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AlmondTree

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Posts posted by AlmondTree

  1. I really do not know what to say but such a kind and warm community, all of you! I hope you all have been safe from this Virus and don’t forget to keep your distance, even though you feel that “It doesn’t matter if it’s just me!” Love to you all for the support!  😷 

  2. On 12/14/2019 at 6:46 AM, NightcastorKitty said:

    Remove the Dragur Library and make those that run it have to deal with what all other groups have to deal with in regards to getting areas to build and manage. The fact it's still there at all when it's been already used to hide certain groups because previous owners happened to be staff is truly beyond me.  It doesn't even hold correct information regarding lore and magic. Just IC books of a Char's perspective which more often than not, doesn't really follow the lore. Which adds on to confusing new players. 

    The Dragur library is a lovely idea but it needs activity, my character would die for the chance to work there and tend to the books. It simply needs active people that are willing to dedicate their time to it.

    - Some Qalibrarian

  3. 5 hours ago, Treshure said:

     

    lol yes it is

    you’d like to pretend your average necromancer is morally conflicted and involved in engaging arcs, but they are just as unoriginal and cliche as the generation of magic users that preceded them

     

    holy magic vs unholy magic has been the bane of good rp for years on this server. let it die and move on to something better

    Of course the “average necromancer” have moral conflicts. Few dark arts user kills blindly, some might not hurt children, some might not hurt elderly people and so on. I would seem that you have an issue with magic and their users in general, am I right to assume so? Holy versus Unholy magic is the bane of roleplay you say, what would be the next move onto something better and what would that be? 

  4. 20 minutes ago, Brazilianski said:

    Necromancy is shelved.
    Mysticism is dead.

    Dark Shamanism is ignored, and dead.

    Blood Magic is dead.

    Shade is dead.

     

    You only have Naztherak to worry about, and that’s dying out soon too.

     

    The Ascended have served their purpose, and poorly at that, leaving most of the work to the Paladins (wherever they are) and the SJW clerics.

     

    Just let it end.

    Judging by your response it is most likely just what you think. Just the other day there were blood magic student applications being posted, Dark Shamanism is active. Perhaps not visible to you but it is there. The Paladin-Ascended ordeal was as I saw it a concoction consisting of some moderators and their friends which was the Paladins who competed with Ascended and Clerics. The Paladins did a lot to push both Ascended and Clerics to try and put them out of being relevant as by the time there were three “Holy” communities. The Paladins were more in the loop, (Known players, staff members) which gave them the upper hand to show off their work. You forth your emotional opinion and it’s like saying “The server is dead because I can’t find any roleplay” when in fact you perhaps need to widen your perception a little bit. This is further cemented by calling Clerics for SJW Clerics, elaborate?

  5. 1 hour ago, Jentos said:

    Yes the ascended have served their purpose, yes they have served their time in my view. Its my opinion on the matter, and it seems to have angered you. On the other hand, this rewrite seems quite thrilling, however, my fears still remain. Because it is the playerbase that I fear. My experience with ascended is nothing short but regrettable, filled with powergaming and very doubtful roleplay, and I’ve tried time and time again to find a satisfying interaction with them, to no avail, as the players do not seem to change, or to want to. Because from what I’ve witnessed of Ascended, the characters that they play are often dull, empty, and provide little in terms of storytelling, except for the healing of others which to my view and to that of others, is a flawed concept. This is, of course, what I’ve seen of the ascended, and it may very well vary from person to person, as I may have simply been unlucky as I usually am. I’m taking the care to mention this because I feel like you’re going to waste a lot of time typing if I don't. Returning to the main subject of conversation, these things you cite, such as the recruitment process do seem great, and I’m all for it, but can those that are entrusted with the magic be fit for it? I can only hope for the best. anyways you don't need a magic if you want to be a white knight 

    I do not share your opinion that they have served their purpose because there doesn’t need to be a server wide purpose. I am not angered at all, this is only a debate and no reason to get stirred up. Your reasons for not wanting Ascended is based on your own personal negative encounters with this group but that doesn’t mean the concept is bad which the topic is about and not the players playing them. An example would be my experience with this group have been positive but it is still just my experience, doesn’t correlate to the post objectively. The old way the recruitment used to work was good because it took time, it took effort and produced a qualitative player composition in which I enjoyed within this group. I will not deny that it has lost it’s touch however, they might need some work.

  6. 2 minutes ago, Suxals said:

     

    The only case when Ascended can harm descendants is in self-defense or defense of others near them, defining evil became something harder with the passage of time, since none is purely evil anymore, but however, it is interesting to roleplay due to the different points of view of each character.

    Well, it would not be evil per action but more evil of soul. A perverted soul, Fjarriagua, Shade and so on, does that give clarity of my personal definition?

    3 minutes ago, Suxals said:

    (Also the LT asked for moving away from being focused on fighting dark arts)

    I do find this odd, but surely an agenda behind the request.

  7. 2 hours ago, Jentos said:

    My opinion remains with that of others, the ascended have served their time, and their purpose as well. 

