Jump to content

Privet

Member
  • Posts

    716
  • Joined

  • Last visited

Posts posted by Privet

  1.  

    41 minutes ago, Diogen said:


    1. they r flavor spells with not that much of a benefit really, making them going mentally insane and risking revealing their nature is good enough of a drawback for them to summon an ice sword instead of pulling a steel one out of its sheath which can also melt by fire


    2. i dont see how dissing femurlord proves any point in this argument. 'yea this one guy screams metagamer even though he looks undead so if you guys look obviously undead i'm gonna get banned'. why are we comparing an old man to a frostbitten ghoulish creature with glowing eyes?

     

    you can stop believing then

    34 minutes ago, Agy said:

    Also this is...A really specific example? Like are you criticizing Femurlord for having an End-Game CA that can put on a disguise? And then complaining as to why a person with an FA, a normal FA gets to not be instantly murdered as a Dark Spawn by "Monster Hunters"?

     

     

    You admit the spells are mostly useless. . . .
    Your mistake is that I'm criticizing femurlord directly (who I am friends with, you don't need to take offense for him), and not the Dark CA community in general.

    Once again, no actual response to the fact that these are supplements for frost witch rituals, which apparently are also useless according to Agy, except for healing, reviving, or for marts (which btw, is what I hear to be the main complaint of playing a frost witch, that it is difficult for frost witches to be revived because of a lack of frost witches). If all of these things are useless and a series frost witches have decided to leave the CA after a couple of weeks, either your filter for creating frost witches isn't strong enough, or people find playing in the CA tiresome or unenjoyable, which I would recommend a rewrite to the main magic rather than an addition.

  2. 5 minutes ago, Diogen said:

    I feel like you haven't read the lore at all
    The effects of losing warmth 1) disables their casting, 2) makes them look obviously dark-adjacent, 3) makes them go mentally coo coo to the point of wanting to touch literal sources of fire in a desperate attempt to regain warmth

    1. The disabling of; manipulating and conjuring ice, summoning an ice sword, temporary mending, and helping in rituals, an understandable defect, but two of these can be easily supplemented by carrying a sword and alchemical remedies (which affect them normally), and since going below 3 warmth causes further defects, they may hesitate to even use these spells because they can be supplemented.
    2. femurlord often walks around in a decrepit, smelling, old man disguise with sagging flesh, but if you immediately called him out as darkspawn you would likely be called a metagamer because there's no proof beyond him being a decrepit, smelling, old man with sagging flesh. Sure, your eyes glow, but if someone considered that horribly frostbitten person anything but a horribly frostbitten person, and tried to kill them, they would likely also be called a metagamer.
    3. I don't think mental disabilities and self harm are much of a defect, which begin once they go below 3 Warmth, as most darkspawn roleplay the former already, and the latter a nuisance when they already need to steal the warmth of others (which can be considered a chore in itself). Utilizing 'Cold Touch' which while the same emotes as other Undead draining spells, can be considered stronger simply because the drained person forgets everything leading up to the interaction. I don't believe this generates roleplay beyond simple encounters where people are attacked and drained, leaving them to roleplay feeling cold and frostbitten, which they don't have to seek healing for, besides any injuries inflicted in the combat leading up to that. 

    There is no mention that Jokul have to wait any amount of time to learn and cast spells between their connection/transformation, and it is not described how they learn their spells. There is nothing stopping a frost mother from doing as I described, connecting a Jokul, using them for Disperse, and disconnecting them. Also, forcing someone, if disconnected, to forget everything that happened while they were a Jokul? How is this meant to generate roleplay?

    I don't believe this piece is entirely necessary, even as a 'trial period', as most of these abilities can simply be supplemented by other things, and mainly serves as an avenue to complete frost witch rituals without the need of other frost witches, considering one frost mother would be able to make a total of FIVE Jokul.

  3. No cooldown or time required to be created? Instant disconnection of the jøkur if they refuse?
    This seems like an FA written purely to supplement the amount of Frost Witches required to conduct their rituals, more than a few of them requiring two or three witches to be together, and being able to instantly create 5 of these guys, 

    18 hours ago, Diogen said:

    Starting with their innate Warmth at the start of their transformation,

    they start with MAX warmth, they then can immediately use Disperse and take part in a ritual, this is basically a recipe to instantly conduct rituals and disconnect people after they've been useful, without having to deal with connecting and disconnecting frost witches who may potentially work against you.
     

