Discord.

  3. 44 minutes ago, Devland99 said:

    Faction Name: The Republic of River-dale

     

    Civilization Type: Civilized

     

    Faction Backstory: A water treatment plant based in south Chicago drew the ire of many people, the overall majority scared people wanting a change from the constant day to day survival. In its first inception, a draft of basic laws was created drafting the nation under a republic. Their first president, Alex Baldwin, was a modest and intelligent man for his time. They created a wall around the Riverdale water treatment plant and began to scrounge the surrounding area. It was not long before Baldwin was shot by a passing raider. The torch now passed to his vice president, Mark Walhberg.

     

    Characters (Minimum 1, Max 5)

     

    Character 1 (Leader): President Mark Walhberg

     

    Discord: Lmao AAAAAAAAAAAAAY

     

    3 minutes ago, NunuTheGreat said:

     

     

    Faction Name:

    Western Brotherhood Expedition

     

    Civilization Type:

    Advanced

     

    Faction Backstory: 

    Paladin Blackburn was dispatched from Lost Hills Bunker with the task of establishing a "New Brotherhood branch.". In reality the Paladin and his chosen band were being sent into the unknown. The expedition itself was planned to be based out of a airship like the one sent out 10 years ago, but as usual things did not go as planned. A little ways away from Chicago the airship ran into engine issues and a emergency crash landing needed to be made. The thud must've alerted any living thing within 50 miles, yet luckily most had survived. The airship crashsite was scavenged for still usable equipment brought with the expedition and they continued on into the great mud city.

     

     

    Characters (Minimum 1, Max 5)

     

    Character 1 (Leader): Senior Paladin Blackburn, leader of the expedition.

     

    Character 2 (Custom): Paladin Sanchez 

     

    Character 3 (Custom): Paladin Creek

     

    Character 4 (Custom):  

     

    Character 5 (Custom):

     

    Discord: You have it 

     

     

    Accepted.

  4. 55 minutes ago, GrimBeard said:

    Application:

     

    Faction Name: Morgan’s Rifles 

     

    Civilization Type: ADVANCED [Former European Commonwealth Culture]

     

     

    Faction Backstory: A contingent of several different European militia, mercenaries, Riflemen, ecplorers, and much more ofthis weird Commonwealth party originated all the way back on Europe. After escorting a Commonwealth merchant vessel went astray, the soilders and citizens found themselves beached on a forgotten continent. With little to do but survive, they soon realized the coast was a death trap. Massive rad-mutants and Eastern nations ruled in full supremacy. And so, they were forced deeper into America, not away from it. Eventually after so many years, they shed their old Unit name, that any Commonwealth solider would call himself. Instead they chose to be Morgan’s Rifles, under their dashing commander Joe Morgan. 

     

    Eventually these Riflemen had spent years fighting in the rad wastelands, relying more and more on their skill and survival techniques. As they reach Mud-City, they ascend to the Over City itself........

     

    Characters 

     

    Character 1 (Leader): Joe Morgan; Colonel of the Morgan’s Rifles. Technically leader of Commonwealth Minutemen Chapter.

     

    Character 2 (Custom): Anastasia; a Russia lady who over sees the quartermaster role of the Riflemen. Many know very little about her.

     

    Character 3 (Custom): Doctor Pierre Du Faunte; Joe’s second in command. A relatively ugly and irritable Frenchmen who generally leads his men from the front while Joe handles the commanding aspect. No one knows why he calls himself a doctor.

     

    Character 4 (Custom): Ivan; The explosives expert of the group and quite unironically Russian. Tends to be the trouble maker, and buck against authority from up top

     

    Character 5 (Custom): Charles Penny-bottom; Just your average Riflemen, but perhaps with a uncertain fate ahead of him.

     

     

     

    56 minutes ago, Godwein Stafyr (Z3r05t4r) said:

    Application:

     

    (STARTING STATS WILL BE DETERMINED IN DISCORD DMS)

     

    Faction Name: Old Chicago

     

    Civilization Type: Civilized

     

    Faction Backstory: With a dream inherited through generations of survivors after the bombs fell, the Cabelli family found itself under renewed leadership, after Maximillian’s father, Roberto succumbed to severe radiation poisoning earlier the same year. The dream that was now resting in the hands of Maximillian was an ancient holotape documentary about the glory days of the Old World, the United States of America, the city of Chicago. And this is what the very first Cabelli pursued, after the bombs dropped, pulling together survivors, working hard and steadily to be able to return to the glory of these old days at some point. The perils of the city became part of their daily lives, knowing that they would not last long alone, and only civilization could destroy the wilderness that had claimed their homestead, as well as their home country. But pursuing outside the limits of Chicago, that was a dream left open, as for now, there were deals to be made and enemies to be fought.

     

    Characters (Minimum 1, Max 5)

     

    Character 1 (Leader): Maximillian Cabelli

     

     

    Discord: You know.

     

    1 hour ago, Sovereign_of_Solaris said:

    Application:

     

    (STARTING STATS WILL BE DETERMINED IN DISCORD DMS)

     

    Faction Name: Sky Reavers

     

    Civilization Type: Raiders

     

    Faction Backstory: Kronos was a Raider since his early days after escaping slavery within the Legion. He grew up along side other escaped slaves who were just as wicked and twisted as their former master, pillaging and taking what they needed, eventually they formed their own Raider Clans. With the NCR having forced his group further east he lead them on a nomadic push east over the rocky mountains. Eventually he and his men landed in Chicago. Forming a more permanent place to live he had hoped to used the once great city to feed his ambitions of a Raider Nation. A place where men were free to do as they please and take what they want. Though even with loyal lieutenants he found establishing such a place more difficult than he thought. For now they’d have to settle with what they had, so for now they’d have to establish their rule in Chicago. Slaves, Drugs, and material whatever you wanted they’d have it one way...or another.

     

    Characters (Minimum 1, Max 5)

     

    Character 1 (Leader): Kronos

     

    Character 2 (Custom): Rackam Gronman

     

    Character 3 (Custom): Ratchet Gronman

     

    Character 4 (Custom): Storm

     

    Character 5 (Custom):

     

    Discord: u have it

     

    57 minutes ago, Sneaky2 said:

    Faction Name:

    Goldman’s Caravan Company

     

    Civilization Type:

    Civilized 

     

    Faction Backstory: 

    Goldman’s Caravan company was created by a group of ex-crimson caravans  who wanted to seek their own riches in another area. Away from the chaos that was the West. The group traveled long days, and several years. Before finally settling into the area of Chicago, setting their sites on the outskirts of what they believed to be an infested city that could use some work. The group was led by Tobias Goldman, he along with his trusty companions had their eyes set on glory, and riches. Even if it would take getting their hands dirty to do so.   

     

    Characters (Minimum 1, Max 5)

     

    Character 1 (Leader): Tobias Goldman, the leader and one of the founding members. 

     

    Character 2 (Custom): Thomas Silverman, one of the last two surviving founders of the company. 

     

    Character 3 (Custom): Damien Chivay, the head of security. 

     

    Character 4 (Custom): Martin, a local tribal who the boys recruited into their ranks across their journey. 

     

    Character 5 (Custom): Sarabeth, the head of agriculture and medicine for the company. 

     

    Discord: You have it. 

     

    All accepted. Will DM all of you to set up starting locations and stats.

  5. Tales of The Mud City

     

    QduRyzTV42gteD-2J_10OHoN940WCOlJyixLP_sG5WqaLi0a61CLchONDL4FZO2NRv5GH5dtIQL5kSKw6gQWIazkq3im6sTddUWHysl44MVL1_SWobl-WlwaIIwIVejvysz3dys8

     

    Spoiler

     

     

     

    Chicago, a city nicknamed America’s Heart for it’s bolstering transport system that effectively linked the entire nation together from land, sea, and air. By the mid 21st century, the mob had more control over the city than the mayor’s office. The final straw occurred in 2061 when the mayor of Chicago bankrupted the city by constructing “The Illinois”, a massive mile-high skyscraper, in a misguided attempt to earn his city some recognition. The leader of the Chicago Outfit (Rumored to be descended from the infamous Al Capone) won the mayoral election in a landslide, effectively turning the entire windy city into mob territory. While the energy crisis of the 2060s ravaged the rest of the world, Chicago managed to stay relatively stable and the Mob reigned supreme until that fateful day; October 23, 2077.

