Like most other Heartlanders, Diana is most of the time, very reckless. But this doesn’t stop her from always being optimistic. She loves staying on the bright side of life, living it up to its fullest potential. On the other hand, it’s very difficult for her to ever say “no.” Don’t get me wrong, Diana loves to help others, but sometimes it can get tiring running around all day! In spite of this, she can never seem to fall asleep, leaving her up in the early hours of the morning.
(backstory)
Diana was born and raised in the Kingdom of Curonia. She grew up in a loving home with her father, mother, and brother. In her younger years, she would run around the city with her brother all the time, running errands for their mother. Her brother was three years older then her, but when he turned 16, he ran away without a trace. This really put a damper on her home life, so she poured all her time into learning new things. Consequently, she picked up painting really well. Now that she’s an adult, she’s exploring the world with her friends.
Character Name: Diana Watson
Character Race: Human
Character Gender: Female
Character Age: 19
Physical Description: While gazing at Diana, you would notice her golden locks, striking emerald eyes, and her fair skin. You would also observe that she is around 5'5.
Roleplay Scenario: The traveller has just arrived in a small town. As they look around, their gaze is met with run down houses and shops. They duck into one of the shacks, illuminated by a series of candles suspended in the air. At the back of the small room, an old hag raises her head, “What brings you to this dingy town?" She begins, then pauses to study their face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a chair, “Where do you come from? What do you hope to make of yourself?”
((How does your character respond? Please ensure your response is at least six sentences long, and uses at least two actions.))
Example: (delete this when you add your own)
"Oh, I just, uh…" The traveler stutters, tensing up. They eye the crone, then back outside the shack. For a moment, the air thickens with anticipation, until…
Screenshot of Skin:
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