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Perkins

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Posts posted by Perkins

  1. 274959535_(1).jpg.b789d638ca1378d00895929c3e9d3453.jpg

    [!]

    In the streets of Providence, a lone Uruk was sitting in the cold pavement, red-skinned and built like an ox, yet humble and in deep thought.  For long he had observed the passerbys walking, ignoring him, until he spoke out to them.  "I hold the secrets of the Afterlife... " He spoke, to which a duo of Orenian soldiers, a nun, an elderly woman and an elven youth interested in his talk, stoodby, ready to listen. The Uruk told of a new idea, a new truth, 'The One Truth of Divinity', the mystery of Afterlife. "The Spirits talked to me , in one of my walks, the Spirits of Knowledge, known and forbidden. They told me about the 'Real Truth', the 'One Truth' of things... That being that the Creator is dead." The Orenians immediately broke out in laughters, some even calling him insane and crazy, yet the Uruk was determined to put the seed of Philosophy in their minds. "Dead not in the way that we all know, but more like dormant, within us all, part of us. As we live, so does he... Now allow me to explain what I was told, for a mortal-mind can not grasp well the insights of the Spirits."

    ON THE NATURE OF DIVINITY | DIVINUS | CREATION

    "Long ago, there existed nothing... Emptiness, the Void, for the Void truly is the lack of existence. For long, nothing existed, until one being awakened and willed itself to creation. 'The Creator' as we all know, for he is the one that created everything soon after.  From the moment of his existence, time started moving and infinite ideas formed to his head. The Creator was alone in this empty Void and so decided to create other creatures, make life , to keep him company in this infinite space. Soon though, the Creator realized that even though he could create landscapes and fill the many realms with life, his creations were not what he had hoped. Due to him being the first creature to ever awaken, all Creatures that he formed were extensions of himself, out of free-will, servitors and fleshy automatons of his essence. He pondered and eventually had a solution. IF HE REMOVED HIMSELF FROM EXISTENCE, HIS CREATIONS WOULD BE FREE OF HIM AND THUS FREE TO CHOOSE THEIR OWN PATHS IN LIFE, FREE-WILL TO ACT ON MORALITY UNCHECKED.  What is the point of a father of mother, if not to bring a better future for their children? Thus, the Creator dispersed himself in infinite pieces of his soul, across the cosmos and gave freedom of thought and choice to his creations."

    The Orenians stared at the Uruk, buffled, some even leaving the square to avoid his words, yet a handful of the gathered remained to listen to him. "What of the Soul? What more about the meaning of existence?" An Elven woman replied to him. The Uruk pondered the question for a few seconds, then replied:

     

    DEBATE OF THE ESSENCE | SPIRITUS | THE SOUL

    "With the sacrifice of the Creator, all of his creations finally becamie sentient and free-willed. The Aengu-Daemons firstly chose their own paths, forging their own Realms and choosing their own moral paths. The essence of the Creator was still inside everything, even in the Aengu-Daemons, who then they themselves tried to create new life, Spirits. Four Brothers eventually woke up, all alone left to decide their own fate with the freedom they were gifted. Everything that exists is part of the Creator, who through his sacrifice, gifted them with Freedom. Many wonder, why do the Gods not intervene against the slaughter of their worshippers, bloodshed and death of innocence? Yet in truth, this is merely the choices that Descendants take. With the freedom they were bestowed, they are fully able to choose any moral path they desire and at the same time suffer the consequences of their actions. Upon death, the souls exit our Realm and into the Soul Stream, where , based on their actions, either remain there, in nothingness, or return to our Realm in form reincarnated. Yet since all souls are pieces of the 'One True Soul', The Creator's Soul, in theory we could bring the Creator back into existance by fusing as many souls as possible within a single 'Concept' or 'Idea'.

     

    The Uruk left those gathered with many questions, yet he knew that questions lead to the search of answers and so was content.

