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Helios_

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Posts posted by Helios_

  1.   Little birds would fly around all corners of the realm, little notes tied to them

     

     

     

    Top 10: the Oldest & (un)Popular Renaissance Paintings of All Time – C o n  c r e t e

     

     

    Strozzino Services offers a great service to those who cannot make ends meet, mean to make a fresh start, or just need a loan. A large sum of  funds has been opened up to the public for loans.  Payments and fees will be discussed in person.  

     

    PAYMENT PLANS:

     

    50 MINA

     

    100 MINA

     

    200 MINA

     

    300 MINA

     

    500 MINA

     

    Strozzino Services will be offering loans for the displayed amount. Contact John Smith at the Bada Bing™LLC for more information.

     

     

     

    OOC NAME:

    ROLEPLAY NAME:

    DISCORD NAME:

    LOAN SERVICE AMOUNT:

     

     

    ices is not responsible for any loss of life, property, or title. Contracts are final, payment is expected.Stozzino Serv

     

     

     

  2. THE SCREECH OF WAR AND BATTLE ERUPTED

     

     

    The Haense cavalry thundered forward and the battle began...

     


     

    Big Medieval Army Attacking And Charging In A Snowy Battlefield, Motion  Graphics

     

     

    A DAY BEFORE DEATH

     

     

                       Vasili Vanrov rode across the country side, examining his map. "Numendil and erm... Petra?" he'd look down towards his map, still somewhat illiterate but he did try. Mostly cross eyed he'd look down, confused but still lurching his horse forward. Vasili had been given a mission and this mission must be achieved. He had rode forward, taking several wrong turns but somehow the large gray haired hog would find his destinations. Through negotiations he would secure his nation vital supplies against the darkspawn savaging his lands. His horse tired, he'd rest along the war torn country side with a smile. "A job well done" he'd snicker, peering out at sunken villages and broken keeps. Vasili would hum and sing, doing a small dance around his campfire. Those traveling along the road would find it unusual but his horse did dance with him. His horse was much more disciplined as his owner knew animals better than you. Way better.

     

     

    Dancing with Horses — Studio 1

     

     

    20.5 HOURS BEFORE DEATH

     

                          "God has brought me here" the large man exclaimed as he looked up to the desert sky and back to the orc again. He had travelled far and long for his next mission.  "Say... If this was poured into into a well, would it affect those who drink itPotentially lethal? Asking for a friend." Vasili would question. The orc reassured him with a smile and nod. "You promise?" Vasili would ask sternly with a serious tone.  The orc would stare with a deep frown and a more reassuring nod. The orc had grown impatient from questioning exclaiming, "20 MINA MORTAL ONE!"  Vasili would stand back, grumbling and digging into his pockets.   Vasili was poor but god wills it that his mission would would be accomplished.  He would reply, "14.25 Mina take it or leave it!" The orc shuffled around, "You're a first time buyer, I will make the sale.  DEAL!"

     

     

    The Black Death (10 Medieval Cures)

     

     

    1.35 HOURS BEFORE DEATH

     

                            Vasili rode along with the warband through the mountains, ill prepared for the journey and much more ill prepared for battle. Vasili's horse Stubborn snickered and wavered through the mountain and snow.  They rode for the raiders that had attacked time and time again. "SCUM!" Vasili would screech on the bitter journey, still eager to meet the foe. As the party crest the mountain the battle would begin quick as the Haense soldiers crashed down onto the enemy who lay before them. Vasili had always been at the front of the battle, of any battle his country called for him to appear. The soldiers of Haense were desperate but in the fray they had commandeered a catapult.   With this catapult they hauled slain enemy bodies and stones alike at the small fort.  As this occurred, soldiers of Haense lurched forward across a small bridge.  Arrows rained on the crossing for those who dared venture forward and Vasili sustained two arrow wounds to either shoulder. As the old man lay there he had remember the drugs he had purchased before.

     

     

    "Lets do this."

     

     

                              Vasili would shove the drugs into his bloodied face and with bloodshot eyes and a blood filled scream he'd push his brothers aside. The bridge was narrow but he made sure to make his way forward, that was his duty as a member of Haense.  His reckless charge would be met with a shield, the shield with a large spike attached and even angrier foe wielding it. Unfortunately for Vasili he had been ill equipped and filled with mania, his state of mind was even less clearer than usual. In the disorganized mess of men and swords colliding the shield punctured his chest. A large groan came from the fray and even larger eruption of blood followed suit.  Some would say the drugs probably didn't help. Through rage and anger the large bezerked man charged again only to flung off of the bridge.  Minutes later Vasili awoke to the queen of Haense hauling him to safety, his guts strewn and blood pouring all over.  The pain that had only been in his body for minutes felt like hours. "It hurts... Please stop. Please..." he'd beg as he was dragged, legs broken and bent unusual.  

