You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Example: Good evening madam, i am here to seek the one my town calls "The destroyer of worlds." "I was sent here to end thy terror of this truly evil soul. So please, if i may, i need to continue unless you have some information that may help me find this monster" *she stands up and gives me a blade.* "It's something that a ruler used 50 millennia ago to try and kill that monster, but he failed, and all we found was this, so i need you to take it and do what he tried and failed to do. We're all counting on you." I get out of my chair and say "Thank you, i will do all i can to end this terror once and for all and make sure this evil never shows its face again" I start to leave the cabin, but turn around for a quick second "By the way, i never got your name" She looks and me with a blank face and says grimly "Why would i tell you, after all it might not matter in a few months" I swallow hard "Yea, i guess so" and i leave the cabin. Looking back on it, it has a sort of evil.... what's the word..... aura, of evil to it, but i don't know, it may just be fear talking.

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