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That_one_niceguy
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--What’s your Minecraft account name?: That_one_niceguy --What timezone are you in?: CST --How old are you?: 18 --Are you aware the content and interactions on this server may not be appropriate for children under the age of 13? (You won’t be denied for being under 13): Yes --Have you read and agreed to the rules?: Yes --What’s the rule you agree with the most?: I would say the no power-gaming rule. Not fun to deal with a person who thinks they can kill you with a snap of their fingers. --Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): I don’t think I see too much on the topic of Reviving. I could have missed it but I don’t currently see the process on if someone decides they have a bone to pick with me. --How did you find out about Lord of the Craft?: Looking for a good server to join, Google it up. --Link(s) to past Whitelist Applications (If applicable): None --Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): I have logged in and took a look around the immediate area but I haven’t looked around anywhere too far around Definitions --What is Roleplaying?: You acting and speaking as your character would with one or more people who are doing the same thing. Having fun however you choose to. --What is Metagaming?: Making your character know something he/she shouldn’t, like my character instantly knowing that someone killed another person across a whole continent or ridiculous distance. --What is Power-emoting (Powergaming)?: Emoting as to tell the character how to act, emoting like you have already cut their arm off when you are only starting the swing. In-Character Information --Character’s name: Faron Ozcan --Character’s sex: Male --Character’s race: Human (Kaedrin) --Character’s age: 23 --Biography: Within the snow blanketed lands of Haense Faron lived a relatively normal life with his small village. No matter how popular and prosperous St.Karlsburg is outside of the city limits does not reflect as similarly. In a small quaint village around the bordering land of the Haense Capital no one was left to feel bored or relaxed, in Faron’s waking moments as soon as he could handle physical labor he would be taught the fine art of hunting and tracking, From early in the morning alternating between warm watering holes to cold forests he would hunt with the others in his village, once coming back with what game they managed to harvest he would leave it to be handled by the younger kids for skinning, tanning, and quartering while Faron would clean up and meet with his father in the forge. For a small town it always seemed his father was at work, from weapons to farm tools his father would hammer away at metal into all shapes and sizes and when a mist would cloud his eye and fatigue would eat at his muscles his father was laid to bed to pass on the furnace to his son, Faron. The town was a happy place but by no means welcoming for an ambitious lad like Faron, taking his family name on his chest and his pride on his shoulders he bid his family farewell. With many goals on his mind he would set off to where a hand is needed. --Personality Traits: He is a really hearty and all around guy, he likes to joke around but when it comes time to get serious he can switch in an instant, he broods over things at times and when he wants to relax he will always turn to the most nature he has nearby whether it be sleeping under a tree or hunting what game he can find. --Ambitions: Obtain some level of wealth and fame with what skills he has and however he can make himself useful. --Strengths/Talents: He is by no means a master of anything but he is a good shot with the bow and has a keen eye for tracking game or much of anything that would leave a trail, he is also not a master in the forge but by no means an amateur. --Weaknesses/Inabilities: He is very social but for some people he can’t quite grow temperance for them or a way to keep conversation. His lack in knowledge over politics as well could be a weakness by some means to some people. --Appearance: Faron is 23 years old and 6’2, 160-170 pounds, normal brown hair and dark blue eyes, skin is the average Caucasian but if he found himself in the sun a lot he can tan. He would wear tough cloth and light fur making up his outfit, sturdy and warm but nothing that will feel like a dutch oven in his travels. --Skin: http://imgur.com/Jo4lOfI
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What’s your Minecraft account name?: That_one_niceguy What timezone are you in?: CST. How old are you?: 17 going on 18. Are you aware the online content on this server may not be appropriate for children under the age of 13?: I am aware and fine with it. Have you read and agreed to the rules?: Yes I have most of them. What’s the rule you agree with the most?: I have never like a power-gamer, if this server handles them how I would then I have a feeling I will like LOTC. Are there any rule(s) that confuse you or don’t make sense?: The rule over combat rp. I have dealt with servers that typically go to reaction-to-action combat rp and like that other than swinging an mc sword at the opponent. How did you find out about Lord of the Craft?: A friend I play with on another server, she is whitelisted on your server. Link(s) to past Whitelist Applications (If applicable): None. Have you logged into the server yet?: I have taken a look around the server it is well built and absolutely amazing What is roleplaying?: A way to interact with under the safeguard of an alternate personality and character, deeper than that it is a way to have fun acting more than who you are in public. What is metagaming?: Knowing things that your character shouldn't, example being a child having the ability to cast magic of high quality. What is power-emoting (powergaming)?: Making someone do what they don't agree to or be too powerful for no reason. Character’s name: Atawn Character’s sex: Male Character’s race: Highlander, specifically Raevir. Character’s age: About 20 Biography : Atawn comes from the area south of Mondstadt, a rather average town in the southern region of Hanseti. He was an energetic boy traveling about and acting as a kid his age would, he would tend to his father in the smithy and his mother as she helped around the town learning as he went but that was the extent of what they taught him other than how to hunt and provide. The outside world would have been nothing if not unknown to him if he didn't have close friendships with one of the elders of the village, he told Atawn amazing stories of creatures and magic that would amaze the eye and likewise hold Atawn's curiosity of what is outside the small area he knew. Aside from that he would hunt with the other youth of the area and provide meat and pelt for his family, his life went along like that: He would hunt, help around the village, and train mercilessly that would ease himself into sleep, that routine became ritual and occupied his time until years passed and the time came to make a choice. When he turned 20 was the day his father had a conversation upon a hilltop common for the area. His father, Aaron, told him that it was his choice whether to stay in the town and tend to his life as he knew it, or venture out into the unknown and seek adventure, memories of his elder came to mind of the creatures and magic he has never seen up close, he would make the obvious choice. With tears in their eyes his parents waved goodbye to Atawn equipped with what they could manage to gift him and hope for his safety for what years fate would have him live. Now fresh out of his old life he seeks experience, fun, and companionship with those who can put up with him. Personality Traits: Atawn tends to hunt or otherwise be an outdoors man, he never kept to one place for long before returning to the hills and forests, He is as he was raised to be: straightforward and never changing in his ideals. He doesn't think anything of nobility and would likely treat any two people differently based on such. Ambitions: His goal is life and career, as he grows he will then wish for home and love, to find that one person he thinks he cannot live without as his father did with his mother. Strengths/Talents: Atawn is a good hunter, he is not skilled with tracking but his senses heightened with use, his eyes for finding the slightest movement, his ears for hearing the slightest sign of life, his muscles built for strength and endurance through training in the wilds. Weaknesses/Inabilities: He is not well taught, he knows common educate but don't count on him to know how to act in front of a noble, should he be attacked he has experience to get him out of a situation but he would rather that not happen too often and test his luck. Appearance: 6' tall and with dark brown hair, sky blue eyes and with patches of dirt and small scars but nothing indicating a harsh past. Skin: It is added as an attachment.