     

     

    also. . . .. . . . . . . . froststalker. . . .

     

    EDIT: Also, there doesn't seem to be any actual effect caused by lacking Warmth, except for looking decrepit. For something that they would need and crave, this is very lacking mechanically, though I believe mana systems to be more bothersome than groundbreaking, anyways.

  4. On 11/19/2023 at 3:14 PM, DrakeHaze. said:

    Fairly certain the ST material nodes last map were heavily camped by a small group of people as you've said, and allot of the materials brought over from last map have still not be made or used for things.

     

    On 11/19/2023 at 4:24 PM, Greehn said:

    -1 it was a bad system that was easily exploited by sweaty individuals.

     

    Both of these are correct, pointed out by wowj, a large amount of ST material is just collecting dust. The list is from this thread, showing there is definitely a lot of material floating around, though it is never really seen except in the hands of a few groups.

    Quote

    78 Lunarite Ingots

    69 Lunarite Ore

    58 Raw Salium

    51 Raw Thanhium

    45 Volatite

    39 Azhl Ore

    26 Azhl Ingots

    16 Thanhic-steel ingots

    13 Boomsteel (varying density) ingots

    8 Warped Ruibrium 

    7 Bluesteel ingots

    6 Carbarum Ore

    5 Carbarum Ingots

    3 Argentum 

    Dracanium/Dralachite unmeasured but in raw form, a ballpark of ~50 in raw dragon parts and <10 for refined ingots.

     

  5. Da Yeller’s Decree

    Spoiler

     

    pPFkilGbmeiG3yduKbH2qNkCcUXI9mPVW0MJXgknGTAwnGAt-PP4Akg4eBBdWtn9sHmE5lACdN45FUAQJiSXOAdbvbSr4goZn4aGTCopNSkGSMi_taQCCwKpQXGBsc3aJthiAX2g9smz3PMCDxxQEqs

    A terribly joyous low goblin, strapped in a primitive leather flying contraption, gliding over a desert canyon.

    In his hand, a black envelope, upon it the repellent seal of the Khlaar-Kinul.

     


     

    “Son of pestilence, feel no sorrow,

    hear my benevolence, limp to morrow;

    skin bubbling oil, black as night,

    lead troubling toil, prove your right.”

     

    Half a century. . . That is all it takes for ash’s ‘bruddas’ to forget them.

     

        This is what I have earned for bringing those Uruks, supposedly of great pride agh honor, together to form a truly BUB’HOSH clan. Betrayal and dishonor, a bub’hosh wound to any true Uruk, for which I may honestly claim to be. To claim it was not I who gathered the Waghgoths of Izig, Ram, and Mog within the spirit realm, is to lie openly. Before the union of these spiritual clans, many wished for me to join their pitiful tribe, however I would have no part in any clan that was not of my own creation, that would not serve towards my goals. Little did these ‘goths’ know, mine were not aligned with theirs.

     

    I had long sensed an overwhelming ROT within Krugmar, even before I had awoken to the Gâdu wisdom. I observed for many years, this rot, seeping into the very fabric of Orcish society, and within my bruddas themselves. Tell me, was it not Krug who stood before Iblees, and banished him from this world alongside his bruddas? Yet stood before me were abominations, full of avarice and ambition, fallen to the forces of Evil. . . 

     


     

    With none to stand against this growing tide of darkness, one had to be forced to stand at attention. With a careful guiding hand, I lead these Goths to unite, producing a clan of pure iniquity. These Kûkaals, truly emboldened by their sudden monopoly of power, sprang forth with wicked machinations, aligning themselves with the dark forces that be, a dozen times over. Not without opposition, for long before the creation of this clan, I had bestowed my knowledge upon a true cub of Krug. Pamphilos Hyptos, my only student, for I believed no other truly held the grukkage required to be a shaman of great prowess and honor. 

