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TAP123

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    TAP1993

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  1. Yeah. You know the moderators told me not to return to the spot and try to reclaim my items, but the fact there's a trap chest with a huge pit leading to bedrock out in the open... Definitely not roleplay worthy. But if the moderators approved of the chest... well... go crazy guys! Get a bandit squad that sets up trapped chests everywhere with death pits and tnt...
  2. Thank you Fizldank for the help. Though this chest is still here. I can't break it or get my stuff back.
  3. It won't let me respawn though. And that trap seems like total crap. Are things like that allowed? Seems like it only serves to grief people.
  4. Thanks for the tip. Um, I actually am dead now, so I can't enter any commands or get ahold of moderators.... or even respawn. Great. What should I do? Username in game is TAP1993
  5. Hey... again. I was exploring and there is this chest I opened that was trapped, and it had me drop down an unusually massive fall.... I'm not sure if that's legit or not seeing that the chest was out in the open... so how can I contact moderators in game? I forgot the command and can't remember the help command.
  6. Nevermind, I was able to connect. I need to delete this thread.
  7. Hey. I was just on the server, crafting some items, and had a disconnect where it said that connection was shut off by remote host. Now whenever I try to join it just says I failed to join with the error "disconnected". What does this mean? Annnd.... what happened? If I was booted there was no warning given to me, and I wasn't stealing things or griefing, etc.
  8. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft account name?: TAP1993 How old are you?: 22 Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: The combat rule and how combat needs to be led up to and method chosen by the defender. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): The rules seem perfectly sensible. How did you find out about Lord of the Craft?: Searching for minecraft roleplay servers. Link(s) to past Whitelist Applications (If applicable): N/A Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is roleplaying?: Roleplaying can be an array of things. Generally roleplaying is the act of playing a role and acting it out. In the case for this game, it's acting out a character within a larger story. What is metagaming?: Metagaming is generally when people act on information when their character wouldn't know such information. Examples include an illiterate character being able to read, or when someone tries to avoid drinking poison because they see that the item is tainted when the character only sees a normal bottle. What is powergaming?: Powergaming is when someone forces the story to play in their favor, oftentimes against sensible purpose or without consent or cooperation with other people. At the same time people who powergame are also likely to avoid conflict that has bad consequences for their character, or often try to avoid the consequences but get away with the actions. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Annabella Stran Character’s sex: Female Character’s race: Human (Farfolk) Character’s age: 18 Biography (Please make it a decent two paragraphs long. Remember to add three references to the server lore.): Annabella Stran had little to her family name besides stories. Growing up in a small family out in the desert of Deus Proditor, and stories were all that carried her on. Her family herded sheep and would often go on trips to the nearby town that rested close to the city of Al-Dirakh. Life was hot, hard, and busy for Annabella with shepherd work. The great stories of heroes and of the trials of her people ran her imagination wild, and despite what her parents wanted for her, she had a mind that wanted to enlighten itself. She expected to follow the guidance of her parents with branching out from shepherd-hood, but as fate would have it bandits raided her family's home, livestock, and the life she had slowly dissolved in the hot desert sun as she was kidnapped along with the livestock. The bandits planned to sell her off as a slave, and made plans to travel quickly across the harsh desert sands. However one night, Annabella found an opportunity to escape her binds and flee from the bandit's camp. Left out in the desert, alone, she decided to try to find the nearest town. Her past life was broken, and she knew that if she went back she'd only have poor desperate parents who'd see her as a burden. She made a goal in her mind, to follow the stories. If she got out of the desert alive she'd go and explore the world. This kept her going. And over a sandy dune the very next day she found a small scattered little dust village. She learned from their stories about the trade caravans, how to do hard work, how to survive out in the sun. She learned all she could about them, and then offered services to the next caravan that came through. She continued on like this for a while, traveling from place to place, getting on her feet.... and so her story continues. Personality Traits: Annabella is generally shy, offputting, and unusually quiet. With this, she seems observant, and when she has a story in mind, or something to say, she'll speak her mind when the time is right. She isn't quick to temper, and tries to wield an open mind about the world. Ambitions: Traveller/Historian Strengths/Talents: Herding animals, caring for sheep. Light farming skills. Little experience with carpentry and maintaining a farm. Learning to read and recount historical happenings. Weaknesses/Inabilities: Won't act on impulses, and won't usually interact with people or 'take charge'. Can have bouts of extreme antisocial behavior. Appearance: Annabella stands at 4'8, with sun darkened skin, along with dark black, almost violet colored hair and a set of emerald colored eyes. She usually wears tattered garb or a cloth or leather cloak over her to keep the sun out and cover most of her body. Skin: -Attached to Post-
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