     

    What remains of Chicago lives up to the original namesake upon being founded in the early 19th century, The Mud City. For nearly one hundred years a volatile and turbulent storm imbued with radioactive waste had ransacked the city in total reign. The large doses of radiation made it a perfect breeding ground for all breeds of unnatural wildlife and mutated creatures descended from humans that occupied the streets nearly a century ago. Entire city blocks were ravaged by nuclear bombs, buckling the supports of dozens of skyscrapers throughout the entirety of downtown causing a maze-like ‘over-city’ hundreds of feet above the streets. The underground sewers and canals seemingly spew forth new creatures each day, a rapidly increasing number of species from crossbreeds to mutated creatures embedded with radioactive DNA. Nearly a full century, with no end to this vicious cycle.

     

    But at long last, sunlight showered the city in its golden glow. 

     

    In the mid-2160s, the city was rediscovered by several expeditions of various parties; The NCR, The Legion, both the Western and Eastern Brotherhood of Steel, various Commonwealth factions, and dozens of raider cliques that have roamed the midwest for years on end. 

     

    Now, in 2170, the Tales of The Mud City shall be forged in blood, steel, and greed for all across the midwest to hear.

     

    The Rules: https://docs.google.com/spreadsheets/d/1xsls9GpXae4NBNRcVhT6B_1JW4w_sTAe7VRMFmWT1aM/edit?usp=sharing

     

    Application:

     

    (STARTING STATS WILL BE DETERMINED IN DISCORD DMS)

     

    Faction Name:

     

    Civilization Type:

     

    Faction Backstory:

     

    Characters (Minimum 1, Max 5)

     

    Character 1 (Leader):

     

    Character 2 (Custom):

     

    Character 3 (Custom):

     

    Character 4 (Custom):

     

    Character 5 (Custom):

     

    Discord:

  6. The Antebellum Corporation

    xJ8kv7VmE-PKEhemWb6CKKqAlSgNrOcWDLIeMLF6PfrMFBgBzt9GC4y03_UzCT2iJ6fYP1brCEGujf24RgJwFussdLPkaUBSq_9tZDV282FStAySUkxvL1hVtLOG4q4WOl6WkiZx

    National Activity:

     

    PEOPLE DYING AYAYAYAYA

     

    Population:

    Primus Sector -

    5,918,255,874

     

    Researched Technologies:

    Tech Level 1 -

    Basic Industry

    Warp Drives

    Tech Level 2 -

    Civilian Infrastructure 

     

    Army Strength:

    Infantry -

    100,000 Regulars

    Armoured -

    500 Tanks

    1,000 APCs

     

    Navy Strength:

    Exploration Ships -

    3x Inventa Class Exploration Craft

    Destroyers -

    4x Custodes Class Destroyer

    Light Cruisers -

    6x Clypseus Class Light Cruiser

     

    Resources:

    Currency (C) -

    95,000 Income

    110,000 Used

    6,500 Stored

    Labor (L) -

    12 Max

    12 Used

    0 Vacant

    Materials (M) -

    36 Income

    70 Used

    10 Stored

    Alloys (A) -

    0 Income

    0 Used

    0 Stored

    Supplies (S) -

    2 Income

    1 Used

    11 Stored

    Research (R) -

    19 Income

    19 Used

    0 Stored

    Troops (T) -

    20 Max

    20 Used

    0 Vacant

     

    Spending Activity (110,000 C, 70 M, 1 S, 19 RP):

    Civilian (90k C) -

     

    Lucious, flowing, hard earned CASHHHH (60k C) [9/15 CI]

     

    Further improvements to the industrial sectors is completed. (50k C [7/10 BI])

     

    Five colony ships are created and sent out to spread more glorious capitalism across the stars. (40 M)

     

    20 Units of Materials are shipped off to the Protorians. (+20k C)

     

    Military (11 M, 1 S) -

    A light cruiser is produced and refitted to reconcile the losses. (9 M)

     

    The losses of the western colony come in, and as such replacements are made for both men and equipment. (2 M, 1 S)

     

    Research (19 RP) -

    The newest breakthrough in science! Have friends? Make them jealous from one of the dozens of vacation worlds across the Prima Sector using the newly patented iPhone Quantum! Wait. W-we don’t have it yet? Still in development!? Then research it more! (5 RP) [40 Invested] (Communications)

     

    More floaty armor! The typical process of simulations and stinky math is put to the side for the great endeavour. Instead, robust and simplified small scale prototypes are ordered by the Research and Development division of the Antebellum Corporation by several companies. The “victor" company would be given hefty reward from yours truly.  (14 RP) [22 Invested] [Deflectors]

  7. The Antebellum Corporation

    xJ8kv7VmE-PKEhemWb6CKKqAlSgNrOcWDLIeMLF6PfrMFBgBzt9GC4y03_UzCT2iJ6fYP1brCEGujf24RgJwFussdLPkaUBSq_9tZDV282FStAySUkxvL1hVtLOG4q4WOl6WkiZx

    National Activity:



     

    Population:

    Primus Sector -

    5,816,467,690

     

    Researched Technologies:

    Tech Level 1 -

    Basic Industry

    Warp Drives

    Tech Level 2 -

    Civilian Infrastructure 

     

    Army Strength:

    Infantry -

    100,000 Regulars

    Armoured -

    500 Tanks

    1,000 APCs

     

    Navy Strength:

    Exploration Ships -

    3x Inventa Class Exploration Craft

    Destroyers -

    4x Custodes Class Destroyers

    Light Cruisers -

    6x Clypseus Class Light Cruiser

     

    Resources:

    Currency (C) -

    95,000 Income

    90,000 Used

    6,500 Stored

    Labor (L) -

    12 Max

    12 Used

    0 Vacant

    Materials (M) -

    26 Income

    8 Used

    45 Stored

    Alloys (A) -

    0 Income

    0 Used

    0 Stored

    Supplies (S) -

    2 Income

    4 Used

    6 Stored

    Research (R) -

    14 Income

    14 Used

    0 Stored

    Troops (T) -

    20 Max

    20 Used

    0 Vacant

     

    Spending Activity (90,000 C, 70 M, 14 RP):

    Civilian (90k C) -

     

    Time to monopolize EVERYTHING! (20k C) [15/15 CI]

     

    Aliens? You mean future business partners! (20k C) [2/15 CI]

     

    Further improvements to the industrial sectors is completed. (50k C [7/10 BI])

     

    The research vessels have done well for the Corporation in the south, time to head west. Though, due to the loss of their previous vessel to an unknown cause, each research vessel is sent with an escort of a destroyer and two light cruisers. Just in case. (Mod)

     

    Not only proof, but living examples of alien life? Attempts are made to speak to these new potential allies. Though, the borders remain closed. We all remember Columbus’ first contact… (Mod)

     

    Military (8 M, 4 S) -

    Thousands of men and women across the nation begin their training for the private army of the Corporation, with a few extra goodies attached. (8 M, 4 S) [2 Units of Regulars, 1 unit of Tanks/APCs]

     

    Research (19 RP) -

    Are we close? Maybe. Can it be done? Probably. Will we do it? I guess. (11 RP) [35 Invested] (Communications)

     

    It seems that typical armor is lacking in defense capabilities of the navy… Why not have another layer that floats above the armor? (8 RP) [8 Invested] [Deflectors]

  8. The Antebellum Corporation

    xJ8kv7VmE-PKEhemWb6CKKqAlSgNrOcWDLIeMLF6PfrMFBgBzt9GC4y03_UzCT2iJ6fYP1brCEGujf24RgJwFussdLPkaUBSq_9tZDV282FStAySUkxvL1hVtLOG4q4WOl6WkiZx

    National Activity:

     

    Yuh yeet

     

    Population:

    Primus Sector -

    5,758,878,901

     

    Researched Technologies:

    Tech Level 1 -

    Basic Industry

    Warp Drives

    Tech Level 2 -

    Civilian Infrastructure

     

    Army Strength:

    N/A

     

    Navy Strength:

    Exploration Ships -

    3x Inventa Class Exploration Craft

    Destroyers -

    4x Custodes Class Destroyers

    Light Cruisers -

    4x Custodes Class Destroyers

     

    Resources:

    Currency (C) -

    83,000 Income

    90,000 Used

    1,500 Stored

    Labor (L) -

    12 Max

    12 Used

    0 Vacant

    Materials (M) -

    26 Income

    70 Used

    27 Stored

    Alloys (A) -

    0 Income

    0 Used

    0 Stored

    Supplies (S) -

    2 Income

    0 Used

    8 Stored

    Research (R) -

    14 Income

    14 Used

    0 Stored

    Troops (T) -

    20 Max

    15 Used

    5 Vacant

     