     

    Long ago, I had a vision of a great, horrific scaddernak, wreaking havoc across the earth, destroying Freygoth’s realm and ushering forth an age of deserts and sands. In my own greed, I had fallen to literalism, in the hopes a scaddernak may return to our tribe once more. Only now have I realized that it was a vision of the return of a true Orcish culture, not one blinded by mojo and the power that comes with it; but that of strength, honor, courage, and brotherhood. At the head of this righteous force, Uruks who may truly claim to be the green blooded sons of Krug.

     


     

    Let it be known, it was not I who infected Krugmar with this plague, but it was I who caused it to swell to overwhelming proportions. I, who allowed it to run rampant across our society, so it may be witnessed, and ultimately vanquished at the hands of the pure.

    Let it be known, I tore out my own eyes, so I could no longer witness the corruption of my bruddas.

    Let it be known, I admonish my own creation, the clan of Akaal.

    Let it be known, I admonish my fellow founders, that of Izig, Ram, and Mog.

    Let it be known, I admonish the Kûkaals, who have only furthered the cause of their forebears.

    Let it be known, all that 'Drus' claims of the Akaal, is the truth.

     

    Skaathatch’Izig, blinded by his own inner flame, could not see past the words of dragons.

    Krothuul’Ram, deafened by his own words, refused to hear those of his distant clan members.

    Ixula’Mog, his own cause silenced, spoke of enslaving the spirits and Orcish Xionism.

    Borok’Mog, the worst of all, used everything within his power as Rex to further his ambition.

     

    - Gâdhm'Akaal, the Khlaar-Kinul

    foLORd2cg9_t-0EOe5rcPo4q2NgRCFnsm7svSNKfe1wjM-iXpJo3jE2gOCNAkO0gTg0LuKGvYxcSoaZFYQsN5vK03S5awkSkukIWDL1O0MV67lUY_B6UYPqv5JteXULSGGpQvXn7dEA66U3_HeE-Y-M

    The repellent seal of the Khlaar-Kinul.

  6. A man shrouded in black clothing carefully approaches an Orkish Blahboard, obvious to all but himself as he tip-toed forward, applying a hefty layer of glue with a paint roller before carefully laying a poster against the wood. "At the behest of a request, I cannot rest." The man croaked.

     

    image0.jpg

    "BEWARE BURZMOJO, BEWARE BACKSTABBERS, BEWARE AKAAL"

  7. A man lay against the roots of an ancient oak, the mass of his soul gorged and plentiful since he and the man-maker first come face to face, with his last breath he uttered, "I am creator, and destroyer. . . ."

  8. 58 minutes ago, Laeonathan said:

    And thats your issue. The blessing is part of it. Like, you speak about how people apparently don't understand the lore but completely missunderstand it yourself.

     

    Elves have severe issues having children - humans can have 20 times more children (in theory, that is) than Elves.

    But, due to their longlivity and the reality that they engage in far less conflict is the reason they are numerous regardless.

    Hooked Fish by Tek Image

  9. RESTORATION OF THE GREAT GRAVEL PYRAMID

     


    Occupied, defiled, and abandoned, the center of the world lay a smoldering ruin, chaotic energies erupted from the scarred soil of the Lordship, flowing from leylines stretched across the multi-planes. The Lord of Du Loc hath been missing for fifty years, heroes no longer gather within charitable halls, and fungi consumes what remains.


    image.png

     

    However, tonight, on a most auspicious night, the god-planets (A topic of which will be discussed further in Wizardian Astrology I.) hath conjoined, squared, and opposed each other to form the perfect energies for a most imperative ritual to take place.

     

     Four powerful arcane adepts gathered upon the weathered foundation of the Gravel Pyramid, a once great wonder of our world. These true masters, Abraham the Blue, Daxius the Simple, Seercerer the Seerceress, and Fjolnir the Wandering Wizard, through a spell most ancient, arcane, and rare, Abraham projected from his body, allowing him to travel along a path divined by the most mystical seerceress. Flowing along a great river through the cosmos, Abraham revealed the true location of the stolen Gravel Pyramid, the Moon.