     

     

    .25 HOURS AFTER DEATH

     

     

                             Vasili body left a trail of blood and muck behind him, his hollowed face lay against the snow as his bowels gave away a small toot. The battle raged as casualties mounted, some retreating and some reinforcing the front against the gate. The queen lay over his body, sobbing as the song of battle sang on. Her sobbing was cut short when an unknown man picked up his corpse. "He would've wanted this." the man exclaimed, dragging his body into the catapult. Shortly there after, for some odd reason no one really tried to stop it, his body was launched into the walls into the keep that had been under assault.  As his body smacked the wall with a violent thud, his limbs and blood showered the men and woman he had fought alongside. It was a bad roll out of 20.

     

     

    (Do not metagame this)

     

    Vasili's spirit smiled down as he ascended into the skies above. 

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  3. Admins, ya’ll need to shake some **** up! Im out here sittin on the toilet, a lil under the influence, and i was thinking on why there arent more natural disasters in lotc. I propose that you guys pre-pick areas and times on the next map that would be susceptible to things like earthquakes, meteor attacks, flooding, and volcanoes. 

     

    I know its way easier said than done but its just an idea yanno, im just throwin’ stuff out there and I’d like to hear what you guys have to say because I feel as though this would make the world a lil bit more interesting.

  4. 12 hours ago, MisterBones said:

    Kairn greatly admires the Priorist Party and their endeavor to rid the human lands of elves, orcs and dwarves. Is he racist? Not really, he just thinks elves belong with elves, and humans belong with humans.

     

    All the while, Ilya Ivanovich reaches out by carrier pigeon to the Priorist Party for an application to join. 

    “Seperate but equal!” screeches Antonious.

  5. 2 hours ago, Treaty said:

    Glad to know the GM team is willing to just let someone world conquest and destroy the rp of everyone else. 

    You act as if its a really easy task to conquer the whole map. Nobody has conquered and destroyed the rp of everyone else on the server on the past 3 years ive been on it because there are alliance pacts that are put in place in rp to prevent it. 

  6. 2 hours ago, H7R5 said:

    It's not gonna happen overnight. Accept progress. This is already a big change which is why it's making people sweat, but we're never gonna make progress if we want everything done overnight. People will only recognize how god awful the current system is once it's gone.

    I can gaurentee you that there’ll be changes again and again. I will never support a huge overhaul of OOC barriers that protect people because they want to RP in a bubble where there is very limited conflict when in reality its a medieval setting and there’s bound to be conflict all the time. 

  7. 54 minutes ago, Narthok said:

    I'd love to go back to fringe / athera tier raids. But its not feasible. This new incarnation of rules removes a large amounts of restrictions from raiders and attempts to compromise, catering to both c rpers and mechanical rpers in turn. That being said there is an absolute undeniable fact that a large swathe of the raiding community at least nowadays memes and doesn't really respect other people's experiences. I am of the opinion that the biggest thing that contributes to the toxicity and general unpleasantness amongst the pvp community is raid caps. So I'd like them to be removed. But its not fair to c rpers if we just entirely axe everything and let them be raided to death which would almost certainly happen especially with the amount of anti dominion sentiment. When making rules it is not fair or realistic to cater to one side of the community which is why these rules might be met with so much scepticism initially. A good compromise has everyone leaving the table bothered. But in my eyes its better to have that than to cater exclusively to one side of the server and alienate the entire other side f the playerbase.

     

    In making these rules my overarching desire was to make raiding something interesting and engaging rather than something that is just used to piss off and bother a playerbase. Perhaps I've failed in trying to make raids interesting or atleast palatable to both sides via the systems and incentives suggested. But that was my intent. 