    "This new school of thought, which believes that all Religions exist, because all Gods and Deities derive from the sacrificed essence of the 'First Creator'... I shall call it, The School of Thought... Gnostikon, as said in Akritian, 'the Knowledge'. So it is, I shall go across the many Realms and spread the Philosophical Idea of the 'Gnostikon' to all... My next aim is Haelun'or, where I shall wish to enlighten the denizens of my ideas, spark questions in their minds and speak of my new debate: On the Nature of Purity."

     

    THE NATURE OF PURITY | PURITAS , COMING VERY SOON...

     

    [ooc: The Debate shall take place today in Haelun'or around 4 or 5 PM EST. High Elves, be ready]

     

  2. The Red-skinned Uruk by the name of Aanghunakh would read the announcement worried, hastily writing something down. 

    "Ug Dwarv Kang. Wanted to azk if Red Skinz apart of other Klanz will also be huntad down..." 

    - Aang

  3. Spoiler
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    Yerug'Yar, would read the missive from his hermit cave in a place far away, chuckling. "Bah! Here they go again... Stupid infightingz... Let 'em all burn! Sepparated they are easy prey." 

  4. MC Name: periklis02

    Character's Name: Yerug'Yar

    Character's Age: 59

     

    Character's Race:

             Uruk

     

    What magic(s) will you be learning?

             Earth Elementalism

     

    Teacher's MC Name:

             Qizu

     

    Teacher's RP Name:

             Ugrad'Lur

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             None

     

    Do you agree to keep Story updated on the status of your magic app?:

             Yes, certainly

     

    Are you aware that if this magic is undergoing an activity trial and fails said trial, that you will lose the magic? And that if it is apart of the Lore Games, it might drastically change soon?:

             I am aware

     

    {field_name_147}

             {field_value_147}

  5. MC Name: periklis02

    Character's Name: Glubber

    Character's Age: 15

     

    Character's Original Race (N/A if not applicable):

             Frog Wonk

     

    Transformed form:

             Frog Wonk

     

    Creator's MC Name:

             N/A

     

    Creator's RP Name:

             N/A

     

    Briefly explain the lore behind this construct or creature:

             

    The Past of the Wonks is unknown and probably will remain so that way, though Wonks themselves believe they were birthed from the very own swamps and marsh-lands they call home. They are Amphibian frog-like creatures divided into two subraces, Frog Wonks, which are 4’6-5’0 feet tall and with a smooth/slimy skin and Toad Wonks which are 4’1-4’7 feet tall with a slightly bump and rougher skin than the Frog Wonks. Wonks are as strong as your average Human and building up muscles for them is rather difficult. They are also as smart as a normal Human. The Wonk speech is rough, as if a toad was inside their mouths. They can extend their tongues outwards at a length 4 times longer than an average Human tongue, yet it is as strong as a finger. Wonks can also not asphyxiate or drown (by normal means atleast) as they can breathe from their skin too and thus can remain submerged underwater for great periods of time yet their mouths need to be closed so as to not drown. They also have two sets of eyelids, one of which is transparent and allows them to see underwater, yet they still need to blink. Wonk skin requires hydration and to be wet the more they grow. A 50 year old Wonk will probably require to submerge himself in water every 5 or 3 years, though at 100-119 years of age, a Wonk would have to submerge himself each year while at 120 , the Wonk would need to constantly be submerged. Their lifespan reaches a max of 120 years. The Wonks also have Lesser Souls and as such cannot learn Magics (atleast soul based ones). There are two cultural distinctions of Wonks, Reformed and Tribal. Tribal Wonks live a savage and tribalistic lifestyle, though they are only ET Allowed. Meanwhile, Reformed Wonks are more civilized and accepting of foreign races and cultures and are the only playable type of Wonks.

     

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             Nope

     

    Do you agree to keep Story writers updated on the status of your magic app?:

             Yes (?)