     

    Through a magickal tether to Abraham's spirit, an arcane portal was opened to the Moon, siphoning the gravel directly to its original site. Due to a polarizing shift in the chaotic and ruinous energies, the Gravel Pyramid immediately began rebuilding itself to align with the newly lawful and fortunate energy coalescing, transmuting into an ever more powerful monument.

     

    blkpymd-black-pyramid.gif

     

    Despite Iblis’ theft and efforts to harness the arcane energies of Du Loc, we wizards hath foiled her plot, we hath restored the Great Gravel Pyramid and restored the honor and legend to the name ‘Quentin Brae’, Immortal Gravel Pharaoh of Du Loc.

     

    Long live the Wizardcratic Magocracy, hail Du Loc’s eternity!

     

    -    Signed Fjolnir the Wandering Wizard


    cPpQhyJ.png

  10. 1.9 pvp actively makes battles worse, lasting far longer in warclaims and bigger battles causing cancer tornadoes where 30 minute fights occur with people just ducking in and out to eat food only to regenerate all their health in the lag. most people who shill for 1.9 have spent hours practicing so they aren't missing and wasting literal seconds in a fight, whereas noobs will more than likely hit less than 50% of their clicks and just die.

     

    1.8 pvp makes literally every aspect of pvp more accessible and enjoyable.

  11. Dm0WXMP.png

    His origins from beyond time and the stars, ‘the Raven’ is an ancient creature associated with songs, heroes, omens, life, death, and immortality. Belonging to the mythology of various cultures he is known in Sprækjom as ‘Bodbardo’, in Waldenian as ‘der Rabenskalde’, in New Marian as ‘Raweni Caesoenir’, and as ‘Wuhhungoi’ by the Scydrians. A common theme among these peoples are a series of ballads describing the legends of warrior heroes, of whom committed great deeds in order to live beyond their natural lifespan through these songs passed down by generations, often attributed to skalds who claim they’re granted poetic frenzies by the Raven. He is a paragon amongst his kind, not only in the matter of size, he is capable of communicating in the languages of descendants with ease, although with the caveat of only speaking in rhymes. If one happens to come upon the Raven it is said he will offer an omen, occasionally accompanied by guidance to conquer the events to come.

     

    Described as a giant, pitch black raven, who’s wings stretch the length of the sun, with great carbarum talons. The Raven may appear in a humanoid form, indicated by long blue robes thrown across his person, and the presence of milky white eyes, which are said to see heroes’ past, present, and future. The creature is apparently even capable of possessing those who dedicate themselves to his service, these ravenskalds, of whom he grants inklings of inspiration, bind themselves to a creed in order to learn the power of song. Each culture tells the myth of the Raven in various ways, however certain attributes remain the same; he is celebrated as the one who stole song from the Aengudaemons, giving it to descendants in the process, and praising them in exchange for great acts of valor.

     

    LHrN1P0.png

     

    A Cingedoz ballad

     

    “I am the Raven of yore, hear my song of defiance,
    be not craven nor a bore, the end of man’s reliance,
    daemons hoarded wealth so vast, a secret long restricted,
    an arras of ancient past, of which your kin’s depicted,
    no tale of devils within, but those of bygone valor,
    so lofted my wings therein, songs of man I did gather,
    fluttering across the planes, giving unto all who dared,
    remember those heroes' names, with their legends to be shared.”

     

    un32GZK.png

     

    A myth originating from the Scydrian tribes

     

    In those ancient times, when the deceiver's trick shattered Man, the death of their father, and the coming glaciers drove the first of the men from their golden city… Long was the dark which followed. For in that time, man dwelt as beast.

     

    Lost in the olden woods of that northern land, man dwelt alongside the noble reindeer, and in their mighty acts of bravery and sense of unity, the deer fought against wolves and bears and wyrms and gryphons. Men saw in them legends, but stuck was he, unable to share them. Unable to learn from them, nor the lessons taken from their struggles against the beasts. 

     

    An observer from high in the trees above, looked down on the turmoil of the tribes of the earth and saw them ailing, by war and ruin, picked apart by predators. It was Raven who looked upon man and rampant stag, and he sung a song. It caught the ears of man and deers and when it was sung, the secret passed. Man and deer herded together. Growing stronger. Raven followed them close, inspiring the righteous, the power to shape man's means. 