    Spending Activity (90,000 C, 70 M, 14 RP):

    Civilian (90k C) -

     

    MONEY MONEY MONEYYY, MONAY! (90k C) [13/15 CI]

     

    More colony ships! Two to be exact! (16 M)

     

    Now equipped with their new fancy warp drives, the three remaining exploration ships head southward once more, hopefully further this time with their new drives! (Mod)

     

    Da_EKO7Wcti7ZCzyh527_6yk8RbVWbHf1FNa0eCsq6ToazsgchIAV65X7-OrOumcYHuLonOSoh1ySdl7fTZVlyRB9LxRqOMxixDXfc98xqcA7-g2JOYNawwZ-gZviXHVkfuO1Kwu

     

    Military (54 M) -

    What’s that boy? The masses demand more military spending? Then they shall receive! Six light cruisers! (54 M)

     

    Research (14 RP) -

    Full investment is put into the communication program in hopes for a breakthrough into long range communication through the vastness of space. (14 RP) [24 Invested]



  9. The Antebellum Corporation

    xJ8kv7VmE-PKEhemWb6CKKqAlSgNrOcWDLIeMLF6PfrMFBgBzt9GC4y03_UzCT2iJ6fYP1brCEGujf24RgJwFussdLPkaUBSq_9tZDV282FStAySUkxvL1hVtLOG4q4WOl6WkiZx

    National Activity:



     

    Population:

    Primus Sector -

    5,645,959,707

     

    Researched Technologies:

    Tech Level 1 -

    Basic Industry

    Warp Drives

    Tech Level 2 -

    Civilian Infrastructure 

     

    Army Strength:

    N/A

     

    Navy Strength:

    Exploration Ships -

    3x Inventa Class Exploration Craft

    Destroyers -

    4x Custodes Class Destroyers

     

    Resources:

    Currency (C) -

    81,000 Income

    80,000 Used

    8,500 Stored

    Labor (L) -

    12 Max

    10 Used

    2 Vacant

    Materials (M) -

    26 Income

    24 Used

    71 Stored

    Alloys (A) -

    0 Income

    0 Used

    0 Stored

    Supplies (S) -

    2 Income

    10 Used

    6 Stored

    Research (R) -

    12 Income

    12 Used

    0 Stored

    Troops (T) -

    20 Max

    0 Used

    20 Vacant

     

    Spending Activity (80,000 C, 24 M, 14 RP):

    Civilian (30k C) -

     

    More business for more money! (30k C) [4/15 CI]

     

    The survey vessels continue their way home. (Mod)

     

    Military (50k C, 24 M) -

    The main shipyard is improved greatly, or at least attempted. (50K C) [SL1 -> SL2]

     

    Four destroyers enter production. A powerful undertaking for the nation. (24 M)

     

    Research (14 RP) -

    The lack of communication is noted and is thus improved through scientific means. (10 RP) [10 Invested]

     

    The bodies are, presumably, used to their max to identify their genes that make these cyclops so SWOLE. (4 RP) [10 RP invested] (ALIEN GENETIC STUDIES) 

  10. The Antebellum Corporation

    xJ8kv7VmE-PKEhemWb6CKKqAlSgNrOcWDLIeMLF6PfrMFBgBzt9GC4y03_UzCT2iJ6fYP1brCEGujf24RgJwFussdLPkaUBSq_9tZDV282FStAySUkxvL1hVtLOG4q4WOl6WkiZx

    National Activity:

     

     

    Somewhere, far from here, a crew is lost at sea..

     

    Population:

    Primus Sector -

    5,548,854,749

     

    Researched Technologies:

    Tech Level 1 -

    Basic Industry

    Tech Level 2 -

    Civilian Infrastructure 

     

    Army Strength:

    N/A

     

    Navy Strength:

    Exploration Ships -

    3x Inventa Class Exploration Craft

     

    Resources:

    Currency (C) -

    67,000 Income

    60,000 Used

    7,500 Stored

    Labor (L) -

    12 Max

    10 Used

    2 Vacant

    Materials (M) -

    22 Income

    0 Used

    69 Stored

    Alloys (A) -

    0 Income

    0 Used

    0 Stored

    Supplies (S) -

    2 Income

    10 Used

    6 Stored

    Research (R) -

    12 Income

    12 Used

    0 Stored

    Troops (T) -

    20 Max

    0 Used

    20 Vacant

     

    Spending Activity (60,000 C, 10S, 12 RP):

    Civilian (60k C) -

    WE THE BEST. BE BETTER. DO BETTER. WORK BETTER. MONEY BETTER. (50k C) [15/15 CI]

     

    More food for more people! (10 S)

     

    Another business complex begins construction on the western sector. For the efficiency! (10k C) [1/15 CI]

     

    Each of the research vessels turn back to Union space with their findings. Well, three of them, at least. (Mod)

     

    Military -

    Maybe... 

     

    Research (12 RP) -

    A prototype? Ho ho ho. Call me Elon cause this is gonna end in a disaster of some kind. [10 RP] (30 RP Invested) (ALIEN DRIVES) 

     

    We put a head in a jar. That is all. [2 RP] (6 RP Invested) (ALIEN GENETIC STUDIES) 

     

  11. The Antebellum Corporation

    xJ8kv7VmE-PKEhemWb6CKKqAlSgNrOcWDLIeMLF6PfrMFBgBzt9GC4y03_UzCT2iJ6fYP1brCEGujf24RgJwFussdLPkaUBSq_9tZDV282FStAySUkxvL1hVtLOG4q4WOl6WkiZx

    National Activity:

     

     

     

    Magnus strode towards the final vessel in a flight of five that were prepared for takeoff, his jacket flapping behind him due to the roaring engines of each of the craft. He turned about, facing Sophos with only about a foot to separate the duo. He reached his arms around the man, the holster on Magnus’ right hip pressing against Sophos as he was still getting used to carrying a weapon. They separated from one another, looking at one another in the eye.

     

    “Ad Victoriam. Brother.”

     

    Magnus couldn’t help but laugh as he patted Sophos’ shoulder before planting his hand there.

     

    “Ad Victoriam.”

     

    They each knew what had to happen. Not for humanity, but for survival. For the Union.

     

    Xe0zCNNIa6h8EN05g1OAALYWR3WGOHmTDrLZpf-UxTQjhnmL04-9TIgByZzYlXH5L3XDWnJc2xOGF7UZTgJ9y8oM3gi9c_ASJloFAHMSdhnS7BM1IPupZCG9aDYhzlWl932NhG7i

     

    The engines of each craft streaked through the gaps of the skyscrapers that were all too abundant in the capital of Vilgius. As pre-arranged, all sky-lanes in Vilgius had been closed for the duration of their operation, ensuring a straight and clear path directly towards The Spire.

     

    Within one of the crafts, Magnus looked to either of the men beside him. Each was little more than a member of their local policing force, though they were still adorned in a full kit of riot gear, something to intimidate those that would try to stand against them. Magnus was confident in not only himself but the men around him. They had stuck with Sophos despite the council’s treason, and Sophos had trusted every last one of them. That was good enough for Magnus.

     

    The landing pads of The Spire were quickly overwhelmed with the craft. No urgent defenses responded as proper clearance was given by each pilot, though upon exiting the vessels around sixty men stormed out of all five craft in total, Magnus taking up the rear. The guards that were currently on duty raised their weapons as each man exited, looking for potential targets if need be. That was until Magnus parted the grouping of loyalists and approached the guard who was, as expected, gobsmacked to the see the dead councilman.

     

    “We’re going to need to get in there. Think you can help us out?”

     

    As expected with such a company, the elevator ride up the several dozen levels of the spire was quite cramped. With nearly a dozen total of Magnus’ retinue with him, every lone guard that they had confronted laid down their arms without much of a question. It was clear what had happened the moment they saw Magnus alive and well.

     

    Though, an issue arose when they attempted to enter the council chamber. It seemed no one had proper access to it, a new security measure made by the council after Magnus’ departure. The neighborhood tech guru attempted to splice the lock, though was soon butted aside by Magnus who withdrew his ‘master key’, as he put it. A lone round through the center of the locking mechanism in the door allowed the men to pry it open with ease, sliding either door to the side and allowing the group their entrance.

    tccExFBZL9idqANEC7cYB1INNj65MmoPnePa9eQvjPx-pYL_iowOhp7Tj9q8j5sV7-Tx_xNygeEALJtBqj1sU3GoheH3QLCuAO6eqEM0Td0Fxs8X9vv5Mwgn0eAFPeWbC5jvGNVj

     

    It seemed as if they had caught the rest of the council in mid-discussion of their current topic of debate. Though the audible gunshot quite obviously had spooked them as all ten remaining members found themselves behind their desks. With haste, each of the ten men were rounded up and placed within the center of the council chamber, some of which suffering a few broken noses or scraped knees as they attempted to resist the loyalists.