     

    Do you understand that if this creature's lore is undergoing an activity trial and that trial fails, you will no longer be able to play this creature and will be forced to either revert the character back to its normal form (if it was a transformative type) or stop playing the character entirely (if it is an entirely new creature)?:

             Yes , I do understand that

     

    Memey RP or using this CA for subpar villain/bandit RP can lead to your app being denied, even after acceptance. Please put "I understand" as your response once you have read this part and understand the consequences.

             I understand

     

    Have you applied for this creature on this character before, and had it denied? If so, link the app:

             Nope

  6. MC Name: periklis02

    Character's Name: Bog

    Character's Age: 98

     

    Character's Original Race (N/A if not applicable):

             Olog

     

    Transformed form:

             Still an Olog

     

    Creator's MC Name:

             N/A

     

    Creator's RP Name:

             N/A

     

    Briefly explain the lore behind this construct or creature:

             

    Ologs are the tallest of the descendants and by far the strongest of them, standing at a height of 8 to 10 feet tall maximum and weighting around 600-1000 lbs.  Ologs are a subspecies of the Orc race and often parallel the small-statured yet smart Goblins by being characterized as slow-minded/dull-witted towers of muscle and fat. Due to their simple-minded nature, Ologs are highly dependant of other Orcs to guide them and order them around, though rogue groups of Ologs can exist, yet will most often be greatly disorganized and messy. Such is their nature that due to their low-intellect, Ologs dont process what they say beforehand but rather say whatever comes in their mind... Stupidity is the price they pay for great stature and strength. Most of the Ologs are often seen working as labourers under the instructions of Uruks and Goblins, carrying heavy objects and assisting the other Orcs with their jobs as minor helpers, yet war and food are those that seem to intrigue Ologs more than the rest. Truly , an Olog is a terrifying foe to be faced against during a battle  , their great strength and thick-headness making them unpredictable and brutal. When not fighting, Ologs will be seen eating, sometimes even enjoying eating more than fighting. Many an Orc convince Ologs to join their causes or do jobs by rewarding them with loads of food... and truly, Ologs will not hesitate to devour and taste what they find infront of them. Despite the popular belief of Ologs having menial and labourous tasks,  there have been rare-cases of Ologs excelling in other fields. One such case is Grubgoth Wud, an Olog that used to be the Chef under the Rexdom of Kharak’Raguk and has hoarded the War Uzg with satisfyingly high quantities of food.                                                                                                                                                                                                                                                                                                     

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             Ologs cant learn magic anyways.

     

    Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?:

             Yes (?)

     

    Are you aware that if this creature's lore is undergoing an activity trial and that trial fails, you will no longer be able to play this creature and will be forced to either revert the character back to its normal form (if it was a transformative type) or stop playing the character entirely (if it is an entirely new creature)?:

             Yes

     

    Do you consent to accepting what may happen to this character?:

             Yes

     

    Have you applied for this creature on this character before, and had it denied? If so, link the app:

             Used to play an Olog before they became CA

  7. MC Name: periklis02

    Character's Name: Luang Kzuon

    Character's Age: 24

     

    Character's Original Race (N/A if not applicable):

             N/A

     

    Transformed form:

             Hou-Zi (Hei-Zhu)

     

    Creator's MC Name:

             N/A

     

    Creator's RP Name:

             N/A

     

    Briefly explain the lore behind this construct or creature:

             