    The Ascended may have served their time in regards to your view. Their goal was to be the counterpart of Iblees and Evil. Now they provide roleplay for people with a different approach, the recruiting process is quite exciting, their magic is exciting and it brings diversity which is good. There doesn’t need to be a “greater meaning” to things with everything, with that view then a lot of things could just be removed. If the lore is bad or perhaps the magic overpowered then yes, changes could be made but to simply raise your voice and say they “Served their time” offers nothing but negative feedback and not a rather productive opinion in whether or not this should exit. Only based on emotion.

     

    6 hours ago, Brazilianski said:

    Jallentime ruined it and this is basically picking up the less shitty parts and putting it into one bundle of horrific, cringy stuff.

     

    When I first joined the server my character always heard there was this secretive order so called ‘ascended’ that hunted the evil. Now you can just walk up to the globally known leaders and ask to be one.

     

    And now you’re basically allowing them to hunt a mortal who’s commited a crime, since the only boundarie I see for killing mortals is of its in cold blood.

     

    Just shelve it already, and completely revamp it, in every single way.

     

    Edit: And remove all these kids who’s RP makes me want to gouge my eyes out.

    Underlined section is worrying, I do believe that the Ascended could possibly take a few steps back, back when it was about a community working to protect men and women from evil. I am under the impression that this is no longer true and that defining evil for an Ascended has become a purely philosophical question based on persona and not whether the persona in question is evil.

  8. MC Name: AlmondTree

    Character's Name: Ceto

    Character's Age: 40

     

    Character's Race:

             Human

     

    What magic(s) will you be learning?

             Fjarriagua

     

    Teacher's MC Name:

             -

     

    Teacher's RP Name:

             Yuln

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?:

             Yes

     

    Are you aware that if this magic is undergoing an activity trial and fails said trial, that you will lose the magic?:

             Yes

     

    Have you applied for this magic on this character before, and had it denied? If so, link the app:

             No posting for documentation's sake, old app was lost.

  9. My life has come to an important turn which is why I am contemplating my place on LotC. I've gotten a job that is pretty swell, I am probably moving to the UK soon as well with my work. I'm growing from games and all that and I don't have the..drive to play games much anymore. I will no longer play nor come back to LotC. I thank you for the good times we've had and the bad times as well. I'm not going to write a long farewell as I want to simply leave with my sanity intact nor will I adress individual people as I've have already done so.

    Take good care, fiend or foe!

     

    Pray LotC can stop being such a cesspool for admins and other staff.

     

    tumblr_mtlqtpgxqX1qkwwklo1_500.gif

     

  10. 2 hours ago, Space said:

    How are they a burden? Please, someone describe this fully. What I get is it stops people from recruiting more, which isn't true-- There are absolutely NO caps on the amount of people with a magic. It's all self-imposed, and most of the time silly af.

    Because it takes away the exclusiveness of the magic if it's flooded to begin with hence why it's guild locked unlike common mage magic. There is not a HARD cap but there is a cap on what people FEEL is enough. People want their magic to be exclusive, while there are issues with that which is another topic it is very much a legit concern. 

     

    So yes..it does stop groups from recruiting when you got inactive people cause all of a sudden if they come back you got more than the desired amount of members.

  11. 4 minutes ago, cyber_king3 said:

    Someone shouldn't have their character fucked because they need to step away from the server. If someone goes inactive, just remove them from your skype chat and treat them as not being a member of your group. It's not hard to treat the inactive people as if they don't exist, and causes far fewer issues.

    No because they still holds the powers and their actions speaks for the entirely of the group? It also stops you from recruiting new so that you don't flood the magic. But hey ignoring people surely works, kappa.

  12. 2 hours ago, Heff said:

    Oh so you'e saying because ET and GMs do special little events were they can become gods by playing their deities that it means they must be worshipped? The Creator was always used as the main source of creation in LOTC up until this and the past map where the staff attempted to shoehorn in and play their own deities, claiming that The Wandering Wizard was probably wrong. Just because your own religion has some special snowflake staff rewards doesn't mean its any better than the ones that have been put so much time into by players since the start of the server. 

     

     

  13. 15 hours ago, BGBuster said:

     

    I think an argument from certain members of the server is that they aren't just hurting themselves, they hurt the RP of other groups too.

     

    For every Halfling that joins the server and is prompted to stay the Cloud Temple/spawn and RP there, is another Halfling that isn't joining the Halfling community. For every Human, Dark Elf, all races/cultural groups, etc. 

     

    Then comes the question of... How important is nation/racial RP? Is it a bad thing that these players are deciding not to go to their designated racial community? What does that mean for the racial group itself?

     

    That's another discussion to be had.

    People will RP where they want to RP and should be allowed to do that. No one is entitled to receive RP by having forced players go to them. Racial/nation RP needs to be less focused on and people allowed to do what THEY WANT with THEIR TIME on LotC.

  14. 16 hours ago, Freya  said:

    The current spawn's protection isn't even done by the Monks (none of them EVER were!), it's just an unexplained phenomenon that makes even less sense than the Monk's sanctuary.

    Wrong, it was done by monks back in Asluon with Shiftnative because there were so much raids and slavery at the temple at the time.
    -I was there.