     

    A particularly distraught looking councilman looked up at Magnus, his lower lip split open and a heavy welt forming on the side of his temple. His large, bulbous glasses were canted to the side, evidently bent from being struck by one of the men.

     

    “M-Magnus!? You… NO! YOU’RE DEAD! WE SAW YOU DIE! THE SH-!”

     

    His nasally voice begged though his pleads were cut short as the butt of a rifle struck him across his cheek once again, sending his glasses spiraling across the floor away from the council members that were now on their knees. He looked back up at Magnus, as if the very sight of him standing before him was some kind of illusion. After all, the entire vessel falling from the sky with minimal survivors… Magnus’ chances were slim to none.

     

    The councilman spat up a heavy wad of spit and blood, his temple now bleeding quite profusely down the side of his head and across his cheek.

     

    “W-what are you going to do? K-Ki-KILL US!? You’ll destroy the council! T-The Union! Y-y-you’ll destroy EVERYTHING!

     

    Magnus shook his head lightly, slipping the revolver back into the holster along his thigh.

     

    “Destroy the council? No… No, dear Petrus.”

     

    Magnus approached the man, then placed a hand on the side of his head before grabbing a hefty wad of the man’s receding hairline and yanked his head back to look him straight in the eye, which brought a whimper from the whining councilman.

     

    “No, no, no, the council won’t be destroyed… More… Under new management.”

     

    Magnus stepped back from the man, leaving him there before him on his knees. A wry grin spread across his lips as his arms crossed across his chest. The councilmen looked around to their captors, then back to Magnus, each of them with their eyes wide.

     

    “MAGN-!”


    A series of gunshots echoed through the council chamber as an era had ended within the Union.

     

    And now, a new era begins.

     

    Population:

    Primus Sector -

    5,400,151,082

     

    Researched Technologies:

    Tech Level 1 -

    Basic Industry

    Tech Level 2 -

    Civilian Infrastructure

     

    Army Strength:

    N/A

     

    Navy Strength:

    Exploration Ships -

    4x Inventa Class Exploration Craft

     

    Resources:

    Currency (C) -

    54,000 Income

    60,000 Used

    500 Stored

    Labor (L) -

    12 Max

    10 Used

    2 Vacant

    Materials (M) -

    20 Income

    0 Used

    43 Stored

    Alloys (A) -

    0 Income

    0 Used

    0 Stored

    Supplies (S) -

    2 Income

    10 Used

    14 Stored

    Research (R) -

    12 Income

    12 Used

    0 Stored

    Troops (T) -

    7 Max

    0 Used

    7 Vacant

     

    Spending Activity (40,000 C,  12 RP):

    Civilian (60k C) -

    WORK. STRESS. DRINK. WORK. STRESS. DRINK. WORK. STRESS. DRINK. (60k C) [10/15 CI]

     

    A new strategy. As supplies are piling up from the lack of mouths to feed in the military, a surplus of food and rations are distributed to the common folk in hopes of bolstering their quality of life, as well as their prosperity for the lower classes. (10 S)

     

    The four research vessels head south, continuing with their previous courses to reach the furthest of their range. (Mod)

     

    (Green - Old location, Yellow - Movement, Red - New location)

    BUxe0ypJumoyiE2Wc1pbSuJG26yIPyhDEWt6wgMNBqo02YwQ4IHhdWu4QbHqNl82bMf0oQ4mmhS2UfsOq8_S0C5fV2zP1_WT48Oq030MVzr9ie_UDwI1IIbC2-el2w2AL1h7zcs8

     

    Military -

    Maybe...

     

    Research (12 RP) -

    And it seems there is a discovery of a… warp drive? Scientists begin their theories, and more resources are pooled from the newly established state to the research fund. Tests are done on the existing drive they have in order to find how it works, whether it be by transporting an apple, or entire cargo trucks. Afterward, it’s taken apart to discover it’s more technical inner workings. [10 RP] (20 RP Invested) (ALIEN DRIVES)

     

    What’s this? What’s this? There’s red stuff everywhere. What’s this? There’s organs in the air. What’s this? [2 RP] (4 RP Invested) (ALIEN GENETIC STUDIES)

  12. Union of Mann

    dbGTVx6lDJ3PsopRzPHkAYd0cfa376qOgpiB9w9IDbnLAwIjrR94jtovn1VZKgNTzDeWxhmBNuKVEgnPfe48FRUFgT6InV18ssIcwv5KtMglJ2AJLQo09xoJ2auy7uQRDAwjC5aN

    National Activity:

     

    Preparations are made.

     

    Population:

    Primus Sector -

    5,320,345,894

     

    Researched Technologies:

    Tech Level 1 -

    Basic Industry

    Tech Level 2 -

    Civilian Infrastructure

     

    Army Strength:

    N/A

     

    Navy Strength:

    Exploration Ships -

    4x Inventa Class Exploration Craft

     

    Resources:

    Currency (C) -

    46,000 Income

    40,000 Used

    6,500 Stored

    Labor (L) -

    17 Max

    10 Used

    7 Vacant

    Materials (M) -

    20 Income

    0 Used

    23 Stored

    Alloys (A) -

    0 Income

    0 Used

    0 Stored

    Supplies (S) -

    2 Income

    0 Used

    22 Stored

    Research (R) -

    12 Income

    12 Used

    0 Stored

    Troops (T) -

    7 Max

    0 Used

    7 Vacant

     

    Spending Activity (40,000 C,  12 RP):

    Civilian (40k C) -

    BUSINESS IS BOOMING BABY, AHAHAAAAAAA (40k C) [4/15 CI]

     

    The four research vessels are sent southward, as far as they may go before returning with their data. (Mod)

     

    Military -

    Never...

     

    Research (12 RP) -

    Utilizing the alien tech they have found, scientists begin to cut away at the aft section of the vessel to figure out what makes this behemoth move. [10 RP] (10 RP Invested) (ALIEN DRIVES)

     

    The bodies are closely examined for any key points of interest in their genetic makeup. Something to be kept for the future. [2 RP] (2 RP Invested) (GENETICS)

     

  13. Union of Mann

    dbGTVx6lDJ3PsopRzPHkAYd0cfa376qOgpiB9w9IDbnLAwIjrR94jtovn1VZKgNTzDeWxhmBNuKVEgnPfe48FRUFgT6InV18ssIcwv5KtMglJ2AJLQo09xoJ2auy7uQRDAwjC5aN

     

    National Activity:

     

     

     

    Every broadcast station across the Union had shone bright with the headlines.

     

    “Antebellum Corporation CEO and Union Council Member, Magnus Conditor, presumed dead in catastrophic shuttle accident”

     

    The nation was overtaken with grief, whether it was for the loss of several thousand souls on board or the passing of the man who had risen the Union from the ashes of Terra and now to the stars. Billions of lives saved off the actions of one man who had decided to act rather than to sit around and wait for the opinions of congressmen or council members. A man who had found himself on the mentality of the betterment of the human race after nearly mass extinction on their homeworld.

     

    Countless ceremonies were held across the capital world, and more through the several colonized sectors of the Union as word of Magnus’ passing had spread through nearly every media outlet within the Union. Days of mourning passed with little work to be done within the public sectors of the Union. Not a soul dared to believe what had happened, though it had. Magnus Conditor, the founder of both Antebellum Corp. and The Union of Mann, was dead.

     

    MSX3cDk4eHLio0V9G_4U1WexEnasc6qaYKCxuPEwVo0UcStOxi_5p5KmUt4NEp2d6dhtQIzBUeDflecwDKAan2xsYeXZ1DnB3X2PZoYMBN3KH-qyZ6RIJinFOffDWC19JCsJVZdk

     

    Magnus had insisted to his long-time friend Sophos to come along on his trip to the outer sectors of the Union, a betterment to both of their reputations in places other than the capital of the Union. Though strangely enough, his friend had declined, something Magnus had found was almost common now for his friend to not leave the capital, let alone the city of Vilgius for extended periods of time. Though this was for another reason entirely. Magnus was soon to be informed of why.