    Ages before Metzli created the Kharajyr, she was scouring the jungles of Asul for days, searching for a race to become her loyal servants and underlings. In the end , after searching the jungles for days she stumbled upon a group of primates (mostly monkeys) and decided to experiment on them to create her loyal race due to them baring a semblance to the descendants, having long arms and a rough humanoid look. Metzli approached the alpha of the primate group and she granted him the gift of intelligence , immortality and the ability to also make other primates wise and sentient yet not immortal like him. The Alpha of this pack was the first Hou-Zi to be ever made and he was named Hou-Shen and years later Hou-Shen and the other Hou-Zi created a grand capital named Jing Taiyun. Soon after the creating his capital, Hou-Shen had a vision by Metzli...a vision of conquest and expansion as Metzli told him to go on and expand his grand empire across the Islands of Axios. During the Hou-Zi expansion, the primate-folk encountered the Elves with whom they soon went to conflicts and war, starting the First Great War which resulted in the Hou-Zi conquering Asul and a small portion of Tahn, yet due to both sides having lost lots of lives, they went into a cease-fire for a century to get ready for the future conflicts. Soon after the ceasefire followed The Second Great War where the Hou-Zi attempted to siege the kingdom of Malin after various battles, yet during the siege of Malin, Hou-Shen the God-King was slain and the remaining Hou-Zi scattered in random directions and were disorganised. Metzli seeing that Hou-Shen, her loyal subject was slain decided to regenerate his body and brought him back to life, giving him white-silverish fur and golden eyes. Yet by the time that Hou-Shen returned to his people it was all over and during the Jade Wars, the now united Elves were able to push back the Hou-Zi and completely make them retreat back to their initial island after losing all their conquered areas with only Jing Taiyun remaining.

      The Hou-Zi race has three subraces. The Laobai-Zhu that are the most low in hierarchy of all the Hou-Zi at 5-6 feet tall and have brown-black furs with rather normal skintones. The Laobai-Zhu are the most common subrace, take the role of farmers, traders and fishermen and live short lives at 80 - 100 years. 

    The Fei-Zhu are highest in the Hou-Zi hierarchy and often tend to take more intellectual and artistic occupations such as poets, merchants, nobles and even philosophers. They are much shorter(and thinner) than the Laobai-Zhu but they live longer than them at 150-200 years of age and their fur color patterns and even skin patterns are of various colors which makes them stand out from the rest crowd. Due to being the thinnest and shortest of all Hou-Zi, the Fei-Zhu are also the most acrobatic and most agile of all the other subraces.

    The Hei-Zhu take militaristic roles in the Hou-Zi hierarchy, often being generals and warriors. They are the strongest of all Hou-Zi and much taller than the Laobai-Zhu (which are human sized), Hei-Zhu standing at the height of 7 feet tall. The Hei-Zhu resemble Gorillas unlike the other monkey-like subraces and live slightly longer than the Fei-Zhu.

          The Hou-Zi mainly follow two religions. The First religion being the Shenjiao which also is the oldest of the two religions and follows the worship of the Immortal king Hou-Shen which was a historical figure and due to him being ageless and a skilled warrior had him be seen as a God by the other Hou-Zi and praised as such. Yet his son where also worshipped like him as deities with Hou-Da being the patriarch of the warlike Hei-Zhu and also the embodiment of stone and earth,  Hou-Xiao which is the patriarch of the Fei-Zhu and the embodiment of water and finally Hou-Wang which is seen as the embodiment of air.

     The second Hou-Zi religion is the Hua-Jiao which is seen as a more secretive religion than Shenjiao because of the Prophet Hualian's teachings being frowned upon due to the thought of undermining the religion of Shenjiao and the god-king which followed in the exile of Hualian. Hualian was a Fei-Zhu noble that lived somewhere around the first Great War and his influence was most notably seen in the lower classes and the Laobai-Zhu. Hualian taught The Four Truths and according to him, should one ever learn all the Four Truths, he would find and reach enlightment and purity of soul.

     

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?:

             Yes

     

    Are you aware that if this creature's lore is undergoing an activity trial and that trial fails, you will no longer be able to play this creature and will be forced to either revert the character back to its normal form (if it was a transformative type) or stop playing the character entirely (if it is an entirely new creature)?:

             Yes

     

    Do you consent to accepting what may happen to this character?:

             Yes

     

    Have you applied for this creature on this character before, and had it denied? If so, link the app:

             No

  8. Trolls are something entirely different than Ologs, both physically and aesthetically . I would deffinetely like to see Trolls as a CA race and

                                                                                              +1

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