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Treefoi

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  1. Treefoi

    Treefoi

    Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.” ((How do you respond?)) “Oh, you’ve been expecting me? That’s a first.” He grins crookedly, brushing a few damp leaves from his shoulder as he crouches onto the cushion. "Most people just expect trouble when I walk in — and to be fair, they’re not always wrong.” He leans forward, eyes bright despite the gloom. “Name’s Zeith. Once from a place so green the air itself sang, though I couldn’t tell you where to find it anymore. There was a tree — a big one, biggest you’ve ever seen — and then there was a fall. Next thing I know, I’m waking up miles away with a headache and half a memory.” He plucks a small clover from his satchel, rolling it between his fingers. “Since then, I’ve been wandering. Fixing broken bones, curing bad luck, getting into more trouble than I probably should. There’s a curse on me, I think — something old and sticky, fogging up the bits of my mind that matter most. But that’s alright. Gives me a reason to keep walking.” He smiles again, softer this time. “So that’s my story, old one. I heal where I can, laugh where I shouldn’t, and chase the unknown like fireflies in the dark. Maybe I’ll find my way home one day. Maybe not. But until then—” he taps the clover against his temple with a wink, “—there’s always another way forward.” ((To be more explained in detail in the text below, for my character does suffer from a form of memory loss. Yes, I know that can be difficult to roleplay with, but I'm ready for whatever it takes and as I have roleplayed before I am ready to do it fairly and with precaution. Born beneath the roots of the great Tree, Zeith hails from the Seed of Yggdrasil — one of the old nomadic tribes who, long ago, followed the whispers of the Aspects deep into the untouched wilds. There, they discovered the colossal Tree of Life, its presence radiant and ancient. They made their home around it, swearing to protect and cherish its spirit for all ages to come. Zeith was ever the restless one, a spark of mischief among the solemn guardians. From his youth, he was drawn to the small wonders of the forest — to the whisper of leaves, the pulse of roots, the intricate patterns of fungi and clover. His curiosity often outweighed his caution, yet his gift for healing and understanding life’s delicate balance made him beloved by his kin. He studied the forest’s flora and fauna with a keen mind, blending science and instinct to tend to wounds both of flesh and spirit. One day, driven by childish daring or divine curiosity, Zeith climbed to the highest reaches of Yggdrasil’s boughs in search of a rare clover said to grow only where sunlight touched the Tree’s crown. The branch gave way, and he fell — far, and hard. When he awoke, the forest was unfamiliar. The voices of his Seed were gone, his memory fractured like shattered bark. He wandered, the echo of his home fading to mist, his mind shrouded by a curse he cannot name nor undo. Years have passed since. Zeith now roams the realms as a wandering healer — a free spirit with laughter in his voice and dirt on his hands. Though his thoughts drift like leaves on wind, his heart remains steady. He aids those in need without question, defies the cruel without hesitation, and seeks the mysteries the world hides away. Beneath his easy grin lies a quiet ache — a yearning for the Tree he lost, and the truth buried within his forgotten past. He still carries clovers in his satchel, and mushrooms in his pockets. Some say the wind that follows him smells faintly of home, whatever that may mean to them.)) ((P.S. Excited to hear your thoughts and get to play with you moderator *pinches cheeks consensually* :P ))
  2. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft account name?: Calith What timezone are you in?: EEST How old are you?: 16 Are you aware the content and interactions on this server may not be appropriate for children under the age of 13? (You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: "You must remain In-Character at all times when in-game" How did you find out about Lord of the Craft?: A person on some other server Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes Definitions Feel free to Google the answers or use our wiki definitions as a reference, but make sure that you write the write them in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is Roleplaying?: Roleplaying is acting as a character with certain traits, the name is self explanitory : Playing a role. What is Metagaming?: Metagaming is the act of using information you heard ooc, in roleplay. What is Power-emoting (Powergaming)?: Powergaming is the act of giving your character advantages that would prove unfair to other players. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Lilith Silverleaf Character’s sex: Female Character’s race: Wood elf Character’s age: 243 Biography Lilith was born in a nearby forest from The Dominion of Malin. Her mother was a breeder and her father a lumberjack, they both raised her with care and love. Her mother taught her how to take care of animals and her father showed her the art of cutting trees. Although her life was good, around the age of 100, Lilith decided that she wanted to do something with her life, she wanted the world to recognize her. Her parents were sad when they heard about her wish to leave the forest, but they loved her and told her she should do what her heart desires. With her parents' blessing and knowing that she will have a brother therefore she wouldn't leave them completely alone, she headed out into the world. Through her journey, she met many people and discovered many wonders of the world: various magics, enchanted items, curses and many other mysteries. One of those things stood out to her, books, she was in love with them... no, she was crazy about them. When it came to knowledge she was there, hoping to contain it in sheets of paper. After many years of traveling and learning, she decided to settle down and focus on only one profession and hobby, create her home. She took out her map, closed her eyes and pointed randomly. Hoping not to get a location that's too far away, she managed to point exactly at The Dominion of Malin which wasn't too far away from her and from her parents. Lilith, age 243, heads out to The Dominion to settle down and create a home. Personality Traits: - is very shy when it comes to her appearance - doesn't trust most people - likes any kind of flora and fauna, the ocean, baths, rain, the moon, hot tea and eating fish - dislikes people who hurt nature, sunny days, alcohol, steak Ambitions: Becoming: - A sharp shooter - A well-known writer - Either a good alchemist or breeder Strengths/Talents: - good with animals - knows her way around a forest - quick on her feet and has good reactions Weaknesses/Inabilities: - draws conclusions too qucikly - doesn't have much physical strength - gets distracted really easily Appearance: The usual wood elf appearance - dark skin, crimson hair...; black eyes, 5 ' 6 '' , fit body. Skin: http://www.minecraftskins.com/skin/11571061/wood-elf/
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