     

    He arrived at Vilgius Starport early in the morning, though did not depart until long after the sun had peaked high above in the sky near noon. The shuttle which had already flown several dozen flights within the Primus sector was to be the medium of transportation for the councilman, though it was also to be the last voyage for the vessel. As the clock struck noon local time for Vilgius, the engines of the shuttle screeched to life. And Magnus drifted off to cryogenic unconsciousness.

     

    It wasn’t mid-flight when disaster struck, but rather early on in the voyage. A large majority of the engine section of the vessel was lost as it broke the atmosphere above Vilgius and began to spew flames from the rear of the vessel. A failsafe that put the ship under an emergency lockdown sounded and the cryo-pods snapped open, ripping Magnus from his cryosleep and pulled him back into reality.

     

    He couldn’t find his bearings for a time, though the stream of bodies rushing down the hall towards the evacuation chambers pulled him back to focus on what he had to do. He knew something was wrong, and he knew he had to flee. His body flung itself into one of the single-occupant escape pods, one of several hundred on the vessel with him knowing little of what was occurring around him. Magnus peered out the lone window on the front of the pod, only for his vision to be blinded by a series of fireballs which faded to darkness.

     

    ZEkWIuSWRfCwwpL4a3e7HZjDGluml7EtC6UbYBFXQp16CB5NLu-lf118UBQxTE-7lCXmtOXqTzVklQgrtAYJovlZ6OfKJVg7KJVh54jX4femRca21bnZikwm2_q5I1rQTIuWAjjB

     

    Magnus awoke not within his pod, though rather in a blank reality. One of blinding white lights and utmost silence. Not a single sound emitted from around him, nor did any image of a living being. Then darkness. His vision returned, and once again was nothing but a pure white curtain over his eyes, shining brightly against his retina as he attempted to gather his bearings. Though there was nothing to gather, nor anything to understand. His vision was slowly replaced with images of his past; the opening of his first office within Athens, meeting Sophos, the launch of the first Union colony ship to the stars, and then darkness again.

     

    His body tensed as he awoke. Not in a mirage of images or blinding lights, but rather in a quaint and confined room. He laid in a bed, dressed with white sheets and a lone table at his bedside. On it was a single button, though he had no urge to press it. His eyes were drawn to the blank metallic grey door directly across the room from him. He eyed it curiously for any markings or something to find out where he was. His answer soon came as the door slid open from the side, and Sophos stepped in.

     

    “Soph-”

     

    His voice cracked as he attempted to speak. Something he had unknowingly not done for several years. Sophos approached him, his mustache much longer than last remembered by Magnus, though still twirled up into his cheekbones.
     

    “Speak not my friend. You have been gone for some time, but all is well… I assure you.”

     

    Magnus looked down towards his hands, noting the deep and jagged lines that were across them that he didn’t remember being there before. It wasn’t until he attempted to sit up did he feel the strain on his body that time had taken. He looked down to himself and pulled away the neck of his shirt, now only seeing the heavy scarring across the entire frontal section of his body, none of them freshly healed. Despite his injuries, his mind was only on one thing.

     

    “I… Back to Vilgius… The Council. My work. They need it.”

     

    Sophos approached the man, then sat at the edge of his bed distant away from Magnus. He looked to him, then shook his head.

     

    “Who do you think did this?”

     

    Population:

    Primus Sector -

    5,241,720,093

     

    Researched Technologies:

    Tech Level 1 -

    Basic Industry

    Tech Level 2 -

    Civilian Infrastructure

     

    Army Strength:

    N/A

     

    Navy Strength:

    Exploration Ships -

    4x Inventa Class Exploration Craft

     

    Resources:

    Currency (C) -

    50,000 Income

    50,000 Used

    500 Stored

    Labor (L) -

    17 Max

    0 Used

    17 Vacant

    Materials (M) -

    2 Income

    0 Used

    3 Stored

    Alloys (A) -

    0 Income

    0 Used

    0 Stored

    Supplies (S) -

    2 Income

    0 Used

    20 Stored

    Research (R) -

    10 Income

    10 Used

    0 Stored

    Troops (T) -

    7 Max

    0 Used

    7 Vacant

     

    Spending Activity (50,000 C, 0 M,  10 RP):

    Civilian (2 M) -

    More industry for the masses! (20k C) [10/10 BI]

     

    As new research is completed, old plastic chairs are replaced with leather ones! (30k C) [15/15 CI]

     

    The freighter returns home with a lucrative haul of alien goodies and a few corpses of course. (Mod)

     

    Military -

    Soon...

     

    Research (10 RP) -

    Research is complete. The conclusion? More everything. [10 RP] (50/50 RP Invested) (CIVILIAN INFRASTRUCTURE)

     

    The bodies are further examined, though testing is postponed until materials are more widely available. (Mod)

  14. Union of Mann

    dbGTVx6lDJ3PsopRzPHkAYd0cfa376qOgpiB9w9IDbnLAwIjrR94jtovn1VZKgNTzDeWxhmBNuKVEgnPfe48FRUFgT6InV18ssIcwv5KtMglJ2AJLQo09xoJ2auy7uQRDAwjC5aN

     

    National Activity:

     

    A jolly good time in the Union.

     

    Population:

    Primus Sector -

    5,228,809,453

     

    Researched Technologies:

    Tech Level 1 -

    Civilian Infrastructure

    Basic Industry

    Tech Level 2 -

    Civilian Infrastructure (40/50)

     

    Army Strength:

    N/A

     

    Navy Strength:

    Exploration Ships -

    4x Inventa Class Exploration Craft

     

    Resources:

    Currency (C) -

    38,000 Income

    40,000 Used

    500 Stored

    Labor (L) -

    17 Max

    0 Used

    17 Vacant

    Materials (M) -

    4 Income

    3 Used

    1 Stored

    Alloys (A) -

    0 Income

    0 Used

    0 Stored

    Supplies (S) -

    2 Income

    0 Used

    16 Stored

    Research (R) -

    9 Income

    9 Used

    0 Stored

    Troops (T) -

    7 Max

    0 Used

    7 Vacant

     

    Spending Activity (40,000 C, 3 M,  9 RP):

    Civilian (2 M) -

    Good old industry coming back from the dead. (10k C) [8/10 BI]

     

    A steady supply of cubicles are sent off for more business! (30k C) [12/15 CI]

     

    A freighter is created for use within the Union, then promptly sent to the newly found battlefield for scavenging. (3 M) (Mod)

     

    Military -

    Funny.

     

    Research (9 RP) -

    By writing on both sides of the paper you can theoretically do double the work for only half the supply. What an idea. [9 RP] (40/50 RP Invested) (CIVILIAN INFRASTRUCTURE)

  15. Union of Mann

    dbGTVx6lDJ3PsopRzPHkAYd0cfa376qOgpiB9w9IDbnLAwIjrR94jtovn1VZKgNTzDeWxhmBNuKVEgnPfe48FRUFgT6InV18ssIcwv5KtMglJ2AJLQo09xoJ2auy7uQRDAwjC5aN

     

    National Activity:

     

    Somewhere, at some time, a ship ventures into the unknown.

     

    Population:

    Primus Sector -

    5,164,256,250

     

    Researched Technologies:

    Tech Level 1 -

    Civilian Infrastructure

    Basic Industry

    Tech Level 2 -

    Civilian Infrastructure (31/50)

     

    Army Strength:

    N/A

     

    Navy Strength:

    Exploration Ships -

    4x Inventa Class Exploration Craft

     

    Resources:

    Currency (C) -

    37,500 Income

    40,000 Used

    2,500 Stored

    Labor (L) -

    17 Max

    0 Used

    17 Vacant

    Materials (M) -

    2 Income

    2 Used

    0 Stored

    Alloys (A) -

    0 Income

    0 Used

    0 Stored

    Supplies (S) -

    2 Income

    0 Used

    16 Stored

    Research (R) -

    9 Income

    9 Used

    0 Stored

    Troops (T) -

    7 Max

    0 Used

    7 Vacant

     

    Spending Activity (40,000 C, 2 M,  9 RP):

    Civilian (2 M) -

    Another pair of sister ships are made to map the stars for the Union. (2 M)

     

    Business is on the rise, but literally! (40k C) [9/15 CI]

     

    The final colony ship is sent south to complete the cross expansion of the Union. (Mod)

     

    Each of the four exploration vessels are sent to the north east of the Union in hopes of discovering new lands in one of the four sectors. (Mod)

     

    Military -

    Uh.

