Out-of-game information:
my account name is DominusZork
I’m 15 years old
I’m aware this is a PG-13 server
I have applied to this server yesterday
The rule I agree to the most is the no hack rule
There is no rule that doesn’t make sense to me
I found out about this server by looking on google for a role-play server
Deffenitions:
Role-play: in a role-play game players are in an imaginary world in which they play a character and tell a story while playing
Metagaming: metagaming in role-play is an action the character shouldn’t do using information the character shouldn’t be aware of
Powergaming: powergaming is acting like you made a succesfull action against another player, without giving the other player the change to act on his own right.
In-character information:
My character is called Shy'vor
My character is a male
My character is a kha’cheetrah
My character is 18 years old
Little Shy'vor was born in 1461 in the realm of the Fringe where he lived with his parents for 4 years. But when the illness of the khorvad’s grip broke out he and his parents moved to the wilds where the grip could not come so easily. After the illness the drought came. Hunting in the wilds became harder for his parents. And little Shy'vor became hungry. In 1465 his parents heared of the portal leading to a new realm and just as desperate as anyone else the moved to the new realm along with the others.
In Thales he and his parents lived happily until the great winter. Shy'vor was 7 years when they had to move from Thales to another realm in 1468.
In Athera they moved to Ohlokhar. This is where Shy'vor grew up until his 18th. Shy'vor learned to hunt, fish, climb trees, and work leather. he liked hunting because of his predator instinct. he liked fishing because of the rewards. he liked climbing because of the view and because he is good at it. he liked leatherworking because he could his own clothing. At this age he decided to travel around the world as a courier to see world's wonders leaving his parents in Ohlokhar. He will just see where the wind takes him.
Personal traits are aggressive as all the kharajyr, patient which you need as a courier, adaptable as a survivor, alert as a cat, athletic as a cat and honest because the world can't stand on lies
Ambitions are hunting, travelling, fishing, leather working and climbing in trees and on mountains
Strength and talents are climbing, running and hunting
Weaknesses and inabilities are fighting other humanoids, because he has never been a good fighter against others, being moody sometimes, being naive and he's quickly hungry, because he sprints much as a courier
Appearance: