Kris10winn
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Kris10winn
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Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft Account Name? Kris10winn How old are you? 16 Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes, I am aware the server is PG-13. Have you read and agreed to the rules? Indeed I have. What’s the rule you agree with the most? I agree with the rule about combat and how both parties must decide on which fighting mechanism they are using either text-based or mechanical. Are there any rule(s) that confuse you or don’t make sense? (If so we can help clear it up! You will not be denied for having a question on the rules): None. How did you find out about Lord of the Craft? Word of mouth and on the internet. Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! What is roleplaying? Roleplaying is immersing oneself in a character and behaving and feeling the emotions of the character they have envisioned. What is metagaming? Metagaming is using information obtained from OOC for the character you are roleplaying. For instance if I read about Mental Magic on the wiki my character still needs to learn about the lore and spells in game. What is powergaming? Powergaming is your character conducting actions that are not preventable or overpowered. For example if my character is a mage I cannot simply state I call upon lightning to smite you because then you will not have a chance to dodge it. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Mahrieal Anya’onn Character’s sex: Female Character’s race: Wood Elf Character’s age: 34 Biography (Please make it a decent two paragraphs long. Remember to add server lore, and events that happened to your character so that they don’t contradict history.): Born to the child of Tanya Anya’onn and Yallr Anya’onn whom were leather traders traversing the land of Athera. She never had a permanent home because of her parent’s occupation but this lead to new experiences in discovering the world she lived in. She visited the Caliphate and the Empire Oren picking up on the languages and dialects they speak. She also noticed how others treated her because of her gender and her parent’s status as a lower level merchant either disregarding her opinions and ideas even though they were true. Mahrieal loved learning and wanted to know everything about anything from the different religions to customs and cultures of different races. On her visit to Laureh'lin where her kin lived she saw this magnificent library decorated in blossoming flowers and laced with vines that covered the entrance to the base of the trunk. She walked in and was surrounded by books filled with knowledge and stories of the realm. One book she picked up was “The Pursuit of Immortality” which details the tale of a young scholar trying to discover the answer to avoiding death. After reading the book she asked herself why anyone would want to live forever. She noticed how elves were the longest living race in the realm and asked why other races wanted to live longer believing it was a curse. Through her vigilant belief with the Aspects she wondered how this will affect the natural order and how the balance of nature will be tilted. She then placed the book where she found it and picked up another on titled “The Wandering Wizard” which she read vigorously. She was amazed by the stores of Malin and events that happened before she was born. Before she could read more about this topic her parents were disembarking through the gates off to their next destination to the Republic of Salvus. On the beaten gravel roads sitting in their cart filled with fur and leather Mahrieal thought to herself about her traditions with the Aspects and the idea of settling down and creating her own library. Her mother caught her reading one of the tomes and snatched it from her hand. She said books are not for a lady and definitely not for fur traders. Mariel replies back that one day she wants to do more than sleep in old furs and pelts. Her mother was furious and threw the tome in a passing river ruining the pages. Mariel grew very upset and jumped out of the wagon. She ventured into the forests trying to get away from the restrictions of her old life. Personality Traits: Mahrieal is courageous and curious. She seeks for knowledge and adventure but is also naïve. She is sometimes too trusting and believes in a lot of things even though it is obviously false. Mahrieal is however, very determined and zealous in finding her parents wherever they may be. Ambitions: Mahrieal’s ultimate goal is to seek the wondrous knowledge of the realm and to prove to her mother that she is no mere fur merchant. Strengths/Talents: Because of her childhood working as a trader she is adept in negotiating and diplomacy. She is not very strong but believes words can hurt as much as a sharp ferrum blade. She is also very charismatic and beautiful trying to use those skills for her advantage. She is an avid reader and very logical. She can also craft leather armor which she sells for passages throughout Vailor. Weaknesses/Inabilities: Mahrieal is not very strong and her fighting skills is pathetic. She also is very bold which tends to get her into trouble. She is also naive. Appearance (List the extra details of your characters appearance, IE; height & weight): She is 6 feet and weighs about 115 pounds. Her green eyes are imbued with her beliefs of the Aspects. Her green clothing symbolizes her home with nature and long brown hair resembles of her kin. Appearance, please provide us a screenshot of your character’s skin (If you need help, see our screenshot guide here):
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Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft Account Name? Kris10winn How old are you? 16 Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes, I am aware the server is PG-13. Have you read and agreed to the rules? Indeed I have. What’s the rule you agree with the most? I agree with the rule about combat and how both parties must decide on which fighting mechanism they are using either text-based or mechanical. Are there any rule(s) that confuse you or don’t make sense? (If so we can help clear it up! You will not be denied for having a question on the rules): None. How did you find out about Lord of the Craft? Word of mouth and on the internet. Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! What is roleplaying? Roleplaying is immersing oneself in a character and behaving and feeling the emotions of the character they have envisioned. What is metagaming? Metagaming is using information obtained from OOC for the character you are roleplaying. For instance if I read about Mental Magic on the wiki my character still needs to learn about the lore and spells in game. What is powergaming? Powergaming is your character conducting actions that are not preventable or overpowered. For example if my character is a mage I cannot simply state I call upon lightning to smite you because then you will not have a chance to dodge it. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Mahrieal Anya’onn Character’s sex: Female Character’s race: Wood Elf Character’s age: 34 Biography (Please make it a decent two paragraphs long. Remember to add server lore, and events that happened to your character so that they don’t contradict history.): Born to the child of Tanya Anya’onn and Yallr Anya’onn whom were leather traders traversing the land of Athera. She never had a permanent home because of her parent’s occupation but this lead to new experiences in discovering the world she lived in. She visited the Caliphate and the Empire Oren picking up on the languages and dialects they speak. She also noticed how others treated her because of her gender and her parent’s status as a lower level merchant either disregarding her opinions and ideas even though they were true. Mahrieal loved learning and wanted to know everything about anything from the different religions to customs and cultures of different races. On her visit to Laureh'lin where her kin lived she saw this magnificent library decorated in blossoming flowers and laced with vines that covered the entrance to the base of the trunk. She walked in and was surrounded by books filled with knowledge and stories of the realm. One book she picked up was “The Pursuit of Immortality” which details the tale of a young scholar trying to discover the answer to avoiding death. After reading the book she asked herself why anyone would want to live forever. She noticed how elves were the longest living race in the realm and asked why other races wanted to live longer believing it was a curse. Through her vigilant belief with the Aspects she wondered how this will affect the natural order and how the balance of nature will be tilted. She then placed the book where she found it and picked up another on titled “The Wandering Wizard” which she read vigorously. She was amazed by the stores of Malin and events that happened before she was born. Before she could read more about this topic her parents were disembarking through the gates off to their next destination to the Republic of Salvus. On the beaten gravel roads sitting in their cart filled with fur and leather Mahrieal thought to herself about her traditions with the Aspects and the idea of settling down and creating her own library when suddenly a hail of flaming arrows rained down on their wooden cart and its surroundings. She was choking on the smoke and could feel the heat of the fire torching all of their belongings. She looked outside and to her fear she saw a dozen of Uruks charging down the hill to her. Out of instinct and her mother’s screaming at her to run she wandered into the thick forest covered in vines. She was in the forest hearing the screams of the other travelers with her caravan. She stopped thinking of going back to rescue her parents when she heard a growl of animal which made her heart beat rapidly. She ran but Mahrieal however, tripped on a low bearing branch hitting the ground with a thump knocking her out unconscious. When she woke up she discovered she was covered in a blanket of leaves and surrounded by soft padded grass. She then noticed a female elf fetching some herbal medicine. The elf noticed Mahrieal has awaken and asked her name which Mahrieal answered and then asking a lot of questions about her parents and the caravan. The Druid then frown replying she did not know and that she found Mahrieal on the basin of the forest when she was scavenging for some mushrooms. Mahrieal was deeply upset and thanked the Druid for aiding her. After a week Mahrieal regained her strength and left the Grove and ventured off to the site where the Uruks attacked. It was dusk when she finally arrived where she saw the black smoldering wood of het cart. She ran to it as fast is she could and saw the bodies of people laid on the ground but, fortunately none was her parents. She then noticed a pair of footprints leading away from the wreckage and thought her parents might have been enslaved and brought back to the Uruk’s capital. She however, knew she could not rescue them alone and decided to search for fellow companions to help her save her parents before they were sold to another person. Personality Traits: Mahrieal is courageous and curious. She seeks for knowledge and adventure but is also naïve. She is sometimes too trusting and believes in a lot of things even though it is obviously false. Mahrieal is however, very determined and zealous in finding her parents wherever they may be. Ambitions: Mahrieal’s ultimate goal is to find her parents and to punish the Uruks that captured them. She will do almost anything to find them and has faith in the Aspects that one day she will be reunited with them. Strengths/Talents: Because of her childhood working as a trader she is adept in negotiating and diplomacy. She is not very strong but believes words can hurt as much as a sharp ferrum blade. She is also very charismatic and beautiful trying to use those skills for her advantage. She is an avid reader and very logical. She can also craft leather armor which she sells for passages throughout Vailor. Weaknesses/Inabilities: Mahrieal is not very strong and her fighting skills is pathetic. She also is very bold which tends to get her into trouble. She is also naïve and usually follows leads about her parents that ends with her being penniless and less time. Appearance (List the extra details of your characters appearance, IE; height & weight): She is 6 feet and weighs about 115 pounds. Her green eyes are imbued with her beliefs of the Aspects. Her green clothing symbolizes her home with nature and long brown hair resembles of her kin. Appearance, please provide us a screenshot of your character’s skin (If you need help, see our screenshot guide here):