     

    Research (9 RP) -

    Who knew that by spending money you could make money? Sounds like a paradox to me. [9 RP] (31/50 RP Invested) (CIVILIAN INFRASTRUCTURE)

  16. Union of Mann

    dbGTVx6lDJ3PsopRzPHkAYd0cfa376qOgpiB9w9IDbnLAwIjrR94jtovn1VZKgNTzDeWxhmBNuKVEgnPfe48FRUFgT6InV18ssIcwv5KtMglJ2AJLQo09xoJ2auy7uQRDAwjC5aN

     

    National Activity:

     

    Lots of nothing.

     

    Population:

    Primus Sector -

    5,100,500,000

     

    Researched Technologies:

    Tech Level 1 -

    Civilian Infrastructure

    Basic Industry

    Tech Level 2 -

    Civilian Infrastructure (31/50)

     

    Army Strength:

    N/A

     

    Navy Strength:

    Exploration Ships -

    2x Inventa Class Exploration Craft

     

    Resources:

    Currency (C) -

    25,500 Income

    60,500 Used

    5,000 Stored

    Labor (L) -

    7 Max

    3 Used

    4 Vacant

    Materials (M) -

    6 Income

    10 Used

    0 Stored

    Alloys (A) -

    0 Income

    0 Used

    0 Stored

    Supplies (S) -

    2 Income

    0 Used

    14 Stored

    Research (R) -

    9 Income

    9 Used

    0 Stored

    Troops (T) -

    7 Max

    0 Used

    7 Vacant

     

    Spending Activity (50,500 C, 10 M,  9 RP):

    Civilian (16 M) -

    One more colony ship. (8 M)

     

    Two exploration ships are created with the hopes of  expanding the Union’s vision. (2 M)

     

    With the establishment of a new colony, it’s promptly built up. But literally. On floating mountains. (50k C) [5/15 CI]

     

    A research fund is given to some scientists upon their new floating mountain world to discover what exactly makes these mountains fly. (500 C) [500 C Invested]

     

    The new colony ships head north and west to establish more sectors for the great Union. (Mod)

     

    Military -

    Maybe. Later.

     

    Research (9 RP) -

    More floors = more jobs = more labor = more money. Because economics. [9 RP] (22/50 RP Invested) (CIVILIAN INFRASTRUCTURE)

  17.  

    Union of Mann

    dbGTVx6lDJ3PsopRzPHkAYd0cfa376qOgpiB9w9IDbnLAwIjrR94jtovn1VZKgNTzDeWxhmBNuKVEgnPfe48FRUFgT6InV18ssIcwv5KtMglJ2AJLQo09xoJ2auy7uQRDAwjC5aN

     

    National Activity:

     

     

     

    u3mY-Ia1Trd6s3NWRuepW8hMFuQYywqgh4aCPNQa6tkOr3KWrY7qFkAJEVpijKUMuWGBpGB2WiQoZGKiWQZhQkrgEQOtssP-5KE1xinkS11elWzXCGDlB1LMJV32scGZcR5tKBOT

     

    The elevator rocked with the sudden stoppage of it’s cables above the compartment as both Magnus and Sophos arrived in one of the lowest levels of the Spire. “Showtime.” Muttered Magnus to Sophos. The two looked towards one another before stifling a laugh between them. Sophos extended his hand towards the man that was adorned in his usual burgundy suit, which Magnus quickly returned with a firm grasp around Sophos’ hand.

     

    “Don’t cause a stir. Hm?” Sophos mused with an almost forced grin spreading across his wrinkled lips. Magnus couldn’t hold in his amusement at that as he chuckled. Typical Sophos, riding the wire on whatever situation arose before him or his allies. Magnus extended his off hand and placed it onto Sophos’ close shoulder. “Wars have been started for less, my friend. I’ll see you on the other side.” The two shook one another's hand for a second time and in turn the door opened between the two of them which Sophos exited into the upper observation deck above the council chambers.

     

    As the doors closed once again, Magnus was alone. Truly alone. The hellfire which laid upon the other side of the doors before him was expected to be unmatched in comparison to the bombs which dropped upon their precious Sol nearly a century ago.

     

    KECHUNG-HNNNNNNNNNNNNNNNN

     

    The elevator once more came to life as Magnus felt his weight shift upwards in his gut. Whether it was from the anxiety or the elevators movement was unknown to him. All he knew was that the elevators cabin felt as if it was becoming hotter sheerly from the heat from the flames outside. He reached within his jacket and withdrew a metallic flask that glinted against the lights of the elevator. At least his alcohol helped stump out the flames some. For a time, at least.

     

    Magnus strode into the chambers as he stuffed the flask back into the pocket of his jacket with a sense of haste about him. The moment he laid eyes upon the man already standing before him, his rival, Alexander Pierce, he raised his hand and pointed towards him.

     

    You. Let me tell you one thing about politics, you snail-eyed FU-

     

    Population:

    Primus Sector -

    5,050,000,000

     

    Researched Technologies:

    Tech Level 1 -

    Civilian Infrastructure

    Basic Industry

    Tech Level 2 -

    Civilian Infrastructure (13/50)

     

    Army Strength:

    N/A

     

    Navy Strength:

    N/A

     

    Resources:

    Currency (C) -

    19,500 Income

    0 Used

    40,000 Stored

    Labor (L) -

    7 Max

    7 Used

    0 Vacant

    Materials (M) -

    16 Income

    16 Used

    0 Stored

    Alloys (A) -

    0 Income

    0 Used

    0 Stored

    Supplies (S) -

    2 Income

    0 Used

    10 Stored

    Research (R) -

    9 Income

    9 Used

    0 Stored

    Troops (T) -

    7 Max

    0 Used

    7 Vacant

     

    Spending Activity (16 M,  4 RP):

    Civilian (16 M) -

    More colony ships? More colony ships. Two to be exact. (16 M)

     

    The previously built colony ship is sent eastward with hopes of creating a new settlement by the end of next year! Adventurous. (Mod)

     

    Military -

    All is quiet on the eastern front.

     

    Research (9 RP) -

    Supreme knowledge of business knows that people will work under the most inhumane conditions with a gun to their head! Worker cubicles are reduced to 3ftx3ft squares! Efficiency! [9 RP] (13/50 RP Invested) (CIVILIAN INFRASTRUCTURE)

     

  18.  

     

    Union of Mann

    dbGTVx6lDJ3PsopRzPHkAYd0cfa376qOgpiB9w9IDbnLAwIjrR94jtovn1VZKgNTzDeWxhmBNuKVEgnPfe48FRUFgT6InV18ssIcwv5KtMglJ2AJLQo09xoJ2auy7uQRDAwjC5aN

     

    National Activity:

     

     

    It was nothing short of a massacre of human life that had never been seen before. Civil wars, World Wars, and System Wars had been waged, and yet none came to hold a candle to the waste of life that had occurred upon their homeworld. Billions dead in a mere 42 minutes from the actions of a single man. None would dare to take the blame of destroying what was once their planet. Their rock. Their home.

     

    Though, when the bombs fell silent, one arose to the call.

     

    As politicians muddled amongst one another in negotiations to what was soon to become the Sol Federation, it only took a single man to guide forth a new age to the stars in search of a new home. Magnus Conditor, a Greek businessman, had brought it upon himself to steer humanity back onto its tracks to the destiny which was promised. Millions flocked to him as his industry grew further to rebuild their home, and more once his shuttles reached orbit to connect Sol to its colonies. It was only a mere ten years until the Antebellum Corporation was founded, named in remembrance of their home, and had brought humanity once again to the stars. A ship of sheer colossal size was constructed and then launched, carrying within what was to be the pinnacle of humanity’s greatest strength.

     

    Life.

     

    It was a treacherous task of all those on board to embark upon such a long journey utilizing fusion drives. And yet they persevered, bringing humanity to the furthest its ever been from Sol in what was called the Primus Sector. A chance for a new beginning, far from the bonds of corruption and unease with a mere single governing body over a nation of billions. Its foundations were constructed by none other Magnus Conditor, who took a seat as one of seven within a council, obviously as the council’s mediator and unofficial leader. The interests of the now named Union of Mann, and his company, Antebellum Corp., never once crossed paths whilst within the chambers overlooking the capital. A man of absolute integrity, unrelenting duty, and unmarked honesty. All of the traits one would come to seek in a man. The traits of a leader.

     

    https://www.gamereactor.eu/media/33/ps4_nkillzonekuvissa_703321b.jpg

     

    “I would think you should start to lay back on the drinking, Magnus? It is only two o'clock... Also, the progressions begin in less than fifteen minutes. I’d prefer for you to be at least presentable to the council.”