     

    It was their legends and their deeds, as allies and friends who shared song and myth, which led to the deer giving man his great sacrifice. Horn, bone, and sinew. With these, man built bows, and straight arrows. Driving the predators from that primeval forest. Man rose now, to take for himself, to tame the beasts of the land, and honor deer eternal, and reach to be higher in the sky. The Aenguls high in the sky scorned Raven for this act. For now he taught man how to be immortal. 

     

    He gave them, in that song, ambition, and the drive, and means to see it through. Man built mounds on the steppe for their heroes, their songs sung louder than the Aenguls, their deeds shaped the world greater. He had made man like them, the song he had sung, the secrets meant only for them. They sought to punish raven, cursing him for his reckoning to come; and so he haunts the fields of battle. Watching the deeds of worthy Heros, to choose those who will fight and repay their gift, taken from the Aenguls. 

     

    m3hhcmn.png

     

    Spoiler

    Lore for my new character and his patron, who writes songs for those he deems worthy of ballads.

    Credits to RyuTheCoolest for the Scydrian myth.

     

  12. 857482994_ravenborder.png.963ea755928b29ba27ff599df4e444db.png

     

    And so, the Raven began carving the name of Sir Milonir of Whitehall in to the annals of history, croaking what was only the first of songs in his name.

     

    841062350_ravenborder3.png.7dccaf6e7b051542621ff5a78a14ede3.png

    "'pon the path of bravery, as Sir Milonir had oathed,
    to face foes unsavory, and to reap what they had sowed.
    They would not know victory, fiends who spoil liege's lass.
    Triumph passed with injury, clutching 'pon his bleeding mass.
    Warm embrace from the heavens, the soldier felt death so near,
    soon he stirred from the lessons, facing what provoked him fear.
    The hero rose from the grave, it was not his time to pass,
    for he knew he could not waive, the name Whitehall had to last."

    361397880_ravenborder4.png.e537ba0d8e8db538c592cd8e5c900b99.png

  13. 19 minutes ago, Etan said:

    and we all know how long it takes our Lore Team to sign literally anything. Maybe this post should be an amendment to remove it for golems!

     

    I believe we should whip staff members to actually work, or they should be removed.

     

    Spoiler

    Kill lorebrains. Behead lorebrains. Roundhouse kick a lorebrain into the concrete. Slam dunk a lorebrain baby into the trashcan. Crucify filthy lorebrains. Defecate in a lorebrain's food. Launch lorebrains into the sun. Stir fry lorebrains in a wok. Toss lorebrains into active volcanoes. Urinate into a lorebrain's gas tank. Judo throw lorebrains into a wood chipper. Twist lorebrain heads off. Report lorebrains to the IRS. Karate chop lorebrains in half. Trap lorebrains in quicksand. Crush lorebrains in a hydraulic press for a YouTube video. Liquefy lorebrains in a vat of acid. Eat lorebrains. Dissect lorebrains. Stomp lorebrain skulls with steel toed boots. Cremate lorebrains in the oven. Lobotomize lorebrains. Grind lorebrains in the garbage disposal. Vaporize lorebrains with a ray gun. Kick old lorebrains down the stairs. Feed lorebrains to alligators. Slice lorebrains with a katana.

     

  14. 32 minutes ago, Etan said:

    Can you explain your reasoning a bit more than "Well if X has it Y should."?

    Considering atronachs are definitely more abuseable than golems it's not unreasonable to suggest such a thing, they are CA creatures so they should be given an ST approved item on acceptance (as other CAs, like darkstalkers, have items given to their creator upon acceptance), it's only one more process to go through so it should either be removed for golems or added on to atronachs.

     

    Also, isn't there an amendment for atronach eyes with this exact reasoning for it's purpose?

  15. malinor was ww2buffs pipe dream, it became nonexistent because him and twi got banned so there was no ooc overarching force to keep the celia'nor, elvenesse, and nor'asath together

    On 2/17/2023 at 1:47 PM, Pancho said:

    TLDR; The GOATs left

    TLDR; the 'goats' got banned

×
×
  • Create New...