     

    TLDR realistic progress is far more valuable to me over mindless reeing and rose tinted goggles. Both sides of the argument need to be accounted for and sated with this kind of thing. 

    we've axed the chest looting 

    Im sorry but c rpers still went on about their lives even without all of this, all that really needs to be done to protect themselves is make high walls and a good gate or raise a good guard force. And to make assumptions that the vast majority of raiders are memers and trollers is pretty rough and to make all of these rules you’re just protecting people through OOC methods when things should really be settled through RP with little OOC rule involvement if you want things to go smoothly. Raid cooldowns should be enough as is when it comes to raids and ban reports and modreq’s should be made to stop troll rp, not targeting a whole playerbase and claiming you’re protecting another when in reality you are just harming one.

  8. 42 minutes ago, Narthok said:

     

    Most up to date incarnation of the proposal accounting for the suggestions of mostly Jaeden, Sky and Leo. Overwhelming community feedback has made it quite apparent that the chests clause is unacceptable and therefore has been removed. Sky's trap suggestions have been added with some clarifications.

     

    Tentative Raid Rules Rewrite 0.5


    Section 1.0 Raid Procedure

    1.1 To initiate a raid the leader of a raiding party must modreq one hour in advance of the raid

    1. The handling GM must then provide a warning regional broadcast to the target. The raid will arrive one hour from the broadcast not from the posting of the modreq.

     

    1.2 Raids must be launched from an established base

    1. A base being henceforth defined as a Major Freebuild or Nation. You may not launch raids from random freebuild huts or dirt holes. RP cave hideouts are fine but must be of an appropriate scale.

     

    1.3 Characters involved in a raid must have demonstrable allegiances

    1. One day raid characters will not be tolerated. Your character must be rped to some degree to participate in raids.

     

    1.4 Any individual that is downed during the duration of a raid (within the confines of the raided settlement and its immediacy) may be captured even if they are popped or D40. To do so make a modreq while providing a screencap of the individual being downed, ideally accompanied by a timestamp.

    1. If someone is executed or bleeds out during the raid they may not be captured / tped back.

     

    1.5 Any individual that is downed during the duration of the raid (within the confines of the raided settlement and its immediacy) may have their head or body taken without consent.

    1. NPCS may be made of an individual to represent them having been executed. Or a head can be requested of a moderator without the need for player consent.

    2. The victim who’s body or head has been taken must be alerted.

     

    1.6 Launching a raid negates any raid cooldowns you have immediately. You are fully vulnerable to being raided.

     

    1.7 A raid will last for an hour after it begins as defined above. After an hour raiders shall be removed from the city and given a victory.

     

    Section 2.0 Raid Mechanics

    2.1 A raid ‘begins’ formally once the raiding party enters the region of the targeted settlement. Or for freebuild settlements, are within 50 blocks of the outermost wall or structure of said settlement.

    1. Once the raid has begun the supervising moderator will alert both sides that PvP is now ‘on’. PvP remains ‘on’ until the moderator specifically alerts the leadership of the offensive and defensive party.

    2. The supervising moderator must alert both sides as to the statuses of the opposing side to minimize confusion.

     

    2.2 Ladders must be placed vertically, in a continuous realistic fashion.

    1. In a regioned area your supervising moderator will place the ladders for you

    2. In a freebuild area you may place the ladders yourself

      1. Troll ladder placements will be met with a blacklist.

     

    2.3 Battering Rams may be purchased at the Cloud Temple for (20000 minas for heavy or 10000 for light).The Ram comes in the heavy (with arrow shield) or light (without shield) variants.

    1. A Battering Ram must be deployed at a gate

      1. A gate is henceforth defined as an entry point to a settlement generally formed in an arch a minimum of three blocks high and two wide. The gate is formed of iron bars or any variety of wooden fencing.

      2. In the absence of  a ‘gate’ any ‘citizen’s door’ may replace the ‘gate’.

    2. The Battering Ram must be operated by punching the sign on the back of the Ram. (resembling the existing trebuchet sign)

    3. For the defenders to disable the Ram they must break the 5 iron blocks at the core of the ram.

      1. All the iron blocks in the core must be mined out to disable the ram.

      2. The Ram may not be repaired by replacing iron blocks. You may not replace the iron blocks that were mined nor may you place new iron blocks. Once an iron block has been removed from the Ram it may not be repaired period.

     

    2.4 Raiders may attempt to remove anti ladder buttons. They must provide the appropriate emote, while supervised by the supervising Moderator. A roll of ten will break a button. A raid party may roll ten times.

     

    2.5 You cannot construct "Instant" Death Traps.
    -"Instant" being traps that lock you into place and kill you without any interaction.