     

    An audible scoff is heard before being silenced once again by the familiar sound of a steady chug from a bottle. Then, the all too regular relieved sigh that soon follows. The dull ‘clank’ of the base of a bottle against a glass countertop pings throughout the balconies reach around the base of The Spire. Magnus Conditor seemed to recline further into his chair as the man spoke as if his actions were to speak words louder than what he was to say.

     

    “I plan to live life with my cup half full at least into my eighties. Plus, I’m just in my prime! If the drinks stop, I stop. And I think you know what happens when I stop...”

     

    The man with Magnus let out a single chuckle, a grin lasting across his wrinkled expression. Although the formal garb of an all-white drab and what seemed to be a robe-bound outfit brought a professional look to the man, his twisted mustache that extended past the corners of his lips and upwards to his high cheekbones brought a subtle joyous look to his complexion. The man took a few steps towards his colleague and offered him a hand that had been bound in tight white wrappings.

     

    “You realize - It will kill you eventually. Even if it’s however many more years you decide to keep your seat before the sheer workload snaps your spine. You make up nearly a quarter of our productivity whilst in the chambers, and that excludes your civil work with the people.”

     

    “The deeds of men in our positions shouldn’t be quantified, nor singled out from one another. My duty is all that I do. And as do you, Sophos. A remarkable job you are doing at trying to keep up, might I add.”

     

    Magnus reached upwards, grasping onto the hand of the man before pulling himself upright and out from the cushioning of the chair. He looked outwards to the city’s skyline below them as his hands moved to either side of his hips. He then inhaled, raising his chest before slowly letting out a prolonged breath with a blooming curl upon his lips - a look of satisfaction. He turned about where he stood, moving to take a burgundy shaded, black-trimmed jacket from the back of the chair he had been reclining upon. Each arm slipped into its sleeve effortlessly before Magnus fastened one of the two buttons on the front of the jacket, its sides and back fitting well and trimmed to the man’s physique.

     

    “Whilst I do appreciate the compliment, it does seem to raise the attention of some of the other ministers. They see your drive as a… seed for other desires to bloom from. One may even say they have begun to trust you less due to it.”

     

    Magnus furrowed his brows,, then turned back towards Sophos with a look of confusion about his expression. It faded into a train of thought, then once more to Magnus’ usual assured expression. He began to walk along the balcony with Sophos, moving his right arm to wrap around the older, though shorter, man’s shoulder with an affectionate pat following afterward on the outside of his upper arm.

     

    “Allow them their thoughts, old friend. It is merely their pride speaking before their wits. Though, perhaps they’re just taking some influence from my rules.” The two exchange a look with one another, to which Sophos furrows his brows in confusion. “Don’t trust a man wearing a better suit than your own.” He adds whilst brushing his off hand down the front of his suit to uncrease the jacket. The two share a laugh with one another as they enter into The Spire’s main hall’s and ascend to the council chambers once again to do their duty.

     

    Population:

    Ariminum -

    5,050,000,000

     

    Researched Technologies:

    Tech Level 1 -

    Civilian Infrastructure

    Basic Industry

    Tech Level 2 -

    N/A

     

    Total Manpower:

    Active Duty -

    0

     

    Army Strength:

    N/A

     

    Navy Strength:

    N/A

     

    Allies:

    Trade  -

    N/A

    Alliance  -

    N/A

     

    Resources:

    Currency (C) -

    75,000 Income

    54,500 Used

    20,500 Stored

    Labor (L) -

    7 Max

    2 Used

    5 Vacant

    Materials (M) -

    12 Income

    12 Used

    0 Stored

    Alloys (A) -

    0 Max

    0 Used

    0 Stored

    Supplies (S) -

    8 Max

    0 Used

    8 Stored

    Research (R) -

    4 Max

    4 Used

    0 Stored

    Troops (T) -

    7 Max

    0 Used

    7 Vacant

     

    Spending Activity (49,500 C,  4 RP):

    Civilian (55k C, 12 M AP) -

    The basic industrial sector on Ariminum is increased with great amounts of funding being put towards new smelters, foundries, and factories. [50,000 C] (7/10 Slots Used)

     

    The first of many colony ships begins production, as issued by the Governor. [8 M]

     

    Several smaller vessels are dispatched outwards to neighbouring sectors in an effort to find some stow of resources, whether known or unknown to the Union, as well as a new habitable world. [4 M, 4.5k C]

     

    Military -

    Nothing of particular activity.

     

    Research (4 RP) -

    The industrial fields of the Union are funded, though not for creation but innovation! [4 RP] (4/50 RP Invested)

     

  19. Username: Quackers

    Discord: (Pm if you want.) Already in

    Ideas and Suggestions?: The Baltics deserved an ending

     

    Nation Name: Union of Mann

    Race: Human

    History: (Optional.) Expanded upon in the first post

    Map location: (Remember, fill the square(s) and send it to me privately.) Yessir

    Starting Sectors: 1-4 (every sector not taken permits you to request a boon) 2

  20. Jarldom of Windhelm

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    u77D1tsnhg1_T3npt7PyYE8v00GiDt9MyfIukChd2B9tLemqZ_8cJ41WN042oBN1w1jz4-8kHgXggxnlTzkFW5O5kRkOK88mnyAlq-fGbkXnmHNsDaFvR9YC0AmgrAXPbf_rNiLS

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    Activity:

     

    Pending.

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    Statistics:

     

    Income - 102,000 Septims (10,000 Base, 4,000 Tax, 1,000 Investment, 3,000 Trade, 4,000 Caravans, 80,000 Trade Posts)

     

    Constructs - Windhelm Barracks

     

    Production - N/A

     

    Technology - Larger Caravan Holds

     

    Standing Army - (149,900) 30,000 Skirmishers, 75,500 Heavy Infantry, 38,000 Longbowmen, 6,000 Light Cavalry, 100 Restoration Mages, 300 Destruction Mages, 2 Rams, 15 Catapults, 1 Great Ram

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    Diplomacy:

     

    Leader - Oskar Alfriksson-Stormcloak (26)

     

    Trade - Orsinium, The Rift, The Pale

     

    Allies - The Pale (Military)

     

    Dynasty -  Children: Brigitte Alfriksson-Stormcloak (5), Oskar Alfriksson-Stormcloak (3), Alfrin Alfriksson-Stormcloak (3), Brunhilde Alfriksson-Stormcloak (1), Struttgar Alfriksson-Stormcloak (1)

     

    Conflicts - N/A

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    Actions:

     

    Upgrading merchant guilds! (40,000 Septims)

     

    46,500 heavy infantry and 2,500 light cavalry, 20,000 archers, 20,000 skirmishers, 200 mages.  (129,000 Septims)


    A Great Ram enters production. (15,000 Septims Invested)

  21. Free Republic of Germany

    8TS1W8i-xMpC_jt-fsoQY9aCTAcMeal7VdFV8KDZHp9DDsIsomBYGs7D44xzDKsM6aQ8q6dhc9b7H9Ja7J1ZBLeBJRxg4qHd0_BdUdOPQIy_afJPm8vV6b3KSoh45Gtki5b94O6h

     

    National Activity:

     

    Public Report -

    N/A

     

    Political Report -

    N/A

     

    Economic Report -

    N/A

     

    Military Report -

    N/A

     

    Population:

    Germany -

    108,937,500

     

    Researched Technologies:

    Tech Level 1 -

    Fission, Tanks, APCs, Artillery, Fighters, Bombers, Helicopters, Kinetic Weapons, Kevlar, Exoskeleton, Conventional Explosives, AA Drones

    Tech Level 2 -

    Fusion Energy (5/20)

    Tech Level 3 -

    N/A

    Tech Level 4 -

    N/A

    Tech Level 5 -

    N/A

     

    Total Manpower:

    Active Duty -

    69,250

     

    Manpower Dispersion:

    Army -

    69,250

    Navy -

    0

    Space -

    0

     

    Army Strength:

    Infantry -

    75,000 Regular Infantry

    Armor -

    800 Tanks

    7,500 APCs

    Support -

    1,500 Howitzers

     

    Air Power:

    Air Superiority -

    4,150 AA Drones

    Strategic -

    50 Bombers

    Helicopters -

    500 Attack Helicopters

     

    Navy Strength:

    N/A

     

    Space Strength:

    N/A

     

    Allies:

    Trade  -

    USA

    Poland

    Bohemia

    Ellada

    Austria

    Ukraine

     

    Spending Activity (61 AP,  5 RP):

     

    Civilian (49 AP) -

    MORE INDUSTRY FOR THE MASSES (32 AP)

    The start of another research facility is made. (10/25 AP)

     

    Military (19 AP) -

    More unmanned drones! A total of 1,450 air superiority drones are produced. (5 AP)

    A heavy investment into the ground forces of the Bundeswehr, as promised. A total of 30,000 more men and 3,000 APCs. (12 AP)

    The armor corps of the Bundeswehr is improved. 300 MBTs are tossed through the assembly lines. (2 AP)

     

    Research (5 RP) -

    More research into phasic energy. (10/20)

  22. Jarldom of Windhelm

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    u77D1tsnhg1_T3npt7PyYE8v00GiDt9MyfIukChd2B9tLemqZ_8cJ41WN042oBN1w1jz4-8kHgXggxnlTzkFW5O5kRkOK88mnyAlq-fGbkXnmHNsDaFvR9YC0AmgrAXPbf_rNiLS

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    Activity:

     

    Pending.