  15. 1 hour ago, shimmeringbliss said:

    Remove auctions! Other cities economy dies so sadly when the cloud temple market is the main source of where the minas flow :(

     

    You can give the 'location' of these stalls to certain nations! So the dwarves can host the 'iron stall', the elves the 'logs stall', it gives it a better semblance of supposed economy and power!

    The auctions at the docks are good because they are available for everyone. I mean to be realistic here, wood elves have their gates shut down most of the time, Oren has gate duty, Orcs don't use minas most times, etc etc. The minas doesn't stay at the docks and doesn't affect city economy, make the city attractive and with lots of people and they might consider trading there.

  16. 13 hours ago, Freya  said:

     

    By new players I mean players who get accepted and join the server as... a new player. There's a lot of L-OOC and people afking there for no reason. Also, no, I don't care about Friendship Is Magic™ RP but it's not representative of the server. If anything it's a really depressing outcome of the fact that the server is seen to be so ******* bloodthirsty that people feel like they can't RP outside the safety of the temple (or are too lazy to, I don't know). I just wish people would go out and make the world more alive rather than sitting around idly at the temple.

     

    I like peaceful RP but at the temple it's just plain banality that leads to nothing; it's not dynamic, it's stagnant and boring. If you need a OOC shield to make your RP possible maybe you need to reconsider your choices, your character or put more effort into what you're doing.

    Will violence and man hunts be representative to the server then? I mean that's what a lot of people seem to wanna fight for, the ability to do villainous acts anywhere. It's very detrimental to many players to have the docks not a safe zone. There is a reason why the spawn protection came to be in the first place if you have forgotten about Asulon, people would go and pick up slaves, robbery, killings..it was not fun. Until people are less bloodthirsty as you mention a safe spawn is ideal for many players and it has to be respected. Nations have no right what so ever to get RP and people will come to the nation if it's attractive but laws, regulations and many other things such as OOC issues makes that not possible for some players. Is this an issue to cater to as many people as possible?

    You might not feel the RP is not dynamic, stagnant and boring but others might not but that is your interpretation of it and with no doubt the people who actually does RP (Which by the way is a minor number compared to the rest) do not feel it's those three things. They are perfectly happy with what they got and that should be respected. We are all with our personal preferences and to force people away from their RP is just wrong since it's no ones privilege to say they should get off their butt and RP elsewhere. There's no where else to "just RP" now days since the days of Alras basically. Everything is laws and guards and you can't be "edgy" or you get thrown out. RP hubs often get attacked by people who simply feel that "omg screw those edgy people lets raid them" so..yeah...that's that.

  17. CT RP should be allowed mainly due to it being the spawn. New players will an easier chance to reach out and get help from there asking for directions. People will RP where they want to and the CT being "neutral" helps players to wind down and just RP without conflict if they so wish. I do not feel that RP should be "forced" anywhere, just encouraged because nations do not have any privilege to receive RP. The docks will quickly become a place for people to do villainous acts like banditry and the likes.

     

     

    46 minutes ago, Freya  said:

    Too much OOC, too much lovey-dovey friendship-is-magic RP. Provides a really bad first impression for new players.

    I would like some proof or something to represent this statement that it provides a bad first impression for new players. Wandering souls do not see OOC chat and in all honesty I spend a good amount of time at the docks and it's not all time OOC there. It's a perfect place for new players get a foot in at times. I don't know why you complain about "lovey-dovey friendship-is-magic RP", is this an issue for you that players don't want to deal with violence at times or what? 

  18. 8 hours ago, Redxophos said:

     

    We just expect RP dude, and no offense, if you are as active as you say you are then perhaps I would have seen you actually RP villainy in my three or so years in LotC, that's excluding all the various villain hideouts I went into as a DK cultist, lich, ghoul and so on and so forth. So, I mean, if I hang out with the villains AND played as a villain then, and if you are as active as you claim to be, then shouldn't I have seen at least ONE time when a frost witch was in action throughout my THREE years here? Here is one of your frost mothers also telling us of the frosties' inactivity: 

     

     

    Sorry if I came off as blunt, but at least I'm giving you the decency of not sugar coating my words.

    Things have changed since that post so it's not accurate. Much like a shade and necromancer a witch doesn't blend with the public, you've been at the wrong places. We're in fact highly active in many places right now, but any villainous acts are obviously done out of the public. You've and many others got to stop expecting witches to act some sort of antagonist which we certainly isn't.

     

    I could say the same about you, I've not come across you from what I can remember. Everything is situational here. 

  19. 1 hour ago, Redxophos said:

    We need this because frost witches are inactive and terribly hard to find in RP, even they admitted to having to rely on OOC to recruit. With this lore, people can just go to a Druid or dryad or whatever and ask for help tracking them, meaning it's much easier to get a hold of them an: actually RP instead of waiting for that frost witch drinking tea in the tavern to come to you.

    Witches are not inactive and frankly got plenty of activity, just because you obviously do not see our deeds public doesn't mean we are inactive. We recruit through someone asking OOCly to let us know they are interested yes, that is what pretty much every dark art does for many reasons.

     

    All for this, a good ET creature.

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