    1. Traps which cause more than five hearts of damage are prohibited.
      -All traps are required to give the trapped individual the ability to escape, including utilizing the lockpick plugin.
      --Pathways of escape cannot be able to be blocked off.
      -Lava, and magma blocks are prohibited within any trap.
      -During PvP instances trap interactions do not require emotes.
      -Outside of PvP instances trap interactions must be emoted.

     

    Section 3.0 Types of Raids

    3.1 The Offensive Raid, the first type of raid, this raid is the basic raid conducted by aggressors.

     

    3.2 The Retaliatory Raid, should the defending party succeed in repulsing the aggressors they may choose to retaliate.

    1. A retaliatory raid must be launched within an hour of victory being declared (by the GM via broadcast) and requires a modreq.

    2. A retaliatory raid may not be retaliated for the sake of not having endless fringe tier raid cycles.

    3. Retaliatory raids will ignore cooldowns.

     

    3.3 The Rescue Raid, for the purposes of simplicity the rescue raid will act like a retaliatory raid.

    1. The faction launching the rescue raid must demonstrate rp knowledge of a kidnapping.

    2. A kidnapping is where an individual was actually captured not someone that wandered into the settlement and bothered the guards.

     

    Section 4.0 Cooldowns and Caps

    4.1 There is no limit on numbers for any offensive or defensive raid action.

     

    4.2 If the aggressors are victorious the settlement’s raid cooldown shall be Forty Eight Hours from the beginning of the raid.

     

    4.3 If the defenders are victorious the settlement’s raid cooldown shall be Fourteen Days from the day of the raid.

     

    4.5 If the defenders are victorious in both repulsing the first raid and in the retaliatory raid then the settlement’s raid cooldown shall be Twenty One Days.

     

    Section 5.0 Preemptive Defining of Terms and Clarifying of Blurred Lines

    5.1 A raid is defined as a hostile action committed by an organized group, launched from a point of origin.

    1. To secure the benefits and such of a raid the above definition must be fulfilled and overseen by a Moderator.

     

    5.2 Defenders are victorious if they hold off the raiders for one hour. Victors are victorious if they defeat all the defenders or force them to flee or hide.

     

    5.3 A group of Villains operating within the walls or the immediate surroundings (50 blocks from the walls) will be considered an illegal raid if their numbers exceed four.

    1. All instigators of illegal raiding shall be Villainy Blacklisted. The leader / high ranking of the party shall receive a double sentence.

     

    5.4 You may not instigate a raid if there are fewer than four people in the city at the time of the GM going to broadcast.

    1. To clarify when the GM accepts the modreq and goes to perform the warning broadcast if there are less than three people within the city then the raid may not be performed.

    2. (This is to prevent cheesy middle of the night raids wherein you take all their pixels while they are asleep.)

     

    5.5 Gatehouses and Anklebiters are not traps.

    What’s the point in adding all of these confusing rules and regulations and tweaks that are all overall just adding OOC barriers. KEEP THINGS SIMPLE AND THINGS WILL BE SIMPLE FOR BOTH THE PLAYERBASE AND GM TEAM. Back during the fringe and athera times both sides were having fun with huge raids and skirmishes and of course some people were getting mad but many used that anger to raise up a force to attack in return or raise up a stronger guard force to defend their city. Athera times were a whole lot simpler and hell RP was even better than it is now but of course people have to use the guise of “oh its the troll rp grr heavily force rules upon anyone that wants to engage in pvp.” Troll rp is bad and hell i might’ve memed a couple times here and there, but to target raid rules is not the solution to ending memeing in rp and thats what it seems a lot of people are getting at. A modreq, ban report and recognition amongst nation leaders to get their people to cut the **** should be sufficient enough to get people to stop.

     

    The gm team needs to recognize that PVP raiding is a very important part to the server and its what makes very many people pretty damn active or at least it did. Not now of course as a pretty large chunk peaced out. You guys are aiming to kill activity by making these OOC barriers to a system that removes a cancerous X vs X RP battle and adds a lot of weight behind military RP. But these rules and restrictions are whats killing it and it makes things difficult for the people that want to participate in combat want to stay on the server. RP is the main reason people come to the server yea but the PVP is what makes people work together to go toe to toe against eachother to make a competitive scene and PVP is the reason the server has at many times gone over 200+ people at a time. 

     

    I just ask everyone to think back at the good ole times and ‘member yea? And now look at now, this ******* sucks booty. 

     

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