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    Statistics:

     

    Income - 42,000 Septims ( 10,000 Base, 4,000 Tax, 1,000 Investment, 3,000 Trade, 4,000 Caravans, 20,000 Trade Posts)

     

    Constructs - Windhelm Barracks

     

    Production - N/A

     

    Technology - Larger Caravan Holds

     

    Standing Army - (60,800) 10,000 Skirmishers, 29,000 Heavy Infantry, 18,000 Longbowmen, 3,500 Light Cavalry, 50 Restoration Mages, 150 Destruction Mages, 2 Rams, 15 Catapults

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    Diplomacy:

     

    Leader - Oskar Alfriksson-Stormcloak (25)

     

    Trade - Orsinium, The Rift, The Pale

     

    Allies - The Pale (Military)

     

    Dynasty -  Children: Brigitte Alfriksson-Stormcloak (4), Oskar Alfriksson-Stormcloak (2), Alfrin Alfriksson-Stormcloak (2), Brunhilde Alfriksson-Stormcloak (0), Struttgar Alfriksson-Stormcloak (0)

     

    Conflicts - N/A

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    Actions:

     

    More merchant guilds! (40,000 Septims)

     

    The search for ebony within the old mines begins. (2,000 Septims)


    Oskar begins training with both his huscarls and his generals in both the way of war, and single combat. (MOD)

  23. Jarldom of Windhelm

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    u77D1tsnhg1_T3npt7PyYE8v00GiDt9MyfIukChd2B9tLemqZ_8cJ41WN042oBN1w1jz4-8kHgXggxnlTzkFW5O5kRkOK88mnyAlq-fGbkXnmHNsDaFvR9YC0AmgrAXPbf_rNiLS

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    Activity:

     

    Pending.

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    Statistics:

     

    Income - 32,000 Septims ( 10,000 Base, 4,000 Tax, 1,000 Investment, 3,000 Trade, 4,000 Caravans, 10,000 Trade Posts)

     

    Constructs - Windhelm Barracks

     

    Production - N/A

     

    Technology - Larger Caravan Holds

     

    Standing Army - (62,800) 12,000 Skirmishers, 29,000 Heavy Infantry, 18,000 Longbowmen, 3,500 Light Cavalry, 50 Restoration Mages, 150 Destruction Mages, 2 Rams, 15 Catapults

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    Diplomacy:

     

    Leader - Oskar Alfriksson-Stormcloak (25)

     

    Trade - Orsinium, The Rift, The Pale

     

    Allies - The Pale (Military)

     

    Dynasty - Wife: Brunhilda Alfriksson-Stormcloak (24) Children: Brigitte Alfriksson-Stormcloak (3)

     

    Conflicts - N/A

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    Actions:

     

    More men for more land. 4000 archers, 10000 heavy infantry, 100 mages (25 restoration, 75 destruction), 5000 light infantry, 1,500 light cavalry. (32,000 Septims)

     

    Diplomats are sent out to scout for potential locations to set up trade guilds. (MOD)

     

    Gimme that bam bam baby. (MOD)

     

    Covert actions. (MOD)

     

    Not-So-Covert actions as the nords march west. (MOD)

  24. United Baltic Confederacy

    rqsCj2bzf_20a2_k4JoGa65zQbLRHcl6cmzzbC2r-NDEf4IcZM0pCv0aHhkggAxgsE3CVzbicEBVvwyQvKqC7VyIPmVhGY7shAQd1LlADTfjEbfLmZHXoc4OOFS_N-wIgy0XQTn5

     

    Activity:

     

    Just your typical day in Slav-ville.

     

    Current Colonies (Station Level)

    Lithuta I (SL7)

    Estoni IV (SL7)

    Lat II (SL7)

    Vilnius VIII (SL7)

     

    Total Population:

    2,771,057 Humans

     

    Population Dispersion:

    Lithuta I -  

    1,216,519 Humans

    Estoni IV -  

    804,488 Humans

    Lat II -  

    585,800 Humans

    Vilnius VIII -  

    175,000 Humans

     

    Trade Partners (Types of Trade):

    Human Federation (Civilian)

    The Trade Federation. (Civilian)

     

    Military Personnel:

    Army -

    16,000 Heavy Infantry

    Navy -

    0 Active Duty

    Marines -

    0 Active Duty

     

    Fleet Capacity:

    N/A

     

    AP Activity (3,553 Total):

     

    Materials are ordered and transported along with the colony ships for the creation of a defensive grid across the western half of the galaxy. (2200 + 300 AP [Increased to 3500 from Arcturus])

     

    A hefty sum of funding from the council is used to better the military facility on Vilinius VIII. (500 + 80 AP [700 Invested])

     

    With the expansion of Baltic territory, more agriculture! (110 AP)

     

    Aerial expansions are made and the Baltic Air Corps is created. 13,400 fighters and bombers are produced. (134 AP)

     

    All the stations are once more upgraded. (480 AP [SL7 on main worlds])

     

    An effort from the Baltics is put through and ten colony ships are produced. (40 AP)

     

    Navy Documents: https://tinyurl.com/y8qfhob6

    Army Documents: https://tinyurl.com/y9f77tgo

  25. Jarldom of Windhelm

     

    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

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    WQWrn6NBlv3Sy0Q05BALs1E3a_cF09-aUNxlIFw4d_ghW6SBSX0KhDn4AXJDw4oj9zk4Fx0lB6w0lZ7jVWrrBd15yM47oPFx46mQahQathQCkBFHplxxzTWA_AhSvllFovzydWiE

     

    Activity:

     

    WIP

     

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    Statistics:

     

    Income - 45,000 Septims ( 10,000 Base, 4,000 Tax, 1,000 Investment, 3,000 Trade, 4,000 Caravans, 8,000 Gray Tax, 10,000 Trade Posts, 5,000 Selling Leather)

     

    Constructs - Windhelm Barracks

     

    Production - N/A

     

    Technology - Larger Caravan Holds

     

    Standing Army - (42,100) 7,000 Skirmishers, 19,000 Heavy Infantry, 14,000 Longbowmen, 2,000 Light Cavalry, 25 Restoration Mages, 75 Destruction Mages

     

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    Diplomacy:

     

    Leader - Oskar Alfriksson-Stormcloak (21)

     

    Trade - Orsinium, The Rift, The Pale

     

    Allies - The Pale (Military)

     

    Dynasty - Wife: Brunhilda Alfriksson-Stormcloak (20) Children: Brigitte Alfriksson-Stormcloak (0)

     

    Conflicts - N/A

     

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    Actions:

     

    A further expansion to the Windhelm military is made: 2 rams, 15 catapults, 7000 archers, 10000 heavy infantry, 100 mages (25 restoration, 75 destruction), 2000 light infantry, 1,500 light cavalry. (30,000 Septims)

     

    An improvement is made to the walls of Windhelm, adding additional palisades as well as improving the sturdiness of the walls themselves with new, metal-braced frames. (15,000 Septims [15,000 Invested])

     

    Oskar trains with the best men within Windhelm, utilizing the training field as well. (16,000 Septims [Personal treasury])

     

    To ensure the new Grey Tax goes through, heavy infantry are set to patrol the streets rather than the typical regular guard. (MOD)

     

    The Dunmer revolt is quelled with a force of heavy infantry, and thus the tax is SLIGHTLY reduced to accommodate their needs. (MOD)

     

    Covert actions. (MOD)

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